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Deck "Sorpresa"

Deck "Sorpresa"
74 Cards
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Card Type: Nexus (7 cards)
1 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

1 x The Digged Tombstone The Digged Tombstone (DotA)
  • Number: 139
  • Rarity: Common
  • Card Type: Nexus
  • Color: Purple
  • Cost: 4
  • Reduction: AA
  • Gems: 1
Card text:

[LV1][LV2] (During the Battle Phase) Each time 1 or more spirits you control are destroyed, draw 1 card.
[LV2] (Permanent) When 1 or more "Zombie" spirits you control would be destroyed, you may discard 1 card. In that case, those spirits remain on your Field unexhausted instead. This effect can be applied only once per turn.

1 x The Evil Coffin The Evil Coffin (RA)
  • Number: 78
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Purple
  • Cost: 4
  • Reduction: AA
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (During Opponent's Main Phase) Each time a player puts 1 or more cores on a spirit except due to an effect, exhaust that spirit.
[LV2] (During Your Attack Step) Each LV3 spirit you control may attack an exhausted spirit your opponent controls.

1 x The Fruit of Life The Fruit of Life (CC)
  • Number: 107
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EEE
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, draw 1 card.
[LV2] (Permanent) Each time any Damage is dealt to your Life due to a card your opponent controls, gain 1 core in your Reserve.

2 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

1 x The Storm Highland The Storm Highland (DotA)
  • Number: 143
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Green
  • Cost: 3
  • Reduction: E
  • Gems: 1
Card text:

[LV1][LV2] (During Your Main Phase) Each time you summon a spirit with Windstorm, gain cores on that spirit equal to the number specified by that spirit's Windstorm.
[LV2] (Permanent) Each time a spirit you control with Windstorm defeats a spirit, move all spirits that were exhausted due to the effect of the winning spirit's Windstorm to the bottom of their owner's Deck.

 
Card Type: Spell (17 cards)
3 x Bloom Flute Bloom Flute (BS07)
  • Number: 79
  • Rarity: Common
  • Card Type: Spell
  • Color: Yellow
  • Cost: 3
  • Reduction: T
Card text:

Flash Timing: In this battle, when your Spirit with the Special Topaz Ability HOLY LIFE is blocked, add one Core from the Void to your Life.

1 x Danse Macabre Danse Macabre (AoD)
  • Number: 129
  • Rarity: Common
  • Card Type: Spell
  • Color: Purple
  • Cost: 4
  • Reduction: AA
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Discard any number of cards from your hand. Then, move 1 core from target spirit your opponent controls to their Trash for each card you discarded due to this effect.

1 x Demolish Demolish (DotA)
  • Number: 196
  • Rarity: Rare
  • Card Type: Spell
  • Color: Blue
  • Cost: 7
  • Reduction: SSS
Card text:

[Main]: (Your Main Phase) During this turn, each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of Crush, increase that number by 3.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +5000BP until end of turn.

3 x Double Draw Double Draw (CC)
  • Number: 117
  • Rarity: Common
  • Card Type: Spell
  • Color: Red
  • Cost: 4
  • Reduction: RR
Card text:

[Main]: (Your Main Phase) Draw 2 cards.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +2000BP until end of turn.

1 x High Elixir High Elixir (SB)
  • Number: 133
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 8
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Move 2 cores from your Reserve to your Life. You cannot play another "High Elixir" spell this turn.

2 x Holy Elixir Holy Elixir (DotA)
  • Number: 187
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Move 1 core from your Reserve to your Life.

1 x Silent Wall Silent Wall (CC)
  • Number: 144
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

2 x Trident Flare Trident Flare (DotA)
  • Number: 176
  • Rarity: Rare
  • Card Type: Spell
  • Color: Red
  • Cost: 6
  • Reduction: RR
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Destroy up to 3 target spirits your opponent controls with 3000BP or less.

1 x Venom Shot Venom Shot (AoD)
  • Number: 130
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Purple
  • Cost: 5
  • Reduction: AA
Card text:

[Main]: (Your Main Phase) Remove 1 core from target spirit your opponent controls.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +1000BP until end of turn.

2 x Weakness Weakness (SB)
  • Number: 125
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Purple
  • Cost: 5
  • Reduction: AAA
Card text:

[Main]: (Your Main Phase) Move all but 1 core from target spirit to its owner's Reserve.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

 
Card Type: Spirit (50 cards)
1 x ArcanaKnight-Hex ArcanaKnight-Hex (DotA)
  • Number: 109
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Magician
  • Cost: 6
  • Reduction: TTT
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
3LV3
5000

[LV1][LV2][LV3] (When Attacks) This spirit gets +1000BP for each spirit that has "Arcana" in its name until end of turn.
[LV3] Brilliance (During Your Battle Phase) While this spirit is battling, each time you play a spell card, at End of Battle Step, move that spell card from your Trash to your hand.

