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Deck "im a beginner in this game"

Deck "im a beginner in this game"
Format: OCG - 49 Cards
created by exelast activity icon
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Section: Main Deck (41 cards)
2 x Avalanche Giant Avalanche Giant (SotM)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Giant
  • Power: 8000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Nottsuo
Card text:

This creature can't attack creatures.
Whenever this creature becomes blocked, it breaks one of your opponent's shields.
Double breaker (This creature breaks 2 shields.)
Its name is misleading. Mountains tremble in fear at the sight of it, and that causes avalanches. What it actually does to the mountains is much, much worse.

2 x Bolshack NEX Bolshack NEX (DMC-67)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon
  • Power: 6000+
  • Cost: 6
  • Civilization: Fire
  • Artist: â–  Toshiaki Takayama (
Card text:

*  When you put this creature into the battle zone, search your deck. You may choose 1 card with "Lupia" in its name and put it into the battle zone. Then, shuffle your deck.

*  This creature gets "Power attacker +1000" for each Fire Bird in your graveyard.

*  Double breaker

2 x Bronze-Arm Tribe Bronze-Arm Tribe (P-Y6)
  • Collector Number: P49-Y6
  • Rarity: Promotional
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: â–  Yusaku Nakaaki
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into the mana zone.

They're bringing some friends to the party.

2 x Cocco Lupia Cocco Lupia (DMC-62)
  • Collector Number: 16
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: -
Card text:

Your creatures that have Dragon in their race each cost 2 less to summon. They can't cost less than 2.

2 x Deadly Fighter Braid Claw Deadly Fighter Braid Claw (BS)
  • Collector Number: 74
  • Rarity: Common
  • Type: Creature
  • Race: Dragonoid
  • Power: 1000
  • Mana Number: 1
  • Cost: 1
  • Civilization: Fire
  • Artist: Yusaku Nakaaki
Card text:

This creature attacks each turn if able.
A Dragonoid's true home is the battlefield.

4 x Faerie Life Faerie Life (P-Y2)
  • Collector Number: P6-Y2
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: â–  Tomofumi Ogasawara (
Card text:

Shieldtrigger.jpg Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top card of your deck into your mana zone.

The Faeries took the shattered rainbow in stride. To them, magic is magic. (Shockwaves of the Shattered Rainbow)

2 x Fighter Dual Fang Fighter Dual Fang (ECoD)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Beast Folk
  • Power: 8000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Ryoya Yuki
Card text:

Evolution-Put on one of your Beast Folk.
When you put this creature into the battle zone, put the top 2 cards of your deck into your mana zone.
Double breaker (This creature breaks 2 shields.)
"Aww. My little Worm is all grown up." -Ballom, Master of Death

2 x Genji Double Cross, Blastdragon Genji Double Cross, Blastdragon (DM-38)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* When this creature attacks, you may choose 1 of your opponent's creatures with "Blocker" and destroy it.

* Double breaker (This creature breaks 2 shields.)


file:kungfusoul.gif Kung Fu Soul

2 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DM-36)
  • Collector Number: 101
  • Rarity: Common
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

Destroy 1 of your opponent's creatures with 3000 power or less.
Choose and activate 1 of the following effects:
Choose Psychic creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
Choose 1 fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

4 x Hyperspatial Faerie Hole Hyperspatial Faerie Hole (DM-36)
  • Collector Number: 109
  • Rarity: Common
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Nature
  • Artist: Atsushi Kawasaki
Card text:

Put the top card of your deck into your mana zone.
Choose and activate 1 of the following effects:
Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
Choose 1 nature creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Shooting Hole Hyperspatial Shooting Hole (DMC-62)
  • Collector Number: 6
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: -
Card text:

Destroy 1 of your opponent's creatures with "Blocker".
Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

2 x Iron Arm Tribe Iron Arm Tribe (P-Y10)
  • Collector Number: P23-Y10
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000
  • Cost: 4
  • Civilization: Nature
  • Artist: kometani
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

*  When this creature is destroyed, put it into your mana zone instead of your graveyard.

2 x Kooc Pollon Kooc Pollon (TCoUD)
  • Collector Number: 42
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire
  • Artist: Ryoya Yuki
Card text:

This creature can't be attacked.
To Fire Birds, a battlefield and a playground are one and the same.

2 x Lava Walker Executo Lava Walker Executo (SAToIW)
  • Collector Number: S8
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Dragonoid
  • Power: 5000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Fire
  • Artist: Tomofumi Ogasawara
Card text:

Evolution-Put on one of your Dragonoids.
Each of your fire creatures may tap instead of attacking to use this creature's Tap ability.
Tap One of your fire creatures in the battle zone gets +3000 power until the end of the turn.
"Ooh! Ouch! Hot hot hot!"

2 x Mana Bonanza Mana Bonanza (FBoIR)
  • Collector Number: 48
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 8
  • Civilization: Nature
  • Artist: Toshiaki Takayama
Card text:

For each card in your mana zone, put a card from the top of your deck into your mana zone tapped.

