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Deck "Sealed Decisions"

Deck "Sealed Decisions"
Format: OCG - 50 Cards
created by chaosfallenange activity icon
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Card list Group cards by  
Clan: Kagero (50 cards)
4 x Berserk Dragon Berserk Dragon (TD02)
  • Number: TD02-005
  • Rarity: Exclusive
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: [Counter-Blast 2] When this unit is placed on (VC) or (RC), if you have a [Kagero] Vanguard, you may pay the cost. If you do, choose an opponent's grade 2 or less rear-guard, and retire it.

The only way to stop a rampaging dragon is with another rampaging dragon.

4 x Blue Ray Dracokid Blue Ray Dracokid (VG-BT03)
  • Number: BT03-076
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Take that!

3 x Demonic Dragon Mage, Kimnara Demonic Dragon Mage, Kimnara (VG-BT02)
  • Number: BT02-032
  • Rarity: R
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](RC):[Counter Blast (1)] & Put this unit into your soul] If you have a «Kagero» vanguard, choose up to one of your opponent's grade 1 rear-guards, and retire it.

Many a holy knight has fallen to the curse of a demonic dragon mage.

4 x Dragon Knight, Nehalem Dragon Knight, Nehalem (VG-BT01)
  • Number: BT01-022
  • Rarity: R
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

His valor was truly like a lion's./It was truly one against many.

4 x Dragon Monk, Genjo Dragon Monk, Genjo (VG-BT01)
  • Number: BT01-053
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "[Heal] HEAL" in a deck.)

Your sins shall be forgiven.

4 x Dragon Monk, Gojo Dragon Monk, Gojo (VG-BT01)
  • Number: BT01-049
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Gillman
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](VC/RC):[Rest this unit & Choose a card from your hand, and discard it] Draw a card.

(TD02):Recognizing your own weakness, that is the "Path to Victory".
(BT01):Fallen warriors, may your souls rest in peace.

1 x Dragonic Overlord Dragonic Overlord (VG-BT01)
  • Number: BT01-004
  • Rarity: RRR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC/RC):If you do not have another «Kagero» vanguard or rear-guard, this unit gets [Power]-2000.
[ACT](VC/RC):[Counter Blast (3)] Until end of turn, this unit gets [Power]+5000, gets "[AUTO](VC/RC):When this unit's attack hits an opponent's rear-guard, [Stand] this unit", and loses "Twin Drive!!".

(TD02):Reduce all to ashes, flame of the apocalypse! Eternal Flame!
(BT01):Burn, flame of despair! Eternal Flame!
(FC01):Reduce everything in this world to ashes, flame of apocalypse!

2 x No image for Dual Axe Archdragon Dual Axe Archdragon (VG-BT03)
  • Number: BT03-019S
  • Rarity: SP
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[AUTO](VC/RC):When this unit attacks, if the number of rear-guards your opponent has is two or less, this unit gets [Power]+3000 until end of that battle.

Dual Axe Bomber! Destroy!

4 x Embodiment of Armor, Bahr Embodiment of Armor, Bahr (VG-BT01)
  • Number: BT01-048
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

(TD02): In the East, there is said to exist an armor which possesses demonic powers.
(BT01): The hero chosen to be the embodiment is said to gain the powers to defeat even gods.

4 x Gattling Claw Dragon Gattling Claw Dragon (VG-BT02)
  • Number: BT02-064
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC): [Counter Blast (1) & Put this unit into your soul] If you have a {KagerÃÂ} Vanguard, choose up to one of your opponent's grade 0 rear-guards, and retire it.

Reload! Gattling Claw!!

1 x Lizard Soldier, Conroe Lizard Soldier, Conroe (VG-BT01)
  • Number: BT01-016
  • Rarity: RR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Kagero» rides this unit, you may call this card to a (RC).
[ACT](RC):[Counter Blast (1) & Retire this unit] Search your deck for up to one grade 1 or less «Kagero», reveal it to your opponent, put it into your hand, and shuffle your deck.

True warriors are reborn as dragons.

4 x Red Gem Carbuncle Red Gem Carbuncle (VG-BT04)
  • Number: BT04-071
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

The crimson glow brings victory.

4 x Seal Dragon, Blockade Seal Dragon, Blockade (VG-BT02)
  • Number: BT02-006
  • Rarity: RRR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):During your turn, all of your opponent's units cannot intercept.

(BT02 RRR): Vanishing Field! Begone, mere underlings!
(BT02 SP): Are you worth fighting? Vanishing Field!
(BT11 RR): A word of advice....do not try to approach a Seal Dragon.

3 x Wyvern Guard, Barri Wyvern Guard, Barri (VG-BT01)
  • Number: BT01-015
  • Rarity: RR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Kagero» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Kagero», and that unit cannot be hit until end of that battle.

The Wyvern Guard is the guardian of the Dragon Empire.

4 x Wyvern Strike, Tejas Wyvern Strike, Tejas (VG-BT01)
  • Number: BT01-023
  • Rarity: R
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[CONT](VC/RC):If this unit would attack, it may instead attack an opponent's unit in the back row of the same column as this unit.

(TD02):Wyverns are hunters of the skies.
(BT01):There is no escaping from a wyvern.

 
Deck Statistics
Distribution by Clan
Kagero bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twindrive!! bar 14 %  
 

Distribution by Nation
Dragon Empire bar 50  100 %  
 

Distribution by Power
10000 bar 10  20 %  
11000 bar 2 %  
4000 bar 8 %  
5000 bar 13  26 %  
6000 bar 12 %  
7000 bar 8 %  
8000 bar 16 %  
9000 bar 8 %  
 

Distribution by Race
Demon bar 8 %  
Dragonman bar 14 %  
Flame Dragon bar 19  38 %  
Gillman bar 8 %  
High Beast bar 8 %  
Human bar 16 %  
Wing Dragon bar 8 %  
 

Distribution by Rarity
C bar 24  48 %  
Exclusive bar 8 %  
R bar 11  22 %  
RR bar 8 %  
RRR bar 10 %  
SP bar 4 %  
 

Distribution by Shield
- bar 14 %  
- bar 6 %  
10000 bar 18 %  
5000 bar 31  62 %  
 

Distribution by Trigger
+5000 Power, Critical bar 50 %  
None bar 50 %  
 



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Discussion about this Deck
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Author Message
chaosfallenange
Brunei (Darussalam) activity icon

Avatar for chaosfallenange
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Subject: The focus   Posted: April 14, 2012 04:44 am

Please tell me if I made the deck right by balancing out with the retiring units along with some beat downs is it good? or is it bad? does blockade work better with straightforward attacks or crushing the ops units? please and thank you if this was worth your time Later~
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