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Deck ""This world shall know Pain""

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Deck ""This world shall know Pain""
Format: Casual - 56 Cards
created by gusthx activity icon
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My 1st Pain Deck

 
Card list Group cards by  
Section: Ninja Cards (32 cards)
3 x Giant Centipede Giant Centipede (I)
  • Card Number: IN-1331
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Rain | Animal | Rinnegan
[RAMPAGE]
Non-Unique
This Ninja gets +1/+1 for each of your other Ninjas with "Animal" + "Rinnegan".

3 x Giant Chameleon Giant Chameleon (POP)
  • Card Number: POPN-1001
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/2
  • Injured Stats: 1/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
If you do not have a Ninja that includes "Pain" in its name, this Ninja gets -2/-2.
Valid: When you would "Sacrifice" this Ninja, move it to your hand instead.

"Hsssssssss!!!!!"

2 x Giant Chimera Giant Chimera (POP)
  • Card Number: POPN-1002
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/0
  • Injured Stats: 2/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
When this Ninja's Team is Defeated, you can place 1 coin (Symbolizing a "Chimera" Ninja) In play with the following:
"[Power: 2/0 (Healthy and Injured) / Entrance Cost: 0 / "Animal" / "Rinnegan"]

"Grrr…"

3 x Giant Panda Giant Panda (ST)
  • Card Number: STN-1144
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
Valid: When any of your "Void" Ninjas would be injured of receive any Damage, you can give 1 Damage to this Ninja instead.
Valid: When this Ninja Blocks, this Ninja gets +1/+1 during this turn.

3 x Giant Rhino Giant Rhino (TGS)
  • Card Number: TGSN-1097
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: X/2
  • Injured Stats: X/0
Card text:

Rain | Animal | Rinnegan
[PAIN SPAWN]
Non-Unique
Valid: X is equal to the Combat Value of the Ninja with the highest Entrance cost.
Valid: Effect text of "Rinnegan" Ninjas cannot be negated.

3 x Nagato (Childhood) Nagato (Childhood) (TGS)
  • Card Number: TGSN-1098
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 1/0
  • Injured Stats: 4/0
Card text:

Rain | Male | Name: Nagato | Rinnegan | GROWTH
[THE BIRTH OF PAIN]
As an additional cost to put this Ninja in play, reveal a "Rain" Ninja card from your hand.
Valid: When this Ninja is discarded, you can move this Ninja to its owner's Chakra area instead. In that case, you can move a player's Turn marker up by 1.

"Then everything went blank in my head…"

3 x Pain (Animal Path) Pain (Animal Path) (TP3)
  • Card Number: TP3N-1199
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 1/3
  • Injured Stats: 1/2
Card text:

Akatsuki | Rain | Female | Rinnegan | AMBUSH
[PAIN'S VOICE]
Sacrifice: 1 Ninja or Client
[Attacker | Mission] Discard 1 card: Put in play target "Rinnegan" + "Animal" Ninja card from your Chakra area or Discard Pile (Entrance cost must be met).

"Chikushodo."

3 x Pain (Asura Path) Pain (Asura Path) (TGS)
  • Card Number: TGSN-1101
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 8/1
  • Injured Stats: 7/1
Card text:

Akatsuki | Rain | Male | Rinnegan | AMBUSH | SURGE
[ASURA PATH]
Sacrifice: 1 Ninja or Client
Valid: While your Turn Marker is odd, this Ninja's Team wins a Victory reguardless of the result of the Battle.
Valid: When this Ninja is removed from play, place a -1/-1 coin on up to 3 of your opponent's Ninjas.

"You taught me not to let my guard down."

3 x Pain (Deva Path) Pain (Deva Path) (POP)
  • Card Number: POPN-1000
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/3
  • Injured Stats: 6/2
Card text:

Akatsuki | Rain | Satoosa | Male | Name: Yahiko | Rinnegan | AMBUSH | MASTERY
[DEVA PATH] Sacrifice: 1 Ninja or Client
At the start of your turn, you can select 1 of your opponent's Ninja. In that case, if your Turn Marker is even, that Ninja must be sent out to Battle during this turn. Otherwise, that Ninja cannot be sent out to battle during this turn.

"We are Pain… We are god."

