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Deck "Dark Derps"

Deck "Dark Derps"
Format: OCG - 50 Cards
created by herpdaderp activity icon
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Card list Group cards by  
Clan: Dark Irregulars (50 cards)
3 x Alluring Succubus Alluring Succubus (VG-BT03)
  • Number: BT03-024
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO]:When this unit is placed on (VC) or (RC), if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Say, that life of yours. Can I eat it?

2 x Blue Dust Blue Dust (VG-BT01)
  • Number: BT01-071
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):When this unit's attack hits, if you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

One who approaches gets deprived of life, then turns to ice and shatters.

4 x Cheshire Cat of Nightmareland Cheshire Cat of Nightmareland (BT07)
  • Number: BT07-091
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The cat just sat there, smiling.

2 x Courting Succubus Courting Succubus (BT07)
  • Number: BT07-036
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[R]: When an attack hits a vanguard during the battle that this unit boosted a «Dark Irregulars», you may Soul Charge (1).

Love is something you fight for, and receive unconditionally.

1 x Cyber Beast Cyber Beast (BT07)
  • Number: BT07-082
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit's attack hits a vanguard, if the number of other «Dark Irregulars» rear-guards you have is four or more, draw a card.

Of course, cyber space is filled with lurking demons.

4 x Dark Knight of Nightmareland Dark Knight of Nightmareland (BT07)
  • Number: BT07-092
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

ACT[R]: [Put this unit into your soul] Choose up to one of your «Dark Irregulars», and that unit gets Power +3000 until end of turn.

At least you will rest peacefully.

2 x Dark Lord of Abyss Dark Lord of Abyss (BT07)
  • Number: BT07-005
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (2)] Soul Charge (2), and this unit gets [Power]+1000 for each «Dark Irregulars» in your soul until the end of your turn.
[CONT](VC/RC):If you have a non-«Dark Irregulars» vanguard or rear-guard, this unit gets [Power]-2000.

Residents of darkness...... we shall end the light!

2 x Dark Queen of Nightmareland Dark Queen of Nightmareland (VG-BT03)
  • Number: BT03-047
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

AUTO[R]: When an attack hits during the battle that this unit boosted, you may Soul Charge (1). If you do, return this unit to your deck, and shuffle your deck.

Get him!

2 x Dark Soul Conductor Dark Soul Conductor (BT05)
  • Number: BT05-076
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: When this unit is put into the drop zone from Guardian Circle, if you have a «Dark Irregulars» vanguard, you may Soul Charge (2).

The Dark Irregulars. The lost children denied because of their unusual powers.

2 x Decadent Succubus Decadent Succubus (VG-BT03)
  • Number: BT03-041
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Succubus
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

AUTO[V]: When another of your «Dark Irregulars» is placed on Rear-guard Circle, you may Soul Charge (1).

You must be very kind to give me your body and mind.

2 x Demon World Marquis, Amon Demon World Marquis, Amon (VG-BT03)
  • Number: BT03-002
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

[CONT](VC):During your turn, this unit gets [Power]+1000 for each «Dark Irregulars» in your soul.
[ACT](VC): [Counter Blast (1) & Choose one of your «Dark Irregulars» rear-guards, and put it into your soul] Your opponent chooses one of his or her rear-guards, and retires it.

I'll show you what real power is like! Inferno Ritual!

2 x Demon of Aspiration, Amon Demon of Aspiration, Amon (VG-BT03)
  • Number: BT03-023
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

CONT[V/R]: During your turn, if the number of «Dark Irregulars» in your soul is six or more, this unit gets Power +3000.

These are true powers. But still, not enough.

1 x Devil Child Devil Child (BT05)
  • Number: BT05-040
  • Rarity: R
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit boosts a «Dark Irregulars» vanguard, if the number of «Dark Irregulars» in your soul is six or more, the boosted unit gets [Power]+4000 until end of that battle.

The eye on its forehead is a sign of power. The unusual power to hold back tears.

1 x Devil in Shadow Devil in Shadow (BT07)
  • Number: BT07-088
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Dark Irregulars» rides this unit, you may call this card to (RC).
[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Dark Irregular» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

A boy whom everyone fears...... has met a friend that day.

2 x Doreen the Thruster Doreen the Thruster (VG-BT03)
  • Number: BT03-012
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Elf
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[AUTO](RC):During your main phase, when a card is put into your soul, if you have a «Dark Irregulars» vanguard, this unit gets [Power]+3000 until end of turn.

A ha ha ha ha, I've grown tired of you. You may disappear.

2 x Emblem Master Emblem Master (BT07)
  • Number: BT07-018
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if you have a «Dark Irregulars» vanguard, you may pay the cost. If you do, Soul Charge (3).

Simmer down, my accursed right hand!

4 x Hysteric Shirley Hysteric Shirley (BT05)
  • Number: BT05-077
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

ACT [R]: [Move this unit to soul] If you have a «Dark Irregulars» vanguard, you may Soul Charge (1).

