| Nation: Dark-Zone (50 cards)
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4
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x
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Cheshire Cat of Nightmareland (BT07)
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- Number: BT07-091
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: High Beast
- Power: 5000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: Heal +5000 Power
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Card text:
(You may only have up to four cards with "HEAL" in a deck.) The cat just sat there, smiling.
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3
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x
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Courting Succubus (BT07)
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- Number: BT07-036
- Rarity: R
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Succubus
- Power: 7000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Dark Irregulars», you may Soul Charge (1). Love is something you fight for, and receive unconditionally.
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3
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x
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Dark Lord of Abyss (BT07)
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- Number: BT07-005
- Rarity: RRR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 11000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Soul Charge (2), and this unit gets [Power]+1000 for each «Dark Irregulars» in your soul until the end of your turn. [CONT](VC/RC):If you have a non-«Dark Irregulars» vanguard or rear-guard, this unit gets [Power]-2000. Residents of darkness...... we shall end the light!
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3
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x
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Dark Soul Conductor (BT05)
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- Number: BT05-076
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Elf
- Power: 8000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO: When this unit is put into the drop zone from Guardian Circle, if you have a «Dark Irregulars» vanguard, you may Soul Charge (2). The Dark Irregulars. The lost children denied because of their unusual powers.
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3
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x
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Demon World Marquis, Amon (VG-BT03)
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- Number: BT03-002
- Rarity: RRR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Demon
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: none
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Card text:
[CONT](VC):During your turn, this unit gets [Power]+1000 for each «Dark Irregulars» in your soul. [ACT](VC): [Counter Blast (1) & Choose one of your «Dark Irregulars» rear-guards, and put it into your soul] Your opponent chooses one of his or her rear-guards, and retires it. I'll show you what real power is like! Inferno Ritual!
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4
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x
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Devil Child (BT05)
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- Number: BT05-040
- Rarity: R
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Demon
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: None
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Card text:
[AUTO](RC):When this unit boosts a «Dark Irregulars» vanguard, if the number of «Dark Irregulars» in your soul is six or more, the boosted unit gets [Power]+4000 until end of that battle. The eye on its forehead is a sign of power. The unusual power to hold back tears.
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1
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x
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Devil in Shadow (BT07)
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- Number: BT07-088
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 4000
- Shield: 10000
- Grade / Skill: Grade 0 / Boost
- Trigger: None
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Card text:
[AUTO]:When another «Dark Irregulars» rides this unit, you may call this card to (RC). [ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Dark Irregular» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck. A boy whom everyone fears...... has met a friend that day.
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4
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x
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Doreen the Thruster (VG-BT03)
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- Number: BT03-012
- Rarity: RR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Elf
- Power: 6000
- Shield: 5000
- Grade / Skill: Grade 1 / Boost
- Trigger: none
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Card text:
[AUTO](RC):During your main phase, when a card is put into your soul, if you have a «Dark Irregulars» vanguard, this unit gets [Power]+3000 until end of turn. A ha ha ha ha, I've grown tired of you. You may disappear.
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2
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x
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Emblem Master (BT07)
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- Number: BT07-018
- Rarity: RR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have a «Dark Irregulars» vanguard, you may pay the cost. If you do, Soul Charge (3). Simmer down, my accursed right hand!
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4
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x
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Flirty Succubus (Promos)
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- Number: PR-0072
- Rarity: Promo
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Succubus
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: None
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Card text:
AUTO: When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a {Dark Irregulars} vanguard, you may Soul Charge (1).
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3
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x
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Gwynn the Ripper (VG-BT03)
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- Number: BT03-010S
- Rarity: SP
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Elf
- Power: 9000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
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Card text:
[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a «Dark Irregulars» vanguard, you may pay the cost. If you do, choose one of your opponent's grade 2 or less rear-guards, and retire it. Too bad. I only know the way to hell.
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4
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x
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Hysteric Shirley (BT05)
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- Number: BT05-077
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 4000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
ACT [R]: [Move this unit to soul] If you have a «Dark Irregulars» vanguard, you may Soul Charge (1). Children with unusual powers know how dirty adults can be.
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4
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x
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Mad Hatter of Nightmareland (BT07)
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- Number: BT07-089
- Rarity: C
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Human
- Power: 5000
- Shield: 5000
- Grade / Skill: Grade 0 / Boost
- Trigger: Draw +5000 Power
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Card text:
If the hat doesn't fit, just change the head!
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2
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x
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March Rabbit of Nightmareland (VG-BT03)
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- Number: BT03-011
- Rarity: RR
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: War Beast
- Power: 6000
- Shield: 0
- Grade / Skill: Grade 1 / Boost
- Trigger: none
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Card text:
[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.) [AUTO]:[Choose a «Dark Irregulars» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Dark Irregulars» that is being attacked, and that unit cannot be hit until end of that battle. Oh no, you can't do that. It's unacceptable to disturb the tea party.
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3
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x
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No Life King, Death Anchor (Promos)
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- Number: PR-0054
- Rarity: Promo
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: Ghost
- Power: 10000
- Grade / Skill: Grade 3 / Twin Drive!!
- Trigger: None
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Card text:
[CONT](VC):If the number of «Dark Irregulars» in your soul is eight or more, this unit gets [Power]+1000. [AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn. [AUTO](VC):[Choose five face up «Dark Irregulars» from your damage zone, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of turn, and at the beginning of the end phase of that turn, put five cards from the top of your deck into your damage zone. Let's hang you up like a decoration! Breakdown Death Brace!
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3
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x
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Werwolf Sieger (VG-BT03)
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- Number: BT03-022
- Rarity: R
- Nation: Dark-Zone
- Clan: Dark Irregulars
- Race: War Beast
- Power: 10000
- Shield: 5000
- Grade / Skill: Grade 2 / Intercept
- Trigger: none
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Card text:
Through repeated use of forbidden magic and demonic transformations, they possess unusual powers even among demons. They are the Dark Irregulars.
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