| Cards without Section (60 cards)
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Arc Trail (SOM)
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- Number: 81
- Rarity: U
- Type: Sorcery
- Mana cost: 1R
- Color: Red
- Artist: Marc Simonetti
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Card text:
Arc Trail deals 2 damage to target creature or player and 1 damage to another target creature or player.
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3
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x
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Blazing Shoal (BOK)
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- Number: 96
- Rarity: R
- Type: Instant
- Subtype: Arcane
- Mana cost: XRR
- Color: Red
- Artist: Glen Angus
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Card text:
You may remove a red card with converted mana cost X in your hand from the game rather than pay Blazing Shoal’s mana cost. Target creature gets +X/+0 until end of turn.
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2
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x
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Browbeat (PD2)
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- Number: 3
- Rarity: U
- Type: Sorcery
- Mana cost: 2R
- Color: Red
- Artist: Mark Tedin
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Card text:
Any player may have Browbeat deal 5 damage to him or her. If no one does, target player draws three cards.
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3
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x
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Brute Force (PC)
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- Number: 116
- Rarity: C
- Type: Instant
- Mana cost: R
- Color: Red
- Artist: Wayne Reynolds
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Card text:
Target creature gets +3/+3 until end of turn.
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4
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x
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Flamekin Harbinger (HOP)
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- Number: 53
- Rarity: U
- Power: 1
- Toughness: 1
- Type: Creature
- Subtype: Elemental
- Mana cost: R
- Color: Red
- Artist: Steve Prescott
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Card text:
When Flamekin Harbinger enters the battlefield, you may search your library for an Elemental card, reveal it, then shuffle your library and put that card on top of it.
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4
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x
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Fling (M11)
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- Number: 139
- Rarity: C
- Type: Instant
- Mana cost: 1R
- Color: Red
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Card text:
As an additional cost to cast Fling, sacrifice a creature. Fling deals damage equal to the sacrificed creature's power to target creature or player. Sometimes the cannoneer must become the cannonball.
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4
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x
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Hellspark Elemental (CON)
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- Number: 65
- Rarity: U
- Power: 3
- Toughness: 1
- Type: Creature
- Subtype: Elemental
- Mana cost: 1R
- Color: Red
- Artist: Justin Sweet
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Card text:
Trample, haste. At end of turn, sacrifice Hellspark Elemental. Unearth {1}{R} ((1}{R}: Return this card from your graveyard to play. It gains haste. Remove it from the game at end of turn or if it would leave play. Unearth only as a sorcery.)
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4
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x
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Incandescent Soulstoke (LRW)
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- Number: 178
- Rarity: R
- Power: 2
- Toughness: 2
- Type: Creature
- Subtype: Elemental Shaman
- Mana cost: 2R
- Color: Red
- Artist: Todd Lockwood
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Card text:
Other Elemental creatures you control get +1/+1. {1}{R}, {T}: You may put an Elemental creature card from your hand into play. That creature gains haste until end of turn. Sacrifice it at end of turn.
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1
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x
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Koth of the Hammer (SOM)
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- Number: 94
- Rarity: M
- Toughness: 3
- Type: Planeswalker
- Subtype: Koth
- Mana cost: 2RR
- Color: Red
- Artist: Jason Chan
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Card text:
{+1}: Untap target Mountain. It becomes a 4/4 red Elemental creature until end of turn. It's still a land. {-2}: Add {R} to your mana pool for each Mountain you control. {-5}: You get an emblem with "Mountains you control have '{T}: This land deals 1 damage to target creature or player.'"
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3
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x
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Lightning Bolt (Alpha/Beta)
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- Number: 147
- Rarity: C
- Power: 0
- Toughness: 0
- Type: Instant
- Mana cost: R
- Color: Red
- Artist: Christopher Rush
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Card text:
Lightning Bolt does 3 damage to one target.
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1
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x
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Magmatic Force (CMD)
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- Number: 128
- Rarity: R
- Power: 7
- Toughness: 7
- Type: Creature
- Subtype: Elemental
- Mana cost: 5RRR
- Color: Red
- Artist: Jung Park
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Card text:
At the beginning of each upkeep, Magmatic Force deals 3 damage to target creature or player.
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6
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x
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Mountain (M10)
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- Number: 244
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: Karl Kopinski
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Card text:
{R}
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7
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x
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Mountain (M11)
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- Number: 245
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
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3
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x
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Nova Chaser (LRW)
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- Number: 187
- Rarity: R
- Power: 10
- Toughness: 2
- Type: Creature
- Subtype: Elemental Warrior
- Mana cost: 3R
- Color: Red
- Artist: Dan Scott
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Card text:
Trample. Champion an Elemental (When this comes into play, sacrifice it unless you remove another Elemental you control from the game. When this leaves play, that card returns to play.)
