| Section: Ninja Cards (24 cards)
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Ink Fish (SL)
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- Card Number: SLN-1386
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ink
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 2/2
- Injured Stats: 0/0
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Card text:
Leaf | Animal [BEAST SCROLL] Non-Unique [Attacker | Mission] 3 : Put this Ninja card into play from your hand. Valid: When this Ninja is put in play, draw 1 card.
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Ink Leech (I)
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- Card Number: IN-1294
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ink
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 1/1
- Injured Stats: 1/1
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Card text:
Leaf | Animal [BEAST SCROLL] Non-Unique When this Ninja is put in play, you can move the top 3 cards of your Deck to your Chakra area.
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Kabuto Yakushi (EA)
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- Card Number: EAN-615
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 0/2
- Injured Stats: 0/0
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Card text:
Leaf | Genin | Male | Medical | Mental Power: 2 [DATABASE] When this Ninja is put in play, you can search for 1 Mission card with a "Water" Symbol in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck."Well, I can't promise my information is complete or perfect. But I've got something on just about everyone…"
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Karui (SL)
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- Card Number: SLN-1389
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 4/2
- Injured Stats: 4/0
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Card text:
Cloud | Female [DEADLY COMBINATION] Valid: While you have Omoi, this Ninja gets +2/+0."Shut up! Enough already."
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Konohamaru Ninja Squad (TP1)
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- Card Number: TP1N-871
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ninjutsu/Weapon
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 2/3
- Injured Stats: 3/0
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Card text:
Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH [SUCCESSORS TO THE WILL OF FIRE] When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand. Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas."Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"
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Naruto Uzumaki (WOF)
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- Card Number: WOFN-861
- Rarity: STSR
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil/Ninjutsu
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/0
- Injured Stats: 6/0
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Card text:
Leaf | Genin | Male | Clone Status | GROWTH [RELIANCE] Valid: When this Ninja is deployed, you can search your Deck or Discard Pile for 1 Mission card with a "Lightning" and/or "Wind" Symbol, reveal it, and place it in your hand. If you searched your Deck, shuffle your Deck. Valid: Your other "Leaf" Ninjas get +0/+1."Even if I'm torn to shreads…I'll take Sasuke back!"
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Naruto Uzumaki (PRO)
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- Card Number: PR-072
- Rarity: Promo
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/0
- Injured Stats: 6/0
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Card text:
March 2011 Ultimate Battle Tins
Leaf | Genin | Male | Clone Status | GROWTH [ATTUNEMENT] When this Ninja is deployed, you can attach 1 Jutsu card from your hand to this Ninja. Valid: During the Exchange of Jutsu, you can pay 2 Chakra. In that case, add a copy of the attached Jutsu to the chain with this Ninja as the user (Requirements/target must be met/selected)."But how does this all relate to shortening my training period?"
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Omoi (SL)
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- Card Number: SLN-1390
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 5/2
- Injured Stats: 4/0
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Card text:
Cloud | Male [DEADLY COMBINATION] All your other "Weapon" Ninjas get +1/+1. Valid: While you have Karui, this Ninja gets +2/+0."What if Lord Raikage is still crying and his tears are forming into a pond, and then into a lake? What if, by the time we return to the village, the place has become humid like the Hidden Rain? What'll we do then?"
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Sakura Haruno (PRO)
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- Card Number: PR-057
- Rarity: Promo
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Medicine
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 0/2
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Card text:
Target 3 Pack Promo Leaf | Chunin | Female | Mental Power: 3 | Medical | GROWTH [BOOK SMARTS] When you deploy this Ninja or another Ninja with "Mental Power: 2" or more, draw 1 card.
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Samui (SL)
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- Card Number: SLN-1392
- Rarity: Rare
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/3
- Injured Stats: 0/3
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Card text:
Cloud | Female | Mental Power: 2 [KENJUTSU EXPERT] When a Jutsu that has "Weapon" in its Requirements resolves sucessfully, if this Ninja was the user, you can apply the effect of that Jutsu twice."Come on, you two, we're just starting our mission."
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Temari (ST)
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- Card Number: STN-1138
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Wind
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 4/3
- Injured Stats: 0/0
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Card text:
Sand | Jonin | Female [FIERCE WINDS] When this Ninja is deployed, move 1 "Weapon" Ninja from your Discard Pile to your hand. Valid: "Weapon" Ninjas get +1/+0."We'll go!"
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Tenten (PRO)
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- Card Number: N-311
- Rarity: Promo
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 1/1
- Injured Stats: 1/1
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Card text:
Alternate Art Collector's Tin Promo Leaf | Genin | Female | Mental Power: 1 | GROWTH [PROJECTILE WEAPONS] This Ninja can use a Jutsu with a cost of 1 or 2 without paying the cost."Okay, if you insist... Remember, you asked for it."
