| Section: Pokemons (18 cards)
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Azelf (D&PLA)
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- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 482
- Number: 19
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Time Walk - Once during your turn, when you put Azelf from your hand onto your Bench, you may look at all of your face-down Prize cards. If you do, you may choose 1 Pokemon you find there, show it to your opponent, and put it into your hand. Then, choose 1 card in your hand and put it as a Prize card face down. (Poke-POWER)
Lock Up 20 The Defending Pokemon can't retreat during your opponent's next turn.
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Garchomp [C] (PSV)
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- Rarity: Uncommon
- Type: Colorless
- Weakness: Cx2
- Number: 60
- Subtype: Basic Pokémon
- Hit Points: 80
- Retreat Cost: 1
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Card text:
 Claw Swipe (30)
  Earthquake (50) Does 10 damage to each of your Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
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Garchomp [C] LV.X (PSV)
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- Rarity: Rare Holo
- Type: Colorless
- Weakness: Cx2
- Number: 145
- Subtype: Level Up Pokémon
- Hit Points: 110
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Card text:
Healing Breath - Once during your turn (before your attack), when you put Garchomp C LV.X from your hand onto your Active Garchomp C, you may remove all damage counters from each of your Pokemon SP. (Poke-POWER)
  Dragon Rush - Discard 2 Energy attached to Garchomp C. Choose 1 of your opponent's Pokemon. This attack does 80 damage to that Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.) Garchomp C can't use Dragon Rush during your next turn.
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Luxray [GL] (PLRR)
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- Rarity: Rare Holo
- Type: Lightning
- Weakness: Ft—2
- Number: 109
- Subtype: Level Up Pokémon
- Resistance: M-20
- Hit Points: 110 HP
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Card text:
Poké-POWER: Bright Look Once during your turn (before your attack), when you put Luxray LV.X from your hand onto your Active Luxray [GL], you may switch the Defending Pokémon with 1 of your opponent's Benched Pokémon. Flash Impact 60 Does 30 damage to 1 of your Pokémon, and don't apply Weakness and Resistance to this damage.
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Luxray [GL] Lv. 48 (PLRR)
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- Rarity: Rare Holo
- Type: Lightning
- Weakness: Ft—2
- Number: 9
- Subtype: Basic Pokémon
- Resistance: M-20
- Hit Points: 80 HP
- Retreat Cost: C
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Card text:
Bite 30 Trash Bolt 70
Discard an Energy card from your hand. (If you can't discard a card from your hand, this attack does nothing.)
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Uxie (D&PLA)
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- Rarity: Rare
- Type: Psychic
- Weakness: P+20
- Poke#: 480
- Number: 43
- Subtype: Basic Pokémon
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Set Up - Once during your turn, when you put Uxie from your hand onto your Bench, you may draw cards until you have 7 cards in your hand. (Poke-POWER)
Psychic Restore 20 You may put Uxie and all cards attached to it on the bottom of your deck in any order.
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Uxie Lv.X (D&PLA)
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- Rarity: Ultra Rare
- Type: Psychic
- Weakness: Px2
- Number: 146
- Subtype: Level Up Pokémon
- Hit Points: 90 HP
- Retreat Cost: C
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Card text:
Trade Off - Once during your turn (before your attack), you may look at the top 2 cards of your deck, choose 1 of them, and put it into your hand. Put the other card on the bottom of the deck. This power can't be used if Uxie is affected by a Special Condition. You can't use more than 1 Trade Off Poke-Power each turn. (Poke-POWER)
 Zen Blade 60 Uxie can't use Zen Blade during your next turn.
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| Section: Energy (17 cards)
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Double Colorless Energy (B&WND)
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- Rarity: Uncommon
- Type: Energy
- Number: 92
- Subtype: Special Energy
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Card text:
Double Colorless Energy Provides  Energy. Special Energy
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9
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Lightning Energy (EX-PK)
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- Rarity: Rare Holo
- Type: Basic Energy
- Number: 106
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Warp Energy (EX-PK)
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- Rarity: Uncommon
- Type: Energy
- Number: 91
- Subtype: Special Energy
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Card text:
Warp Energy provides Energy. When you attach this card from your hand to your Active Pokémon, switch that Pokémon with 1 of your Benched Pokémon.
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| Section: Trainers (25 cards)
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Aaron's Collection (PLRR)
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- Rarity: Uncommon
- Type: Trainer
- Number: 88
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Search your discard pile for up to 2 in any combination of Pokémon SP and basic Energy cards, show them to your opponent, and put them into your hand.
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Bebe's Search (D&PSW)
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- Rarity: Uncommon
- Type: Trainer
- Number: 119
- Subtype: Supporter
- Hit Points: 0 HP
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Choose a card from your hand and put it on top of your deck. Search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)
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Cyrus's Conspiracy (Platinum)
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- Rarity: Uncommon
- Type: Trainer
- Number: 105
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card. Search your deck for a Supporter card, a basic Energy card, and a Trainer card that has Team Galactic's Invention in its name, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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Luxury Ball (D&PSF)
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- Rarity: Uncommon
- Type: Trainer
- Number: 86
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Card text:
Search your deck for a Pokémon (excluding Pokémon LV.X), show it to your opponent, and put it into your hand. Shuffle your deck afterward. If any Luxury Ball is in your discard pile, you can't play this card.
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Night Maintenance (EX-DPMT)
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- Rarity: Uncommon
- Type: Trainer
- Number: 113
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Card text:
Search your discard pile for 3 in any combination of Pokemon and Basic Energy cards, show them to your opponent, and shuffle them into your deck.
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Pokemon Collector (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 97
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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Pokémon Communication (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 99
- Subtype: Item
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Card text:
Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.
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Roseanne's Research (D&PSW)
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- Rarity: Uncommon
- Type: Trainer
- Number: 125
- Subtype: Supporter
- Hit Points: 0 HP
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Search your deck for up to 2 in any combination of basic Pokemon and basic Energy cards, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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Team Galactic's Invention G-101 Energy Gain (Platinum)
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- Rarity: Uncommon
- Type: Trainer
- Number: 116
- Subtype: Pokémon Tool
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Card text:
Attach Team Galactic's Invention G-101 Energy Gain to 1 of your Pokémon SP that doesn't already have a Pokémon Tool attached to it. If that Pokémon is Knocked Out, discard this card. When the Pokémon this card is attached to is no longer a Pokémon SP, discard this card. As long as Team Galactic's Invention G-101 Energy Gain is attached to a Pokémon, the attack cost of that Pokémon's attacks is less.
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Team Galactic's Invention G-105 Poké Turn (Platinum)
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- Rarity: Uncommon
- Type: Trainer
- Number: 118
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Card text:
Return 1 of your Pokémon SP and all cards attached to it to your hand.
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Team Galactic's Invention G-109 SP Radar (PLRR)
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- Rarity: Uncommon
- Type: Trainer
- Number: 96
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Card text:
Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon SP, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)
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