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Deck "Tower of Babel (new block)"

Deck "Tower of Babel (new block)"
Format: Block - 60 Cards
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Section: Ninja Cards (32 cards)
2 x Anko Mitarashi Anko Mitarashi (AvW)
  • Card Number: AWN-1521
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Snake
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Leaf | Special Jonin | Female | Mental Power: 2

[DANGO SPECIAL]
Burst (When this Ninja is put in play, reveal the top card of your Deck. That card remains face up during this turn as long as it remains on top of your Deck. In that case, this Ninja gets +X/+X during this turn, where X = the revealed card's Entrance cost.)
[Mission | EOJ] 0 : Draw 1 card. Then move 1 card from your hand to the top of your Deck.

"None of you are in any position to celebrate."

2 x Haku Haku (WW)
  • Card Number: WWN-1265
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ice
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Card text:

Mist | Rogue Ninja | Male | Mental Power: 2 | AMBUSH

"What a pity."

1 x Isaribi Isaribi (LOL)
  • Card Number: LOLN-384
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sound | Female | Sea Monster
[RESCUE FROM THE SEABED]
When this Ninja is sent out to Block, you can reveal the bottom card of your Deck. If it is a Ninja card, move it to your hand. If not, return it to your Deck and shuffle it.

"I just happened to be there..."

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

1 x Jugo Jugo (AvW)
  • Card Number: AWN-1531
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Hebi | Rogue Ninja | Male

[EVERBURNING RAGE]
Desperation
[Valid | EOJ] Water: This Ninja gets +1/-1 during the turn. If this effect was used twice this turn, you may discard this Ninja. In that case, put in play a Jugo (State 2) Ninja card from your Reinforcement Deck in this Ninja's Team as a Head Ninja.

3 x Kabuto Yakushi Kabuto Yakushi (AvW)
  • Card Number: AWN-1532
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Sound | Jonin | Male | Mental Power: 2 | Medical

[INTEL GATHERER]
[Attacker | Mission] Move the top card of your opponent's Deck to their Chakra area: Draw 1 card. Then, if your opponent has less than 10 Chakra, move 1 card from your hand to the bottom of your Deck.

"Whatâs that look for?"

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

1 x Orochimaru Orochimaru (AvW)
  • Card Number: AWN-1536
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 2/3
Card text:

Sound | Sannin | Male | Mental Power: 4

[HIDDEN ASSAULT]
Desperation
[Attacker | Mission] Move your Turn Marker down by 1: Give 1 Damage to target Ninja with Entrance cost less than or equal to your Turn Marker. If this effect was used twice this turn, you cannot move your Turn Marker up at the end of this turn.

"Give it up."

3 x Sakon Sakon (KS)
  • Card Number: KSN-1466
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 1/1
Card text:

Sound | Male | The Four Sound Ninja
[MULTI-FIST]
Valid: While your opponent has 5 or more Chakra, if this Ninja wins any Battle Reward, you win 1 Battle Reward.

"Sakon of the West Gate."

2 x Sakura Haruno Sakura Haruno (AvW)
  • Card Number: AWN-1539
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/2
  • Injured Stats: 0/2
Card text:

Leaf | Genin | Female | Mental Power: 3

[IDENTITY SWAP]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is removed from play, you may put in play 1 Inner Sakura Ninja card from your Reinforcement Deck.

"You fool!"

3 x Sasuke Uchiha Sasuke Uchiha (SL)
  • Card Number: SLN-1373
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Flame
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | Sharingan Eye
[SOLO ATTITUDE]
This Ninja can only be sent out to Battle by itself.

"I'm not like them."

3 x Shikamaru Nara Shikamaru Nara (KS)
  • Card Number: KSN-1425
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Leaf | Genin | Male | Mental Power: 4
[OUTWIT]
[EOJ] Move 1 card from your hand to the bottom of your Deck: If this Ninja is in a Team by itself, this Ninja's Team and the Team opposing it perform a Mental Power Battle during this turn.

