| Section: Pokemons (21 cards)
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Ambipom [G] Lv. 40 (PLRR)
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- Rarity: Common
- Type: Colorless
- Weakness: Ft—2
- Number: 56
- Subtype: Basic Pokémon
- Hit Points: 80 HP
- Retreat Cost: C
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Card text:
Tail Code
Move an Energy card attached to the Defending Pokémon to another of your opponent's Pokémon. Snap Attack 60 If the Defending Pokémon has any Energy cards attached to it, this attack's base damage is 20 instead of 60.
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Pikachu (B&W)
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- Rarity: Ultra Rare
- Type: Lightning
- Weakness: Ftx2
- Poke#: 025
- Number: 115
- Subtype: Basic Pokémon
- Hit Points: 60
- Retreat Cost: 1
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Card text:
Energize Attach a Energy card from your discard pile to this Pokémon.
  Thunderbolt 80 Discard all Energy attached to this Pokémon.
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Raichu (DPBSP)
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- Rarity: Promo
- Type: Lightning
- Weakness: F+20
- Poke#: 026
- Number: DP21
- Subtype: Stage 1 Pokémon
- Resistance: M-20
- Hit Points: 90 HP
- Retreat Cost: C
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Card text:
0 Electromagnetic Induction Search your deck for up to 2 L Energy cards and attach them to 1 of your Pokemon. Shuffle your deck afterward.
 Explosive Thunder 30x Discard all basic L Energy cards attached to Raichu. This attack does 30 damage times the number of L Energy cards you discarded.
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Teddiursa (EX-DPMT)
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- Rarity: Common
- Type: Colorless
- Level: 20
- Weakness: Ft (+10)
- Poke#: 216
- Number: 105
- Subtype: Basic Pokémon
- Hit Points: 60 HP
- Retreat Cost: 1
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Card text:
Rest Remove all Special Conditions and 2 damage counters from Teddiursa. After that, Teddiursa is now Asleep.
Sweet Palms 30 Before doing damage, remove 1 damage counter from the Defending Pokemon.
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Thundurus (BWEP)
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- Rarity: Rare
- Type: Lightning
- Weakness: Fx2
- Number: 35
- Subtype: Basic Pokémon
- Hit Points: 110 HP
- Retreat Cost: C
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Card text:
Charge Search your deck for a L Energy card and attach it to this Pokemon. Shuffle your deck afterward.
  Disaster Volt 80 Discard an Energy attached to this Pokemon.
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Ursaring (HSU)
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- Rarity: Rare Prime
- Type: Colorless
- Weakness: Ftx2
- Poke#: 217
- Number: 89
- Subtype: Stage 1 Pokémon
- Hit Points: 110 HP
- Retreat Cost: CCC
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Card text:
  Hammer Arm 30 Discard the top card from your opponent's deck.
   Megaton Lariat 60
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Zekrom (BWP)
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- Rarity: Promo
- Type: Lightning
- Weakness: Ftx2
- Poke#: 644
- Number: BW05
- Subtype: Basic Pokémon
- Hit Points: 130HP
- Retreat Cost: 2
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Card text:
CC Outrage 20+ Does 10 more damage for each damage counter on this Pokémon. LLC Bolt Strike 120 This Pokémon does 40 damage to itself. This Pokémon appears in legends. In its tail, it has a giant generator that creates electricity.
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| Section: Energy (15 cards)
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Double Colorless Energy (B&WND)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Double Colorless Energy Provides  Energy. Special Energy
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10
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Lightning Energy (EX R&S)
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- Type: Basic Energy
- Number: 109
- Subtype: Lightning
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Lightning Energy (EX-PK)
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- Rarity: Rare Holo
- Type: Basic Energy
- Number: 106
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| Section: Trainers (24 cards)
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Cheren (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 91
- Subtype: Supporter
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Card text:
Draw 3 cards. You may play only 1 Supporter card during your turn (before your attack).
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Cilan (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 86
- Subtype: Supporter
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Card text:
Search your deck for 3 basic Energy cards, reveal them, and put them into your hand. Shuffle your deck afterward. You may play only 1 Supporter card during your turn (before your attack).
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Energy Link (D&PSF)
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- Rarity: Uncommon
- Type: Trainer
- Number: 83
- Subtype: Pokémon Tool
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Card text:
As long as Energy Link is attached to a Pokémon, you may move an Energy card attached to that Pokémon to another of your Pokémon that has Energy Link attached to it. You may use this effect as often as you like during your turn. Attach Energy Link to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card.
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Energy Recycle System (EX-PK)
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- Rarity: Uncommon
- Type: Trainer
- Number: 73
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Card text:
Search your discard pile for basic Energy cards. You may either show 1 basic Energy card to your opponent and put it into your hand, or show 3 basic Energy cards to your opponent and shuffle them into your deck.
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Energy Removal (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 92
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.
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Energy Retrieval (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 92
- Subtype: Item
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Card text:
Put 2 basic Energy cards from your discard pile into your hand.
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Gust of Wind (Base Set)
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- Rarity: Common
- Type: Trainer
- Number: 93
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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Max Potion (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 94
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Heal all damage from 1 of your Pokemon. Then, discard all Energy attached to that Pokemon.
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Super Energy Removal (Base Set)
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- Rarity: Rare
- Type: Trainer
- Number: 79
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 1 Energy card attached to 1 of your own Pokémon in order to choose 1 of your opponent's Pokémon and up to 2 Energy cards attached to it. Discard those Energy cards.
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Super Potion (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 90
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 1 Energy card attached to 1 of your own Pokémon in order to remove up to 4 damage counters from that Pokémon.
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