| Section: Lands (20 cards)
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Arid Mesa (ZEN)
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- Number: 211
- Rarity: R
- Type: Land
- Color: Land
- Artist: Raymond Swanland
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Card text:
{T}, Pay 1 life, Sacrifice Arid Mesa: Search your library for a Mountain or Plains card and put it onto the battlefield. Then shuffle your library.
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4
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Blackcleave Cliffs (SOM)
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- Number: 224
- Rarity: R
- Type: Land
- Color: Land
- Artist: Dave Kendall
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Card text:
Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R} to your mana pool.
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2
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Blood Crypt (DIS)
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- Number: 171
- Rarity: R
- Type: Land
- Subtype: Swamp Mountain
- Color: Land
- Artist: Rob Alexander
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Card text:
(T: Add B or R to your mana pool.) As Blood Crypt comes into play, you may pay 2 life. If you don’t, Blood Crypt comes into play tapped instead.
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2
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Mountain (DDE)
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- Number: 69
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: Scott Bailey
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Card text:
{R}
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2
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Mountain (NPH)
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- Number: 172
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: Tomasz Jedruszek
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Card text:
{M}
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2
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Mountain (ISD)
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- Number: 260
- Rarity: C
- Type: Basic Land
- Subtype: Mountain
- Color: Land
- Artist: Adam Paquette
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Card text:
{R}
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4
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Scalding Tarn (ZEN)
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- Number: 223
- Rarity: R
- Type: Land
- Color: Land
- Artist: Philip Straub
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Card text:
{T}, Pay 1 life, Sacrifice Scalding Tarn: Search your library for a Island or Mountain card and put it onto the battlefield. Then shuffle your library.
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| Section: Creatures (12 cards)
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Dark Confidant (RAV)
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- Number: 81
- Rarity: R
- Power: 2
- Toughness: 1
- Type: Creature
- Subtype: Human Wizard
- Mana cost: 1B
- Color: Black
- Artist: Ron Spears
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Card text:
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its converted mana cost. Greatness, at any cost.
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Goblin Guide (ZEN)
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- Number: 126
- Rarity: R
- Power: 2
- Toughness: 2
- Type: Creature
- Subtype: Goblin Scout
- Mana cost: R
- Color: Red
- Artist: Warren Mahy
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Card text:
Haste. Whenever Goblin Guide attacks, defending player reveals the top card of his or her library. If it's a land card, that player puts it into his or her hand.
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4
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Grim Lavamancer (PD2)
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- Number: 11
- Rarity: R
- Power: 1
- Toughness: 1
- Type: Creature
- Subtype: Human Wizard
- Mana cost: R
- Color: Red
- Artist: Michael Sutfin
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Card text:
{R}, {T}, Exile two cards from your graveyard: Grim Lavamancer deals 2 damage to target creature or player.
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| Section: Other spells (28 cards)
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Bump in the Night (ISD)
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- Number: 92
- Rarity: C
- Type: Sorcery
- Mana cost: B
- Color: Black
- Artist: Kev Walker
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Card text:
Target opponent loses 3 life. Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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2
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Faithless Looting (DKA)
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- Number: 87
- Rarity: C
- Type: Sorcery
- Mana cost: R
- Color: Red
- Artist: Gabor Szikszai
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Card text:
Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
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4
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Lava Spike (CHK)
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- Number: 178
- Rarity: C
- Type: Sorcery
- Subtype: Arcane
- Mana cost: R
- Color: Red
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Card text:
Lava Spike deals 3 damage to target player. Some kami attacks during the war were rife with trickery, subterfuge, and subtlety, draining hope and pride from the mortal world. Other attacks were a lot more straightforward.
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4
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Lightning Bolt (M11)
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- Number: 149
- Rarity: C
- Type: Instant
- Mana cost: R
- Color: Red
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Card text:
Lightning Bolt deals 3 damage to target creature or player.
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4
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Rift Bolt (TSP/TSB)
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- Number: 176
- Rarity: C
- Type: Sorcery
- Mana cost: 2R
- Color: Red
- Artist: Michael Sutfin
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Card text:
Rift Bolt deals 3 damage to target creature or player. Suspend 1-R (Rather than play this card from your hand, you may pay R and remove it from the game with a time counter on it. At the beginning of your upkeep, remove a time counter. When the last is removed, play it without paying its mana cost.)
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Searing Blaze (WWK)
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- Number: 90
- Rarity: C
- Type: Instant
- Mana cost: RR
- Color: Red
- Artist: James Paick
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Card text:
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls. Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
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3
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Shard Volley (MOR)
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- Number: 103
- Rarity: C
- Type: Instant
- Mana cost: R
- Color: Red
- Artist: Franz Vohwinkel
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Card text:
As an additional cost to play Shard Volley, sacrifice a land. Shard Volley deals 3 damage to target creature or player.
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3
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Thunderous Wrath (AVR)
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- Number: 160
- Rarity: U
- Type: Instant
- Mana cost: 4RR
- Color: Red
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Card text:
Thunderous Wrath deals 5 damage to target creature or player. Miracle {R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
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| Section: Sideboard (9 cards)
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3
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Burst Lightning (ZEN)
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- Number: 119
- Rarity: C
- Type: Instant
- Mana cost: R
- Color: Red
- Artist: Vance Kovacs
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Card text:
Kicker {4} (You may pay an additional {4} as you cast this spell.) Burst Lightning deals 2 damage to target creature or player. If Burst Lightning was kicked, it deals 4 damage to that creature or player instead.
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4
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Ensnaring Bridge (8ED)
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- Number: 300
- Rarity: R
- Type: Artifact
- Mana cost: 3
- Color: Artifact
- Artist: Ron Spencer
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Card text:
Creatures with power greater than the number of cards in your hand can't attack. "Why build a bridge that needs to be guarded?" -Elvish champion
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Flames of the Blood Hand (PD2)
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- Number: 10
- Rarity: U
- Type: Instant
- Mana cost: 2R
- Color: Red
- Artist: Aleksi Briclot
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Card text:
Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player would gain life this turn, that player gains no life instead.
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