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Tenten (FR)
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- Card Number: FRN-577
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 2/2
- Injured Stats: 2/2
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Card text:
Leaf | Female | Chunin | Growth | Mental Power: 2 [ATTACK IN WAVES] During the Exchange of Jutsu, you can move 1 Jutsu card which includes "Weapon Combat Attribute" in their "Requirements" from your hand to your Chakra area. In that case, you can give 1 Damage to 1 Ninja Battling against this Ninja with an Entrance of 3 or less."How about this?"
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Tenten (LOL)
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- Card Number: LOLN-348
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 1/1
- Injured Stats: 1/1
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Card text:
Leaf | Genin | Female | Growth | Mental Power: 1 [SUMMONING WEAPONS] When this Ninja is sent out to Battle, you can select 1 of the Jutsu cards with a Jutsu cost of only 1 or 2 in your Discard Pile and place it in your hand."Get ready!"
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The Demon Brothers Gouzu (EA)
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- Card Number: EAN-626
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 1/0
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Card text:
Mist | Rogue Ninja | Chunin | Male [SAME WAVELENGTH] When this Ninja is put it play, you can search for 1 "The Demon Brothers Meizu" in your Deck, show it to your opponent and place it in your hand. In that case, shuffle your Deck."……"
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The Demon Brothers Meizu (EA)
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- Card Number: EAN-627
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 3/2
- Injured Stats: 0/1
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Card text:
Mist | Rogue Ninja | Chunin | Male [SAME WAVELENGTH] When this Ninja is put it play, you can search for 1 "The Demon Brothers Gouzu" in your Deck, show it to your opponent and place it in your hand. In that case, shuffle your Deck."Now, it's your turn…"
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Utakata (TP4)
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- Card Number: TP4N-1353
- Rarity: Common
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Bubble
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Mist | Rogue Ninja | Male [WATER TRAINING] [Attacker | Mission | EOJ] 1 : Search your Deck for a non-"AMBUSH" card and move it to your Chakra area. Shuffle your Deck afterwards."If you can't even do this, you can't be my student."
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| Section: Jutsu Cards (13 cards)
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Clone Tactics (FotS)
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- Card Number: FotSJ-727
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: Lightning
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Card text:
Requirements: "Clone Status" Target: 1 Jutsu card being played Effect: Apply the same Effect as the target. (Targets remain the same) "His timing for using the Shadow Clone Jutsu has gotten better."
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Detonating Kunai (EA)
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- Card Number: EAJ-501
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth Earth
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Card text:
Requirements: "Weapon" Combat Attribute or "Chunin" or higher RankTarget: 1 Ninja Battling against the user Effect: If the target does not become the user of a Jutsu card during this turn, move the target to the top of its owner's Deck at the end of the Exchange of Jutsu. "Paper bomb--!"
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Iron Chain (I)
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- Card Number: IJ-876
- Rarity: Common
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: 2
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Card text:
Requirements: "Weapon" Target: 1 Ninja opposing the user Effect: The target gets -3/-3 and negate its effect text. Errata: Effect: The target gets -3/-3 and has its effect text negated during this turn. [Link]"I get it! That's his ability!"
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Iron Chain (LOL)
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- Card Number: LOLJ-319
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: 1
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Card text:
Requirements: "Weapon" Combat Attribute Target: 1 Ninja Battling against the user Effect: The target gets -2/-2 during this turn. Additionally, the effect text of the target is negated during this turn. "Yah!"
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Nunchaku (ANC)
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- Card Number: ANCJ-397
- Rarity: Common
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: 2
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Card text:
Requirements: "Chunin" or higher Rank + "Taijutsu" or "Weapon" Combat Attribute Target: User Effect: The user gets +4/+4 during this turn. "……"
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Razor Chain (EA)
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- Card Number: EAJ-528
- Rarity: Common
- Card Type: Jutsu
- Symbol: Water
- Jutsu Cost: Water 2
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Card text:
Requirements: "Weapon" Combat Attribute or "Chunin" or higher Rank Target: Every Back Ninja Battling against the user Effect: The target becomes a Stand-By Ninjas. If the user's Team wins a Victory or an Outstanding Victory this turn, give 1 Damage to the target. "!!"
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Shadow Windmill (SL)
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- Card Number: SLJ-900
- Rarity: Common
- Card Type: Jutsu
- Symbol: Fire
- Jutsu Cost: 2
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Card text:
Requirements: "Weapon" Effect: The user gets +4/+0 and gains the following effect text during this turn: "Valid: While this Ninja would win any Victory, you win 1 Battle Reward".
