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Deck "Bolshack Lupia"

Deck "Bolshack Lupia"
Format: OCG - 48 Cards
created by yuichi_zaihou Premium Member LV5 activity icon envelope icon
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Netdeck Deck
not my build

 
Card list Group cards by  
Section: Main Deck (40 cards)
3 x Bolshack NEX Bolshack NEX (DMC-62)
  • Collector Number: 10
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon
  • Power: 6000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Toshiaki Takayama
Card text:

When you put this creature into the battle zone, search your deck. You may choose 1 card with "Lupia" in its name and put it into the battle zone. Then, shuffle your deck.
This creature gets "Power Attacker +1000" for each Fire Bird in your graveyard.
[Double Breaker]

2 x Bolshack Ulpheus, Holy Dragon Bolshack Ulpheus, Holy Dragon (DMX-04)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Armored Dragon/Hunter
  • Power: 9000
  • Cost: 7
  • Civilization: Light/Fire
  • Artist: NINNIN
Card text:

(This creature is put into your mana zone tapped.)

*  Evolution - Put on one of your Dragons or creatures with Command in its race.

*  When you put this creature into the battle zone, you may cast one light or fire spell in your hand without cost.

*  Double breaker (This creature breaks 2 shields.)

4 x Cocco Lupia Cocco Lupia (DMC-62)
  • Collector Number: 16
  • Rarity: Promotional
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: -
Card text:

Your creatures that have Dragon in their race each cost 2 less to summon. They can't cost less than 2.

3 x DNA Spark DNA Spark (DMR-02)
  • Collector Number: 6
  • Rarity: Rare
  • Type: Spell
  • Cost: 6
  • Civilization: Light
  • Artist: Naoki Saito
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Tap all your opponent's creatures in the battle zone.

*  If you have two or less shields, add the top card of your deck to your shields face down.

1 x Drag Moon, the Enlightened Drag Moon, the Enlightened (DM-32)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Lunatic Emperor/Armored Dragon
  • Power: 15000
  • Cost: 7
  • Civilization: Fire
  • Artist: sansyu
Card text:

Ultimate Evolution: Put on 1 of your Evolution creatures.
When this creature attacks, destroy up to 2 of your opponent's creatures with 6000 power or less.
Triple Breaker

3 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DM-36)
  • Collector Number: 101
  • Rarity: Common
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

Destroy 1 of your opponent's creatures with 3000 power or less.
Choose and activate 1 of the following effects:
Choose Psychic creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
Choose 1 fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

3 x Hyperspatial Shiny Hole Hyperspatial Shiny Hole (DM-36)
  • Collector Number: 77
  • Rarity: Common
  • Type: Spell
  • Power: 0
  • Cost: 5
  • Civilization: Light
  • Artist: Patricia
Card text:

Tap 1 of your opponent's creatures in the battle zone.
Choose and activate 1 of the following effects:
Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
Choose 1 light creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.
(At the start of your game, seperate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Shooting Hole Hyperspatial Shooting Hole (DMX-02)
  • Collector Number: 25
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: Okera
Card text:

*  Destroy one of your opponent's creatures that has "blocker".

*  Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

目覚めよ!新しきレジェンドよ! (Awaken! A new Legend!)

1 x Invincible Cataclysm Invincible Cataclysm (SAToIW)
  • Collector Number: 7
  • Rarity: Very Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 13
  • Civilization: Fire
  • Artist: Shishizaru
Card text:

Choose up to 3 of your opponent's shields and put them into his graveyard.
The brutal forces of Light leveled the capital of the Fire realm. But deep in the mountains, the Fire doomsday weapon waits to take revenge.

2 x Mach Lupia Mach Lupia (DM-34)
  • Collector Number: 49
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird
  • Power: 2000
  • Cost: 4
  • Civilization: Fire
Card text:

You may reduce the summoning cost of creatures with "NEX" in their name by 1. They can't cost less than 1.
All of your Armored Dragons gain "Speed Attacker".
At the end of your turn, return all non-evolution Armored Dragons you put in the battle zone this turn to your hand.

