| Cards without Section (9 cards)
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2
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Cleffa (N Genesis)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 20
- Subtype: Baby Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Eeeeeeek Shuffle your hand into your deck, then draw 7 cards.
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2
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x
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Energy Removal (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 119
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 Energy card attached to 1 of your opponent's Pokémon and discard it.
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2
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x
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Ivysaur (Base Set)
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- Rarity: Uncommon
- Type: Grass
- Poke#: 002
- Number: 30
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Vine Whip 30 Poisonpowder 20 The Defending Pokémon is now Poisoned.
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3
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x
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Venusaur (Base Set)
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- Rarity: Rare Holo
- Type: Grass
- Poke#: 003
- Number: 15
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Energy Trans As often as you like during your turn (before your attack), you may take 1 Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed. Solarbeam 60
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| Section: Pokemons (13 cards)
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2
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Bayleef Lv. 39 (N Genesis)
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- Rarity: Uncommon
- Type: Grass
- Number: 29
- Subtype: Stage 1 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Sweet Scent Flip a coin. If heads and if any of your Pokémon have any damage counters on them, then remove 2 damage counters from 1 of them (or 1 if it only has 1). If tails and if any of your opponent's Pokémon have any damage counters on them, choose 1 of them and remove 2 damage counters from it (or 1 if it only has 1). Double Razor Leaf 40x Flip 2 coins. This attack does 40 damage times the number of heads.
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3
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Bulbasaur (Legendary)
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- Rarity: Common
- Type: Grass
- Level: 13
- Poke#: 001
- Number: 68
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3
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Chikorita Lv. 19 (N Genesis)
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- Rarity: Common
- Type: Grass
- Number: 54
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Growl If the Defending Pokémon attacks Chikorita during your opponent's next turn, any damage done to Chikorita is reduced by 10 (before applying Weakness and Resistance). (Benching or evolving either Pokémon ends this effect.) Razor Leaf 20
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3
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Meganium Lv. 57 (N Genesis)
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- Rarity: Rare Holo
- Type: Grass
- Number: 11
- Subtype: Stage 2 Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Pokémon Power: Wild Growth As long as Meganium is in play, each Energy card attached to your Pokémon instead provides . This power stops working while Meganium is Asleep, Confused, or Paralyzed. Soothing Scent 40 The Defending Pokémon is now Asleep.
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2
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Yanma (N Discovry)
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- Rarity: Rare Holo
- Type: Grass
- Poke#: 193
- Number: 17
- Subtype: Basic Pokémon
- Resistance: 0
- Hit Points: 0
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Card text:
Shockwave Flip a coin. If heads, this attack does 10 damage to each of your opponent's Pokémon. Don't apply Weakness and Resistance. Then, if your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. Swift 30 This attack's damage isn't affected by Weakness, Resistance, Pokémon Powers, or any other effects on the Defending Pokémon.
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| Section: Energy (15 cards)
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5
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x
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Grass Energy (N Genesis)
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- Rarity: Common
- Type: Basic Energy
- Number: 108
- Resistance: 0
- Hit Points: 0
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10
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Grass Energy (Base Set)
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- Rarity: Common
- Type: Basic Energy
- Number: 99
- Resistance: 0
- Hit Points: 0
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| Section: Trainers (23 cards)
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3
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Bill (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 118
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Draw 2 cards. P Promotional print You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Draw 2 cards.
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2
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Computer Search (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 101
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Discard 2 of the other cards from your hand in order to search your deck for any card and put it into your hand. Shuffle your deck afterward. Boundaries Crossed print You can't have more than 1 ACE SPEC card in your deck. Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card). Search your deck for a card and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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3
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Gust of Wind (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 120
- Resistance: 0
- Hit Points: 0
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Card text:
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon.
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2
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x
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Master Ball (Gym Chllng)
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- Rarity: Uncommon
- Type: Trainer
- Number: 116
- Resistance: 0
- Hit Points: 0
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Card text:
Look at 7 cards from the top of your deck. You may choose a Basic Pokémon or Evolution card from those cards, show it your opponent, then put it into your hand. Shuffle the rest into your deck.
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4
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Pokémon Breeder (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 105
- Resistance: 0
- Hit Points: 0
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Card text:
Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway.
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3
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Pokémon Trader (Base Set 2)
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- Rarity: Rare
- Type: Trainer
- Number: 106
- Resistance: 0
- Hit Points: 0
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Card text:
Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward.
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2
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Professor Elm (N Genesis)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
- Resistance: 0
- Hit Points: 0
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Card text:
Shuffle your hand into your deck. Then, draw 7 cards. You can't play any more Trainer cards this turn.
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1
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x
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Professor Oak (Base Set 2)
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- Rarity: Uncommon
- Type: Trainer
- Number: 116
- Resistance: 0
- Hit Points: 0
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Card text:
Discard your hand, then draw 7 cards.
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3
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Switch (Base Set 2)
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- Rarity: Common
- Type: Trainer
- Number: 123
- Resistance: 0
- Hit Points: 0
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Card text:
Base Set print Switch 1 of your Benched Pokémon with your Active Pokémon. Expedition Base Set print Switch your Active Pokémon with 1 of your Benched Pokémon. EX Ruby & Sapphire print Switch 1 of your Active Pokémon with 1 of your Benched Pokémon. Black & White print Switch your Active Pokémon with 1 of your Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).
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