2 x Pain (Human Path) Pain (Human Path) (TP3)
  • Card Number: TP3N-1202
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 5/4
  • Injured Stats: 0/4
Card text:

Akatsuki | Rain | Male | Mental Power: 3 | Rinnegan | AMBUSH
[PAIN'S SOUL]
Sacrifice: 1 Ninja or Client
Valid: Your opponent plays with their hand revealed.
The effect text of your opponent's in-play cards with the same name as any card in their hand is negated.

"Ningendo."

2 x Pain (Naraka Path) Pain (Naraka Path) (TGS)
  • Card Number: TGSN-1100
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Akatsuki | Rain | Male | Rinnegan | AMBUSH
[NARAKA PATH]
Sacrifice: 1 Ninja or Client
While your Turn Marker is even, your opponent cannot play Mission cards or activate effects of Ninjas with an odd Entrance cost.
Valid: During your Mission Phase, you can put in play 1 "The Outer Path" Ninja card from your Reinforcement Deck.
Errata:
[NARAKA PATH]
Sacrifice: 1 Ninja or Client
While your Turn Marker is even, your opponent cannot play Mission cards or activate effects of Ninjas with an odd Entrance cost.
Valid: During your Mission Phase, you can put in play 1 "Heretical Icon" Ninja card from your Reinforcement Deck. [Link]

"Tell me now."

2 x Pain (Preta Path) Pain (Preta Path) (POP)
  • Card Number: POPN-1004
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 3/2
Card text:

Akatsuki | Rain | Male | Rinnegan | AMBUSH
[PRETA PATH]
Sacrifice: 1 Ninja or Client
During the Exchange of Jutsu, if your Turn Marker is odd, you can Nigate 1 Ninja effect or 1 Jutsu being played.

 
Section: Jutsu Cards (11 cards)
1 x Almighty Push Almighty Push (I)
  • Card Number: IJ-888
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: X X
Card text:

Requirements: Pain (Deva Path)
Target: X Ninjas
Effect: Move the target back to its owner's hand.

"This world shall know pain…"

2 x Finishing Blow Finishing Blow (I)
  • Card Number: IJ-887
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 2
Card text:

Requirements: "Rinnegan" + "Ninjutsu" + Entrance cost of 2 or more
Target: 1 Ninja opposing the user
Effect: If the target is injured, remove it from the game. Otherwise, injure the target.

"Humph… Know pain."

1 x Rinnegan Rinnegan (POP)
  • Card Number: POPJ-772
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 3
Card text:

Requirements: "Rinnegan" + "Mastery"
Effect: Apply 1 of the following effects according to your Turn Marker:
Even: Shuffle 1 Mission or Ninja into its owner's Deck.
Odd: Move 3 cards from the bottom of your Deck to your hand.

"That's the Rinnegan? What nasty eyes…"

1 x Summoning Jutsu: Pain Summoning Jutsu: Pain (TGS)
  • Card Number: TGSJ-798
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 3
Card text:

Requirements: "Rinnegan" + "Ninjutsu"
Effect: Search your Deck for up to 2 "Rinnegan" Ninja cards with a combined Entrance cost of X or less, reveal them and move 1 to your hand and the other into the user's team in any position. X = Your Turn Marker.
Expert [Pain (Animal Path)]: Move the bottom card of your Deck to your hand.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

"Art of Summoning…"

3 x The Eyes of Pain The Eyes of Pain (TGS)
  • Card Number: TGSJ-799
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Card text:

Requirements: "Rinnegan"
Effect: Move your Turn Marker up by 1.
Expert [Nagato]: Move your opponent's Turn Marker down by 1.
(If the user of this Jutsu is [X], apply this effect when the Jutsu resolves.)

"Those eyes…said to hold the most noble of the three great ocular jutsu."

3 x The Fangs of Pain The Fangs of Pain (POP)
  • Card Number: POPJ-770
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Void
  • Jutsu Cost: 1
Card text:

Requirements: "Rinnegan" + "Animal"
Effect: Move your Turn Marker up by 1.
Combination ("Rinnegan"): Move 1 card from the bottom of your Deck to your hand.

"Are the doggies bound to a self-replication summoning jutsu?"

 
Section: Mission Cards (7 cards)
1 x The City of Pain The City of Pain (POP)
  • Card Number: POPM-722
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Permanent
Effect: When this Mission is put in play, if you have 2 or more "Rinnegan" and/or "Akatsuki" Ninjas, move 2 cards from the bottom of your Deck to your hand.
Effect: At the end of the turn, if your opponent put in play 2 or more Ninjas, move your Turn Marker up by 1.

