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Deck "Illuminate Diamond Moon"

Deck "Illuminate Diamond Moon"
50 Cards
created by nasuke LV8 activity icon envelope icon
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Card Type: Brave (1 cards)
1 x Alfothr the Armored horse Alfothr the Armored horse (BS10)
  • Number: 70
  • Rarity: Common
  • Card Type: Brave
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 3
  • Reduction: D
Card text:

When This Brave is Summoned (Lv. 1): Return an opposing Spirit to your opponent's hand. BRAVE FUSION: No Special Effects Written. [BRAVE FUSION] During Your Opponent's Attack Phase: When a non-Braved opposing Spirit attacks, refresh this Brave Spirit.

 
Card Type: Brave/Burst (1 cards)
1 x Osebering Osebering (BS17)
  • Number: 58
  • Rarity: Common
  • Card Type: Brave/Burst
  • Color: White
  • Spirit Type: Great General, Machine
  • Cost: 5
  • Reduction: DDD
Card text:

BRAVE FUSION: A cost of 5 or more. [Burst (After your opponent destroys your spirit)] During this turn, all your spirits are unaffected by the effects of opposing spirits. After this effect activates, summon this brave. [Brave] (During Opponent's Attack Step) When a spirit your opponent controls attacks, exhaust 1 opposing spirit.

 
Card Type: Magic/Burst (9 cards)
2 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

2 x Dimension Sword Dimension Sword (BS16)
  • Number: 80
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Burst(After your life is decreased)] Send 1 opposing spirit back to the hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) During this battle, destroy 1 opposing spirit that diminished your life. Or, destroy the opposing spirit that diminished your life when this burst activated.

2 x Glacial Slash Glacial Slash (BS14)
  • Number: 105
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Burst(After Your Life is Decreased)] Send 1 opposing spirit back to the top of their deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh all your spirits. The spirits refreshed with this effect can't attack on this turn.

2 x Ice Lance Ice Lance (Promos)
  • Number: 48
  • Rarity: Promo
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Burst(After the Opponent Destroys Your Spirit)]Send one opposing spirit back to the hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step)(Your Main Phase) Send one opposing nexus back to the hand.

1 x Triple Stab Triple Stab (BS15)
  • Number: 80
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 6
  • Reduction: DDD
Card text:

Burst(After An Opposing Spirit declares an attack)] During this turn, all your spirits get +3000BP. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Send 1 opposing spirit to the bottom of their deck.

 
Card Type: Nexus (4 cards)
1 x Heavens-Piercing Castle Tower Heavens-Piercing Castle Tower (BS10)
  • Number: 88
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

"During Your Opponent's Attack Phase (Lv. 1-2): When one of your ""vanilla"" Spirits (those with no special effects) blocks, add a Core from the Void to that Spirit. During Your Opponent's Attack Phase (Lv. 2): When an opposing Spirit attacks, refresh all of your ""vanilla"" Spirits."

1 x The Castle of Eternal Snow The Castle of Eternal Snow (CC)
  • Number: 112
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

4LV2

[LV1][LV2] (Your Start Step) Move target nexus your opponent controls to their hand.
[LV2] (Your Start Step) Move target spirit to its owner's hand.

1 x The Diamond Moon The Diamond Moon (CC)
  • Number: 111
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

3LV2

[LV1][LV2] (During the Battle Phase) Each time a spirit you control battles a red spirit, that spirit you control get +1000BP until end of turn.
[LV2] (During the Battle Phase) Each time a red spirit your opponent controls battles a spirit you control, that red spirit is destroyed at end of turn.

1 x The Gravity Dimension Engine The Gravity Dimension Engine (BS08)
  • Number: 62
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

(Lv. 1-2): When attempting to Summon Spirits with a Core Cost of 3 or less, both players will not be allowed to use Cost Reduction. During Your Main Phase (Lv. 2): When you are Summoning a Spirit, this Nexus now has 3 Diamond Gem Symbols instead of just one.

 
Card Type: Spell (9 cards)
2 x Dream Ribbon Dream Ribbon (CC)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Move target spirit your opponent controls to its owner's hand.

1 x Healing Circle Healing Circle (BS09)
  • Number: 78
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDDTT
Card text:

Main Phase: Add one Core from the Void to your Life. Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.

1 x High Elixir High Elixir (SB)
  • Number: 133
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 8
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Move 2 cores from your Reserve to your Life. You cannot play another "High Elixir" spell this turn.

