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Deck "deck1"

Deck "deck1"
51 Cards
created by homiecracker LV5 activity icon envelope icon
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Section: Draw Deck (50 cards)
3 x Bloodthirster Bloodthirster (Core)
  • Card Number: 92
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 8
  • Hit Points: 8
  • Loyalty Icons: 5
  • Power Icons: 5
  • Traits: Daemon.
  • Unique: No
Card text:

Damage cannot be cancelled.
Forced: After your turn begins, each player must sacrifice a unit in this corresponding zone.

"A worthy death, as long as it goes with me." - Gurni Thorgrimson

3 x Cultist of Slaanesh Cultist of Slaanesh (Core)
  • Card Number: 86
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 2
  • Hit Points: 1
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Zealot.
  • Unique: No
Card text:

Quest. Action: Spend 4 resources to destroy one target development.

You feel most alive at the brink of death.

3 x Festering Nurglings Festering Nurglings (Core)
  • Card Number: 83
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 2
  • Hit Points: 2
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Daemon.
  • Unique: No
Card text:

Forced: After this unit enters play, corrupt one target unit in any player's corresponding zone.

3 x Flames of Tzeentch Flames of Tzeentch (Core)
  • Card Number: 102
  • Rarity: F
  • Card Type: Tactic
  • Race: Chaos
  • Cost: X
  • Hit Points: 0
  • Loyalty Icons: 3
  • Power Icons: 0
  • Traits: Spell.
  • Unique: No
Card text:

Play during your turn.
Action: Deal X damage to one target unit.

3 x Fledgling Chaos Spawn Fledgling Chaos Spawn (Core)
  • Card Number: 89
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 0
  • Hit Points: 1
  • Loyalty Icons: 1
  • Power Icons: 0
  • Traits: Daemon.
  • Unique: No
Card text:

Battlefield. Forced: After this unit is destroyed, deal 1 damage to one target unit in any player's battlefield.

3 x Horrific Mutation Horrific Mutation (Core)
  • Card Number: 94
  • Rarity: F
  • Card Type: Support
  • Race: Chaos
  • Cost: 1
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 0
  • Traits: Attachment. Mutation.
  • Unique: No
Card text:

Attach to a target unit you control.
While attached unit is attacking, defending units get -1 hit points.

3 x Innovation Innovation (Core)
  • Card Number: 119
  • Rarity: F
  • Card Type: Tactic
  • Race: Neutral
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Unique: No
Card text:

Action: Gain 1 resource for each development in your kingdom.

Necessity is the mother of all...

3 x Melekh the Changer Melekh the Changer (Core)
  • Card Number: 88
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 3
  • Hit Points: 3
  • Loyalty Icons: 2
  • Power Icons: 1
  • Traits: Hero. Mage.
  • Unique: Yes
Card text:

Limit one Hero per zone.
This unit gains [Power] for each corrupted card controlled by an opponent.

3 x Nurgle Sorcerer Nurgle Sorcerer (Core)
  • Card Number: 84
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 3
  • Hit Points: 2
  • Loyalty Icons: 3
  • Power Icons: 1
  • Traits: Sorceror.
  • Unique: No
Card text:

Quest. Action: Spend 3 resources to deal 1 damage to one target unit. Deal an additional damage to the target if that unit is corrupted.

3 x Pilgrimage Pilgrimage (Core)
  • Card Number: 117
  • Rarity: F
  • Card Type: Tactic
  • Race: Neutral
  • Cost: 4
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 0
  • Unique: No
Card text:

Lower the cost to play this card by 1 for each development in your quest zone.
Action: Return one target unit to its owner's hand.

3 x Savage Marauders Savage Marauders (Core)
  • Card Number: 82
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 3
  • Hit Points: 1
  • Loyalty Icons: 1
  • Power Icons: 2
  • Traits: Warrior.
  • Unique: No
Card text:

It is time the cattle of the Empire learn the meaning of slaughter.

3 x Servants of Khorne Servants of Khorne (Core)
  • Card Number: 81
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 1
  • Hit Points: 1
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Warrior.
  • Unique: No
Card text:

Battlefield only.

