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Deck "Xicor's Anhilating Flames*"

Deck "Xicor's Anhilating Flames*"
Format: OCG - 48 Cards
created by xicorified activity icon
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Cards without Section (40 cards)
3 x Aqua Surfer Aqua Surfer (DMC-63)
  • Collector Number: 13
  • Rarity: Promotional
  • Type: Creature
  • Race: Liquid People
  • Power: 2000
  • Mana Number: 1
  • Cost: 6
  • Civilization: Water
  • Artist: -
Card text:

[Shield Trigger]
When you put this creature into the battle zone, you may choose a creature in the battle zone and return it to its owner's hand.

2 x Bazagazeal Dragon Bazagazeal Dragon (P-Y8)
  • Collector Number: P60-Y8
  • Rarity: Promotional
  • Type: Creature
  • Race: Armored Dragon
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
  • Artist: Ken Sugawara
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  This creature can attack untapped creatures.

*  Double breaker (This creature breaks 2 shields.)

*  At the end of your turn, return this creature to your hand.

1 x Bolbalzak Ex Bolbalzak Ex (DMX-04)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon/Earth Dragon/Hunter
  • Power: 6000
  • Cost: 7
  • Civilization: Fire/Nature
  • Artist: Sansyu
Card text:

(This creature is put into your mana zone tapped.)

*  When you put this creature into the battle zone, untap all cards in your mana zone.

*  Speed attacker (This creature doesn't have summoning sickness.)

*  Double breaker (This creature breaks 2 shields.)

2 x Dreaming Moon Knife Dreaming Moon Knife (DMX-09)
  • Collector Number: 51
  • Rarity: Common
  • Type: Creature
  • Race: Beast Folk
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
Card text:

*  When you put this creature into the battle zone, you may put 1 card from your hand into your mana zone.

2 x Elf X Elf X (DMC-27)
  • Collector Number: 19
  • Rarity: Rare
  • Type: Creature
  • Race: Tree Folk
  • Power: 2000
  • Mana Number: 1
  • Cost: 4
  • Civilization: Nature
  • Artist: Yusaku Nakaaki
Card text:

Your creatures each cost 1 less to summon. They can't cost less than 1.

3 x Faerie Life Faerie Life (DMX-09)
  • Collector Number: 54
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Put the top card of your deck into your mana zone.

2 x Ghost Touch Ghost Touch (DMX-03)
  • Collector Number: 38
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Darkness
  • Artist: Soushi Hirose
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Your opponent discards a card at random from his hand.

4 x Hogan Blaster Hogan Blaster (DM-39)
  • Collector Number: 26
  • Rarity: Uncommon
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Water
  • Artist: hideki ishikawa
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Shuffle your deck, then reveal the top card of your deck. If that card is a creature, you may put into the battle zone. If that card is a spell, you may cast it without cost.

2 x Hyperspatial Black Red Hole Hyperspatial Black Red Hole (DMR-02)
  • Collector Number: 33
  • Rarity: Uncommon
  • Type: Spell
  • Cost: 4
  • Civilization: Darkness/Fire
  • Artist: MATSUMOTO EITO
Card text:

(This spell is put into your mana zone tapped.)

*  Put a psychic creature with cost 5 or less into the battle zone from your hyperspatial zone.

*  If you put a darkness psychic creature into the battle zone in this way, choose one of your opponent's creatures. On your opponent's next turn, that creature must attack if able.

*  If you put a fire psychic creature into the battle zone in this way, this turn, one of your creatures can attack untapped creatures.

2 x Hyperspatial Bolshack Hole Hyperspatial Bolshack Hole (DMX-08)
  • Collector Number: 33
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 5
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

*  Destroy one of your opponent's creatures that has 3000 power or less.

*  Choose and activate one of the following effects.


*º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.

*º Choose 1 Fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Emperor Hole Hyperspatial Emperor Hole (DMD-04)
  • Collector Number: 13
  • Rarity: Promotional
  • Type: Spell
  • Cost: 5
  • Civilization: Darkness
  • Artist: Syuichi Obata
Card text:

*  Choose 1 of your opponent's creatures. This turn, that creature gets -2000 power.

