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Deck "Deck Devour"

Deck "Deck Devour"
Format: Modified - 60 Cards
created by atilaenteimasta LV2 activity icon envelope icon
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you will lost by deck-off LOL

 
Card list Group cards by  
Type: Basic Energy (20 cards)
10 x Metal Energy Metal Energy (BW)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 112
10 x Psychic Energy Psychic Energy (HG&SS)
  • Rarity: Common
  • Type: Basic Energy
  • Number: 119
 
Type: Metal (4 cards)
4 x Durant Durant (BWNV)
  • Rarity: Uncommon
  • Type: Metal
  • Weakness: Fx2
  • Poke#: 632
  • Number: 83
  • Subtype: Basic Pokémon
  • Resistance: P-20
  • Hit Points: 70
  • Retreat Cost: 1
Card text:

metal Devour
For each of your Durant in play, discard the top card of your opponent's deck.

colorlesscolorless Vice Grip 30

 
Type: Psychic (8 cards)
2 x Mewtwo EX Mewtwo EX (BWND)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 150
  • Number: 98
  • Subtype: Basic Pokémon
  • Hit Points: 170
  • Retreat Cost: 2
Card text:

colorlesscolorless X Ball     20x
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.

psychicpsychicpsychic Psydrive     120
Discard an Energy attached to this Pokémon.

[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.

4 x Mime Jr. Mime Jr. (CoL)
  • Rarity: Uncommon
  • Type: Psychic
  • Poke#: 439
  • Number: 47
  • Subtype: Basic Pokémon
  • Hit Points: 30 HP
Card text:

Sweet Sleeping Face - As long as Mime Jr. is Asleep, prevent all damage done to Mime Jr. by attacks. (Poke-BODY)

0 Sleepy Lost     
Put the top card of your opponent's deck in the Lost Zone. Mime Jr. is now Asleep.

2 x Slowking Slowking (CoL)
  • Rarity: Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 199
  • Number: 32
  • Subtype: Stage 1 Pokémon
  • Hit Points: 80 HP
  • Retreat Cost: CC
Card text:

Second Sight - Once during your turn (before your attack), you may look at the top 3 cards of either player's deck and put them back on top of that player's deck in any order. This power can't be used if Slowking is affected by a Special Condition. (Poke-POWER)

colorlesspsychic Psyshock     30
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.

 
Type: Special Energy (4 cards)
4 x Double Colorless Energy Double Colorless Energy (HG&SS)
  • Rarity: Uncommon
  • Type: Special Energy
  • Number: 103
  • Subtype: Special Energy
Card text:

Double Colorless Energy provides 2 Energy.

 
Type: Trainer (22 cards)
2 x Bebe`s Search Bebe's Search (PLRR)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Supporter
Card text:

You can play only one Supporter card each turn. When you play this card, put it next to your Active Pokémon. When your turn ends, discard this card.

Choose a card from your hand and put it on top of your deck. Search your deck for a Pokémon, show it to your opponent, and put it into your hand. Shuffle your deck afterward. (If this is the only card in your hand, you can't play this card.)

4 x Cheren Cheren (BWDE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Supporter
Card text:

Draw 3 cards.

You may play only 1 Supporter card during your turn (before your attack).

2 x Level Ball Level Ball (BWND)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 89
  • Subtype: Item
Card text:

Search your deck for a Pokémon with 90 HP or less, reveal it, and put it into your hand. Shuffle your deck afterward.

You may play as many Item cards as you like during your turn (before your attack).

2 x Lost World Lost World (CoL)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 81
  • Subtype: Stadium
Card text:

This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

Once during each player's turn, if that player's opponent has 6 or more Pokemon in the Lost Zone, the player may choose to win the game.

4 x Pokemon Collector Pokemon Collector (HS TK)
  • Rarity: Common
  • Type: Trainer
  • Number: yellow-27
Card text:

Search your deck for up to 3 Basic Pokemon, show them to your opponent, and put them into your hand. Shuffle your deck afterward.

2 x Pokémon Catcher Pokémon Catcher (BWDE)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 111
  • Subtype: Item
Card text:

Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).

2 x Pokémon Communication Pokémon Communication (BW)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.

4 x Random Receiver Random Receiver (BWDE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal cards from the top of your deck until you reveal a Supporter card. Put it into your hand. Shuffle the other cards back into your deck.

You may play as many Item cards as you like during your turn (before your attack).

 
Type: Water (2 cards)
2 x Slowpoke Slowpoke (BWDE)
  • Rarity: Common
  • Type: Water
  • Weakness: Lx2
  • Poke#: 079
  • Number: 23
  • Subtype: Basic Pokémon
  • Hit Points: 70
  • Retreat Cost: 3
Card text:

{C} Big Yawn -
Both this Pokémon and the Defending Pokémon are now Asleep.

{W}{C} Shot in the Dark 20
Flip 2 coins. If either of them is tails, this attack does nothing.

Although slow, it is skilled at fishing with its tail. It does not feel pain if its tail if bitten.

 
Deck Statistics
Distribution by Poke#
- bar 46  77 %  
079 bar 3 %  
150 bar 3 %  
199 bar 3 %  
439 bar 7 %  
632 bar 7 %  
 

Distribution by Rarity
Common bar 26  43 %  
Rare bar 3 %  
Ultra Rare bar 7 %  
Uncommon bar 28  47 %  
 

Distribution by Subtype
- bar 24  40 %  
Basic Pokémon bar 12  20 %  
Item bar 10  17 %  
Special Energy bar 7 %  
Stadium bar 3 %  
Stage 1 Pokémon bar 3 %  
Supporter bar 10 %  
 

Distribution by Type
Energy bar 24  40 %  
Metal bar 7 %  
Psychic bar 13 %  
Trainer bar 22  37 %  
Water bar 3 %  
 



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