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Deck "Artificial Nature"

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Deck "Artificial Nature"
43 Cards
created by snosoul LV5 activity icon envelope icon
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Card list Group cards by  
Card Type: Brave (4 cards)
1 x Gun-Horse Gun-Horse (BS18)
  • Number: 58
  • Rarity: Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
Card text:

BRAVE FUSION: Cost 6 or more. [Lv1] (When Summoned) Return 1 opponent's nexus to their hand. [When Braved] (Opponent's Attack Step) This spirit can block spirits without "Tribute" even when exhausted.

2 x Janome-Shielder Janome-Shielder (BS11)
  • Number: 55
  • Rarity: Common
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: DD
Card text:

[Lv1] (When this brave is summoned) Choose an opponent's exhausted spirit. The selected spirit cannot be refreshed on your opponent's next refresh step.BRAVE FUSION: Cost 3 or more. (When Braved) This spirit is immune to the effects of your opponent's braves.

1 x Satellide-Bird Satellide-Bird (BS16)
  • Number: 58
  • Rarity: Rare
  • Card Type: Brave
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDD
Card text:

BRAVE FUSION: Cost 5 or more. [LV1] (When Summoned) During this turn, neither player can summon a spirit by their burst effect. [When Braved] Invincibility: Red, Green, White (Permanent) This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors.

 
Card Type: Magic/Burst (5 cards)
1 x Burst Storm Burst Storm (SD06)
  • Number: 17
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 5
  • Reduction: DDD
Card text:

[BURST: (when an opponent/opposing spirit or brave activates an effect when summoned)] return one of your opponents Spirit,Brave or Nexus to the bottom of thier deck, then by paying the cost you can activate it's Flash effect. (Flash)Refresh one of your exhausted spirits.

1 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

1 x Crystallize Illusion Crystallize Illusion (BS14)
  • Number: 103
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 2
  • Reduction: D
Card text:

[Burst: When your opponent destroys your spirit] Return 1 spirit from your trash which is destroyed when this burst is activated. After that, by paying the cost, activate this card's (Flash) effect. (Flash) Select an opponent's spirit. For this turn, when the attack of that spirit is not blocked, that spirit's attack cannot decrease your life.

2 x Dimension Sword Dimension Sword (BS16)
  • Number: 80
  • Rarity: Common
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Burst(After your life is decreased)] Send 1 opposing spirit back to the hand. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) During this battle, destroy 1 opposing spirit that diminished your life. Or, destroy the opposing spirit that diminished your life when this burst activated.

 
Card Type: Nexus (3 cards)
1 x The Faraway Ground The Faraway Ground (BS17)
  • Number: 68
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

[LV1][LV2] (Each Player's Attack Step) When your opponent activates a burst, they must move 2 core from their reserve to their trash, or the effect can't activate. [LV2] When your opponent destroys your "Machine Beast" spirits, return 1 of the destroyed spirits to your hand.

1 x The Gears Plains The Gears Plains (BS07)
  • Number: 61
  • Rarity: Common
  • Card Type: Nexus
  • Color: White
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

During Your Opponent's Attack Phase (Lv. 1-2): When an opposing Spirit with a Core Cost of 2 or less attacks, refresh all "Machine Beast" Attribute Spirits on your Field. (Lv. 2): All your "Machine Beast" and "Giant Beast" Attribute Spirits gain the following effect: "When This Spirit Blocks: This Spirit gains +2000BP."

1 x The Lost Crystal The Lost Crystal (SD11)
  • Number: 13
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: White
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

[Lv1-Lv2] (When Destroyed) You can summon 1 white spirit card from your hand without paying the cost. [Lv2] All your spirits in the family "Machine Beast" gets the following abilities: "Invincibility: Red - This spirit cannot be affected by opponent's spirit/brave/nexus/magic effects of the listed colors".

 
Card Type: Spell (12 cards)
2 x Chivalry Chivalry (DotA)
  • Number: 185
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: D
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Non-"Mounted Warrior" spirits refreshed by this effect cannot attack this turn.

1 x Defensive Aura Defensive Aura (CC)
  • Number: 145
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) All blocking spirits you control get +3000BP until end of turn.

1 x Delta Barrier Delta Barrier (BS11)
  • Number: 80
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

(Flash) During this turn, opponent's spirits, magic effects and attacks from spirits with cost 4 or above cannot make your life 0.

1 x Dream Ribbon Dream Ribbon (CC)
  • Number: 146
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Move target spirit your opponent controls to its owner's hand.

2 x Infinity Shield Infinity Shield (BS08)
  • Number: 77
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

Flash Timing: For the duration of this turn, all of your "Machine Beast" and "Armed Machine" Attribute Spirits can block oncoming attacks even when exhausted.

2 x Magic Boost Magic Boost (BSC05)
  • Number: 25
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: D
Card text:

Flash Timing: Refresh one of your Brave Spirits; for the remainder of this turn, the refreshed Brave Spirit gains +2000BP.