1 x BlackCaracalossom BlackCaracalossom (BS07)
  • Number: 22
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

Flash Timing (Lv. 1-2): If this Spirit Card is currently in your hand, you can return one "Caracalossom" Spirit battling on your Field to your hand in order to Summon this Spirit in its place in the exhausted position.

1 x Brionagon Brionagon (BS07)
  • Number: 15
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Ogre Wizard/Deified General
  • Cost: 4
  • Reduction: AAA
  • Gems: 1
Card text:

When Summoned (Lv. 1-2-3): By destroying one Spirit with the Special Amethyst Ability CURSE on your Field, you may return one "Vanity Deity" or "Deified General" Attribute Spirit from your Trash to your hand. (Lv. 3): All your Spirits with the "Vanity Deity" or "Deified General" Attribute are now upgraded to their highest Battle Level.

3 x Cannon-Golem Cannon-Golem (BS07)
  • Number: 49
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 2-3): Destroy all opposing 1-Core Cost Spirits.

3 x Cotton-Candele Cotton-Candele (DotA)
  • Number: 106
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Drifting Spirit
  • Cost: 4
  • Reduction: TTT
  • Gems: 1
Card text:

1LV1
4000
2LV2
5000
3LV3
6000

1 x Dolphino Dolphino (DotA)
  • Number: 112
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Beast Head
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
5LV2
5000

1 x Island-Golem Island-Golem (BS07)
  • Number: 53
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Soldier
  • Cost: 6
  • Reduction: SSSS
  • Gems: 1
Card text:

TRIBUTE SUMMON: 3+ Core Cost —> Trash After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit on your Field that meets these aspects to the location specified in order to Summon this Spirit. When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. During Each Attack Phase (Lv. 2-3): When your opponent discards cards due to the Special Sapphire Ability CRUSH, he/she must now discard 3 more cards from his/her deck.

1 x Mantistar Mantistar (Promos)
  • Number: 14
  • Rarity: Promo
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 5
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (When Attacks) Move 2 core from your trash to your reserve.

1 x Mitsujarashi Mitsujarashi (DotA)
  • Number: 82
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
1000
2LV2
5000

[LV1][LV2] (When Summoned) Gain 1 core on target spirit you control.

1 x Pigeonheadiless Pigeonheadiless (DotA)
  • Number: 64
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Zombie
  • Cost: 0
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

1 x Rakudacho Rakudacho (BS07)
  • Number: 23
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Imp
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): WINDSTORM (1) When this Spirit is blocked, your opponent must exhaust a number of his/her Spirits equal to the amount specified above.

1 x Reindeer Reindeer (DotA)
  • Number: 95
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armored Beast
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] Immunity: Red (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
[LV2] (During Opponent's Battle Phase) Each time this spirit blocks a "Flying Fang" spirit, move that spirit to its owner's hand.

3 x Rock-Golem Rock-Golem (SB)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

3 x Skel-Viper Skel-Viper (CC)
  • Number: 38
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Dark Snake
  • Cost: 4
  • Reduction: AA
  • Gems: 1
Card text:

1LV1
3000
3LV2
6000

[LV1][LV2] (When Summoned) Draw 1 card.

1 x Spearmink Spearmink (BS07)
  • Number: 19
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Blade Beast
  • Cost: 1
  • Gems: 1
1 x The Acrobat Juggline The Acrobat Juggline (RA)
  • Number: 2
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Clown
  • Cost: 1
  • Gems: 1
Card text:

1LV1
1000
3LV2
3000
5LV3
5000

[LV1][LV2][LV3] (Permanent) While you control 2 or less spirits, this spirit is treated as being at LV3.

1 x The ArcAngelia Isfiel The ArcAngelia Isfiel (BS07)
  • Number: x27
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Divine Spirit
  • Cost: 7
  • Reduction: TTT
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Battles) You may activate one Spell card without paying the Core Cost; also, after the effects of said Spell resolves, you may activate the same effect one more time. [LV2][LV3] Holy Life (When Attacks) When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.

1 x The Artifact Vellnd The Artifact Vellnd (BS07)
  • Number: 28
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Android
  • Cost: 1
  • Gems: 1
Card text:

(Lv. 1-2): IMMUNITY (Sapphire) This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Color(s) stated above.

1 x The AutoEmpress Sol The AutoEmpress Sol (CC)
  • Number: 96
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Ice Princess
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
2000
4LV2
6000

[LV1] (When Destroyed) If it's your opponent's turn, skip or end the Battle Phase of this turn.

