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Deck "Verde old school"

Deck "Verde old school"
Format: Unlimited - 60 Cards
created by rakz0 Premium Member LV6 activity icon envelope icon
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Card list Group cards by  
Cards without Section (9 cards)
2 x Cleffa Cleffa (N Genesis)
  • Rarity: Rare
  • Type: Colorless
  • Poke#: 173
  • Number: 20
  • Subtype: Baby Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Eeeeeeek      
Shuffle your hand into your deck, then draw 7 cards.

2 x Energy Removal Energy Removal (Base Set 2)
  • Rarity: Common
  • Type: Trainer
  • Number: 119
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.

2 x Ivysaur Ivysaur (Base Set)
  • Rarity: Uncommon
  • Type: Grass
  • Poke#: 002
  • Number: 30
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Grass Colorless Colorless   Vine Whip      30

Grass Grass Grass   Poisonpowder      20
The Defending Pokémon is now Poisoned.

3 x Venusaur Venusaur (Base Set)
  • Rarity: Rare Holo
  • Type: Grass
  • Poke#: 003
  • Number: 15
  • Subtype: Stage 2 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Energy Trans

As often as you like during your turn (before your attack), you may take 1 Grass Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.

Grass Grass Grass Grass   Solarbeam      60

 
Section: Pokemons (13 cards)
2 x Bayleef Lv. 39 Bayleef Lv. 39 (N Genesis)
  • Rarity: Uncommon
  • Type: Grass
  • Number: 29
  • Subtype: Stage 1 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Grass   Sweet Scent      
Flip a coin. If heads and if any of your Pokémon have any damage counters on them, then remove 2 damage counters from 1 of them (or 1 if it only has 1). If tails and if any of your opponent's Pokémon have any damage counters on them, choose 1 of them and remove 2 damage counters from it (or 1 if it only has 1).

Grass Grass Grass   Double Razor Leaf      40x
Flip 2 coins. This attack does 40 damage times the number of heads.

3 x Bulbasaur Bulbasaur (Legendary)
  • Rarity: Common
  • Type: Grass
  • Level: 13
  • Poke#: 001
  • Number: 68
3 x Chikorita Lv. 19 Chikorita Lv. 19 (N Genesis)
  • Rarity: Common
  • Type: Grass
  • Number: 54
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Colorless   Growl      
If the Defending Pokémon attacks Chikorita during your opponent's next turn, any damage done to Chikorita is reduced by 10 (before applying Weakness and Resistance). (Benching or evolving either Pokémon ends this effect.)

Grass Colorless   Razor Leaf      20

3 x Meganium Lv. 57 Meganium Lv. 57 (N Genesis)
  • Rarity: Rare Holo
  • Type: Grass
  • Number: 11
  • Subtype: Stage 2 Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Pokémon Power:
Wild Growth

As long as Meganium is in play, each Grass Energy card attached to your Grass Pokémon instead provides Grass Grass. This power stops working while Meganium is Asleep, Confused, or Paralyzed.

Grass Grass Grass Grass   Soothing Scent      40
The Defending Pokémon is now Asleep.

2 x Yanma Yanma (N Discovry)
  • Rarity: Rare Holo
  • Type: Grass
  • Poke#: 193
  • Number: 17
  • Subtype: Basic Pokémon
  • Resistance: 0
  • Hit Points: 0
Card text:

Grass   Shockwave      
Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance. Then, if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon.

Grass Grass Grass   Swift      30
This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.

 
Section: Energy (15 cards)
10 x Grass Energy Grass Energy (Base Set)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 99
  • Resistance: 0
  • Hit Points: 0
5 x Grass Energy Grass Energy (N Genesis)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 108
  • Resistance: 0
  • Hit Points: 0
 
Section: Trainers (23 cards)
3 x Bill Bill (Base Set 2)
  • Rarity: Common
  • Type: Trainer
  • Number: 118
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Draw 2 cards.
P Promotional print
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Draw 2 cards.

2 x Computer Search Computer Search (Base Set 2)
  • Rarity: Rare
  • Type: Trainer
  • Number: 101
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward.
Boundaries Crossed print
You can't have more than 1 ACE SPEC card in your deck.
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward.
You may play as many Item cards as you like during your turn (before your attack).

3 x Gust of Wind Gust of Wind (Base Set 2)
  • Rarity: Common
  • Type: Trainer
  • Number: 120
  • Resistance: 0
  • Hit Points: 0
Card text:

Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.

2 x Master Ball Master Ball (Gym Chllng)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 116
  • Resistance: 0
  • Hit Points: 0
Card text:

Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it your opponent, then put it into your hand. Shuffle the rest into your deck.

4 x Pokémon Breeder Pokémon Breeder (Base Set 2)
  • Rarity: Rare
  • Type: Trainer
  • Number: 105
  • Resistance: 0
  • Hit Points: 0
Card text:

Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.

3 x Pokémon Trader Pokémon Trader (Base Set 2)
  • Rarity: Rare
  • Type: Trainer
  • Number: 106
  • Resistance: 0
  • Hit Points: 0
Card text:

Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.

2 x Professor Elm Professor Elm (N Genesis)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 96
  • Resistance: 0
  • Hit Points: 0
Card text:

Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.

1 x Professor Oak Professor Oak (Base Set 2)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 116
  • Resistance: 0
  • Hit Points: 0
Card text:

Discard your hand, then draw 7 cards.

3 x Switch Switch (Base Set 2)
  • Rarity: Common
  • Type: Trainer
  • Number: 123
  • Resistance: 0
  • Hit Points: 0
Card text:

Base Set print
Switch 1 of your Benched Pokémon with your Active Pokémon.
Expedition Base Set print
Switch your Active Pokémon with 1 of your Benched Pokémon.
EX Ruby & Sapphire print
Switch 1 of your Active Pokémon with 1 of your Benched Pokémon.
Black & White print
Switch your Active Pokémon with 1 of your Benched Pokémon.
You may play as many Item cards as you like during your turn (before your attack).

 
Deck Statistics
Distribution by Poke#
- bar 48  80 %  
001 bar 5 %  
002 bar 3 %  
003 bar 5 %  
173 bar 3 %  
193 bar 3 %  
 

Distribution by Rarity
Common bar 32  53 %  
Rare bar 11  18 %  
Rare Holo bar 13 %  
Uncommon bar 15 %  
 

Distribution by Subtype
- bar 60  100 %  
 

Distribution by Type
- bar 57  95 %  
Grass bar 5 %  
 



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