2 x Pure Elixir Pure Elixir (CC)
  • Number: 142
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Those spirits cannot attack this turn.

1 x Silent Wall Silent Wall (CC)
  • Number: 144
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Flash]: (Flash Step) After this battle, end this Battle Phase. This effect cannot be used in your Main Phase.

 
Card Type: Spirit (19 cards)
2 x Buster-Fenrircannon Buster-Fenrircannon (BS14)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Blocks) For each white spirit you control, this spirit gets +2000BP. [LV2][LV3] (Your Attack Step) While you have a burst set, all of your "Machine Beast" spirits can activate their (When Blocks) effects when they attack.

3 x Djungaree Djungaree (BS10)
  • Number: 31
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 1
  • Gems: 1
2 x Karugamode Karugamode (BS11)
  • Number: 25
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 1
  • Gems: 1
Card text:

[Lv1-Lv2] (When this spirit blocks) This spirit gets BP+3000. [Lv2] (When this spirit blocks) Exhaust an opponent's spirit.

2 x Rhinogold Rhinogold (SD11)
  • Number: 4
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2][LV3] This spirit can block when exhausted. [LV2][LV3] (When Blocks) This spirit gets +3000BP.

2 x Shuraikun Shuraikun (SD11)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast, Winged Beast
  • Cost: 1
  • Reduction: D
  • Gems: 1
Card text:

[LV1][LV2]Invincibility: Red - This Spirit cannot be affected by the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the listed colors. [LV2] Also treat this spirit as a green spirit.

2 x Stream-Caribou Stream-Caribou (BS17)
  • Number: 28
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

[LV2] (When Blocks) This spirit gets +4000BP.

1 x The DarkEmperor Ninetail-Dark The DarkEmperor Ninetail-Dark (SD11)
  • Number: X1
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, refresh this spirit, and this spirit gets BP+3000 until end of turn. [Lv3] (When Battles) Return 1 opponent's spirit with cost 6 or less to their hand. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Exhaust 1 opponent's spirit.

1 x The DragonTank Earthguard The DragonTank Earthguard (RA)
  • Number: 48
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
7000
4LV2
10000

[LV1][LV2] (When Summoned) You may summon a spirit card with the same characteristic as this spirit's from your hand without paying its cost. In that case, (When Summoned) effects of that spirit are negated when it is summoned.
[LV2] (When Attacks) This spirit cannot be blocked except by spirits with a cost of 8 this turn.

1 x The GuardianBeast Snopard The GuardianBeast Snopard (BS08)
  • Number: 33
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 4
  • Reduction: DDD
  • Gems: 1
Card text:

(Lv. 1-2): When a non-Tribute-Summon Spirit with a Core Cost of 3 or 4 attacks, neither player loses a life, regardless of the situation. (Lv. 2): IMMUNITY (Amethyst/Sapphire) This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Colors stated above.

1 x The HuntingMachineBeast Silver-Jackal The HuntingMachineBeast Silver-Jackal (SD11)
  • Number: 9
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Blocks) When only the opponent's spirit is destroyed by comparing BP, send 1 core from the opponent's life to their reserve. [Rush(Condition:Green Symbol)] While you have a green symbol, the effect below remains active. Green: Your opponent cannot activate the burst.

1 x The SilverFox Hati The SilverFox Hati (SB)
  • Number: 45
  • Rarity: Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] (When Blocks) This spirit gets +5000BP until end of turn.

1 x The WolfMachineDeity Ragna-Fenrir The WolfMachineDeity Ragna-Fenrir (BS17)
  • Number: X04
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 8
  • Reduction: DDD
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned) All opposing spirits can't be refreshed on your opponent's next refresh step. [When Braved][LV1][LV2] This spirit can be braved with an additional brave that has no symbol. [When Braved][LV2] (When This Spirit Brave Attacks) For each brave on this spirit, send a spirit or nexus your opponent controls back to their hand.

 
Deck Statistics
Distribution by Card Type
Brave bar 9 %  
Magic/Burst bar 12 %  
Nexus bar 7 %  
Spell bar 12  28 %  
Spirit bar 19  44 %  
 

Distribution by Color
White bar 43  100 %  
 

Distribution by Cost
1 bar 16 %  
2 bar 7 %  
3 bar 11  26 %  
4 bar 12  28 %  
5 bar 12 %  
6 bar 7 %  
8 bar 5 %  
 

Distribution by Gems
- bar 21  49 %  
1 bar 22  51 %  
 

Distribution by Rarity
Common bar 24  56 %  
Rare bar 12 %  
Uncommon bar 12  28 %  
X Rare bar 5 %  
 

Distribution by Reduction
- bar 12 %  
D bar 12  28 %  
DD bar 14  33 %  
DDD bar 12  28 %  
 

Distribution by Spirit Type
- bar 20  47 %  
Machine Beast bar 21  49 %  
Machine Beast, Winged Beast bar 5 %  
 



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