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Deck "simplesmash"

Deck "simplesmash"
45 Cards
created by smasher96 activity icon
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Card Type: Nexus (14 cards)
1 x Olympsia Stadium Olympsia Stadium (SD3FDS)
  • Number: 16
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

During Each Main Phase (Lv. 1-2): Spirits cannot be Summoned through the special effects of any Spirit, Nexus, or Spell Card. During Your Opponent's Attack Phase (Lv. 2): If an opposing Spirit that has not Braved attacks, your opponent must send a Core from his/her Reserve to his/her Trash, or else the attack is nullified.

1 x The Ancient Arena The Ancient Arena (AoD)
  • Number: 115
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Battle Phase) The effects of cards your opponent controls that increase the BP of 1 or more spirits are negated.
[LV2] (During Opponent's Main Phase) (When Summoned) effects of spirits your opponent controls are negated when they are summoned.

2 x The Awakening Fortress Castle The Awakening Fortress Castle (BS09)
  • Number: 66
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
Card text:

When This Nexus is Set (Lv. 1-2): You may Summon one 4-Core-Cost-or-lower Sapphire Spirit from your hand directly to the Field, ignoring its Core Cost. This Spirit's "When Summoned" effects do not activate when using this effect. During Your Draw Phase (Lv. 2): When this Phase begins, discard one Nexus card from your hand in order to draw an additional card.

2 x The Canyon Where Sage lives The Canyon Where Sage lives (CC)
  • Number: 99
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Red
  • Cost: 4
  • Reduction: RR
  • Gems: 1
Card text:

3LV2

[LV1] (Your Draw Step) Draw 1 card. Then, discard 1 card.
[LV2] (Your Draw Step) Draw 1 card.

3 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

2 x The PillarRocks` Aquapolis The PillarRocks' Aquapolis (BS11)
  • Number: 71
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] (During your main phase) When your spirit with Crush is summoned, move the top 2 cards of your opponent's deck to their trash. [Lv2] (During your attack step) When your spirit attacks, move the top card of your opponent's deck to their trash. If that card has a cost of 3 or below, exhaust an opponent's spirit.

3 x The Victory Stand of the Glory The Victory Stand of the Glory (AoD)
  • Number: 117
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SSS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Main Phase) Each time you deploy a nexus, you may pay for each core in its cost by moving the top card of your Deck to your Trash.
[LV2] (Permanent) Each time you deploy a nexus, gain 1 core in your Reserve.

 
Card Type: Spell (8 cards)
2 x Construction Construction (SB)
  • Number: 148
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 6
  • Reduction: SSS
Card text:

[Main]: (Your Main Phase) Deploy all red, green, and blue nexuses in your Trash without paying their costs.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

2 x Galaxy Eternal Requiem Galaxy Eternal Requiem (BS13)
  • Number: 83
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

(Flash Step) During this turn, treat all your spirits as their highest level.

1 x Solid Body Solid Body (BS11)
  • Number: 84
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 5
  • Reduction: SSS
Card text:

(Flash) During this turn, all your spirits with Crush can block your opponent's spirit's attacks even when they are exhausted.

3 x Strong Draw Strong Draw (SD02)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

Main Phase: Draw 3 cards, then discard 2 cards from your hand.
Flash: Target spirit gains BP+3000 until end of turn.

 
Card Type: Spirit (23 cards)
2 x Bronze-Golem Bronze-Golem (AoD)
  • Number: 100
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV1][LV2][LV3] (Permanent) Each time a nexus you control would be destroyed, you may move 1 core from this spirit to your Trash. In that case, that nexus remains on your Field instead.

3 x Locomo Golem Locomo Golem (BS10)
  • Number: 54
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2-3): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 2-3): ASSAULT (1) During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.

2 x Rammer-Golem Rammer-Golem (BS15)
  • Number: 46
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 0
  • Gems: 1
3 x Rock-Golem Rock-Golem (SB)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
3000
2LV2
4000
4LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.

2 x Stone-Statue Stone-Statue (SB)
  • Number: 73
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

1LV1
2000
4LV2
4000

[LV1][LV2] (When Summoned) Move the top card of your opponent's Deck to their Trash.

2 x The BalanceDeity Libra-Golem The BalanceDeity Libra-Golem (BS11)
  • Number: X06
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier, Galaxian
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV. [LV3] (When Attacks) When this spirit is refreshed, it can't diminish the opponent's life. If one or more spirit card is sent to the trash by this spirit's Crush, refresh this spirit.

2 x The BlastingGiant Douglas The BlastingGiant Douglas (DotA)
  • Number: 121
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

1LV1
5000
4LV2
6000
5LV3
7000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2][LV3] (During Your Battle Phase) Each time 1 or more spirit cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, destroy target spirit your opponent controls with a cost of 3 or less.

1 x The GiantKing Randolph The GiantKing Randolph (SB)
  • Number: 96
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit Soldier
  • Cost: 6
  • Reduction: SSSS
  • Gems: 1
Card text:

1LV1
4000
4LV2
7000
9LV3
9000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV3] (During Your Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, move 1 core from target spirit your opponent controls to their Reserve for each of those ca

3 x Tower-Golem Tower-Golem (BS11)
  • Number: 43
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Crush (When this spirit attacks) Move a number of cards equal to this spirit's level from the top of your opponent's deck to their trash. [Lv2-Lv3] (During opponent's attack step) This spirit can block opponent's spirits with cost 5 or below even if this spirit is exhausted.

3 x Tsundog-Golem Tsundog-Golem (BS15)
  • Number: 49
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Great General
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) During this turn, when your spirits with Crush or Great Demolish are destroyed by an opposing spirit by comparing BP, all the destroyed spirits remain on your field, exhausted. [LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV.

 
Deck Statistics
Distribution by Card Type
Nexus bar 14  31 %  
Spell bar 18 %  
Spirit bar 23  51 %  
 

Distribution by Color
Blue bar 43  96 %  
Red bar 4 %  
 

Distribution by Cost
- bar 4 %  
1 bar 4 %  
3 bar 18  40 %  
4 bar 13  29 %  
5 bar 11 %  
6 bar 7 %  
8 bar 4 %  
 

Distribution by Gems
- bar 18 %  
1 bar 37  82 %  
 

Distribution by Rarity
Common bar 29  64 %  
Master Rare bar 7 %  
Uncommon bar 11  24 %  
Zodiac X Rare bar 4 %  
 

Distribution by Reduction
- bar 4 %  
RR bar 4 %  
S bar 9 %  
SS bar 26  58 %  
SSS bar 18 %  
SSSS bar 7 %  
 

Distribution by Spirit Type
- bar 22  49 %  
Artificial Soldier bar 15  33 %  
Artificial Soldier, Galaxian bar 4 %  
Artificial Soldier/Great General bar 7 %  
Fighting Spirit bar 4 %  
Fighting Spirit Soldier bar 2 %  
 



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