| Section: Ninja Cards (28 cards)
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Choji Akimichi (UNS3)
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- Card Number: UNS3N-1621
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Food
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Chunin | Male [FUTURE HEAD OF THE CLAN] Revitalize Valid: When your opponent wins any Battle Rewards, place that many +1/+1 coins on this Ninja."I'm scared."
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Hidan (KS)
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- Card Number: KSN-1442
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/0
- Injured Stats: 5/0
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male [IMMORTAL SOUL] Valid: When this Ninja would be removed from the game, move it to your Discard Pile instead. [Attacker | Mission] Give your opponent 1 Battle Reward: If your Turn Marker is equal to or greater than this Ninja card's Entrance cost, put this Ninja card in play from your Discard Pile. (This effect can only be activated from the Discard Pile.)"Lord Jashin, behold!"
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Ink Fish (SL)
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- Card Number: SLN-1386
- Rarity: Common
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Ink
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 2/2
- Injured Stats: 0/0
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Card text:
Leaf | Animal [BEAST SCROLL] Non-Unique [Attacker | Mission] 3 : Put this Ninja card into play from your hand. Valid: When this Ninja is put in play, draw 1 card.
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Ino Yamanaka (UNS3)
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- Card Number: UNS3N-1622
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind/Medicine
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 1/2
- Injured Stats: 0/1
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Card text:
Leaf | Chunin | Female | Mental Power: 2 | Medical [MENTAL ACUITY] [Attacker | Mission] Remove a coin from a card you control: Place a +1/+1 coin on target Ninja other than that card or a coin on target Mission other than that card you control. Then, if the target has 3 or more coins on it, draw 1 card and discard 1 card."You boys better not wimp out on me."
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Kisuke Maboroshi (I)
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- Card Number: IN-1283
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire / Lightning
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 0/0
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Card text:
Leaf | Anbu | Male [DEATH?] Valid: When this Ninja is discarded due to the Showdoen, if it does not have a "Ghost" coin on it, move this Ninja card to your Village with a "Ghost" coin on it. Valid: When this Ninja would be discarded due to the Showdown, if it has a "Ghost" coin on it, remove it from the game instead."What? Where?!"
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Koharu Utatane (Childhood) (FP)
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- Card Number: FPN-699
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 0/0
- Injured Stats: 0/0
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Card text:
Leaf | Female | Growth | Mental Power: 2 | Name: Koharu Utatane [PROMINENT INTELLIGENCE] While this Ninja is Battling against a Team with 1 or less Team Mental Power, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.
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Naruto Uzumaki (PRO)
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- Card Number: PR-038
- Rarity: Promo
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 3/0
- Injured Stats: 6/0
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Card text:
Shonen Jump Promo Feb. 2009 Leaf | Genin | Male | Clone Status | Growth [LIKE WHIRLWIND] When this Ninja is Deployed, randomly select 1 of your opponent's Battle Rewards and move it to your hand."I will take Sasuke back from Orochimaru!"
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Shikamaru Nara (KS)
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- Card Number: KSN-1428
- Rarity: Starter
- Card Type: Ninja
- Symbol: Earth / Fire
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/3
- Injured Stats: 0/2
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Card text:
Leaf | Chunin | Male | Mental Power: 4 [GUARDIAN OF THE WILL] [Attacker | Mission] 1 : If you control another Earth Ninja, shuffle up to 3 cards from your Discard Pile into your Deck. Then, if you control another Fire Ninja, discard the top 2 cards of your opponent's Deck."We're not kids anymore."
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Shikamaru Nara (WW)
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- Card Number: WWN-1211
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Shadow
- Hand Cost: 0
- Entrance Cost: 2
- Healthy Stats: 1/3
- Injured Stats: 0/2
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Card text:
Leaf | Chunin | Male | Mental Power: 4 | GROWTH [SHADOW BARBS] [EOJ | Mission] Earth : When target Ninja receives any Damage during this turn reduce that Damage by 1."Slowpokes."
