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Deck "Return of the King"

Deck "Return of the King"
Format: OCG - 50 Cards
created by superguy activity icon
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Card list Group cards by  
Clan: Gold Paladin (50 cards)
4 x Armed Liberator, Gwydion Armed Liberator, Gwydion (TD08)
  • Number: TD08-015
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

This is a new item. Can you master it?

2 x Blaster Blade Liberator Blaster Blade Liberator (TD08)
  • Number: TD08-006
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a vanguard with "Liberator" in its card name, you may pay the cost. If you do, choose one of your opponent's rear-guards in the front row, and retire it.

The light of courage shall illuminate the future.
Shine forth, Blaster Blade!

2 x Flying Sword Liberator, Gorlois Flying Sword Liberator, Gorlois (BT14)
  • Number: BT14-061
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](RC):[Choose one card with "Gancelot" in its card name from your drop zone, and put it on the bottom of your deck] If you have a «Gold Paladin» vanguard, choose one of your units with "Gancelot" in its card name, and that unit gets [Power]+5000 until end of turn.

1 x Holy Squire, Enide Holy Squire, Enide (BT10)
  • Number: BT10-058
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Forerunner (When a unit of the same clan rides this unit, you may call this unit to (RC))
[AUTO](RC):[Put this unit into your soul] When an attack hits a vanguard during the battle that this unit boosted a «Gold Paladin» that has Limit Break 4, you may pay the cost. If you do, draw a card.

The dragons shall guide me...... That's why I will never lose!

2 x Knight of Far Arrows, Saphir Knight of Far Arrows, Saphir (BT10)
  • Number: BT10-054
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, choose a card in your damage zone, turn it face up, and Soul Charge (1).

Now is the time to show everyone the path to hope.

3 x Liberator of Bonds, Gancelot Zenith Liberator of Bonds, Gancelot Zenith (BT14)
  • Number: BT14-002
  • Rarity: RRR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)-card with "Liberator" in its card name & Choose one of your grade 2 or less rear-guards, and put it on the bottom of your deck] When this unit attacks a vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin», call it to an open (RC), and put the rest on the bottom of your deck, and that unit gets [Power]+10000 until end of turn.
[CONT](VC):If you have a card named "Solitary Liberator, Gancelot" in your soul, this unit gets [Power]+2000.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

He understands the power of bonds, as well as its value.

4 x Liberator of Hope, Epona Liberator of Hope, Epona (BT10)
  • Number: BT10-059
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

How could you forget about me! You could get seriously injured!

3 x Liberator of Royalty, Phallon Liberator of Royalty, Phallon (TD08)
  • Number: TD08-005
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

Move forth, down the right path. The future lies ahead.

3 x Liberator of the Flute, Escrad Liberator of the Flute, Escrad (BT10)
  • Number: BT10-012
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1) - Cards with "Liberator" in its card name] When this unit's attack hits a vanguard, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Have a listen. The notes to a beautiful counterattack!

4 x Liberator, Ground Crack Liberator, Ground Crack (BT14)
  • Number: BT14-064
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
2 x Little Battler, Tron Little Battler, Tron (VG-BT06)
  • Number: BT06-084
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [R]: When this unit boosts a «Gold Paladin» vanguard, if the number of rear-guards you have is more than your opponent's, the boosted unit gets Power +4000 until end of that battle.

A hero knows that there are allies to protect their backs.

2 x Little Liberator, Marron Little Liberator, Marron (TD08)
  • Number: TD08-010
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Giant
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of that battle.

There are plenty of strategies. Would you like to try them all?

3 x May Rain Liberator, Bruno May Rain Liberator, Bruno (BT12)
  • Number: BT12-054
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When your other «Gold Paladin» is placed on (RC) from your deck, if you have a vanguard with "Liberator" in its card name, this unit gets [Power]+3000 until end of turn.

My rain hurts. That is why, at the very least, I use it to defend people.

4 x Nappgal Liberator Nappgal Liberator (BT14)
  • Number: BT14-065
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

2 x Shine Spear Liberator, Reinet Shine Spear Liberator, Reinet (Promos)
  • Number: MB-004
  • Rarity: Promo
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, you may pay the cost. If you do, look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

4 x Solitary Liberator, Gancelot Solitary Liberator, Gancelot (TD08)
  • Number: TD08-001
  • Rarity: Fixed
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Gold Paladin» rides this unit, choose your vanguard, and that unit gets [Power]+10000 until end of turn, and choose up to three of your «Gold Paladin» rear-guards, and those units get [Power]+5000 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit without a same clan as this unit, this unit cannot attack)

That courage shall be passed on to the new generation.

3 x Sword Formation Liberator, Igraine Sword Formation Liberator, Igraine (BT14)
  • Number: BT14-012
  • Rarity: RR
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Counter Blast (1)] When this unit is placed on (GC) from your hand, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, reveal five cards from the top of your deck, call all «Gold Paladin» from among them to (GC) as [Rest], and put the rest into the drop zone.

2 x Throw Blade Knight, Maleagant Throw Blade Knight, Maleagant (BT14)
  • Number: BT14-062
  • Rarity: C
  • Clan: Gold Paladin
  • Nation: United Sanctuary
  • Race: Human
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (2)] When this unit is placed on (RC), if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, choose up to two cards from your damage zone, and turn them face up.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
11000 bar 14 %  
4000 bar 2 %  
5000 bar 18  36 %  
6000 bar 14 %  
7000 bar 10 %  
8000 bar 4 %  
9000 bar 10  20 %  
 

Distribution by Race
Elf bar 14 %  
Giant bar 18 %  
Gnome bar 8 %  
High Beast bar 12 %  
Human bar 20  40 %  
Sylph bar 8 %  
 

Distribution by Rarity
C bar 24  48 %  
Fixed bar 15  30 %  
Promo bar 4 %  
RR bar 12 %  
RRR bar 6 %  
 

Distribution by Shield
- bar 14 %  
- bar 6 %  
10000 bar 13  26 %  
5000 bar 27  54 %  
 

Distribution by Trigger
- bar 4 %  
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 32  64 %  
Stand +5000 Power bar 8 %  
 



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