"Actually, things got a little complicated."

3 x Suiu Suiu (KS)
  • Card Number: KSN-1462
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Rain | Genin | Male
[RAIN'S REVENGE]
[Attacker | Mission] Move 1 card from the top of your opponent's Deck to their Chakra area: If your opponent has 3 or more Chakra, this Ninja gets +2/+0 during this turn.

2 x Temari Temari (ER)
  • Card Number: ERN-US025
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Sand | Genin | Female | Mental Power: 1
[WIND SCYTHE]
When this Ninja is put in play, you can look at all the cards in your opponent's hand, select 1 Jutsu card of your choice if there is any, and send it to their Chakra area.

"No use in hiding!"

1 x Zabuza Momochi Zabuza Momochi (AvW)
  • Card Number: AWN-1533
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/2
  • Injured Stats: 5/1
Card text:

Mist | Rogue Ninja | Jonin | Male

[DEMON'S BITE]
While your opponent has 8 or more Chakra, this Ninja cannot become the target of your opponent's Jutsu cards.
[Valid | EOJ] Move 1 card from your opponent's Discard Pile to their Chakra area: If your opponent has 8 or more Chakra, injure target Back Ninja opposing this Ninja.

"Haku, do you understand?"

 
Section: Jutsu Cards (7 cards)
2 x Chidori Sword Chidori Sword (AvW)
  • Card Number: AWJ-959
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water 1
Card text:

Requirements: Entrance cost of 3 or more
Target: 1 Ninja opposing the user
Effect: Your opponent moves the top card of their Deck to their Chakra area. Then, if your opponent has 5 or more Chakra, move the target to its owner's Chakra area. Otherwise, give 1 Damage to the target.
Expert [Sasuke Uchiha]: Move up to 3 cards from your Discard Pile to you Chakra area.

3 x Mystic Fog Prison Mystic Fog Prison (AvW)
  • Card Number: AWJ-962
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Target: 1 Ninja on the Battlefield
Effect: Your opponent moves the top card of their Deck to their Chakra area. Then, negate the target's effect text during this turn. Then, if your opponent has 3 or more Chakra, negate 1 Jutsu being used by the target.

"Water Style Genjutsu! Mystic Fog Prison!"

2 x Striking Shadow Snake Striking Shadow Snake (SL)
  • Card Number: SLJ-909
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Target: 1 Ninja opposing the user
Effect: Injure the target. In that case, heal the user.

"Striking Shadow Snake!"

 
Section: Mission Cards (11 cards)
3 x A Dark Message A Dark Message (KS)
  • Card Number: KSM-902
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Look at the top 2 cards of your Deck, move any of them to the bottom of your Deck, and move the rest to the top of your Deck in any order. Then, draw 1 card.

"Well, hello thereâ¦!"

3 x Moment of Weakness Moment of Weakness (AvW)
  • Card Number: AWM-929
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move 1 of your opponent's Ninjas with the lowest Entrance cost to its owner's Chakra area. If that Ninja had an Entrance cost of 0, move this Mission to your hand.

"M-my glasses!"

3 x Ninja Info Card Ninja Info Card (EA)
  • Card Number: EAM-478
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 0
Card text:

Permanent (2)
Effect: During your Mission Phase, you can reveal the top or bottom card of your Deck. If it's a Ninja card, move it ot your hand and shuffle your Deck. If not, return it and shuffle your Deck.

"It's hard to explain, but these cards have been Chakra-encoded with everything I've learned over the past four years."

2 x Struggle Struggle (I)
  • Card Number: IM-835
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Counter
Target: 1 non-Permanent Mission
Effect: Copy the effect of the target (Select new legal targets, if any).

"How come you're gritting your teeth so hard."

 
Section: Reinforcement Deck (10 cards)
2 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

3 x Inner Sakura Inner Sakura (AvW)
  • Card Number: AWN-1543
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Wind
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/2
  • Injured Stats: 0/2
Card text:

Leaf | Genin | Female | Name: Sakura Haruno | REINFORCEMENT

[INNER FURY]
Valid: When this Ninja is put in play, you may exchange all the cards in your hand with the same number of cards from the top of your Deck.
Valid: At the end of your opponent's turn, remove this Ninja from the game. This effect cannot be negated.