*  Put a darkness psychic creature with a cost of 9 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Hyperspatial Gaial Hole Hyperspatial Gaial Hole (DMR-01)
  • Collector Number: 34
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Patricia
Card text:

*  Put up to 2 fire psychic creatures with a total cost of 8 or less into the battle zone from your hyperspatial zone.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)

2 x Propeller Mutant Propeller Mutant (DMC-21)
  • Collector Number: 73
  • Rarity: Common
  • Type: Creature
  • Race: Hedrian
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Darkness
  • Artist: Iron Pot
Card text:

*  When this creature is destroyed, your opponent discards a card at random from his hand.

2 x Pyrofighter Magnus Pyrofighter Magnus (DMD-01)
  • Collector Number: 7
  • Rarity: Common
  • Type: Creature
  • Race: Dragonoid
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Yarunoca
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  At the end of your turn, return this creature to your hand.

"At maximum speed, he reaches escape velocity and teleports to a whole new dimension...but which one?"

2 x Shooting Exedrive Shooting Exedrive (DMD-03)
  • Collector Number: 12
  • Rarity: Common
  • Type: Creature
  • Race: Dragonoid/Hunter
  • Power: 3000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Kare
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  At the end of your turn, return this creature to your hand.

2 x Super Flaming Hell`s Scrapper Super Flaming Hell's Scrapper (DMR-01)
  • Collector Number: 33
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: MATSUMOTO EITO
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy any number of your opponent's creatures that have total power 5000 or less.

踏んだら地獄どころじゃないですたい!スーパーキョウレツじゃよー!! This isn't your average hell! It's super explosive!! (DMR-01)

2 x Taiga, the Warrior Savage Taiga, the Warrior Savage (DMD-01)
  • Collector Number: 2
  • Rarity: Super Rare
  • Type: Creature
  • Race: Human/Beast Folk
  • Power: 2000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Fire/Nature
Card text:

(This creature is put into your mana zone tapped.)

*  Speed attacker (This creature doesn't get summoning sickness.)

さぁ、闘いというジャングルへとくりだす時!! -Taiga, the Warrior Savage

3 x Terror Pit Terror Pit (DMX-09)
  • Collector Number: 14
  • Rarity: Rare
  • Type: Spell
  • Mana Number: 1
  • Cost: 6
  • Civilization: Darkness
Card text:

Shieldtrigger.gif Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)

*  Destroy 1 of your opponent's creatures.

 
Section: Hyperspatial Zone (8 cards)
1 x Boost, Crimson Lord/Gaial King Dragon, Raging Dragon Lord Boost, Crimson Lord/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: 60
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Flame Monster/Hunter//King Command Dragon/Hunter
  • Power: 3000/250
  • Cost: 5/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

* When you put this creature into the battle zone, destroy one of your opponent's creatures with less power than this creature.


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Dragonic Pippi/Gaial King Dragon, Raging Dragon Lord Dragonic Pippi/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: 62
  • Rarity: Uncommon
  • Type: Psychic Creature/Psychic Super Creature
  • Race: Fire Bird/Hunter//King Command Dragon/Hunter
  • Power: 2000+/25
  • Cost: 3/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

* Psychic Link?At the beginning of your turn, if you have Gaial Kaiser and Boost, Crimson Lord in the battle zone, link them to this creature and flip this creature.

* Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

2 x Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord (DMR-01)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
  • Power: 6000/250
  • Cost: 8/24
  • Civilization: Fire
  • Artist: Hisanobu Kometani
Card text:

*  Speed attacker (This creature doesn't get summoning sickness)

*  When your shields break, view that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature with the same cost of the card you put into the graveyard from your hyperspatial zone into the battle zone.

*  Double breaker (This creature breaks 2 shields.)


*  When this creature attacks, destroy all of your opponent's creatures with less power than this creature.

*  World breaker (This creature breaks all your opponent's shields)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory Victorious Gaial Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V3
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 5000/26000
  • Cost: 7/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  Speed attacker (This creature doesn't get summoning sickness.)

