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Deck "(E1) Holy Dragon"

Deck "(E1) Holy Dragon"
Format: OCG - 40 Cards
created by dawn_schwarz LV15 activity icon envelope icon
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Card list Group cards by  
Section: Main Deck (40 cards)
1 x Bolmeteus Sapphire Dragon Bolmeteus Sapphire Dragon (DMR-18)
  • Collector Number: O1
  • Rarity: Common
  • Type: Creature
  • Race: Armored Dragon
  • Power: 11000+
  • Mana Number: 1
  • Cost: 10
  • Civilization: Fire
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* Power attacker +3000 (While attacking, this creature gets +3000 power.)

* Triple breaker (This creature breaks 3 shields.)

* Whenever this creature would break a shield, your opponent puts that shield into his graveyard instead.

2 x Bolmeteus White Flare Bolmeteus White Flare (DMD-24)
  • Collector Number: 11
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light/Fire
Card text:

* (This spell is put into your mana zone tapped.)

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Choose one of the following. If you have a creature that has "Bolmeteus" in its name in the battle zone, you may choose both.

> Destroy one of your opponent's creatures that has power 6000 or less.
> Tap all your opponent's creatures.

2 x Bolshack Ulpheus, Holy Dragon Bolshack Ulpheus, Holy Dragon (DMX-04)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Angel Command/Armored Dragon/Hunter
  • Power: 9000
  • Cost: 7
  • Civilization: Light/Fire
  • Artist: NINNIN
Card text:

(This creature is put into your mana zone tapped.)

*  Evolution - Put on one of your Dragons or creatures with Command in its race.

*  When you put this creature into the battle zone, you may cast one light or fire spell in your hand without cost.

*  Double breaker (This creature breaks 2 shields.)

1 x Codeking Number Nine Codeking Number Nine (DMD-28)
  • Collector Number: 17
  • Rarity: Common
  • Type: Creature
  • Race: King Command Dragon/Unknown
  • Power: 9000
  • Mana Number: 1
  • Cost: 9
  • Civilization: Light
Card text:

* Your opponent can't cast spells.

* Double breaker (This creature breaks 2 shields.)

1 x Falconer, Lightfang Ninja Falconer, Lightfang Ninja (DMD-24)
  • Collector Number: 30
  • Rarity: Common
  • Type: Creature
  • Race: Guardian/Shinobi
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Light
Card text:

* Ninja Strike 4 (Whenever one of your opponent's creatures would attack or block, if you have 4 or more cards in your mana zone and if during that attack you didn't use a Ninja Strike ability, you may summon this Shinobi for no cost. At the end of the turn, put this Shinobi on the bottom of your deck.)

* When you put this creature into the battle zone, one of your creatures gets "blocker" until the start of your next turn.

2 x Gaial Mobius, Victory Emperor Gaial Mobius, Victory Emperor (DMX-17)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Gaial Command Dragon
  • Power: 12000+
  • Mana Number: 1
  • Cost: 10
  • Civilization: Fire
  • Artist: Yuukoo009
Card text:

* Speed attacker (This creature doesn't get summoning sickness.)

* Whenever this creature attacks, destroy one of your opponents creatures that has power 6000 or less.

* Each turn, when this creature becomes tapped for the first time, untap it.

* While battling, this creature gets +1000 power for each fire card in your graveyard.

* Triple breaker (This creature breaks 3 shields)

4 x Geo Bronze Magic Geo Bronze Magic (DMR-01)
  • Collector Number: 110
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: Yuri Shinjuro
Card text:

*  Put the top card of your deck into your mana zone. If that card is a light card or a fire card, you may draw 1 card.

青銅の鎧の力がパンドラ・スペースに取り込まれ、異形のエイリアンとなって現れた。 The power of Bronze-Arm Tribe was sucked into Pandora Space and appeared in the form of a strange Alien. (DMR-01)

4 x Ifrit Hand Ifrit Hand (DMD-27)
  • Collector Number: 11
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Destroy one of your opponent's creatures that costs 9 or less.

4 x Jasmine, Mist Faerie Jasmine, Mist Faerie (DMD-25)
  • Collector Number: 16
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
Card text:

* When you put this creature into the battle zone, you may destroy this creature. If you do, put the top card of your deck into your mana zone.

4 x Johnny Walker, Exploding Mask Johnny Walker, Exploding Mask (DMD-25)
  • Collector Number: 9
  • Rarity: Common
  • Type: Creature
  • Race: Human Baku
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire/Nature
Card text:

* (This creature is put into your mana zone tapped.)

