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Deck "Law of the Great"

Deck "Law of the Great"
Format: OCG - 50 Cards
created by kingfari activity icon
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Card list Group cards by  
Clan: Great Nature (50 cards)
2 x Alarm Chicken Alarm Chicken (BT07)
  • Number: BT07-062
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

Don't be late!

4 x Armed Instructor, Bison Armed Instructor, Bison (BT08)
  • Number: BT08-020
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage): During your end phase, when one of your «Great Nature» rear-guards is put into the drop zone, choose up to two cards from your damage zone, and turn them face up.
[ACT](VC):[Counter Blast (2)] Choose one of your «Great Nature» rear-guards, and that unit gets [Power]+4000 until end of turn, and at the beginning of the end phase of that turn, retire that unit.

That's against the school's regulations. Brace yourselves, Armored Horn!

4 x Binoculus Tiger Binoculus Tiger (BT07)
  • Number: BT07-003
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

You can't escape from becoming the next test subject.

1 x Blackboard Parrot Blackboard Parrot (BT08)
  • Number: BT08-102
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: When another «Great Nature» rides this unit, you may call this card to Rear-guard Circle.
[ACT][R]: [Put this unit into your soul] Choose one of your «Great Nature» rear-guards, and that unit gets "AUTO: During your end phase, when this unit is put into the drop zone from Rear-guard Circle, draw a card." until end of turn.

If you make me angry......

4 x Cable Sheep Cable Sheep (BT07)
  • Number: BT07-012
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Great Nature» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Great Nature» that is being attacked, and that unit cannot be hit until end of that battle.

Let's try some cables on that. Right.

4 x Coiling Duckbill Coiling Duckbill (BT08)
  • Number: BT08-042
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:During your main phase, when this unit is placed on (RC), choose another of your «Great Nature» rear-guards, and that unit gets "[AUTO]:During your end phase, when this unit is put into the drop zone from (RC), draw a card." until end of turn.

It's so wonderful, Nothing else seems to matter in the world.

4 x Dictionary Goat Dictionary Goat (BT07)
  • Number: BT07-064
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

The word 'impossible' is not in this dictionaryâ¦â¦ I think.

3 x Eraser Alpaca Eraser Alpaca (BT07)
  • Number: BT07-063
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

It might have been a prank, but he seems to have liked it.

3 x Fortune-bringing Cat Fortune-bringing Cat (BT07)
  • Number: BT07-061
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Meow, rolling in dough!

3 x Lamp Camel Lamp Camel (BT07)
  • Number: BT07-010
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](VC/RC):[Counter Blast (2)] When this unit's attack hits, if you have a «Great Nature» vanguard, you may pay the cost. If you do, draw a card.

Education is the light which illuminates the future.

3 x Magnet Crocodile Magnet Crocodile (BT07)
  • Number: BT07-023
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, if you have a «Great Nature» vanguard, this unit gets Power +2000 until end of that battle.

Stop whining and just go along with the plan.

2 x Monoculus Tiger Monoculus Tiger (BT07)
  • Number: BT07-011
  • Rarity: RR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get Power +4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

I can spot your movements!

4 x Pencil Knight, Hammsuke Pencil Knight, Hammsuke (BT07)
  • Number: BT07-046
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Knight, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck.

Using even the broken leadâ¦â¦ that is the mark of a true knight.

4 x Pencil Squire, Hammsuke Pencil Squire, Hammsuke (BT07)
  • Number: BT07-025
  • Rarity: R
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Pencil Squire, Hammsuke", reveal it to your opponent, put it into your hand, and shuffle your deck.

First, sharpen it smartly, like a pro.

2 x Ruler Chameleon Ruler Chameleon (BT07)
  • Number: BT07-065
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 3000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO: [Counter Blast (1)] During your end phase, when this unit is put into the drop zone from Rear-guard Circle, if you have a «Great Nature» vanguard, you may pay the cost. If you do, search your deck for up to one card named "Ruler Chameleon", reveal it to your opponent, put it into your hand, and shuffle your deck.

Target confirmedâ¦â¦ Ready! Aim! Measure!!!

1 x School Hunter, Leo-pald School Hunter, Leo-pald (BT07)
  • Number: BT07-001
  • Rarity: RRR
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):[Counter Blast (1)] During your end phase, when one of your «Great Nature» rear-guards is put into the drop zone, you may pay the cost. If you do, call that card to an open (RC).
[AUTO](VC):When this unit attacks a vanguard, choose another of your «Great Nature» rear-guards, and you may have that unit get [Power]+4000 until end of turn. If you do, at the beginning of your end phase, retire that unit.

Researchers run through the plains of knowledge hunting for the truth.

2 x Triangle Cobra Triangle Cobra (BT07)
  • Number: BT07-060
  • Rarity: C
  • Clan: Great Nature
  • Nation: Zoo
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Cobra triangle.

 
Deck Statistics
Distribution by Clan
Great Nature bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 14  28 %  
Grade 2 / Intercept bar 11  22 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Zoo bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
3000 bar 4 %  
5000 bar 15  30 %  
6000 bar 16 %  
7000 bar 12 %  
8000 bar 8 %  
9000 bar 14 %  
 

Distribution by Race
High Beast bar 50  100 %  
 

Distribution by Rarity
C bar 21  42 %  
R bar 11  22 %  
RR bar 13  26 %  
RRR bar 10 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 14  28 %  
5000 bar 24  48 %  
 

Distribution by Trigger
Critical +5000 Power bar 8 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 8 %  
None bar 34  68 %  
Stand +5000 Power bar 10 %  
 



Rating
Current score for this Deck, based on 4 votes:

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