*  During the turn this creature was put into the battle zone, this creature can attack untapped creatures.

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

1 x Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory Victorious Meteor Kaiser/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: V2
  • Rarity: Victory Rare
  • Type: Psychic Super Creature
  • Race: Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter
  • Power: 6000/26000
  • Cost: 6/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When your opponent puts a card into his mana zone, it is put into the mana zone tapped.

*  Double breaker (This creature breaks 2 shields.)

(At the start of the game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

2 x Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory Victorious Pudding Pudding/Gaial Ore Dragon, the Vainglory (DMR-04)
  • Collector Number: 51
  • Rarity: Common
  • Type: Psychic Super Creature
  • Race: Hunter/Alien//Rainbow Command Dragon/Hunter
  • Power: 4000/26000
  • Cost: 5/30
  • Civilization: Light/Water/Darkness/Fire/Nature
  • Artist: Ishibashi Yosuke
Card text:

*  When you put this creature into the battle zone, choose one of your opponent's creatures. Until the start of your next turn, that creature can't attack or block.

*  Victory Psychic Link - If you have Victory Meteor Kaiser and Victory Gaial Kaiser in the battle zone, link this creature and those creatures and flip them.

(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)


*  Speed attacker (This creature doesn't get summoning sickness.)

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  When this creature wins a battle, untap this creature, then choose two of your opponent's shields. Add those shields to your opponent's hand.

*  World breaker (This creature breaks all of your opponent's shields.)

*  Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)

 
Deck Statistics
Distribution by Civilization
Darkness bar 19 %  
Darkness/Fire bar 4 %  
Fire bar 16  33 %  
Fire/Nature bar 6 %  
Light/Water/Darkness/Fire/Nature bar 8 %  
Nature bar 15 %  
Water bar 15 %  
 

Distribution by Cost
2 bar 11  23 %  
3 bar 8 %  
3/24 bar 2 %  
4 bar 8 %  
5 bar 17 %  
5/24 bar 2 %  
5/30 bar 4 %  
6 bar 10  21 %  
6/30 bar 2 %  
7 bar 2 %  
7/30 bar 2 %  
8 bar 4 %  
8/24 bar 4 %  
 

Distribution by Power
- bar 22  46 %  
1000 bar 8 %  
2000 bar 15 %  
2000+/25 bar 2 %  
3000 bar 8 %  
3000/250 bar 2 %  
4000/26000 bar 4 %  
5000/26000 bar 2 %  
6000 bar 2 %  
6000/250 bar 4 %  
6000/26000 bar 2 %  
8000 bar 4 %  
 

Distribution by Race
- bar 22  46 %  
Armored Dragon bar 4 %  
Armored Dragon/Earth Dragon/Hunter bar 2 %  
Beast Folk bar 4 %  
Dragonoid bar 4 %  
Dragonoid/Hunter bar 4 %  
Fire Bird/Hunter//King Command Dragon/Hunter bar 2 %  
Flame Monster/Hunter//King Command Dragon/Hunter bar 2 %  
Hedrian bar 4 %  
Human/Beast Folk bar 4 %  
Hunter/Alien//Rainbow Command Dragon/Hunter bar 4 %  
Liquid People bar 6 %  
Red Command Dragon/Hunter//King Command Dragon/Hunter bar 4 %  
Red Command Dragon/Hunter//Rainbow Command Dragon/Hunter bar 4 %  
Tree Folk bar 4 %  
 

Distribution by Rarity
Common bar 17  35 %  
Promotional bar 15 %  
Rare bar 19 %  
Super Rare bar 6 %  
Uncommon bar 17 %  
Victory Rare bar 8 %  
 

Distribution by Type
Creature bar 18  38 %  
Psychic Creature/Psychic Super Creature bar 4 %  
Psychic Super Creature bar 13 %  
Spell bar 22  46 %  
 



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Author Message
upme
Austria activity icon

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Subject: you need to reduce   Posted: October 11, 2012 10:13 am

you need to reduce the spells little bit to much spells to low numbered monsters
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