"Fertilizer and plant food are decent, I guess, but a gigantic, floating megacrystal does the trick every time." -Tangle Fist, the Weaver

2 x Metalwing Skyterror Metalwing Skyterror (DM-18)
  • Collector Number: 38
  • Rarity: Rare
  • Type: Creature
  • Race: Armored Wyvern
  • Power: 6000
  • Cost: 7
  • Civilization: Fire
  • Artist: Jason
Card text:

Whenever this creature attacks, you may destroy one of your opponent's creatures that has "blocker." (Destroy the creature before your opponent can block with it.)
Double breaker (This creature breaks 2 shields.)

2 x Roaring Great-Horn Roaring Great-Horn (BS)
  • Collector Number: S10
  • Rarity: Super Rare
  • Type: Creature
  • Race: Horned Beast
  • Power: 8000+
  • Mana Number: 1
  • Cost: 7
  • Civilization: Nature
  • Artist: Ittoku
Card text:

Power attacker +2000 (While attacking, this creature gets +2000 power.)
Double breaker (This creature breaks 2 shields.)
With a mighty, earthshaking roar, the King of Beasts arose.

2 x Soulswap Soulswap (SWotSR)
  • Collector Number: 91
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Kou1
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
You may choose a creature in the battle zone and put it into its owner's mana zone. If you do, choose a non-evolution creature in that player's mana zone that costs the same as or less than the number of cards in that mana zone. That player puts that creature into the battle zone.

1 x Tornado Flame Tornado Flame (BS)
  • Collector Number: 88
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: Soushi Hirose
Card text:

Shield Trigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)
Destroy 1 of your opponent's creatures that has power 4000 or less.
"Vizier of Hope, arise. Your singing voice is a breeze of dawn." -Hanusa, Radiance Elemental

 
Section: Hyperspatial Zone (8 cards)
1 x Bolshack Dragon, the Temporal Blaze / Bolshack Mobius, Victory Awakened Bolshack Dragon, the Temporal Blaze / Bolshack Mobius, Victory Awakened (DM-36)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon
  • Power: 6000+/1200
  • Cost: 7/14
  • Civilization: Fire
  • Artist: NINNIN
Card text:

While attacking, this creature gets +1000 power for each fire card in your graveyard.
Double Breaker
Awaken: When this creature wins a battle, flip it.


When this creature attacks, you may put 1 of your shields into your graveyard. If you do, destroy 1 of your opponent's creatures with 6000 power or less.
Each turn, untap this creature the first time you tap it.
While attacking, this creature gets +1000 power for each fire card in your graveyard.
Triple Breaker
Release (Whenever this creature would leave the battle zone, flip it instead.)

1 x Genji Double Cross, Temporal Swordsman/Crimson Genji Double Cross, the Swordmaster Awakened Genji Double Cross, Temporal Swordsman/Crimson Genji Double Cross, the Swordmaster Awakened (DM-39)
  • Collector Number: 4
  • Rarity: Very Rare
  • Type: Psychic Creature
  • Race: Armored Dragon/Flame Command/Samurai
  • Power: 7000/11000
  • Cost: 7/14
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

*  Awaken - At the end of your turn, if all of your creatures in the battle zone are tapped, flip this creature.

*  Double breaker (This creature breaks 2 shields.)

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When this creature attacks, destroy all creatures with "Blocker".

*  Double breaker

*  Whenever this creature would leave the battle zone, put the top card of your deck into your graveyard. If that card is a Fire Bird this creature stays in the battle zone and you may put a fire psychic creature with a cost of 7 or less into the battle zone from your hyperspatial zone.

1 x Hurricane Tops Double Cross, Blastdragon Hurricane Tops Double Cross, Blastdragon (DM-37)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Flame Command
  • Power: 7000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: Mikio Masuda
Card text:

* When this creature attacks and isn't blocked, you may put a Psychic Creature with a cost of 5 or less from your hyperspatial zone into your battle zone.

* Double breaker (This creature breaks 2 shields.)

"Come here! Jonjo Jon!! A new adventure is beginning!!!"

1 x Kaiman, Temporal Flower / Alligator, the Awakened Flower Beast Kaiman, Temporal Flower / Alligator, the Awakened Flower Beast (DM-36)
  • Collector Number: 65
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Beast Folk
  • Power: 5000/8000
  • Cost: 5/10
  • Civilization: Nature
  • Artist: hideki ishikawa
Card text:

Awaken: When this creature attacks your opponent and isn't blocked, put the top card of your deck into your mana zone. Then, flip this creature after the attack.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


When this creature attacks, put the top card of your deck into your mana zone.
Double Breaker

"Who dare calls me! I feel as if I'm going explode!" -Kaiman, Temporal Flower

During the jungle night, the entire forest blooms!

1 x Kankuro, Temporal Actor/Jungle Kankuro, the Awakened Dramatic Kankuro, Temporal Actor/Jungle Kankuro, the Awakened Dramatic (DM-39)
  • Collector Number: 17
  • Rarity: Rare
  • Type: Psychic Creature
  • Race: Earth Dragon/Giant/Samurai
  • Power: 6000/17000
  • Cost: 7/11
  • Civilization: Nature
  • Artist: Hisanobu Kometani
Card text:

*  Awaken - At the end of your turn, if you put a creature with 7000 or more power into the battle zone this turn flip this creature.