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Tenten (TP4)
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- Card Number: TP4N-1335
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 3/0
- Injured Stats: 1/0
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Card text:
Leaf | Chunin | Female | Mental Power: 1 | GROWTH [ENDLESS ARSENAL] At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile."Cut it out!"
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The 1st Hokage (WW)
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- Card Number: WWN-1216
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 5/4
- Injured Stats: 5/0
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Card text:
Leaf | Satoosa | Male | Mental Power: 2 | Mastery [SUPREMACY] When this Ninja is deployed, move 2 of your opponent's Battle Rewards to your hand. Then, shuffle any number of cards from your Discard Pile into your Deck.
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Tofu (HA)
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- Card Number: HAN-1556
- Rarity: Common
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 0
- Healthy Stats: 2/0
- Injured Stats: 1/0
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Card text:
Male | Ex-Bandit [INSIDE MAN] When this Ninja is put in play, you may remove 1 coin from each Permanent Mission your opponent controls. Valid: All of your opponent's Mission cards get +1 Entrance cost."Cripes… Train your guys properly!"
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Tsukado (I)
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- Card Number: IN-1285
- Rarity: Common
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Weapon
- Hand Cost: 0
- Entrance Cost: 1
- Healthy Stats: 3/0
- Injured Stats: 2/0
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Card text:
Male [CARRIER OF VENGEANCE] Valid: When this Ninja is sent out to Attack, place a +1/+1 coin on this Ninja."Right…"
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Yamato (KS)
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- Card Number: KSN-1433
- Rarity: Rare
- Card Type: Ninja
- Symbol: Earth / Water
- Combat Attribute: Tree
- Hand Cost: 1
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 3/2
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Card text:
Leaf | Anbu | Male | Mental Power: 3 [UNIQUE STYLE] When this Ninja is put in play, search your Deck for an Earth Permanent Mission card with an Entrance cost less than or equal to the number of Permanent Missions you control, and put it in play. Valid: When one of your Earth Permanent Missions would be removed from play, shuffle it into your Deck and draw 1 card instead."Stay still."
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Zetsu (KS)
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- Card Number: KSN-1430
- Rarity: Uncommon
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: ?
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 1/1
- Injured Stats: 0/0
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Card text:
Akatsuki | Rogue Ninja | Male [INFECTIOUS SPORES] When this Ninja is put in play, place 2 +1/+1 coins on it. [Valid | Mission] Remove a +1/+1 coin from this Ninja or a coin from a Permanent Mission you control: Place a coin on target Permanent Mission or place a +1/+1 coin on this Ninja."But this is a crisis situation…"
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| Section: Jutsu Cards (8 cards)
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Bashosen's Power (UNS3)
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- Card Number: UNS3J-1016
- Rarity: Common
- Card Type: Jutsu
- Symbol: Lightning
- Jutsu Cost: 2
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Card text:
Effect: Apply 1 of the following effects according to the Symbols on the Chakra used to pay for this Jutsu: Earth) 1 Ninja opposing the user becomes a Stand-by Ninja. Fire) Injure 1 Ninja opposing the user. Lightning) The user gets +3/+3 during this turn. Water) Negate 1 Jutsu and move it to its owner's hand. Wind) Draw 1 card, then discard 1 card.
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Formation! (EA)
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- Card Number: EAJ-517
- Rarity: Rare
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: 2
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Card text:
Effect: Select one of the following effects and apply it according to the number of your in-play "Permanent" Mission cards. 1 + ) Give 1 Damage to 1 Ninja Battling against the user. 2 + ) Negate 1 Jutsu card being used and discard it. 3 +) Remove 1 Ninja Battling against the user from game. "Give us back Sasuke…"
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Mind Transfer Jutsu (WW)
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- Card Number: WWJ-841
- Rarity: Uncommon
- Card Type: Jutsu
- Symbol: Earth
- Jutsu Cost: Earth Earth
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Card text:
Target: 1 Ninja with less Mental Power than the user Effect: Move the target into the user's Team in any position. At the end of the turn, move the target to your opponent's Village. Expert ["Mind"]: Move the target to your opponent's Village at the end of your next turn instead. "Take care of my body while I'm gone."
