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Deck "Danger Line"

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Deck "Danger Line"
Format: OCG - 48 Cards
created by sebysebyseby activity icon
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Cards without Section (40 cards)
1 x Ballom Emperor, Lord of Demons Ballom Emperor, Lord of Demons (DMC-55)
  • Collector Number: 17
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Demon Command
  • Power: 9000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: Ittoku
Card text:

Evolution - Put on one of your Demon Command
When you put this creature into the battle zone, destroy all creatures except darkness creatures.
Double Breaker

1 x Ballom, Master of Death Ballom, Master of Death (DMC-27)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Demon Command
  • Power: 12000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Darkness
  • Artist: Masaki Hirooka
Card text:

Evolution-put on one of your Demon Commands.
When you put this creature into the battle zone, destroy all creatures except darkness creatures.
[Double Breaker]

1 x Bell Hell De Bran, Battle Reaper Bell Hell De Bran, Battle Reaper (DM-32)
  • Collector Number: 89
  • Rarity: Common
  • Type: Creature
  • Race: Demon Command
  • Power: 11000
  • Cost: 5
  • Civilization: Darkness
Card text:

This creature can attack untapped Knights, Samurai, and Shinobis.
If this creature is able to attack, you may destroy 1 of your other creatures. If you do, this creature can attack untapped non-evolution creatures.
This creature can't attack players.

2 x Bell Hell De Gaul, Footprint of the Reaper Bell Hell De Gaul, Footprint of the Reaper (DM-32)
  • Collector Number: S6
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command
  • Power: 6000
  • Cost: 7
  • Civilization: Darkness
  • Artist: Akira actagawa
Card text:

Whenever 1 of your opponent's creatures are destroyed, shuffle your deck. Then, reveal the top card of your deck. If that card is a non-evolution Demon Command put it into the battle zone. If not, put it into your hand.
Double Breaker

2 x Cursed Pincher Cursed Pincher (SAToIW)
  • Collector Number: 52
  • Rarity: Common
  • Type: Creature
  • Race: Brain Jacker
  • Power: 2000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Akifumi Yamamoto
Card text:

Blocker Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)
Slayer (Whenever this creature battles, destroy the other creature after the battle.)
This creature can't attack.
An infinite number of warriors in one.

4 x Death Gate, Gate of Hell Death Gate, Gate of Hell (P-Y10)
  • Collector Number: P26-Y10
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Darkness
  • Artist: Sansyu
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy one of your opponent's untapped creatures. You may put a non-evolution creature with a cost less than the destroyed creature into the battle zone from your graveyard.

3 x Deathraios, Cursed Blade Reaper Deathraios, Cursed Blade Reaper (DM-33)
  • Collector Number: 27
  • Rarity: Uncommon
  • Type: Creature
  • Race: Demon Command
  • Power: 4000
  • Cost: 4
  • Civilization: Darkness
  • Artist: hippo
Card text:

When you put this creature into the battle zone, you may destroy 1 of your creatures with "Reaper" in its name. If you do, your opponent chooses 1 of their creatures and destroys it.

2 x Hyperspatial Emperor Hole Hyperspatial Emperor Hole (DMC-63)
  • Collector Number: 4
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Darkness
  • Artist: -
Card text:

Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power.
Put a darkness psychic creature with a cost of 9 or less into the battle zone from your hyperspatial zone

4 x Hyperspatial Raiden Hole [Mode Change] Hyperspatial Raiden Hole [Mode Change] (DMR-02)
  • Collector Number: 43m
  • Rarity: Common
  • Type: Spell
  • Cost: 6
  • Civilization: Darkness
  • Artist: Hokuyu
Card text:

*  Put a darkness psychic creature with cost 6 or less into the battle zone from the hyperspatial zone.

*  You may destroy one of your non-psychic creature creatures. If you do, put a darkness psychic creature with cost 5 or less into the battle zone from your hyperspatial zone.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Romanoff Hole Hyperspatial Romanoff Hole (DM-38)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Darkness
  • Artist: MATSUMOTO EITO
Card text:

* Your opponent chooses one of his creatures in the battle zone and destroys it.