"Konan… When I stop the rain, seek out the intruder with your jutsu."

3 x The Time of Pain The Time of Pain (POP)
  • Card Number: POPM-721
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: If you have 2 or more "Rinnegan" and/or "Akatsuki" Ninjas, you can move your Turn Marker up by 1. Then, move 1 card from the bottom of your Deck to your hand.

"Pain… That name is an alias that denotes all six of us."

3 x Void World Void World (ST)
  • Card Number: STM-773
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Void
  • Hand Cost: 0
  • Entrance Cost: 0
Card text:

Permanent
Effect: When you put in play a Void Ninja, place 1 coin on this Mission.
[Attacker | Mission] Remove any number of coins from this Mission: Apply of the following effects according to the number of coins removed:
2+) Move the bottom card of your Deck to your hand.
10+) Move your opponent's Turn Marker to 0.
This Mission cannot be affected by your opponent's Mission cards.

 
Section: Reinforcement Deck (6 cards)
3 x Heretical Icon Heretical Icon (I)
  • Card Number: IN-1333
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Void
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 0/0
  • Injured Stats: 0/0
Card text:

Akatsuki | Rain | Rinnegan | REINFORCEMENT
[REJUVENATE]
At the start of your turn, you can remove this Ninja from the game. In that case, move 1 Ninja card with "Pain" in its name from your Discard Pile to your Village with an Entrance cost less than or equal to your Turn Marker, ignoring its Sacrifice Requirement.
Valid: At the start of your turn, heal 1 of your "Rinnegan" Ninjas.

3 x Pain & Itachi Uchiha Pain & Itachi Uchiha (TGS)
  • Card Number: TGSN-1096
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Void / Fire
  • Combat Attribute: Ninjutsu/Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/3
Card text:

Akatsuki | Rain | Rogue Ninja | Jonin | Satoosa | Male | Name: Yahiko | Rinnegan | Sharingan Eye | MASTERY | SQUAD
[THE EYES OF PAIN AND PRIDE]
You can Squad this Ninja with just 1 of its listed Ninjas. At the start of the turn, if your Turn Marker is odd, draw 1 card. If your Turn Marker is even, move your opponent's Turn Marker down by 1.

""Know pain."
"Is this the death you had imagined for me?"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 11  20 %  
Mission bar 13 %  
Ninja bar 38  68 %  
 

Distribution by Combat Attribute
- bar 18  32 %  
Fang bar 11  20 %  
Ninjutsu bar 18  32 %  
Ninjutsu/Genjutsu bar 5 %  
Ninjutsu/Weapon bar 5 %  
Water bar 5 %  
 

Distribution by Entrance Cost
- bar 11  20 %  
- bar 17  30 %  
1 bar 16 %  
2 bar 4 %  
3 bar 11 %  
4 bar 4 %  
5 bar 5 %  
6 bar 5 %  
7 bar 5 %  
 

Distribution by Hand Cost
- bar 11  20 %  
- bar 32  57 %  
1 bar 13  23 %  
 

Distribution by Healthy Stats
- bar 18  32 %  
0/0 bar 5 %  
0/2 bar 5 %  
1/0 bar 5 %  
1/3 bar 5 %  
2/0 bar 4 %  
3/0 bar 5 %  
5/2 bar 9 %  
5/3 bar 4 %  
5/4 bar 4 %  
8/1 bar 5 %  
8/3 bar 5 %  
8/4 bar 5 %  
X/2 bar 5 %  
 

Distribution by Injured Stats
- bar 18  32 %  
0/0 bar 16 %  
0/4 bar 4 %  
1/0 bar 5 %  
1/2 bar 5 %  
2/0 bar 4 %  
3/0 bar 4 %  
3/2 bar 4 %  
4/0 bar 5 %  
6/2 bar 5 %  
6/3 bar 5 %  
7/1 bar 5 %  
X/0 bar 5 %  
 

Distribution by Jutsu Cost
- bar 45  80 %  
1 bar 11 %  
2 bar 4 %  
3 bar 4 %  
X X bar 2 %  
 

Distribution by Rarity
Common bar 25  45 %  
Rare bar 14  25 %  
Super Rare bar 14 %  
Uncommon bar 16 %  
 

Distribution by Symbol
Void bar 53  95 %  
Void / Fire bar 5 %  
 



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