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| Section: Mission Cards (14 cards)
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Digging One's Grave (UNS3)
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- Card Number: UNS3M-980
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Permanent (2) [Mission] Move this Mission to your Chakra area: Negate and discard target Mission OR negate the effect text of target Ninja during this turn.
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Masterful User (UNS3)
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- Card Number: UNS3M-979
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 5
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Card text:
Counter | Revitalize Effect: Remove any amount of coins from any number of Ninjas and/or Missions you control. In that case, remove from game 1 Ninja or Mission with an Entrance cost equal to the number of coins removed due to this effect.
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Messengers (KS)
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- Card Number: KSM-884
- Rarity: Uncommon
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Permanent (2) Effect: When this Mission is put in play, if you control another Permanent Mission, place an additional coin on this Mission. Effect: When you removes 1 or more coins from this Mission, draw 1 card. "Talk about bad timing."
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Shikamaru's Decision (TP4)
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- Card Number: TP4M-848
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth / Wind
- Hand Cost: 1
- Entrance Cost: 2
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Card text:
Target: 1 of your Ninjas Effect: Search your Deck for a Ninja card with an Entrance cost less than or equal to X, reveal it and move it to your hand. X = the target's Mental Power. If the target is Shikamaru Nara, search for any Ninja card instead. Then, draw 1 card if you searched for a "Female" Ninja. "Don't let what Asuma said get to you."
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Student and Sensei (FotS)
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- Card Number: FotSM-673
- Rarity: Rare
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 1
- Entrance Cost: 1
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Card text:
Effect: Your opponent gets 1 Battle Reward. In that case, draw 2 cards. "The Will of Fire shines upon the village."
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Zetsu Army (UNS3)
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- Card Number: UNS3M-976
- Rarity: Common
- Card Type: Mission
- Symbol: Earth
- Hand Cost: 0
- Entrance Cost: 1
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Card text:
Permanent | Revitalize Effect: If any coins are placed on a Ninja or Mission you control, you can place an additional coin of that type on that card. "…a hundred thousand."
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| Section: Reinforcement Deck (15 cards)
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Danzo (WW)
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- Card Number: WWN-1225
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire
- Combat Attribute: Ninjutsu
- Hand Cost: 1
- Entrance Cost: 4
- Healthy Stats: 4/3
- Injured Stats: 1/3
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Card text:
Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT [RESEARCH] Sacrifice: 1 "Sharingan Eye" Ninja Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.Errata: Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]"Don't make fake smiles like that in front of me."
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Heretical Icon (I)
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- Card Number: IN-1333
- Rarity: Rare
- Card Type: Ninja
- Symbol: Void
- Combat Attribute: Ninjutsu
- Hand Cost: 0
- Entrance Cost: 3
- Healthy Stats: 0/0
- Injured Stats: 0/0
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Card text:
Akatsuki | Rain | Rinnegan | REINFORCEMENT [REJUVENATE] At the start of your turn, you can remove this Ninja from the game. In that case, move 1 Ninja card with "Pain" in its name from your Discard Pile to your Village with an Entrance cost less than or equal to your Turn Marker, ignoring its Sacrifice Requirement. Valid: At the start of your turn, heal 1 of your "Rinnegan" Ninjas.
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Hidan (Curse Mode) (SL)
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- Card Number: SLN-1382
- Rarity: Rare
- Card Type: Ninja
- Symbol: Fire / Lightning
- Combat Attribute: Curse
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 7/3
- Injured Stats: 7/0
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Card text:
Akatsuki | Rogue Ninja | Jonin | Male | Name: Hidan | REINFORCEMENT [LINKED FATE] Sacrifice: Hidan Valid:This Ninja cannot be removed from play due to Damage. Valid: When this Ninja receives any Damage, both players win 1 Battle Reward. [Valid | Attacker | Mission] 2 : Give 1 Damage to this Ninja."Hurts good, doesn't it?!"