* You may put a Darkness psychic creature with a cost of 10 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Jenny, the Dismantling Puppet Jenny, the Dismantling Puppet (OoPG)
  • Collector Number: 44
  • Rarity: Common
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

When you put this creature into the battle zone, look at the opponent's hand and choose 1 card from it. Your opponent discards that card

3 x Jenny, the Suicide Doll Jenny, the Suicide Doll (DMR-01)
  • Collector Number: 56
  • Rarity: Uncommon
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Darkness
  • Artist: AMON
Card text:

*  When you put this creature into the battle zone, you may destroy it. If you do, randomly discard a card from your opponent's hand.

Don't think I'll just die for nothing! -Jenny, the Suicide Doll

2 x Pierr, Psycho Doll Pierr, Psycho Doll (SWotSR)
  • Collector Number: 55
  • Rarity: Uncommon
  • Type: Creature
  • Race: Death Puppet
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Darkness
  • Artist: Katsuya
Card text:

Blocker Blocker
Whenever an opponent's creature attacks, this creature blocks if able.
This creature can't attack.
Slayer (Whenever this creature battles, destroy the other creature after the battle.)

2 x Super Trash Train, Fuuma Devil Super Trash Train, Fuuma Devil (DMC-55)
  • Collector Number: 37
  • Rarity: Rare
  • Type: Creature
  • Race: Hedrian/Grand Devil
  • Power: 5000
  • Cost: 5
  • Civilization: Darkness
  • Artist: Akifumi Yamamoto
Card text:

Whenever another creature is destroyed, you may draw a card.

4 x Terror Pit Terror Pit (DMC-58)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 6
  • Civilization: Darkness
  • Artist: Yusaku Nakaaki
Card text:

[Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Destroy 1 of your opponent's creatures.

2 x Thunder Blade, Wolf Tiger Thunder Blade, Wolf Tiger (DMR-02)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Demon Command/Hunter
  • Power: 7000
  • Cost: 7
  • Civilization: Darkness
  • Artist: 500siki
Card text:

*  When you put this creature into the battle zone, destroy one of your opponent's creatures.

*  Double breaker (This creature breaks 2 shields.)

2 x Zabi Barrel, Western Doll Zabi Barrel, Western Doll (DMD-04)
  • Collector Number: 3
  • Rarity: Promotional
  • Type: Creature
  • Race: Death Puppet/Alien
  • Power: 2000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Darkness
  • Artist: Taro Yamazaki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack.

*  When you put this creature into the battle zone, your opponent chooses a card in his hand and discards it.

 
Section: Hyperspatial Zone (8 cards)
1 x Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Psychic Creature
  • Race: Demon Command
  • Power: 5000/9000
  • Cost: 7/13
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.

*  Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.


Bloodysoul.gif Bloody Soul

*  When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.

*  Double breaker (This creature breaks 2 shields.)

Bloodysoul.gif Bloody Soul

I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened

1 x Diabolos Zeta, Temporal Ruler/Devil Diabolos Zeta, Evil Awakened Diabolos Zeta, Temporal Ruler/Devil Diabolos Zeta, Evil Awakened (DM-39)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: World Command
  • Power: 9000/23000
  • Cost: 10/20
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Sansyu
Card text:

Blockericon.jpg Blocker
* This creature can't attack.
* Whenever your opponent would choose a creature due to the ability of a creature, this creature can't be chosen.
* Awaken?At the start of your turn, you may choose 3 cards from either your battle zone and/or your mana zone, return them to your deck, and then shuffle it. If you do, flip this creature.
Evilsoul.gif Evil Soul


* When this creature attacks, you may destroy one of your opponent's Light creatures, Water creatures, Darkness creatures, Fire creatures, and Nature creatures.
* Release (When this creature would leave the battle zone, you may flip this card and leave it in the battle zone instead.)
* Quadruple breaker (This creature breaks 4 shields.)
Evilsoul.gif Evil Soul