Children with unusual powers know how dirty adults can be.

1 x King of Diptera, Beelzebub King of Diptera, Beelzebub (BT05)
  • Number: BT05-007
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):If the number of «Dark Irregulars» in your soul is eight or more, this unit gets [Power]+1000.
[AUTO](VC):[Counter Blast (2)] When this unit attacks, if the number of «Dark Irregulars» in your soul is six or more, you may pay the cost. If you do, choose up to two of your «Dark Irregulars» rear-guards, and those units get [Power]+3000 until end of turn.

Rise, my demonic kin! Deepest Corruption!

1 x Knowledge Drunkard Knowledge Drunkard (Promos)
  • Number: PR-0035
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto [V/R]: [Send 1 Card from your Hand to Soul] When this Unit's attack hits a Vanguard, and you have a Dark Irregulars Vanguard, you may pay the cost. If paid, Draw 1 card.

Hold your chin up high. Your 'knowledge' is comparable to the sweetest wines

2 x Mad Hatter of Nightmareland Mad Hatter of Nightmareland (BT07)
  • Number: BT07-089
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

If the hat doesn't fit, just change the head!

2 x March Rabbit of Nightmareland March Rabbit of Nightmareland (VG-BT03)
  • Number: BT03-011
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Warbeast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Dark Irregulars» from your hand, and discard it] When this unit is placed on Guardian Circle, you may pay the cost. If you do, choose one of your «Dark Irregulars» that is being attacked, and that unit cannot be hit until end of that battle.

Oh no, you can't do that. It's unacceptable to disturb the tea party.

1 x No Life King, Death Anchor No Life King, Death Anchor (Promos)
  • Number: PR-0054
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Ghost
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC):If the number of «Dark Irregulars» in your soul is eight or more, this unit gets [Power]+1000.
[AUTO](VC):At the beginning of your main phase, Soul Charge (1), and this unit gets [Power]+2000 until end of turn.
[AUTO](VC):[Choose five face up «Dark Irregulars» from your damage zone, and put them into your soul] When this unit attacks, you may pay the cost. If you do, this unit gets [Power]+10000/[Critical]+1 until end of turn, and at the beginning of the end phase of that turn, put five cards from the top of your deck into your damage zone.

Let's hang you up like a decoration! Breakdown Death Brace!

2 x Poet of Darkness, Amon Poet of Darkness, Amon (VG-BT03)
  • Number: BT03-043
  • Rarity: C
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Demon
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

CONT[V/R]: During your turn, if the number of «Dark Irregulars» in your soul is six or more, this unit gets Power +3000.

The whisper of the devil. A magical trap hidden behind sweet words.

1 x Red Magma Red Magma (Promos)
  • Number: PR-0061
  • Rarity: Promo
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto[V/R]:When this unit attacks and you have at least 6 {Dark Irregulars} in your Soul, draw 1 card, then choose 1 card from your Hand and place it to the bottom of your deck.

Flame is responsible for the destruction and regeneration.

1 x Stil Vampire Stil Vampire (VG-BT03)
  • Number: BT03-001
  • Rarity: RRR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Vampire
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: none
Card text:

Auto[V]:During the start of your Main Phase, Soulcharge(1), and for that turn, this Unit gains +2000 Power.

Learn it with your body! Black Downfall!

1 x Yellow Bolt Yellow Bolt (BT07)
  • Number: BT07-019
  • Rarity: RR
  • Clan: Dark Irregulars
  • Nation: Dark Zone
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

ACT[V/R]: [Rest this unit] If you have a «Dark Irregulars» vanguard, Soul Charge (1).

He can turn 'thoughts' into 'energy'.

 
Deck Statistics
Distribution by Clan
Dark Irregulars bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twin Drive!! bar 6 %  
Grade 3 / Twindrive!! bar 8 %  
 

Distribution by Nation
Dark-Zone bar 50  100 %  
 

Distribution by Power
10000 bar 10 %  
11000 bar 4 %  
4000 bar 11  22 %  
5000 bar 12 %  
6000 bar 14 %  
7000 bar 16 %  
8000 bar 10 %  
9000 bar 12 %  
 

Distribution by Race
Demon bar 14  28 %  
Elf bar 8 %  
Ghost bar 2 %  
High Beast bar 8 %  
Human bar 17  34 %  
Succubus bar 14 %  
Vampire bar 2 %  
War Beast bar 4 %  
 

Distribution by Rarity
C bar 26  52 %  
Promo bar 6 %  
R bar 16 %  
RR bar 14 %  
RRR bar 12 %  
 

Distribution by Shield
- bar 14 %  
- bar 4 %  
10000 bar 11  22 %  
5000 bar 30  60 %  
 

Distribution by Trigger
Heal +5000 Power bar 18 %  
none bar 18  82 %  
 



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