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4
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x
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Smokebraider (HOP)
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- Number: 66
- Rarity: C
- Power: 1
- Toughness: 1
- Type: Creature
- Subtype: Elemental Shaman
- Mana cost: 1R
- Color: Red
- Artist: Anthony S. Waters
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Card text:
{T}: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast Elemental spells or activate abilities of Elementals.
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3
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x
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Spinerock Knoll (LRW)
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- Number: 274
- Rarity: R
- Type: Land
- Color: Land
- Artist: Steve Prescott
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Card text:
Hideaway (This land comes into play tapped. When it does, look at the top four cards of your library, remove one from the game face down, then put the rest on the bottom of your library.) {T}: Add {R} to your mana pool. {R}, {T}: You may play the removed card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
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1
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x
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Spitebellows (CMD)
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- Number: 135
- Rarity: U
- Power: 6
- Toughness: 1
- Type: Creature
- Subtype: Elemental
- Mana cost: 5R
- Color: Red
- Artist: Larry MacDougall
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Card text:
When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke 1{R}{R} (You may play this spell for its evoke cost. If you do, it's sacrificed when it comes into the battlefield.)
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3
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x
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Teetering Peaks (PD2)
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- Number: 30
- Rarity: C
- Type: Land
- Color: Land
- Artist: Fred Fields
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Card text:
Teetering Peaks enters the battlefield tapped. When Teetering Peaks enters the battlefield, target creature gets +2/+0 until end of turn. {T}: Add {R} to your mana pool.
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1
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x
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Thunderblust (EVE)
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- Number: 63
- Rarity: R
- Power: 7
- Toughness: 2
- Type: Creature
- Subtype: Elemental
- Mana cost: 2RRR
- Color: Red
- Artist: Dan Scott
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Card text:
Haste. Thunderblust has trample as long as it has a -1/-1 counter on it. Persist (When this creature is put into a graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.)
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1
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x
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Umezawa's Jitte [Grand Prix] (Promos2)
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- Number: GP-004
- Rarity: P
- Type: Artifact
- Subtype: Equipment
- Mana cost: 2
- Color: Artifact
- Artist: Svetlin Velinov
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Card text:
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one -- Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip {2}
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| Section: Sideboard (15 cards)
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3
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x
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Act of Treason (M10)
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- Number: 124
- Rarity: U
- Type: Sorcery
- Mana cost: 2R
- Color: Red
- Artist: Eric Deschamps
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Card text:
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)
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3
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x
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Price of Progress (PD2)
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- Number: 22
- Rarity: U
- Type: Instant
- Mana cost: 1R
- Color: Red
- Artist: Richard Kane Ferguson
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Card text:
Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.
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2
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x
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Smash to Smithereens (SHM)
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- Number: 107
- Rarity: C
- Type: Instant
- Mana cost: 1R
- Color: Red
- Artist: Pete Venters
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Card text:
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
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2
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Sulfuric Vortex (SCG)
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- Number: 106
- Rarity: R
- Type: Enchantment
- Mana cost: 1RR
- Color: Red
- Artist: Greg Staples
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Card text:
At the beginning of each player's upkeep, Sulfuric Vortex deals 2 damage to that player. If a player would gain life, that player gains no life instead.
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4
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Summoning Trap (ZEN)
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- Number: 184
- Rarity: R
- Type: Instant
- Subtype: Trap
- Mana cost: 4GG
- Color: Green
- Artist: Kieran Yanner
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Card text:
If a creature you cast this turn was countered by a spell or ability an opponent controlled, you may pay {0} rather then pay Summoning Trap's casting cost. Look at the top seven cards of your library. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
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1
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x
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Umezawa's Jitte [Grand Prix] (Promos2)
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- Number: GP-004
- Rarity: P
- Type: Artifact
- Subtype: Equipment
- Mana cost: 2
- Color: Artifact
- Artist: Svetlin Velinov
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Card text:
Whenever equipped creature deals combat damage, put two charge counters on Umezawa's Jitte.
Remove a charge counter from Umezawa's Jitte: Choose one -- Equipped creature gets +2/+2 until end of turn; or target creature gets -1/-1 until end of turn; or you gain 2 life.
Equip {2}
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