| Section: Pokemons (15 cards)
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4
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x
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Blaine's Charizard (Gym Chllng)
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- Rarity: Rare Holo
- Type: Fire
- Number: 2
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Roaring Flames 20+ Discard all energy cards attached to Blaine's Charizard. If all Energy cards attached to Blaine's Charizard provide 2 Energy, discard all of them. This attack does 20 damage plus 20 more damage for each Energy discarded in this way. Flame Jet Flip a coin. If heads, choose 1 of your opponent's Pokémon. This attack does 40 damage to that Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
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4
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x
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Blaine's Charmander (Gym Chllng)
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- Rarity: Common
- Type: Fire
- Number: 60
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Fire Tail Slap 20 Use this attack only if there are any Energy cards attached to Blaine's Charmander. Flip a coin. If tails, discard 1 of those cards.
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2
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x
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Blaine's Charmeleon (Gym Chllng)
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- Rarity: Uncommon
- Type: Fire
- Number: 31
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Fire Claws 30 Bonfire Flip 3 coins. For each heads, discard 1 Energy card attached to Blaine's Charmeleon. If you can't discard Energy cards, this attack does nothing. This attack does 10 damage times the number of heads to each of your opponent's Pokémon. Don't apply Weakness and Resistance for this attack. (Any other effects that would happen after applying Weakness and Resistance still happen.)
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1
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x
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Blaine's Magmar (Gym Heroes)
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- Rarity: Uncommon
- Type: Fire
- Number: 37
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Firebreathing 10+ Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage. Lava Burst 20x Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard all of them.) This attack does 20 damage for each Energy card you discarded in this way.
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2
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x
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Dark Flareon (Team Rockt)
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- Rarity: Uncommon
- Type: Fire
- Number: 35
- Resistance: 0
- Hit Points: 0
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2
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x
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Eevee (N Discovry)
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- Rarity: Uncommon
- Type: Colorless
- Poke#: 133
- Number: 38
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Energy Evolution Whenever you attach an Energy card to Eevee, flip a coin. If heads, search your deck for a card that evolves from Eevee that is the same type as the Energy card you attached to Eevee. Attach that card to Eevee. This counts as evolving Eevee. Shuffle your deck afterward. This power can't be used if Eevee is Asleep, Confused, or Paralyzed. Smash Kick 10
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| Section: Energy (14 cards)
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4
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x
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Fire Energy (Expedition)
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- Rarity: Common
- Type: Fire
- Number: 161
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10
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x
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Fire Energy (Base Set 2)
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- Rarity: Common
- Type: Basic Energy
- Number: 126
- Resistance: 0
- Hit Points: 0
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| Section: Trainers (31 cards)
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3
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x
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Bill (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 118
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Draw 2 cards. P Promotional print You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Draw 2 cards.
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2
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x
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Blaine (Gym Chllng)
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- Rarity: Rare Holo
- Type: Trainer
- Number: 17
- Resistance: 0
- Hit Points: 0
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Card text:
During this turn, instead of attaching your free Energy card, you may instead attach 2 Energy cards to 1 of your Pokémon with Blaine in its name. (Playing additional copies of this card this turn has no effect.)
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1
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x
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Cinnabar City Gym (Gym Chllng)
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- Rarity: Uncommon
- Type: Trainer
- Number: 113
- Resistance: 0
- Hit Points: 0
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2
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x
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Computer Search (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 101
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. Boundaries Crossed print You can't have more than 1 ACE SPEC card in your deck. Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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3
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x
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Energy Removal (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 119
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.
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3
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x
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Gust of Wind (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 120
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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3
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x
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Item Finder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 103
- Resistance: 0
- Hit Points: 0
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Card text:
Discard 2 of the other cards from your hand in order to put a Trainer card from your discard pile into your hand.
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2
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x
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Nightly Garbage Run (Team Rockt)
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- Rarity: Uncommon
- Type: Trainer
- Number: 77
- Resistance: 0
- Hit Points: 0
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3
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x
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PlusPower (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 84
- Resistance: 0
- Hit Points: 0
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Card text:
Attach PlusPower to your Active Pokémon. At the end of your turn, discard PlusPower. If this Pokémon's attack does damage to the Defending Pokémon (after applying Weakness and Resistance), the attack does 10 more damage to the Defending Pokémon.
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3
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x
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Pokémon Breeder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 105
- Resistance: 0
- Hit Points: 0
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Card text:
Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.
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2
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x
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Pokémon Center (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 85
- Resistance: 0
- Hit Points: 0
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Card text:
Remove all damage counters from all of your own Pokémon with damage counters on them, then discard all Energy cards attached to those Pokémon.
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2
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x
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Professor Oak (Base Set)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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2
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x
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Switch (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 123
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Switch 1 of your Benched Pokémon with your Active Pokémon. Expedition Base Set print Switch your Active Pokémon with 1 of your Benched Pokémon. EX Ruby & Sapphire print Switch 1 of your Active Pokémon with 1 of your Benched Pokémon. Black & White print Switch your Active Pokémon with 1 of your Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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