3 x Peace Lupia Peace Lupia (DMX-08)
  • Collector Number: 15
  • Rarity: Uncommon
  • Type: Creature
  • Race: Fire Bird
  • Power: 4000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
  • Artist: 500siki
Card text:

Blockericon.jpg Blocker (Whenever an opponent's creature attacks, you may tap this creature to stop the attack. Then the 2 creatures battle.)

*  This creature can't attack players.

*  When this creature is destroyed, you may choose 1 of your opponent's creatures in the battle zone and tap it.

3 x Spear Lupia Spear Lupia (DMX-09)
  • Collector Number: 37
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
Card text:

*  This creature can attack untapped creatures.

*  When this creature is destroyed, choose and activate one of the following effects:


*º Search your deck. Choose a Dragon from it, show it to your opponent and put it into your hand. Then shuffle your deck.

*º This turn, 1 of your creatures in the battle zone gets +2000 power and can attack untapped creatures.

2 x Stardust NEX, Spiritual Dragon Knight Stardust NEX, Spiritual Dragon Knight (DMC-67)
  • Collector Number: 3
  • Rarity: Very Rare
  • Type: Creature
  • Race: Armored Dragon/Angel Command
  • Power: 7000
  • Cost: 6
  • Civilization: Light/Fire
  • Artist: TUBAKI HALSAME
Card text:

(This creature is put into your mana zone tapped.)

*  Double breaker

*  When this creature or a creature with "Lupia" in its name is put into your battle zone, you may choose one of your opponents creatures and tap it.

3 x Super Flaming Hell`s Scrapper Super Flaming Hell's Scrapper (DMR-01)
  • Collector Number: 33
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy any number of your opponent's creatures that have total power 5000 or less.

踏んだら地獄どころじゃないですたい!スーパーキョウレツじゃよー!! This isn't your average hell! It's super explosive!! (DMR-01)

1 x Swordflash Galaxy, Super Champ Swordflash Galaxy, Super Champ (DM-31)
  • Collector Number: S4
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Armored Dragon/Samurai
  • Power: 15000
  • Cost: 5
  • Civilization: Light/Fire
  • Artist: Toshiaki Takayama
Card text:

This card is put into the mana zone tapped.
Vortex Evolution: Put on 2 of any combination of Angel Command and/or Dragon.
Meteor Burn: When this creature attacks for the first time this turn, you may put up to 2 cards under this creature into your graveyard. If you put a Dragon into your graveyard in this way, untap this card. If you put an Angel Command into your graveyard in this way, whenever this creature would be destroyed this turn, it stays in the battle zone instead.
Triple Breaker

1 x Uberdragon Sunburst NEX Uberdragon Sunburst NEX (DMC-62)
  • Collector Number: 2
  • Rarity: Promotional
  • Type: Evolution Creature
  • Race: Armored Dragon
  • Power: 11000+
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
  • Artist: -
Card text:

Evolution: Put on 1 of your Armored Dragons.
When this creature wins a battle, you may untap it.
When this creature battles a creature with 12000 or more power, it gets +11000 power.
[Double Breaker]

2 x Ulpheus, Dragonic Spirit Ulpheus, Dragonic Spirit (VH)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Creature
  • Race: Appolonia Dragon/Angel Command
  • Power: 6000
  • Cost: 7
  • Civilization: Light
  • Artist: Norikatsu Miyoshi
Card text:

When this creature is put into the Battle Zone, for each Angel Command or Dragon in your Graveyard, you may cast a Spell with "Shield Trigger" from your hand without paying the cost.
Double Breaker (This creature breaks 2 shields.)

1 x Valkyrie Lupia, Sky Lord Dragon-mech Valkyrie Lupia, Sky Lord Dragon-mech (DMC-62)
  • Collector Number: 8
  • Rarity: Promotional
  • Type: Evolution Creature
  • Race: Armored Dragon/Fire Bird
  • Power: 5000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Fire
  • Artist: -
Card text:

This card is put into your mana zone tapped.
Evolution: Put on 1 of your Armored Dragons or Fire Birds.
When you put this creature into the battle zone, search your deck. You may choose 1 Dragon from it, show it to your opponent, and put it into your hand. Then, shuffle your deck.

