| Type: Colorless (2 cards)
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2
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x
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Cleffa (HG&SS)
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- Rarity: Rare
- Type: Colorless
- Poke#: 173
- Number: 17
- Subtype: Basic Pokémon
- Hit Points: 30 HP
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Card text:
Sweet Sleeping Face - As long as Cleffa is Asleep, prevent all damage done to Cleffa by attacks. (Poke-BODY)
0 Eeeeeeek Shuffle your hand into your deck, then draw 6 cards. Cleffa is now Asleep.
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| |
| Type: Energy (15 cards)
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10
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x
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Lightning Energy (JPromos)
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- Rarity: Promo
- Type: Energy
- Number: MCRP-026
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|
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5
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x
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Lightning Energy (HG&SS)
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- Rarity: Common
- Type: Energy
- Number: 118
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|
| |
| Type: Lightning (19 cards)
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3
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x
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Eelektrik (BWNV)
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- Rarity: Uncommon
- Type: Lightning
- Weakness: Ftx2
- Poke#: 603
- Number: 40
- Subtype: Stage 1 Pokémon
- Hit Points: 90
- Retreat Cost: 2
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Card text:
[Ability - Dynamotor] Once during your turn (before your attack), you may attach a Energy from your discard pile to 1 of your Benched Pokemon.   Electric Ball 50
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3
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x
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Magnemite (HSTrium)
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- Rarity: Common
- Type: Lightning
- Weakness: Fx2
- Poke#: 081
- Number: 68
- Subtype: Basic Pokémon
- Resistance: M-20
- Hit Points: 50 HP
- Retreat Cost: C
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Card text:
Magnetic Switch Switch Magnemite with 1 of your Benched Pokemon.
 Thundershock 20 Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
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1
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x
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Magneton (HSTrium)
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- Rarity: Uncommon
- Type: Lightning
- Weakness: Fx2
- Poke#: 082
- Number: 43
- Subtype: Stage 1 Pokémon
- Resistance: M-20
- Hit Points: 80 HP
- Retreat Cost: C
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Card text:
Speed Ball 20
 Tri Attack 20x Flip 3 coins. This attack does 20 damage times the number of heads.
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3
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x
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Magnezone (HSTrium)
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- Rarity: Ultra Rare
- Type: Lightning
- Weakness: Fx2
- Poke#: 462
- Number: 96
- Subtype: Stage 2 Pokémon
- Resistance: M-20
- Hit Points: 140 HP
- Retreat Cost: CCC
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Card text:
Magnetic Draw - Once during your turn (before your attack), you may draw cards until you have 6 cards in your hand. This power can't be used if Magnezone is affected by a Special Condition. (Poke-POWER)
 Lost Burn 50x Put as many Energy cards attached to your Pokemon as you like in the Lost Zone. This attack does 50 damage times the number of Energy cards put in the Lost Zone in this way.
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3
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x
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Pikachu (HSBSP)
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- Rarity: Promo
- Type: Lightning
- Weakness: Ft (+10)
- Poke#: 025
- Number: HGSS03
- Subtype: Basic Pokémon
- Resistance: M (-20)
- Hit Points: 70 HP
- Retreat Cost: C
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Card text:
Recharge Flip a coin. If heads, search your deck for a Energy card and attach it to Pikachu. Shuffle your deck afterward.
   Thunderbolt 100 Discard all Energy attached to Pikachu.
It occasionally uses an electric shock to recharge a fellow Pikachu that is in a weakened state.
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3
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x
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Raichu (HSUD)
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- Rarity: Rare Holo
- Type: Lightning
- Poke#: 026
- Number: 83
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3
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x
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Tynamo (BWNV)
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- Rarity: Common
- Type: Lightning
- Weakness: Ftx2
- Poke#: 602
- Number: 39
- Subtype: Basic Pokémon
- Hit Points: 30
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Card text:
Tackle 10
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| |
| Type: Trainer (24 cards)
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3
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x
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Engineer's Adjustments (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 75
- Subtype: Supporter
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Card text:
You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.
Discard an Energy card from your hand. Then. draw 4 cards.
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2
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x
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Junk Arm (HSTrium)
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- Rarity: Uncommon
- Type: Trainer
- Number: 87
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Card text:
Discard 2 cards from your hand. Search your discard pile for a Trainer card, show it to your opponent, and put it into your hand. You can't choose Junk Arm with the effect of this card.
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2
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x
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Level Ball (B&WND)
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- Rarity: Uncommon
- Type: Trainer
- Number: 89
- Subtype: Item
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Card text:
Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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3
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x
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Pokemon Catcher (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.
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2
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x
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Pokemon Collector (HS TK)
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- Rarity: Common
- Type: Trainer
- Number: yellow-22
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Card text:
Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.
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3
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x
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Pokemon Communication (HG&SS)
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- Rarity: Uncommon
- Type: Trainer
- Number: 98
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Card text:
Choose 1 Pokemon in your hand, show it to your opponent, and put it on top of your deck. If you do, search your deck for a Pokemon, show it to your opponent, and put it into your hand. Shuffle your deck afterward.
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3
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x
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Professor Oak's New Theory (CoL)
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- Rarity: Uncommon
- Type: Trainer
- Number: 83
- Subtype: Supporter
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Card text:
You can play only one Supporter each turn. When you play this card, put it next to your Active Pokemon. When your turn ends, discard this card.
Shuffle your hand into your deck. Then, draw 6 cards.
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2
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x
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|
Rare Candy (HSU)
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- Rarity: Uncommon
- Type: Trainer
- Number: 82
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Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 1 or Stage 2 card that evolves from that Pokémon in your hand, put that card on the Basic Pokémon. (This counts as evolving that Pokémon.) (If you choose a Stage 2 Pokémon in your hand, put that Pokémon on the Basic Pokémon instead of on a Stage 1 Pokémon.)
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2
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x
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Super Rod (BWNV)
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- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
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Card text:
Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck. You may play as many Item cards as you like during your turn (before your attack).
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2
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x
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Switch (HS TK)
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- Rarity: Common
- Type: Trainer
- Number: yellow-24
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Card text:
Switch 1 of your with 1 of your Benched.
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