*  Double breaker

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


Wildsoul.gif Wild Soul

*  All of your other creatures in the battle zone get +2000 power and can't be blocked by creatures with less power.

*  Triple breaker (This creature breaks 3 shields)


Wildsoul.gif Wild Soul

Ζを倒し、この美しき地上に平和を!そのためにはこの戦いという舞台で尽きるもサダメ!We will defeat Z and bring peace to this beautiful land! That's why it is my destiny to ascend the stage of battle and give a life-changing performance! -Jungle Kankuro, the Awakened Dramatic
これが俺の最後にして、今世最大の大見得!見よ!カンクロウ・ブラスター For my last act, I shall give the most dramatic performance the world has ever seen! Watch and be amazed! Kankuro Blaster!! -Jungle Kankuro

1 x Koshirou, Temporal Young Demon/Danjoul, the Awakened War Demon Koshirou, Temporal Young Demon/Danjoul, the Awakened War Demon (DM-38)
  • Collector Number: 30
  • Rarity: Uncommon
  • Type: Psychic Creature
  • Race: Beast Folk//Gaia Command
  • Power: 4000/8000
  • Cost: 6/12
  • Civilization: Nature
  • Artist: hippo
Card text:

* Awaken: At the start of your turn, if you have 8 or more cards in your mana zone, flip this creature. (At the start of your game, separate your psychic creatures from your deck and put them in the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

file:wildsoul.gif Wild Soul

* When this creature attacks, you may put a non-evolution creature with a cost of 8 or less into the battle zone from your mana zone.

* Double breaker (This creature breaks 2 shields.)


file:wildsoul.gif Wild Soul

The more we dance, the more beautiful the show.

1 x Master Lupia Temporal Wing / Psychic Nex, the Aawakened Blue Flame Master Lupia Temporal Wing / Psychic Nex, the Aawakened Blue Flame (DMC-62)
  • Collector Number: 1
  • Rarity: Promotional
  • Type: Psychic Creature
  • Race: Fire Bird//Armored Dragon
  • Power: 3000/22000
  • Cost: 7/14
  • Civilization: Fire
  • Artist: -
Card text:

You may reduce the cost of Dragons you summon by 1 for each creature with "Lupia" in your battle zone.
However, they can't cost less than 1.
Awaken: At the start of your turn, if you have 3 or more Dragons in your battle zone, flip this creature.


Whenever your opponent would choose your creatures, they can't choose creatures with "Lupia" in in their name. (However, they can be attacked or blocked.)
Your Dragons break an additional shield for each creature in your battle zone with "Lupia" in its name.
Quatro Breaker
Release (Whenever this creature would leave the battle zone, flip it instead.)

1 x Raging Apache Lizard Raging Apache Lizard (DMR-01)
  • Collector Number: 95
  • Rarity: Common
  • Type: Creature
  • Race: Melt Warrior/Hunter
  • Power: 5000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: Kano Akira
Card text:

*  When you put this creature into the battle zone, put a fire or nature psychic creature with a cost of 8 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

 
Deck Statistics
Distribution by Civilization
Fire bar 24  49 %  
Nature bar 25  51 %  
 

Distribution by Cost
1 bar 4 %  
2 bar 12 %  
3 bar 12 %  
4 bar 8 %  
5 bar 18 %  
5/10 bar 2 %  
6 bar 16 %  
6/12 bar 2 %  
7 bar 12 %  
7/11 bar 2 %  
7/14 bar 6 %  
8 bar 4 %  
 

Distribution by Power
- bar 11  22 %  
- bar 12 %  
1000 bar 10  20 %  
3000 / 2 bar 2 %  
4000/800 bar 2 %  
5000 bar 6 %  
5000/800 bar 2 %  
6000 bar 4 %  
6000+ bar 4 %  
6000/120 bar 2 %  
6000/170 bar 2 %  
7000 bar 6 %  
7000/110 bar 2 %  
8000 bar 8 %  
8000+ bar 4 %  
 

Distribution by Race
- bar 17  35 %  
Armored Dragon bar 6 %  
Armored Dragon/Flame Command bar 2 %  
Armored Dragon/Flame Command/Samurai bar 6 %  
Armored Wyvern bar 4 %  
Beast Folk bar 10 %  
Beast Folk//Gaia Command bar 2 %  
Beast Folk/Hunter bar 4 %  
Dragonoid bar 8 %  
Earth Dragon/Giant/Samurai bar 2 %  
Fire Bird bar 8 %  
Fire Bird//Armored Dragon bar 2 %  
Giant bar 4 %  
Horned Beast bar 4 %  
Melt Warrior/Hunter bar 2 %  
 

Distribution by Rarity
Common bar 13  27 %  
Promotional bar 11  22 %  
Rare bar 14 %  
Super Rare bar 11  22 %  
Uncommon bar 6 %  
Very Rare bar 8 %  
 

Distribution by Type
Creature bar 22  45 %  
Evolution Creature bar 8 %  
Psychic Creature bar 12 %  
Spell bar 17  35 %  
 



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