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Deck "Mental fire"

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Deck "Mental fire"
Format: Casual - 50 Cards
created by manbearpig activity icon
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Card list Group cards by  
Section: Ninja Cards (28 cards)
3 x Anbu Anbu (ST)
  • Card Number: STN-1108
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Anbu | Male
[RISING THREAT]
Non-Unique
[Attacker | Mission] Put this Ninja card in play from your hand: All your "Anbu" Ninjas get +1/+1 during this turn.

"Should we not provide support?"

3 x Anbu Anbu (ST)
  • Card Number: STN-1110
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 3/0
  • Injured Stats: 2/0
Card text:

Mist | Anbu | Male
[HIDDEN THREAT]
Non-Unique
[Attacker | Mission] Put this Ninja card in play from your hand: All your "Anbu" Ninjas cannot receive Damage during this turn.
Errata:
The previous errata changing this cards name to Mist Anbu is recended as of 7/28/11.[Link]

"Not so ordinary then, hunh?"

2 x Chiriku Chiriku (POP)
  • Card Number: POPN-955
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/2
Card text:

Land of Fire | Male | 12 Shinobi Guardians | Mental Power: 2
[MEDITATION]
While you have Ninjas with a combined Mental Power of 8 or more, this Ninjas Team cannot be affected by your opponent's Jutsu cards.

"I don't know what business brings you here⦠but turn around and go home!"

2 x Choji Akimichi Choji Akimichi (SL)
  • Card Number: SLN-1358
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Food
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Chunin | Male
[ENDLESS STOMACH]
Valid: When this Ninja Attacks, this Ninja gets +1/+0 during this turn for every 5 cards in your Discard Pile.

"Then allow me to pick up the slack."

1 x Kakashi Hatake & Yamato Kakashi Hatake & Yamato (TGS)
  • Card Number: TGSN-1053
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Earth
  • Combat Attribute: Genjutsu/Tree
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 5/5
  • Injured Stats: 4/4
Card text:

Leaf | Jonin | Anbu | Male | Mental Power: 5 | Sharingan Eye | MASTERY | SQUAD
[TAG TEAM]
Valid: When this Ninja wins any Victory, you can reveal the top card of your Deck. In that case, if the revealed card is a Jutsu card, give 1 Damage to an opposing Ninja, then move that Jutsu card to your hand.

"You're probably my only junior that I acknowledge as an equalâ¦"
"I got it!"

3 x Kakashi Hatake (Anbu Days) Kakashi Hatake (Anbu Days) (ST)
  • Card Number: STN-1112
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire / Lightning
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/2
  • Injured Stats: 3/2
Card text:

Leaf | Anbu | Male | Mental Power: 3 | Name: Kakashi Hatake | Sharingan Eye | AMBUSH
[PAST ACTIONS]
[Attacker | EOJ] Deploy this Ninja card from your hand: If you have 2 or more "Anbu" Ninjas, move this Ninja into any of your Teams in any position (This counts as your deployment for the turn).

3 x Sasuke Uchiha Sasuke Uchiha (PRO)
  • Card Number: EX-002
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Sasuke Deck Box Exclusive Promo

Leaf | Genin | Male | Sharingan Eye
[Energizing the Body]
This Ninja gets +2 / +0 during the turn it is put in play.

"...I got you."

2 x Shikaku Nara Shikaku Nara (ANC)
  • Card Number: ANCN-515
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/3
  • Injured Stats: 0/0
Card text:

Leaf | Jonin | Male
[AS A FATHER]
While you have "Shikamaru Nara" in play, this Ninja gets "Mental Power: 4".
While this Ninja is Battling in the same Team as "Shikamaru Nara", this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"Then you're gonna love the next oneâ¦"

1 x Shikamaru Nara Shikamaru Nara (KS)
  • Card Number: KSN-1428
  • Rarity: Starter
  • Card Type: Ninja
  • Symbol: Earth / Fire
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 1/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Male | Mental Power: 4
[GUARDIAN OF THE WILL]
[Attacker | Mission] 1 : If you control another Earth Ninja, shuffle up to 3 cards from your Discard Pile into your Deck. Then, if you control another Fire Ninja, discard the top 2 cards of your opponent's Deck.

"We're not kids anymore."

2 x Shikamaru Nara Shikamaru Nara (FP)
  • Card Number: FPN-674
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Shadow
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 0/3
  • Injured Stats: 0/2
Card text:

Leaf | Chunin | Proctor | Male | Mental Power: 4 | Growth
[SHARPNESS]
While the Team Mental Power of this Ninja's Team is 8 or higher, this Ninja's Team and the Team Battling against it perform a Mental Power Battle.