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Sickle Chain (FP)
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- Card Number: FPJ-576
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth or Water
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Card text:
Requirements: "Weapon" Combat Attribute Target: User Effect: The target gets +3/+3 during this turn. Additionally, if your have a "Master of the Weapons" Mission card in play, the target gets +2/+2 during this turn. "Ha!!"
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Three-Section Staff (LOL)
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- Card Number: LOLJ-341
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: 2
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Card text:
Requirements: "Weapon" Combat Attribute Target: User Effect: The target gets +X/+X during this turn. X = the number of your opponent's healthy Ninjas. "Give me a rest!"
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Tonfa (LOL)
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- Card Number: LOLJ-318
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: 1
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Card text:
Requirements: "Weapon" Combat Attribute Target: User Effect: The target gets +2/+2 during this turn. Additionally, it cannot receive any Damage from your opponent's Jutsu cards during this turn. "Ha!"
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Tongfa (FP)
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- Card Number: FPJ-541
- Rarity: Common
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth 1 or Water 1
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Card text:
Requirements: "Weapon" Combat Attribute + "Chunin" or higher Rank Target: Every Back Ninja Battling against the user Effect: Support of the target cannot be added to the Team Power during the Showdown of this turn. Additionally, if you have a "Master of Weapons" Mission card in play, change the target to injured status. "Are we equal in strength?"
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Weapon Control! Tensasai (FP)
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- Card Number: FPJ-577
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth 1 or Water 1
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Card text:
Requirements: "Weapon" Combat Attribute + "Chunin" or higher Rank Target: 1 Ninja Battling against the user Effect: Give 1 Damage to the target. Additionally, if you have a "Master of the Weapons" Mission card in play, give 1 Damage to the target. "I'm falling behind them!!"
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| Section: Mission Cards (13 cards)
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Anko's Memory (TGS)
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- Card Number: TGSM-738
- Rarity: Common
- Card Type: Mission
- Symbol: Water / Lightning
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Effect: Move up to 3 cards from your Chakra area to your hand. "Seems you prepared before you came."
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Barrier Preparation (POP)
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- Card Number: POPM-717
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Permanent (2) Effect: During your Mission Phase, you can remove 1 of your Ninjas from the game. In that case, move that Ninja back into play.This Mission card can not be removed from play by effects.
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Bonds of Friendship (TP1)
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- Card Number: TP1M-669
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind / Lightning
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Draw 2 cards. Then, move 1 card from your hand to your Chakra area. Effect: During your Mission Phase, if this card is in your Chakra area, you can remove it from game. In that case, place 1 Growth coin on a "Sand" or "Leaf" Ninja. "Garra…" "Naruto…"
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Loss (WOF)
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- Card Number: WOFM-633
- Rarity: Rare
- Card Type: Mission
- Symbol: Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Effect: Draw 2 cards. "What made me think "How can you say that with a straight face?" when you asked "When will we meet again?""
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Master of the Weapons (FP)
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- Card Number: FPM-527
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth / Wind
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Permanent Effect: During your Mission Phase, if your opponent has 2 or more Ninjas in play than you do, you can deploy 1 Ninja with a "Weapon" Combat Attribute. That Ninja card is not counted towards the 1 Ninja per turn. This effect cannot be duplicated. "It seems like she has the same equipment as I do."
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Sharpening the Blade (FP)
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- Card Number: FPM-543
- Rarity: Common
- Card Type: Mission
- Symbol: Water
- Hand Cost: 1
- Entrance Cost: 3
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Card text:
Permanent Effect: Your Ninjas with a "Weapon" Combat Attribute get the following effect text: When any Ninja Battling against this Ninja's Team receives any Damage due to the Showdown, remove it from game after Damage is applied, even if that Damage is reduced to 0. This effect is negated if the Damage is negated. "Kabuto, do those things when we get back."
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Summoning Weapons (TP3)
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- Card Number: TP3M-776
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Permanent Effect: [EOJ] 2: Search your Deck for 1 Jutsu card that includes "Weapon" in its Requirements, reveal it, and move it to your hand. Then, shuffle your Deck. "No way!"
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| Section: Reinforcement Deck (1 cards)
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Naruto Uzumaki (Sage Mode) (SL)
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- Card Number: SLN-1395
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: 7/3
- Injured Stats: 8/2
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Card text:
Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT [ASCENDED] Sacrifice: Naruto Uzumaki + Entrance cost 3 or more Senjustu Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck."This stops now!!!"
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