1 x The AutoMarine Seerauber The AutoMarine Seerauber (DotA)
  • Number: 93
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] Immunity: Red, Purple and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
[LV2] (During the Battle Phase) Each time your opponent plays a spell with a printed cost of 4 or 5, move target spirit your opponent controls to its owner's hand.

1 x The Baron Jacobino The Baron Jacobino (DotA)
  • Number: 84
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Winged Beast
  • Cost: 5
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
3000
3LV2
6000

[LV1][LV2] Windstorm: 1 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control.
[LV2] (When Attacks) This spirit gets +1000BP for each "Plant Spirit" spirit you control until end of turn.

1 x The Chick Pentan The Chick Pentan (DotA)
  • Number: 103
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Song Bird Drifting Spirit
  • Cost: 2
  • Reduction: T
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000

[LV1][LV2] (Opponent's Start Step) If this spirit is unexhausted, you may exhaust it. In that case, spirits you control are also treated as spirits with a cost of 2 until end of turn.

1 x The CleverBeast Iberix The CleverBeast Iberix (DotA)
  • Number: 110
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Hunter Beast Imaginary Beast
  • Cost: 7
  • Reduction: TTTT
  • Gems: 1
Card text:

1LV1
4000
2LV2
6000
4LV3
7000

[LV1][LV2][LV3] (During the Battle Phase) Spell cards in your hand get 1 additional yellow Cost Reduction.
[LV2][LV3] Brilliance (During Your Battle Phase) While this spirit is battling, each time you play a spell card, at End of Battle Step, move that spell card from your Trash to your hand.

1 x The Duke Kingtaurus The Duke Kingtaurus (CC)
  • Number: X03
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shell Insect Blade Beast
  • Cost: 8
  • Reduction: EEEE
  • Gems: 1
Card text:

1LV1
4000
3LV2
6000
9LV3
12000

[LV1][LV2][LV3] (When Summoned) Gain 1 core on this spirit for each other spirit you control.
[LV2][LV3] (During your Battle Phase) Each time this spirit defeats a spirit, deal 1 Damage to your opponent's Life.

3 x The FierceHeadBeast Horngrizzly The FierceHeadBeast Horngrizzly (DotA)
  • Number: 54
  • Rarity: Common
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Emperor Beast
  • Cost: 3
  • Reduction: R
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000
5LV3
6000

[LV1][LV2][LV3] Rage (When Attacks) Your opponent must block if possible.

1 x The FortuneTeller Pentan The FortuneTeller Pentan (DotA)
  • Number: 104
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Song Bird Drifting Spirit
  • Cost: 3
  • Reduction: TT
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000

[LV1][LV2] (When Summoned) Remove from game a spell card from your hand. Then, draw 1 card. You may play that removed from game spell card as if it was in your hand.

1 x The HellAirMan Buney The HellAirMan Buney (DotA)
  • Number: 68
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Infernal Lord
  • Cost: 3
  • Reduction: AA
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000
6LV3
8000

1 x The HellBraver Deathcarabia The HellBraver Deathcarabia (BS07)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Infernal Lord/Nightling
  • Cost: 5
  • Reduction: AAA
  • Gems: 1
Card text:

When Destroyed (Lv. 1-2): Discard the top card in your deck; if that card is an Amethyst Spirit, this Spirit returns to your Field in the refreshed position. When This Spirit Attacks (Lv. 2): CURSE When the Battle Phase ends, this Spirit destroys one opposing Spirit that blocked.

1 x The HellMusician Mur The HellMusician Mur (DotA)
  • Number: 70
  • Rarity: Common
  • Card Type: Spirit
  • Color: Purple
  • Spirit Type: Infernal Lord
  • Cost: 4
  • Reduction: AA
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000
5LV3
5000

[LV1][LV2][LV3] Curse (During Your Battle Phase) Each time this spirit is blocked, destroy the spirit that blocked this spirit at End of Battle Step.
[LV2][LV3] (When Destroyed) Move 1 core from target spirit your opponent controls to its owner's Reserve.

1 x The HugeGiant Eurytos The HugeGiant Eurytos (DotA)
  • Number: 123
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 7
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
5000
6LV2
10000

[LV1][LV2] (When Summoned) Destroy all spirits with a cost of 3 or less.

1 x The LilyFairy Yuly The LilyFairy Yuly (BS07)
  • Number: 40
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Fairy
  • Cost: 3
  • Reduction: T
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 2-3): HOLY LIFE When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.