3 x Shrine to Nurgle Shrine to Nurgle (Core)
  • Card Number: 98
  • Rarity: F
  • Card Type: Support
  • Race: Chaos
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 1
  • Power Icons: 1
  • Traits: Building.
  • Unique: No
Card text:

Kingdom. Forced: After an opponent's unit is damaged during combat, corrupt that unit.

Filth and rotting corpses cover this foul alter.

3 x Slaanesh`s Domination Slaanesh's Domination (Core)
  • Card Number: 105
  • Rarity: F
  • Card Type: Tactic
  • Race: Chaos
  • Cost: 2
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 0
  • Unique: No
Card text:

Action: Reveal up to three cards at random from one target opponent's hand. You may play any tactics thus revealed as though they were in your hand for no cost.

2 x Valkia the Bloody Valkia the Bloody (Core)
  • Card Number: 87
  • Rarity: F
  • Card Type: Unit
  • Race: Chaos
  • Cost: 4
  • Hit Points: 4
  • Loyalty Icons: 3
  • Power Icons: 2
  • Traits: Hero. Daemon.
  • Unique: Yes
Card text:

Limit one Hero per zone.
Quest. Action: Spend 2 resources to move any number of damage on this unit to a target corrupted unit.

3 x Warpstone Excavation Warpstone Excavation (Core)
  • Card Number: 116
  • Rarity: F
  • Card Type: Support
  • Race: Neutral
  • Cost: 0
  • Hit Points: 0
  • Loyalty Icons: 0
  • Power Icons: 1
  • Traits: Warpstone.
  • Unique: No
Card text:

Your units enter this zone corrupted.

3 x Warpstone Meteor Warpstone Meteor (Core)
  • Card Number: 96
  • Rarity: F
  • Card Type: Support
  • Race: Chaos
  • Cost: 3
  • Hit Points: 0
  • Loyalty Icons: 2
  • Power Icons: 2
  • Traits: Warpstone.
  • Unique: No
Card text:

Forced: After your turn begins, each player must corrupt one of his units in this corresponding zone or deal 1 damage to his capital. (Players decide where their own damage is assigned.)

 
Section: Capital Board (1 cards)
1 x Capital Board - Chaos Capital Board - Chaos (Core)
  • Card Number: CB3
  • Rarity: F
  • Card Type: Capital Board
 
Deck Statistics
Distribution by Card Type
Capital Board bar 2 %  
Support bar 12  24 %  
Tactic bar 12  24 %  
Unit bar 26  51 %  
 

Distribution by Cost
- bar 2 %  
- bar 18 %  
1 bar 12 %  
2 bar 12  24 %  
3 bar 12  24 %  
4 bar 10 %  
8 bar 6 %  
X bar 6 %  
 

Distribution by Hit Points
- bar 2 %  
- bar 24  47 %  
1 bar 12  24 %  
2 bar 12 %  
3 bar 6 %  
4 bar 4 %  
8 bar 6 %  
 

Distribution by Loyalty Icons
- bar 2 %  
- bar 18 %  
1 bar 21  41 %  
2 bar 18 %  
3 bar 16 %  
5 bar 6 %  
 

Distribution by Power Icons
- bar 2 %  
- bar 18  35 %  
1 bar 21  41 %  
2 bar 16 %  
5 bar 6 %  
 

Distribution by Race
- bar 2 %  
Chaos bar 41  80 %  
Neutral bar 18 %  
 

Distribution by Rarity
F bar 51  100 %  
 

Distribution by Traits
- bar 10  20 %  
Attachment. Mutation. bar 6 %  
Building. bar 6 %  
Daemon. bar 18 %  
Hero. Daemon. bar 4 %  
Hero. Mage. bar 6 %  
Sorceror. bar 6 %  
Spell. bar 6 %  
Warpstone. bar 12 %  
Warrior. bar 12 %  
Zealot. bar 6 %  
 

Distribution by Unique
- bar 2 %  
No bar 45  88 %  
Yes bar 10 %  
 



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