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Deck "Great Kid"

Deck "Great Kid"
Format: OCG - 40 Cards
created by juncombo0 Premium Member LV21 activity icon envelope icon
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Hi, I hardly makes mono-nature decks. But i really wanted to try this kind of combo so here it is. The Main combo consists of

Codename Thirteen



It's a 24000 power World breaker so good enough to be a nightmare for your opponent. Now you will think It needs 10 mana but this deck isn't about summoning him at 10 mana. The second card of the combo

Huckle Kirin Sawyer, Jungle Governor



It's indeed an awesome evolution specially its Shield force ability.Also it plays a key role in getting Codename Thirteen very soon.
The last but against an important card for this combo is


Royal Durian



It can help you get rid of evolutions like Queen Alcadeias or anyother irritating evo.Also its the Final card for our combo Now you have to do combo like this.

1. Use Huckle Kirin and summon it while using Codename Thirteen as a Base.
2. Then Summon Royal Durian and Remove the Huckle Kirin from top of your Codename Thirteen. And you will get a world breaker.

Good point of this combo that at the exact time when you summon Royal Durian the Huckle goes in mana and You will get Thirteen in battle zone and you can also attack in the same turn with Codename Thirteen. It's not a speed attacker i know but the reason that why it don't get summoning sickess is bcoz in this way it was not summoned OR put in battle zone.

To make the combo faster we have some mana accel using Jasmine Mist Faerie , Faerie Life , Iron-Arm Tribe.
If you don't get huckle you can also use other mana evolutions .


For drawing we have cards like Evolution Blue Print as mostly it contains evolution creatures. Also Idaten Kid.

Bishamon, the Great Enigma is also there if you get some early mana accel you can summon it to make all your creatures cost 2 less then you can use the combo in one turn.

That's all for now. I would like to know the views of you guys any suggestion/update is welcomed. If you like the deck Plz rate and Comment.

 
Card list Group cards by  
Type: Creature (18 cards)
2 x Bukkomi Hedgehog Bukkomi Hedgehog (DMD-03)
  • Collector Number: 5
  • Rarity: Promotional
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 3000
  • Cost: 5
  • Civilization: Nature
  • Artist: kawasumi
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When one of your opponent's creatures attacks, you may destroy this creature. If you do, stop the attack.

2 x Codename Thirteen Codename Thirteen (DMR-04)
  • Collector Number: 11
  • Rarity: Rare
  • Type: Creature
  • Race: Unknown
  • Power: 24000
  • Cost: 10
  • Civilization: Nature
  • Artist: hippo
Card text:

*  World breaker (This creature breaks all of your opponent's shields.)

3 x Idaten Kid, the Swift Executor (Mode Change) Idaten Kid, the Swift Executor (Mode Change) (DMR-01)
  • Collector Number: 105m
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Hideki Ishikawa
Card text:

Shieldtrigger.gif Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)

*  When you put this creature into the battle zone, look at the top 5 cards of your deck. You may reveal a creature from these and put it into your hand. Then, put the rest on the bottom of your deck in any order.

3 x Iron Arm Tribe Iron Arm Tribe (DMR-02)
  • Collector Number: 46
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk/Hunter
  • Power: 1000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: kometani
Card text:

*  When you put this creature into the battle zone, put the top card of your deck into your mana zone.

*  When this creature is destroyed, put it into your mana zone instead of your graveyard.

4 x Jasmine, Mist Faerie Jasmine, Mist Faerie (DMR-01)
  • Collector Number: 109
  • Rarity: Common
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

命を育むため、ジャスミンは自らの命をかけた。 To cultivate life, Jasmine risked her very own. (DMR-01)
土に還ることが私の幸せ。そして大きな実は育てばいい Coming home to the earth is my happiness. I hope something great will come out -Jasmine, Mist Faerie (DMR-01, MODE CHANGE)

4 x Royal Durian Royal Durian (BoGR)
  • Collector Number: 49
  • Rarity: Rare
  • Type: Creature
  • Race: Wild Veggies
  • Power: 1000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
  • Artist: Akifumi Yamamoto
Card text:

[Shield trigger]. When you put this creature into the battle zone, put the top card of each evolution creature from the battle zone into it's owner's mana zone.

 
Type: Evolution Creature (12 cards)
2 x Bishamon, the Great Enigma Bishamon, the Great Enigma (DM-35)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Giant/Samurai
  • Power: 5000
  • Cost: 7
  • Civilization: Nature
  • Artist: NAKAGAWA
Card text:

Mana Evolution: Choose a nature creature in your mana zone and put this creature into the battle zone on top of that creature.
You may have your nature creatures cost up to 2 less to summon. They can't cost less than 1.