2 x Dias Z, the Temporal Suppressor/Diabolos Z, Annihilation Awakened Dias Z, the Temporal Suppressor/Diabolos Z, Annihilation Awakened (DM-37)
  • Collector Number: S2
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Demon Command/Zombie Dragon//Demon Command
  • Power: 7000/18000
  • Cost: 8/16
  • Civilization: Darkness
  • Artist: Yuichi Maekawa
Card text:

* Annihilating Soul Recall 4 (When this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following File:Soulrecall.gif effect.)

File:Soulrecall.gif Your opponent chooses a card in their hand or battle zone and puts it on the bottom of their deck.

* Double breaker

* Awaken—At the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.


file:evilsoul.gif Evil Soul

* Each of your opponent's creatures in the battle zone gets -5000 power.

* Each of your other creatures in the battle zone gets +5000 power.

* Quadruple breaker (This creature breaks 4 shields.)

* Release (Whenever this creature would leave the battle zone, flip it instead.)


file:evilsoul.gif Evil Soul

2 x Thunder Tiger/Volg Tiger, Thunder Beast [Mode Change] Thunder Tiger/Volg Tiger, Thunder Beast [Mode Change] (DMR-02)
  • Collector Number: 24m
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Demon Command/Hunter
  • Power: 3000/110
  • Cost: 5/12
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. That creature gets -2000 power until end of turn.

*  Psychic Link - At the beginning of your turn, if you have Volg Thunder in the battle zone, link that creature to this creature and flip this creature.


*  Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

2 x Volg Thunder/Volg Tiger, Thunder Beast Volg Thunder/Volg Tiger, Thunder Beast (DMR-02)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Demon Command/Hunter
  • Power: 7000/110
  • Cost: 6/12
  • Civilization: Darkness
  • Artist: RUI MARUYAMA
Card text:

*  When you put this creature into the battle zone, choose a player. That player puts cards from the top of his deck into the graveyard until 2 creatures have been put into the graveyard in this way.

*  Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


* Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.

*  Double breaker (This creature breaks 2 shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 47  98 %  
Light/Water/Darkness/Fire/Nature bar 2 %  
 

Distribution by Cost
10/20 bar 2 %  
2 bar 10 %  
3 bar 4 %  
4 bar 17 %  
5 bar 10 %  
5/12 bar 4 %  
6 bar 12  25 %  
6/12 bar 4 %  
7 bar 15 %  
7/13 bar 2 %  
8 bar 2 %  
8/16 bar 4 %  
 

Distribution by Power
- bar 12  25 %  
- bar 8 %  
1000 bar 17 %  
11000 bar 2 %  
12000 bar 2 %  
2000 bar 8 %  
3000/110 bar 4 %  
4000 bar 6 %  
5000 bar 4 %  
5000/900 bar 2 %  
6000 bar 4 %  
7000 bar 4 %  
7000/110 bar 4 %  
7000/180 bar 4 %  
9000 bar 2 %  
9000/230 bar 2 %  
 

Distribution by Race
- bar 16  33 %  
Brain Jacker bar 4 %  
Death Puppet bar 17 %  
Death Puppet/Alien bar 4 %  
Demon Command bar 19 %  
Demon Command/Hunter bar 13 %  
Demon Command/Zombie Dragon//Demon Command bar 4 %  
Hedrian/Grand Devil bar 4 %  
World Command bar 2 %  
 

Distribution by Rarity
Common bar 10  21 %  
Promotional bar 8 %  
Rare bar 13  27 %  
Super Rare bar 19 %  
Uncommon bar 17 %  
Victory Rare bar 8 %  
 

Distribution by Type
Creature bar 22  46 %  
Evolution Creature bar 4 %  
Psychic Creature bar 8 %  
Psychic Creature/Psychic Super Creature bar 4 %  
Psychic Super Creature bar 4 %  
Spell bar 16  33 %  
 



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