| Section: Main Deck (16 cards)
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Darkness GUY, Zero Romanoff (DMX-04)
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- Collector Number: S2
- Rarity: Super Rare
- Type: Creature
- Race: Dark Lord/Zombie Dragon/Hunter
- Power: 8000
- Cost: 7
- Civilization: Darkness
- Artist: Blankas
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Card text:
* When you put this creature into the battle zone, search your deck. Choose 1 darkness card from it and put it into your graveyard. Then, shuffle your deck.
* When this creature attacks, you may choose 1 darkness spell with a cost of 6 or less from your graveyard and cast it without paying its cost. Then, put that spell on the bottom of your deck. * Double breaker (This creature breaks 2 shields.)
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Jenny, the Dismantling Puppet (DMX-01)
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- Collector Number: 33
- Rarity: Common
- Type: Creature
- Race: Death Puppet
- Power: 1000
- Mana Number: 1
- Cost: 4
- Civilization: Darkness
- Artist: Syuichi Obata
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Card text:
* When you put this creature into the battle zone, look at your opponent's hand and choose a card from it. Your opponent discards that card. "So Cutty, what shall we take apart next?" "Uke, ukekekekekee" - Jenny, the Dismantling Puppet
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Jenny, the Suicide Doll (DMR-01)
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- Collector Number: 56
- Rarity: Uncommon
- Type: Creature
- Race: Death Puppet
- Power: 1000
- Mana Number: 1
- Cost: 2
- Civilization: Darkness
- Artist: AMON
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Card text:
* When you put this creature into the battle zone, you may destroy it. If you do, randomly discard a card from your opponent's hand. Don't think I'll just die for nothing! -Jenny, the Suicide Doll
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Qurian (P-Y8)
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- Collector Number: P64-Y8
- Rarity: Promotional
- Type: Creature
- Race: Cyber Lord
- Power: 2000
- Mana Number: 1
- Cost: 3
- Civilization: Water
- Artist: Matsumoto Eito (
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Card text:
* When you put this creature into the battle zone, you may draw a card. In order to protect its frail body, it needed a beautiful set of watery steel armor. (Perfect Heaven)
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Thunder Blade, Wolf Tiger (DMR-02)
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- Collector Number: S2
- Rarity: Super Rare
- Type: Creature
- Race: Demon Command/Hunter
- Power: 7000
- Cost: 7
- Civilization: Darkness
- Artist: 500siki
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Card text:
* When you put this creature into the battle zone, destroy one of your opponent's creatures.
* Double breaker (This creature breaks 2 shields.)
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Varz Romanoff, Dark Lord of Demons (DMC-68)
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- Collector Number: 7
- Rarity: Promotional
- Type: Evolution Creature
- Race: Demon Command/Dark Lord
- Power: 7000
- Mana Number: 1
- Cost: 7
- Civilization: Darkness
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Card text:
* Grave Evolution - Choose 1 darkness creature in your graveyard and put this card into your battle zone on top of the chosen card.
* When you put this creature into the battle zone, destroy 1 of your opponent's non-evolution creatures. * Double breaker (This creature breaks 2 shields.) Doesn't that sword seem way too big? It's almost as if it were for an even larger creature.
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| Section: Side Deck (24 cards)
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Dark Soul Creation (DMC-46)
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- Collector Number: 5
- Rarity: Super Rare
- Type: Spell
- Power: 0
- Cost: 4
- Civilization: Darkness
- Artist: hippo
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Card text:
You may destroy one of your creatures. If you do, draw 3 cards.
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Death Gate, Gate of Hell (P-Y10)
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- Collector Number: P26-Y10
- Rarity: Rare
- Type: Spell
- Cost: 6
- Civilization: Darkness
- Artist: Sansyu
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Destroy one of your opponent's untapped creatures. You may put a non-evolution creature with a cost less than the destroyed creature into the battle zone from your graveyard.
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Energy Stream (SAToIW)
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- Collector Number: 32
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 3
- Civilization: Water
- Artist: Katsuya
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Card text:
Draw 2 cards. "Some computer programs attack our enemies. Some defend our cities. And some-the most perfect of all-just write more computer programs." -Emeral
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Hogan Blaster (DM-39)
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- Collector Number: 26
- Rarity: Uncommon
- Type: Spell
- Mana Number: 1
- Cost: 5
- Civilization: Water
- Artist: hideki ishikawa
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Shuffle your deck, then reveal the top card of your deck. If that card is a creature, you may put into the battle zone. If that card is a spell, you may cast it without cost.
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Hyperspatial Emperor Hole (DMC-63)
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- Collector Number: 4
- Rarity: Promotional
- Type: Spell
- Mana Number: 1
- Cost: 5
- Civilization: Darkness
- Artist: -
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Card text:
Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power. Put a darkness psychic creature with a cost of 9 or less into the battle zone from your hyperspatial zone
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Hyperspatial Raiden Hole [Mode Change] (DMR-02)
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- Collector Number: 43m
- Rarity: Common
- Type: Spell
- Cost: 6
- Civilization: Darkness
- Artist: Hokuyu
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Card text:
* Put a darkness psychic creature with cost 6 or less into the battle zone from the hyperspatial zone.