"If your heart is strong, you never have any need to worry." -Bishamon, the Great Enigma

4 x Huckle Kirin Sawyer, Jungle Governor Huckle Kirin Sawyer, Jungle Governor (P-Y9)
  • Collector Number: P69-Y9
  • Rarity: Uncommon
  • Type: Evolution Creature
  • Race: Dreammate
  • Power: 5000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
  • Artist: MATSUMOTO EITO
Card text:

*  Mana Evolution - Choose a nature creature in your mana zone and put this creature into the battle zone on top of that creature.

*  Shield Force (When you put this creature into the battle zone, you may choose one of your shields. While the chosen shield remains in the shield zone, this creature gains the following Shieldforce.gif abilities.)


Shieldforce.gif Your creatures can't be blocked by creatures with less power.

3 x Ida, the Great Enigma Ida, the Great Enigma (DMX-09)
  • Collector Number: 40
  • Rarity: Common
  • Type: Evolution Creature
  • Race: Giant/Samurai
  • Power: 7000
  • Mana Number: 1
  • Cost: 5
  • Civilization: Nature
Card text:

*  Mana Evolution - Choose a nature creature in your mana zone and put this creature into the battle zone on top of that creature.

*  Double breaker (This creature breaks 2 shields.)

3 x Quatro Fang, Super Gang Leader Quatro Fang, Super Gang Leader (DMR-01)
  • Collector Number: S7
  • Rarity: Super Rare
  • Type: Evolution Creature
  • Race: Beast Folk/Hunter
  • Power: 9000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: Hideki Ishikawa
Card text:

*  Evolution - Put on one of your Beast Folk.

*  When you put this creature into the battle zone, put the top two cards of your deck into the mana zone.

*  When this creature attacks, you may put the top card of your deck into the mana zone.

*  Double breaker (This creature breaks 2 shields.)

 
Type: Spell (10 cards)
2 x Evolution Blueprint Evolution Blueprint (DM-32)
  • Collector Number: 40
  • Rarity: Rare
  • Type: Spell
  • Power: 0
  • Cost: 2
  • Civilization: Nature
  • Artist: Toshiaki Takayama
Card text:

[Shield trigger] Shield Trigger
Reveal the top 6 cards of your deck. Put all evolution creatures from the revealed cards into your hand, and put the rest on the bottom of your deck in any order.

4 x Faerie Life Faerie Life (P-Y11)
  • Collector Number: P17-Y11
  • Rarity: Promotional
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tomofumi Ogasawara
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top card of your deck into your mana zone.

The Faeries took the shattered rainbow in stride. To them, magic is magic. (DM-10)

4 x Natural Snare Natural Snare (DMX-02)
  • Collector Number: 16
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Nature
  • Artist: â–  Sansyu (
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Choose one of your opponent's creatures in the battle zone and put it into his mana zone.

絡まり伸びるツタがやっと動きを止めると、そこには新たな丘ができていた。 (DMC-33)
罠にはまった者たちは、夜の森で生きる屍と化す。 (DMC-59/DMC-61/DMX-02)
大地が生み出す罠にかかった者は、大地に還る、それがサダメ…。 (DMD-01)

 
Deck Statistics
Distribution by Civilization
Nature bar 40  100 %  
 

Distribution by Cost
10 bar 5 %  
2 bar 10  25 %  
3 bar 10 %  
4 bar 8 %  
5 bar 12  30 %  
6 bar 18 %  
7 bar 5 %  
 

Distribution by Power
- bar 20 %  
- bar 5 %  
1000 bar 14  35 %  
24000 bar 5 %  
3000 bar 5 %  
5000 bar 15 %  
7000 bar 8 %  
9000 bar 8 %  
 

Distribution by Race
- bar 10  25 %  
Beast Folk/Hunter bar 11  28 %  
Dreammate bar 10 %  
Giant/Samurai bar 13 %  
Snow Faerie bar 10 %  
Unknown bar 5 %  
Wild Veggies bar 10 %  
 

Distribution by Rarity
Common bar 13  33 %  
Promotional bar 15 %  
Rare bar 12  30 %  
Super Rare bar 13 %  
Uncommon bar 10 %  
 

Distribution by Type
Creature bar 18  45 %  
Evolution Creature bar 12  30 %  
Spell bar 10  25 %  
 



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Discussion about this Deck
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Author Message
waileukwu
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Member since
January 14, 2010
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Subject:    Posted: September 18, 2012 03:20 am

One of those decks that will smash through most other decks by that turn of 5. Of course, being very cool world breaker, it is almost impossible to hold against...however, it, not like the marshal queen end of the century decks, can't win that very same turn unless backed up by other creatures in bz. That can be a problem. Hm, huckle is the real key here, to stop 13 from being blocked.

u can also try hungry elegance? It is a good backup if u don't get 13 into ur mana zone.
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subhrangshu
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Subject:    Posted: September 18, 2012 04:54 am

if u want to use codename13 with Royal Durian then i'll tell to add 1/2 more. and as wai said marshal queen is also good. mono civi deck is rear now a days :/
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