"I'm gonna kill you for thisâ¦.later!"

2 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

2 x Jugo (State 2) Jugo (State 2) (AvW)
  • Card Number: AWN-1535
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/0
  • Injured Stats: 8/0
Card text:

Taka | Rogue Ninja | Male | State 2 | Name: Jugo | REINFORCEMENT

[UNCONTROLLABLE ANGER]
Desperation
[Valid | EOJ] Water: This Ninja gets +2/+0 during this turn. At the end of this turn, if this Ninja won any Victory, discard 1 Ninja your opponent controls with the lowest Entrance cost.

"Whoâs next?!!"

1 x Zabuza Momochi & Haku Zabuza Momochi & Haku (PRO)
  • Card Number: PR-075
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Water / Wind
  • Combat Attribute: Weapon/Ice
  • Hand Cost: 0
  • Entrance Cost: 6
  • Healthy Stats: 9/5
  • Injured Stats: 6/1
Card text:

Gencon 2011 Participation Promo

Mist | Rogue Ninja | Jonin | Male | Mental Power: 2 | SQUAD
[DEMONS OF THE ICE]
When this Ninja Attacks by itself, it gets +5/-5 during this turn.
Valid: When this Ninja Attacks by itself, this Ninja can only be Blocked by Teams with 2 or more Ninjas during this turn.

"But you are such a sadistic little brat..."
"Exactly!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 12 %  
Mission bar 11  18 %  
Ninja bar 42  70 %  
 

Distribution by Combat Attribute
- bar 18  30 %  
Flame bar 5 %  
Ice bar 3 %  
Medicine bar 8 %  
Ninjutsu bar 12 %  
Power bar 5 %  
Shadow bar 5 %  
Snake bar 5 %  
Sound bar 10 %  
Taijutsu bar 8 %  
Water bar 2 %  
Weapon bar 5 %  
Weapon/Ice bar 2 %  
 

Distribution by Entrance Cost
- bar 12 %  
- bar 15  25 %  
1 bar 10  17 %  
2 bar 10  17 %  
3 bar 10 %  
4 bar 8 %  
5 bar 5 %  
6 bar 7 %  
 

Distribution by Hand Cost
- bar 12 %  
- bar 34  57 %  
1 bar 19  32 %  
 

Distribution by Healthy Stats
- bar 18  30 %  
0/2 bar 13 %  
1/2 bar 3 %  
3/0 bar 7 %  
3/2 bar 10 %  
4/0 bar 5 %  
4/3 bar 3 %  
5/0 bar 5 %  
5/2 bar 7 %  
5/3 bar 5 %  
6/2 bar 2 %  
6/4 bar 2 %  
7/0 bar 3 %  
8/1 bar 3 %  
9/5 bar 2 %  
 

Distribution by Injured Stats
- bar 18  30 %  
0/0 bar 10 %  
0/1 bar 8 %  
0/2 bar 8 %  
1/0 bar 5 %  
1/1 bar 5 %  
1/2 bar 5 %  
1/3 bar 3 %  
2/3 bar 2 %  
3/0 bar 8 %  
3/2 bar 3 %  
5/1 bar 2 %  
6/0 bar 5 %  
6/1 bar 2 %  
8/0 bar 3 %  
 

Distribution by Jutsu Cost
- bar 53  88 %  
Water 1 bar 8 %  
Water Water 1 bar 3 %  
 

Distribution by Rarity
Common bar 29  48 %  
Promo bar 2 %  
Rare bar 17  28 %  
Uncommon bar 13  22 %  
 

Distribution by Symbol
Earth bar 5 %  
Fire bar 8 %  
Lightning bar 3 %  
Water bar 42  70 %  
Water / Wind bar 2 %  
Wind bar 12 %  
 



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