"This is going to be a pain."

1 x Shikamaru Nara & Kakashi Hatake Shikamaru Nara & Kakashi Hatake (BP)
  • Card Number: BPN-730
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Earth / Fire
  • Combat Attribute: Shadow/Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 5
  • Healthy Stats: 7/4
  • Injured Stats: 5/4
Card text:

Leaf | Male | Chunin | Jonin | Proctor | Sharingan Eye | Mental Power: 7 | Squad
[CLEVER PLAY]
When this Ninja is put in play, you can search for 1 "Intellectual Strategy" Mission card in your Deck and put it in play. Then, shuffle your Deck. When this Ninja's Team wins a Victory or an Outstanding Victory in a Mental Power Battle, you win 1 Battle Reward. When it is Defeated or Completely Defeated in a Mental Power Battle, your opponent wins 1 Battle Reward.

"Well then, shall we go, team Asuma?"

2 x Tenten Tenten (TP4)
  • Card Number: TP4N-1335
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Chunin | Female | Mental Power: 1 | GROWTH
[ENDLESS ARSENAL]
At the start of your turn, you can discard a card. In that case, draw 1 card. If the card you discarded was not an Earth card, move the top 3 cards of your Deck to your Discard Pile.

"Cut it out!"

2 x Tenzo (Anbu Days) Tenzo (Anbu Days) (ST)
  • Card Number: STN-1104
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Earth
  • Combat Attribute: Tree/Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/3
  • Injured Stats: 1/1
Card text:

Leaf | Anbu | Male | Mental Power: 2 | Name: Yamato
[DAYS GONE BY]
Non-Unique
Valid: During the Showdown, while you haven't deployed a Ninja this turn, this Ninja gets +2/+1 during this turn.

"It was nothing..hack hack⦠I'm fine⦠hackâ¦"

1 x Yugao Uzuki Yugao Uzuki (BP)
  • Card Number: BPN-740
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 4/2
  • Injured Stats: 1/2
Card text:

Leaf | Female | Anbu | Name: Anbu
[VISITING A GRAVE]
While this Ninja is in your hand, when your "Special Jonin" and/or "Anbu" Ninja is discarded due to the Showdown, you can put this Ninja card in play.
Valid: While you have 1 or more "Special Jonin" and/or "Anbu" Ninja cards in your Discard Pile, this Ninja gets +2/+0.

"Kakashi-senpai, are you visiting Obito's grave? You should come earlier rather than coming up with excuses for being late."

 
Section: Jutsu Cards (15 cards)
3 x Chidori Chidori (TC)
  • Card Number: TCJ-US065
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire Fire 1
Card text:

Requirements: "Sasuke Uchiha" or "Kakashi Hatake"
Target: User
Effect: The target gets +5/+0 during this turn. Additionally, if the target's Team wins a Victory or an Outstanding Victory, give 1 Damage to 1 of your opponent's Healthy Stand-By Ninjas.

"He chose me to be the one to kill him!"

2 x Detonating Kunai Detonating Kunai (TGS)
  • Card Number: TGSJ-777
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: 1 or 2
Card text:

Target: User
Effect: The target gets +2/+2 or +3 Mental Power during this turn. If the higher cost of this Jutsu was paid, your opponent discards 1 random card from their hand.

"Give it up! You can't escape!"

1 x Expert Kunai Expert Kunai (FotS)
  • Card Number: FotSJ-721
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire 1
Card text:

Target: User
Effect: The target gets +2/+2 during this turn.
The user's Power cannot be affected by the effects of your opponent's Ninja or Jutsu cards during this turn.

"Kakashiâ¦I will take your heart to replace the one you took from me."

3 x Fire Style: Fireball Jutsu Fire Style: Fireball Jutsu (ST)
  • Card Number: STJ-807
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire / Fire
Card text:

If 1 of your opponent's Ninjas became the user of a Jutsu during this turn, reduce this cards cost to 0.
Target: 1 Ninja Battling against the user.
Effect: If a Fire Chakra was discarded to pay for this Jutsu, give 1 Damage to the target. Otherwise, injure the target.

"Fire Style! Fireball Jutsu!"