 
Section: Hyperspatial Zone (8 cards)
1 x Bolshack Dragon, the Temporal Blaze / Bolshack Möbius, Victory Awakened Bolshack Dragon, the Temporal Blaze / Bolshack Möbius, Victory Awakened (DMX-08)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Armored Dragon
  • Power: 6000+/1200
  • Cost: 7/14
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  While attacking, this creature gains +1000 power for each fire card in your graveyard.

*  Double breaker (This creature breaks 2 shields.)

*  Awaken - When this creature wins a battle, flip it.


* When this creature attacks, you may put one of your shields into your graveyard. If you do, you may destroy one of your opponent's creatures that has power 6000 or less.
* Each turn, you may untap this creature the first time it is tapped.
* While attacking, this creature gains +1000 power for each fire card in your graveyard.
* Triple breaker (This creature breaks 3 shields)
* Release (When this creature would leave the battle zone, you may flip this card and leave it in the battle zone instead.)

1 x Chakra, Temporal Thunder Dragon / Great Chakra, the Storm Awakened Chakra, Temporal Thunder Dragon / Great Chakra, the Storm Awakened (DMX-08)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Apollonia Dragon
  • Power: 5500/13500
  • Cost: 7/14
  • Civilization: Light
  • Artist: sansyu
Card text:

Blockericon.jpg Blocker

*  This creature can't attack players.

*  Holy Field (If your opponent doesn't have more shields than you, this creature has its Holyfield.gif ability.)


Holyfield.gif Awaken - At the start of your turn, flip this card.

Holysoul.gif Holy Soul
Blocker
* Holy Field (If your opponent doesn't have more shields than you, this creature has its ability.) All of your creatures with "Blocker" have their attack prevention effects negated. (However, this effect doesn't negate summoning sickness.)
* Triple breaker (This creature breaks 3 shields)
* Release (Whenever this creature would leave the battle zone, flip it instead.)
Holy Soul

1 x Dravita, Temporal Pressure Spirit/Vermillion Dravita, the Awakened Pressure Dragon Dravita, Temporal Pressure Spirit/Vermillion Dravita, the Awakened Pressure Dragon (DM-37)
  • Collector Number: S1
  • Rarity: Super Rare
  • Type: Psychic Creature
  • Race: Angel Command//Angel Command/Armored Dragon
  • Power: 5500/12000
  • Cost: 7/14
  • Civilization: Light//Light/Fire
  • Artist: TUBAKI HALSAME
Card text:

* Whenever your opponent casts a spell, you may choose one of your opponent's creatures in the battle zone and tap it.

* Whenever this creature wins a battle, you may untap it.

* Awaken—At the start of your turn, if you have 2 or more Flame Commands or creatures that have "NEX" in their name in the battle zone, flip this creature.


* Your opponent can't cast spells.

* This creature can attack untaped creatures.

* Triple breaker (This creature breaks 3 shields)

* Release (Whenever this creature would leave the battle zone, flip it instead.)

1 x Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King Forever Meteor Kaiser/Gaial Meteor Dragon, Star Dragon King (DMR-03)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
  • Power: 6000/19000
  • Cost: 6/20
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  Your opponent's psychic creatures can't attack players.

*  Double breaker (This creature breaks 2 shields.)


*  Your creatures gain speed attacker.

*  Your opponent's psychic creatures can't attack or block.

*  When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, put a psychic creature with that card's cost or less into the battle zone from your hyperspatial zone.

*  Triple breaker (This creature breaks 3 shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

2 x Master Lupia Temporal Wing / Psychic Nex, the Aawakened Blue Flame Master Lupia Temporal Wing / Psychic Nex, the Aawakened Blue Flame (DMC-62)
  • Collector Number: 1
  • Rarity: Promotional
  • Type: Psychic Creature
  • Race: Fire Bird//Armored Dragon
  • Power: 3000/22000
  • Cost: 7/14
  • Civilization: Fire
  • Artist: -
Card text:

You may reduce the cost of Dragons you summon by 1 for each creature with "Lupia" in your battle zone.
However, they can't cost less than 1.
Awaken: At the start of your turn, if you have 3 or more Dragons in your battle zone, flip this creature.