1 x Perfect Barrier Perfect Barrier (Promos)
  • Number: 4a
  • Rarity: Anime
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDDD
Card text:

(Your Main Phase) For this game, all of your spirits get Immunity: Red, Purple, Green, White, Yellow, Blue. Spirits with Immunity are unaffected by the effects of spirit/nexus/magic cards your opponent controls with the listed color(s). This card can only be used by "bearers of the core's light". (Flash Step) During this turn, one of your spirits gets +4000BP. This card can only be used by "bearers of the core's light"

[NOT FOR LEGAL PLAY]

2 x Pure Elixir Pure Elixir (CC)
  • Number: 142
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Those spirits cannot attack this turn.

2 x Silent Wall Silent Wall (CC)
  • Number: 144
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

 
Card Type: Spirit (24 cards)
1 x Angelafish Angelafish (SB)
  • Number: 38
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Flying Fish
  • Cost: 2
  • Gems: 1
Card text:

1LV1
3000
2LV2
5000

1 x Baby-Loki Baby-Loki (CC)
  • Number: 77
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000

[LV2] (When Blocks) This spirit gets +1000BP until end of turn.

1 x Berserker-Magnum Berserker-Magnum (AoD)
  • Number: 35
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

1LV1
2000
2LV2
4000

2 x Coles-Tortoise Coles-Tortoise (Promos)
  • Number: 5k
  • Rarity: Promo KFC
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armored Beast
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

[LV2] (When Blocks) This spirit gets +3000BP.

2 x Fenrircannon Fenrircannon (CC)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] (When Blocks) This spirit gets +1000BP until end of turn.

2 x Gatlingstand Gatlingstand (CC)
  • Number: 84
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
3000
2LV2
5000

3 x IceDroid IceDroid (CC)
  • Number: 75
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

1LV1
1000
2LV2
2000

1 x Northen Bear`d Northen Bear'd (BS10)
  • Number: 33
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Giant beast/ Astral Soul
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

When This Spirit Blocks (Lv. 1-2): Add one Core from the Void to this Spirit.

1 x Strike-Siegwurm the Moonlight Dragon Strike-Siegwurm the Moonlight Dragon (BS10)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Astral Deity/ Armed Machine
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

"During Your Opponent's Attack Phase (Lv. 1-2-3): When an opposing Spirit attacks, refresh this Spirit. When This Spirit Blocks (Lv. 2-3): When this Spirit destroys only an opposing Spirit based on Battle Point difference, return all other opposing Spirits with fewer BP than the destroyed Spirit back to your opponent's hand. [BRAVE FUSION] During Your Opponent's Attack Phase (Lv. 3): At the start of your opponent's Attack Phase, select a target opposing Spirit; if possible, the target Spirit must attack this turn."

1 x The AbsoluteDragonDeity Amaterasu-Dragon The AbsoluteDragonDeity Amaterasu-Dragon (Promos)
  • Number: 1mx
  • Rarity: Mythic X Rare
  • Card Type: Spirit
  • Color: Red
  • Spirit Type: Crystalline Deity
  • Cost: 10
  • Gems: 3
Card text:

[LV1] This spirit cannot be braved, this spirit is not subject to any other effects except it's self. [LV1] The BP of this spirit is x 10000 the number of cores on it. [LV1][when this spirits is summoned] Destroy all other spirits on the field.

1 x The ArmoredSacred Walhalance The ArmoredSacred Walhalance (DotA)
  • Number: X24
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine Mounted Warrior
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
6000
3LV2
7000
5LV3
10000

[LV1][LV2][LV3] Immunity: ? (Permanent) This spirit is unaffected by the effects of cards your opponent controls that share a color with any of the Gems on their Field.
[LV2][LV3] (When Battles) You may exhaust target "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's BP until end of turn.
[LV3] (When Attacks) Move all spirits your opponent controls with 4000BP or less to their owner's hand.

1 x The CoralCrab Siomanekid The CoralCrab Siomanekid (DotA)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armored Beast Shell Insect
  • Cost: 3
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
2000
2LV2
3000

[LV1][LV2] Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
[LV2] (Permanent) Green spirits you control get Immunity: Red and White.

1 x The MachineBeastFortress Naumannguard The MachineBeastFortress Naumannguard (BS15)
  • Number: X4
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDD
  • Gems: 2
Card text:

[LV1][LV2] When this spirit is destroyed by the opponent, draw 3 cards from your deck, and move 3 cores from the void to your reserve. [LV2] After your attack step, you can repeat either your draw step, refresh step or main step. This effect can only be used once per turn.