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Ino Yamanaka, Shikamaru Nara, & Choji Akimichi (KS)
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- Card Number: KSN-1486
- Rarity: STSR
- Card Type: Ninja
- Symbol: Earth
- Combat Attribute: Mind/Shadow/Food
- Hand Cost: 0
- Entrance Cost: 4
- Healthy Stats: 5/5
- Injured Stats: 2/2
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Card text:
Leaf | Genin | Chunin | Male | Female | Mental Power: 6 | SQUAD [IDEAL SQUAD] When you play a card, if that card is an Earth card, injure target Ninja. Otherwise, target Ninja becomes 0/0 during this turn.
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Jirobo (State 2) (I)
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- Card Number: IN-1314
- Rarity: Rare
- Card Type: Ninja
- Symbol: Water
- Combat Attribute: Taijutsu
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 8/1
- Injured Stats: 6/0
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Card text:
Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT [SUPER DRAIN] Sacrifice: Jirobo (State 1) Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja. [Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area. Errata: This Ninja is now Entrance cost 6. [Link]"So much chakra. I feel like a kid in a candy store."
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Naruto Uzumaki (PRO)
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- Card Number: PR-100
- Rarity: Promo
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 6
- Healthy Stats: 5/2
- Injured Stats: 6/4
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Card text:
Naruto Ultimate Ninja Storm 3 Game Promo (Walmart only) Leaf | Satoosa | Male | Clone Status | Jinchuriki | REINFORCEMENT [ASPERATIONS] Sacrifice: Naruto Uzumaki + Entrance cost of 3 or more [Attacker | Mission] X : Search your Deck for a "Leaf" Ninja card with an Entrance cost of X or less and move it to your Village. Then, shuffle your Deck.Password: Missing
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Naruto Uzumaki & Yamato (EA)
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- Card Number: EAN-616
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Lightning / Earth
- Combat Attribute: Oil/Tree
- Hand Cost: 0
- Entrance Cost: 5
- Healthy Stats: 5/4
- Injured Stats: 8/4
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Card text:
Leaf | Male | Genin | Anbu | Mental Power: 2 | Clone Status | Squad [TEAM WORK] When this Ninja is put in play, you can search for up to 2 Permanent Mission cards with an "Earth" Symbol in your Deck and put them(it) in play. Then, shuffle your Deck. Valid: This Ninja can become the user of Jutsu cards with "Requirements: The First Hokage"."Come on, show me what you got!" "Raaaa!!"
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Naruto Uzumaki (Sage Mode) (PRO)
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- Card Number: PR-087
- Rarity: Promo
- Card Type: Ninja
- Symbol: Lightning
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: 7/3
- Injured Stats: 8/3
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Card text:
Gencon 2012 Participation Promo
Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | REINFORCEMENT [CHAMPION OF THE LEAF] Sacrifice: Naruto Uzumaki + Entrance cost of 3 or more Senjutsu This Ninja card gets -1 Entrance cost for each injured Ninja you control. When this Ninja is put in play, place a +1/+1 coin on this Ninja for each injured Ninja you control."My new jutsu will finish this in one try!!!"
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Naruto Uzumaki (Sage Mode) (SL)
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- Card Number: SLN-1395
- Rarity: Super Rare
- Card Type: Ninja
- Symbol: Lightning / Wind
- Combat Attribute: Oil
- Hand Cost: 1
- Entrance Cost: 7
- Healthy Stats: 7/3
- Injured Stats: 8/2
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Card text:
Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT [ASCENDED] Sacrifice: Naruto Uzumaki + Entrance cost 3 or more Senjustu Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck."This stops now!!!"
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