2 x The MuscleBraggart Humphrey The MuscleBraggart Humphrey (DotA)
  • Number: 117
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

1 x The Providence Hououga The Providence Hououga (DotA)
  • Number: X23
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Vanity Deity Winged Beast
  • Cost: 10
  • Reduction: 0EEEEEE
  • Gems: 1
Card text:

1LV1
6000
4LV2
10000
10LV3
16000

[LV1][LV2][LV3] Windstorm: 3 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control.
[LV3] (During Your Battle Phase) Each time this spirit deals any Damage to your opponent's Life, you may remove 1 core from your Reserve. In that case, refresh this spirit.

1 x The ShieldSoldier Balder The ShieldSoldier Balder (DotA)
  • Number: 94
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Android
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000

[LV1][LV2] (When Blocks) This spirit gets +1000BP for each exhausted spirit you control until end of turn.

1 x The SnowKiddie Yeti The SnowKiddie Yeti (DotA)
  • Number: 101
  • Rarity: Common
  • Card Type: Spirit
  • Color: Yellow
  • Spirit Type: Imaginary Beast
  • Cost: 1
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] (When Summoned) If this spirit is unexhausted, exhaust this spirit.
[LV2] (During Opponent's Battle Phase) Each time your opponent plays a spell, if this spirit is exhausted, refresh this spirit.

1 x The Worker Antman The Worker Antman (DotA)
  • Number: 81
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Shellman Parasite
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000

[LV2] (When Attacks) Gain 1 core in your Reserve.

1 x Tonbeaul Tonbeaul (DotA)
  • Number: 96
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Glow Insect
  • Cost: 4
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
4000
3LV2
7000
6LV3
9000

1 x Tsukushinmoa Tsukushinmoa (DotA)
  • Number: 86
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Winged Beast
  • Cost: 6
  • Reduction: EEEE
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
[LV1][LV2] (When Summoned) Your opponent discards 1 card.

1 x TwinFairies Hugin?Munin TwinFairies Hugin?Munin (DotA)
  • Number: 88
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Clown
  • Cost: 1
  • Gems: 1
Card text:

1LV1
1000
2LV2
3000

[LV1][LV2] Immunity: Green (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

 
Deck Statistics
Distribution by Card Type
Nexus bar 9 %  
Spell bar 17  23 %  
Spirit bar 50  68 %  
 

Distribution by Color
Blue bar 13  18 %  
Green bar 14  19 %  
Purple bar 14  19 %  
Red bar 12 %  
White bar 11  15 %  
Yellow bar 13  18 %  
 

Distribution by Cost
- bar 3 %  
1 bar 7 %  
10 bar 1 %  
2 bar 1 %  
3 bar 18  24 %  
4 bar 29  39 %  
5 bar 8 %  
6 bar 7 %  
7 bar 5 %  
8 bar 4 %  
 

Distribution by Gems
- bar 17  23 %  
1 bar 57  77 %  
 

Distribution by Rarity
Common bar 50  68 %  
Master Rare bar 1 %  
Promo bar 1 %  
Rare bar 9 %  
Uncommon bar 12  16 %  
X Rare bar 4 %  
 

Distribution by Reduction
- bar 9 %  
0EEEEEE bar 1 %  
AA bar 12 %  
AAA bar 5 %  
DD bar 5 %  
DDD bar 7 %  
E bar 1 %  
EE bar 11 %  
EEE bar 1 %  
EEEE bar 3 %  
R bar 4 %  
RR bar 7 %  
SS bar 12 %  
SSS bar 1 %  
SSSS bar 3 %  
T bar 7 %  
TT bar 1 %  
TTT bar 7 %  
TTTT bar 1 %  
 

Distribution by Spirit Type
- bar 24  32 %  
Android bar 3 %  
Armored Beast bar 1 %  
Artificial Soldier bar 8 %  
Artificial Soldier/Soldier bar 1 %  
Beast Head bar 1 %  
Blade Beast bar 3 %  
Clown bar 3 %  
Dark Snake bar 4 %  
Divine Spirit bar 1 %  
Drifting Spirit bar 4 %  
Emperor Beast bar 4 %  
Fairy bar 1 %  
Fighting Spirit bar 3 %  
Fighting Spirit Soldier bar 1 %  
Glow Insect bar 1 %  
Hunter Beast Imaginary Beast bar 1 %  
Ice Princess bar 1 %  
Imaginary Beast bar 1 %  
Imp bar 1 %  
Infernal Lord bar 3 %  
Infernal Lord/Nightling bar 1 %  
Machine bar 1 %  
Magician bar 1 %  
Ogre Wizard/Deified General bar 1 %  
Parasite bar 3 %  
Shell Insect Blade Beast bar 1 %  
Shellman Parasite bar 1 %  
Song Bird Drifting Spirit bar 3 %  
Vanity Deity Winged Beast bar 1 %  
Winged Beast bar 3 %  
Zombie bar 1 %  
 



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