2 x The MachineLionDeity Strikewurm-Leo The MachineLionDeity Strikewurm-Leo (BS13)
  • Number: X4
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Galaxian, Astral Deity
  • Cost: 8
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] Invincibility: Purple, Green, White, Yellow (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2][LV2][LV3] When your "Galaxian" or "Astral Soul" spirit other than this spirit is exhausted, refresh this spirit. (When Braved) [LV3] All your "Galaxian" or "Astral Soul" spirits gain 1 white symbol.

1 x The MoonlightDragonDeity Lunatech-Strikewurm The MoonlightDragonDeity Lunatech-Strikewurm (BS12)
  • Number: x4
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Astral Deity, Armed Machine
  • Cost: 7
  • Reduction: DDDD
  • Gems: 1
Card text:

[LV1][LV2][LV2] Invincibility- Variable (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the Gem Color(s) this Spirit currently holds. [LV1][LV2][LV3] (During Opponent's Attack Step) When an opposing Spirit attacks, refresh this Spirit. (When Braves) [LV2][LV3] (When Battles) Return one opposing Spirit with less BP than this Spirit back to your opponent's hand.

1 x The WolfMachineDeity Ragna-Fenrir The WolfMachineDeity Ragna-Fenrir (BS17)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) All opposing spirits can't be refreshed on your opponent's next refresh step. [When Braved][LV1][LV2] This spirit can be braved with an additional brave that has no symbol. [When Braved][LV2] (When This Spirit Brave Attacks) For each brave on this spirit, send a spirit or nexus your opponent controls back to their hand.

2 x Warrior-Gun Warrior-Gun (CC)
  • Number: 74
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Gems: 1
Card text:

1LV1
1000
2LV2
3000

 
Card Type: Spirit/Burst (2 cards)
2 x The GlacialHero Lord-Dragon-Glazar The GlacialHero Lord-Dragon-Glazar (BS18)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: White
  • Spirit Type: Supreme Hero, Dragon Warrior
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

[Burst: After your life is decreased] If you have a white spirit on your field, you can summon this spirit. [Lv1-Lv2-Lv3] [Invincibility:Infinite] This spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Magic Cards of the same color and symbols on your opponent's field. [Lv2-Lv3] (When Battles) If this spirit destroys your opponent's spirit by battle, except the destroyed spirit, return all opposing spirits with same family as the destroyed spirit to their owner's hand.

 
Deck Statistics
Distribution by Card Type
Brave bar 2 %  
Brave/Burst bar 2 %  
Magic/Burst bar 18 %  
Nexus bar 8 %  
Spell bar 18 %  
Spirit bar 24  48 %  
Spirit/Burst bar 4 %  
 

Distribution by Color
Red bar 2 %  
White bar 49  98 %  
 

Distribution by Cost
1 bar 10 %  
10 bar 2 %  
2 bar 10 %  
3 bar 13  26 %  
4 bar 11  22 %  
5 bar 8 %  
6 bar 4 %  
7 bar 4 %  
8 bar 14 %  
 

Distribution by Gems
- bar 20  40 %  
1 bar 28  56 %  
2 bar 2 %  
3 bar 2 %  
 

Distribution by Rarity
Anime bar 2 %  
Common bar 24  48 %  
Mythic X Rare bar 2 %  
Promo bar 4 %  
Promo KFC bar 4 %  
Rare bar 10 %  
Uncommon bar 12 %  
X Rare bar 14 %  
Zodiac X Rare bar 4 %  
 

Distribution by Reduction
- bar 8 %  
D bar 12  24 %  
DD bar 13  26 %  
DDD bar 16  32 %  
DDDD bar 8 %  
DDDTT bar 2 %  
 

Distribution by Spirit Type
- bar 22  44 %  
Armed Machine bar 6 %  
Armed Machine Mounted Warrior bar 2 %  
Armored Beast bar 4 %  
Armored Beast Shell Insect bar 2 %  
Astral Deity, Armed Machine bar 2 %  
Astral Deity/ Armed Machine bar 2 %  
Crystalline Deity bar 2 %  
Flying Fish bar 2 %  
Galaxian, Astral Deity bar 4 %  
Giant beast/ Astral Soul bar 2 %  
Great General, Machine bar 2 %  
Machine bar 14 %  
Machine Beast bar 8 %  
Supreme Hero, Dragon Warrior bar 4 %  
 



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