* When you put this creature into the battle zone, you may destroy this creature. If you do, choose one of the following:

> Put the top card of your deck into your mana zone.
> Destroy one of your opponent's creatures that has power 2000 power or less.

3 x Master Spark Master Spark (DMD-28)
  • Collector Number: 4
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

* Tap all your opponent's creatures in the battle zone.

* Draw a card.

3 x Mega Manalock Dragon Mega Manalock Dragon (DMR-17)
  • Collector Number: S8
  • Rarity: Common
  • Type: Creature
  • Race: Mega Command Dragon
  • Power: 7000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
Card text:

* Double breaker

* When you put this creature into the battle zone or whenever it attacks, choose a light, water, darkness, fire and nature card in your opponent's mana zone and tap them. Those cards don't untap at the start of your opponent's next turn.

1 x Panic Room Panic Room (DMR-05)
  • Collector Number: 15
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Light
  • Artist: Okera
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  Choose one of your opponent's non-evolution creatures in the battle zone and add it to its owner's shields face-down as a new shield. Then, choose one of your opponent's shields. Your opponent adds it to their hand.

1 x Perfect Galaxy, Spirit of Immortality Perfect Galaxy, Spirit of Immortality (DMX-21)
  • Collector Number: 32
  • Rarity: Common
  • Type: Creature
  • Race: Angel Command
  • Power: 9000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Light
Card text:

* Double breaker

* Shield Force (When you put this creature into the battle zone, you may choose one of your shields. While the chosen shield remains in the shield zone, this creature gets the following Shieldforce abilities.)

Shieldforce This creature gets "blocker".
Shieldforce When this creature would leave the battle zone, it stays in the battle zone instead.

1 x Romanesk, the Dragon Wizard Romanesk, the Dragon Wizard (DMX-01)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Apollonia Dragon/Armored Dragon/Earth Dragon
  • Power: 5000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Light/Fire/Nature
  • Artist: Daisuke Izuka
Card text:

(This creature is put into your mana zone tapped.)

Blockericon.jpg Blocker

*  When you put this creature into the battle zone, you may put the top 4 cards of your deck into your mana zone.

*  At the end of your turn, put a card from your mana zone into your graveyard.

3 x Ryusei Kaiser, the Eternal Ryusei Kaiser, the Eternal (DMR-02)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 8000
  • Cost: 8
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  All of your creatures gain "speed attacker".

*  Double breaker

*  Your opponent's creatures are put into the battle zone tapped.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

3 x Sturm, Scrapper Sturm, Scrapper (DMR-17)
  • Collector Number: 23
  • Rarity: Common
  • Type: Creature
  • Race: Outrage
  • Power: 3000
  • Mana Number: 1
  • Cost: 7
  • Civilization: Fire
Card text:

Shieldtrigger Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

* When you put this creature into the battle zone, destroy any number of your opponent's creatures that have total power 6000 or less.

 
Deck Statistics
Distribution by Civilization
Fire bar 16  40 %  
Fire/Nature bar 10 %  
Light bar 18 %  
Light/Fire bar 10 %  
Light/Fire/Nature bar 3 %  
Nature bar 20 %  
 

Distribution by Cost
10 bar 8 %  
2 bar 20 %  
3 bar 13 %  
5 bar 8 %  
6 bar 18 %  
7 bar 10  25 %  
8 bar 8 %  
9 bar 3 %  
 

Distribution by Power
- bar 14  35 %  
1000 bar 10 %  
11000+ bar 3 %  
12000+ bar 5 %  
2000 bar 10 %  
3000 bar 10 %  
5000 bar 3 %  
7000 bar 8 %  
8000 bar 8 %  
9000 bar 10 %  
 

Distribution by Race
- bar 14  35 %  
Angel Command bar 3 %  
Angel Command/Armored Dragon/Hunter bar 5 %  
Apollonia Dragon/Armored Dragon/Earth Dragon bar 3 %  
Armored Dragon bar 3 %  
Gaial Command Dragon bar 5 %  
Guardian/Shinobi bar 3 %  
Human Baku bar 10 %  
King Command Dragon/Unknown bar 3 %  
Mega Command Dragon bar 8 %  
Outrage bar 8 %  
Red Command Dragon/Hunter bar 8 %  
Snow Faerie bar 10 %  
 

Distribution by Rarity
Common bar 31  78 %  
Rare bar 3 %  
Super Rare bar 15 %  
Victory Rare bar 5 %  
 

Distribution by Type
Creature bar 24  60 %  
Evolution Creature bar 5 %  
Spell bar 14  35 %  
 



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