* You may destroy one of your non-psychic creature creatures. If you do, put a darkness psychic creature with cost 5 or less into the battle zone from your hyperspatial zone. (At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Hyperspatial Romanoff Hole (DM-38)
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- Collector Number: 11
- Rarity: Rare
- Type: Spell
- Mana Number: 1
- Cost: 7
- Civilization: Darkness
- Artist: MATSUMOTO EITO
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Card text:
* Your opponent chooses one of his creatures in the battle zone and destroys it.
* You may put a Darkness psychic creature with a cost of 10 or less into the battle zone from your hyperspatial zone. (At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Terror Pit (DMC-57)
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- Collector Number: 23
- Rarity: Rare
- Type: Spell
- Power: 0
- Mana Number: 1
- Cost: 6
- Civilization: Darkness
- Artist: Mikio Masuda
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Card text:
[Shield trigger] Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) Destroy 1 of your opponent's creatures.
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| Section: Hyperspatial Zone (8 cards)
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Black Ganveet, Temporal Soldier/Darkness Ganveet, the Assassin Awakened (DM-39)
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- Collector Number: 11
- Rarity: Rare
- Type: Psychic Creature
- Race: Demon Command
- Power: 5000/9000
- Cost: 7/13
- Civilization: Darkness
- Artist: RUI MARUYAMA
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Card text:
* When you put this creature into the battle zone, destroy 1 of your opponent's tapped creatures.
* Awaken - At the end of your opponent's turn, if your opponent has no cards in their hand, flip this creature.
Bloody Soul
* When this creature attacks, your opponent chooses 1 card in their hand and discards it, then chooses 1 of their creatures and destroys it.
* Double breaker (This creature breaks 2 shields.) Bloody Soul
I won't allow you to have everything your way! -Darkness Ganveet, the Assassin Awakened
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Diabolos Zeta, Temporal Ruler/Devil Diabolos Zeta, Evil Awakened (DM-39)
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- Collector Number: S5
- Rarity: Super Rare
- Type: Psychic Creature
- Race: World Command
- Power: 9000/23000
- Cost: 10/20
- Civilization: Light/Water/Darkness/Fire/Nature
- Artist: Sansyu
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Card text:
Blocker * This creature can't attack. * Whenever your opponent would choose a creature due to the ability of a creature, this creature can't be chosen. * Awaken?At the start of your turn, you may choose 3 cards from either your battle zone and/or your mana zone, return them to your deck, and then shuffle it. If you do, flip this creature.
Evil Soul
* When this creature attacks, you may destroy one of your opponent's Light creatures, Water creatures, Darkness creatures, Fire creatures, and Nature creatures. * Release (When this creature would leave the battle zone, you may flip this card and leave it in the battle zone instead.) * Quadruple breaker (This creature breaks 4 shields.)
Evil Soul
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Dias Z, the Temporal Suppressor/Diabolos Z, Annihilation Awakened (DM-37)
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- Collector Number: S2
- Rarity: Super Rare
- Type: Psychic Creature
- Race: Demon Command/Zombie Dragon//Demon Command
- Power: 7000/18000
- Cost: 8/16
- Civilization: Darkness
- Artist: Yuichi Maekawa
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Card text:
* Annihilating Soul Recall 4 (When this creature attacks, you may choose 4 cards from either your opponent's graveyard, your graveyard, or 4 cards from both graveyards. Put the chosen cards on the bottom of their owner's deck. For every 4 cards chosen, you may activate the following effect.)
Your opponent chooses a card in their hand or battle zone and puts it on the bottom of their deck.
* Double breaker * AwakenâAt the end of your turn, if 3 or more of your opponent's creatures left the battle zone this turn, flip this creature.
Evil Soul
* Each of your opponent's creatures in the battle zone gets -5000 power.
* Each of your other creatures in the battle zone gets +5000 power. * Quadruple breaker (This creature breaks 4 shields.) * Release (Whenever this creature would leave the battle zone, flip it instead.)
Evil Soul
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Thunder Tiger/Volg Tiger, Thunder Beast (DMR-02)
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- Collector Number: 24
- Rarity: Common
- Type: Psychic Super Creature
- Race: Demon Command/Hunter
- Power: 3000/110
- Cost: 5/12
- Civilization: Darkness
- Artist: RUI MARUYAMA
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Card text:
* When you put this creature into the battle zone, choose one of your opponent's creatures. That creature gets -2000 power until end of turn.
* Psychic Link - At the beginning of your turn, if you have Volg Thunder in the battle zone, link that creature to this creature and flip this creature.
* Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.
* Double breaker (This creature breaks 2 shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)
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Volg Thunder/Volg Tiger, Thunder Beast (DMR-02)
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- Collector Number: V1
- Rarity: Victory Rare
- Type: Psychic Creature/Psychic Super Creature
- Race: Demon Command/Hunter
- Power: 7000/110
- Cost: 6/12
- Civilization: Darkness
- Artist: RUI MARUYAMA
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Card text:
* When you put this creature into the battle zone, choose a player. That player puts cards from the top of his deck into the graveyard until 2 creatures have been put into the graveyard in this way.
* Double breaker (This creature breaks 2 shields.) (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* Whenever this creature attacks, your opponent discards a card at random from his hand. Then, choose a creature with a cost less than the discarded card in your graveyard and put it into the battle zone.
* Double breaker (This creature breaks 2 shields.) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other card instead.)
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