1 x Fire Style: Great Dragon Flame Jutsu Fire Style: Great Dragon Flame Jutsu (ST)
  • Card Number: STJ-810
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Fire
  • Jutsu Cost: Fire / Fire / Fire
Card text:

Target: 1 Ninja Battling against the user
Effect: Give 1 Damage to the target. Then, your opponent discards the top 5 cards of their Deck.
Expert [Sasuke Uchiha]: Give 1 Damage to the target.

"Fire Style! Art of Dragon Flame!"

3 x Shadow Possession Jutsu Shadow Possession Jutsu (WOF)
  • Card Number: WOFJ-655
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1
Card text:

Target: 1 Jutsu card being used with "Target: User"
Effect: Negate the target and discard it.

"Reach!"

2 x Shadow Stitching Jutsu Shadow Stitching Jutsu (WOF)
  • Card Number: WOFJ-661
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Earth
  • Jutsu Cost: Earth 1
Card text:

Target: 1 Ninja
Effect: Negate the effect texts of the target during this turn. Additionally, if the user has a "Shadow" Combat Attribute, the target cannot be sent out to Battle during the next turn.

"I'm finished if I get hit by that."

 
Section: Mission Cards (7 cards)
2 x Anbu Assault Anbu Assault (ST)
  • Card Number: STM-754
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Fire
  • Hand Cost: 1
  • Entrance Cost: 0
Card text:

Permanent
Effect: At the end of your turn, if you did not deploy a Ninja this turn, place an "Anbu" coin on this Mission.
While this Mission has 2 or more "Anbu" coins on it, you can deploy Ninjas during the Exchange of Jutsu.

2 x Intellectual Strategy Intellectual Strategy (POP)
  • Card Number: POPM-699
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Permanent: (3)
Effect: At the beginning of your Battle Phase, if your Ninjas's total Mental Power is 8 or more, you can draw 1 card.

"I'm not as logic-minded as you think."

3 x The Last Moment The Last Moment (WOF)
  • Card Number: WOFM-630
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Earth
  • Hand Cost: 1
  • Entrance Cost: 4
Card text:

Effect: Remove 1 Ninja (card), with a Hand cost of 1 or more, in your Village or hand, from game. In that case, randomly select and move up to 2 of your opponent's Battle Rewards to your hand.

"He still has a heart beat!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 15  30 %  
Mission bar 14 %  
Ninja bar 28  56 %  
 

Distribution by Combat Attribute
- bar 22  44 %  
Food bar 4 %  
Genjutsu/Tree bar 2 %  
Genjutsu/Weapon bar 6 %  
Ninjutsu bar 6 %  
Ninjutsu/Weapon bar 6 %  
Shadow bar 10 %  
Shadow/Genjutsu bar 2 %  
Taijutsu bar 10 %  
Tree/Weapon bar 4 %  
Weapon bar 6 %  
 

Distribution by Entrance Cost
- bar 15  30 %  
- bar 12  24 %  
1 bar 10 %  
2 bar 6 %  
3 bar 6 %  
4 bar 10  20 %  
5 bar 4 %  
 

Distribution by Hand Cost
- bar 15  30 %  
- bar 27  54 %  
1 bar 16 %  
 

Distribution by Healthy Stats
- bar 22  44 %  
0/2 bar 6 %  
0/3 bar 4 %  
1/3 bar 2 %  
3/0 bar 10  20 %  
3/3 bar 4 %  
4/2 bar 2 %  
5/2 bar 6 %  
5/3 bar 8 %  
5/5 bar 2 %  
7/4 bar 2 %  
 

Distribution by Injured Stats
- bar 22  44 %  
0/0 bar 16 %  
0/2 bar 10 %  
1/0 bar 8 %  
1/1 bar 4 %  
1/2 bar 2 %  
2/0 bar 6 %  
3/2 bar 6 %  
4/4 bar 2 %  
5/4 bar 2 %  
 

Distribution by Jutsu Cost
- bar 35  70 %  
1 or 2 bar 4 %  
Earth 1 bar 10 %  
Fire / Fire bar 6 %  
Fire / Fire / Fire bar 2 %  
Fire 1 bar 2 %  
Fire Fire 1 bar 6 %  
 

Distribution by Rarity
Common bar 10  20 %  
Promo bar 6 %  
Rare bar 12  24 %  
Starter bar 2 %  
Super Rare bar 2 %  
Uncommon bar 23  46 %  
 

Distribution by Symbol
Earth bar 24  48 %  
Earth / Fire bar 4 %  
Fire bar 20  40 %  
Fire / Earth bar 2 %  
Fire / Lightning bar 6 %  
 



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