Whenever your opponent would choose your creatures, they can't choose creatures with "Lupia" in in their name. (However, they can be attacked or blocked.)
Your Dragons break an additional shield for each creature in your battle zone with "Lupia" in its name.
Quatro Breaker
Release (Whenever this creature would leave the battle zone, flip it instead.)

1 x Sakon Pippi/Gaial Meteor Dragon, Star Dragon King Sakon Pippi/Gaial Meteor Dragon, Star Dragon King (DMR-03)
  • Collector Number: 43
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Fire Bird/Hunter//King Command Dragon/Hunter
  • Power: 3000/19000
  • Cost: 2/20
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  Psychic Link: At the start of your turn, if you have Forever Meteor Kaiser and Ukon Pippi in the battle zone, link them to this creature and flip this creature.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Your creatures gain speed attacker.

*  Your opponent's psychic creatures can't attack or block.

*  When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, put a psychic creature with that card's cost or less into the battle zone from your hyperspatial zone.

*  Triple breaker (This creature breaks 3 shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Ukon Pippi/Gaial Meteor Dragon, Star Dragon King Ukon Pippi/Gaial Meteor Dragon, Star Dragon King (DMR-03)
  • Collector Number: 42
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Fire Bird/Hunter//King Command Dragon/Hunter
  • Power: 1000/19000
  • Cost: 3/20
  • Civilization: Fire
  • Artist: Daisuke Izuka
Card text:

*  Your Dragons get +2000 power.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Your creatures gain speed attacker.

*  Your opponent's psychic creatures can't attack or block.

*  When this creature attacks, you may put up to two cards from the top of your deck into the graveyard. For each card put into the graveyard in this way, put a psychic creature with that card's cost or less into the battle zone from your hyperspatial zone.

*  Triple breaker (This creature breaks 3 shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Fire bar 29  60 %  
Light bar 12  25 %  
Light//Light/Fire bar 2 %  
Light/Fire bar 13 %  
 

Distribution by Cost
13 bar 2 %  
2/20 bar 2 %  
3 bar 10  21 %  
3/20 bar 2 %  
4 bar 4 %  
5 bar 10  21 %  
6 bar 11  23 %  
6/20 bar 2 %  
7 bar 13 %  
7/14 bar 10 %  
 

Distribution by Power
- bar 19 %  
- bar 13 %  
1000 bar 15 %  
1000/19000 bar 2 %  
11000+ bar 2 %  
15000 bar 4 %  
2000 bar 4 %  
3000 / 2 bar 4 %  
3000/19000 bar 2 %  
4000 bar 6 %  
5000 bar 2 %  
5500/120 bar 2 %  
5500/13500 bar 2 %  
6000 bar 4 %  
6000+ bar 6 %  
6000+/1200 bar 2 %  
6000/19000 bar 2 %  
7000 bar 4 %  
9000 bar 4 %  
 

Distribution by Race
- bar 15  31 %  
Angel Command//Angel Command/Armored Dragon bar 2 %  
Angel Command/Armored Dragon/Hunter bar 4 %  
Angel Command/Armored Dragon/Samurai bar 2 %  
Apollonia Dragon bar 2 %  
Appolonia Dragon/Angel Command bar 4 %  
Armored Dragon bar 10 %  
Armored Dragon/Angel Command bar 4 %  
Armored Dragon/Fire Bird bar 2 %  
Fire Bird bar 12  25 %  
Fire Bird//Armored Dragon bar 4 %  
Fire Bird/Hunter//King Command Dragon/Hunter bar 4 %  
Lunatic Emperor/Armored Dragon bar 2 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 2 %  
 

Distribution by Rarity
Common bar 13  27 %  
Promotional bar 11  23 %  
Rare bar 13 %  
Super Rare bar 19 %  
Uncommon bar 10 %  
Very Rare bar 6 %  
Victory Rare bar 2 %  
 

Distribution by Type
Creature bar 19  40 %  
Evolution Creature bar 13 %  
Psychic Creature bar 10 %  
Psychic Super Creature bar 6 %  
Spell bar 15  31 %  
 



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