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Deck "Royal Jewel"

Deck "Royal Jewel"
Format: OCG - 50 Cards
created by spectraphantom9 activity icon
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Card list Group cards by  
Nation: United Sanctuary (50 cards)
3 x Bringer of Good Luck, Epona Bringer of Good Luck, Epona (TD01)
  • Number: TD01-013
  • Rarity: Exclusive
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Sylph
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: +5000 Power
Card text:

"Take that! Bull's eye!"

3 x Dedicated Jewel Knight, Tabitha Dedicated Jewel Knight, Tabitha (BT10)
  • Number: BT10-051
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: +5000 Power
4 x Dogmatize Jewel Knight, Sybill Dogmatize Jewel Knight, Sybill (BT10)
  • Number: BT10-009
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Giant
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (2)] When this unit is placed on (VC) or (RC), if you have a «Royal Paladin» vanguard, you may pay the cost. If you do, search your deck for up to one grade 1 or less unit with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck.

1 x Dreaming Jewel Knight, Tiffany Dreaming Jewel Knight, Tiffany (BT10)
  • Number: BT10-024
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]: Pioneer (When another unit from the same clan rides this unit, you may call this card to (RC)).
[ACT](RC):[Put this unit into your soul] Choose up to two of your rear-guards with "Jewel Knight" in its card name, and those units get [Power]+3000 until end of turn.

You cannot escape! Prepare yourself!!

4 x Enthusiastic Jewel Knight, Polly Enthusiastic Jewel Knight, Polly (BT10)
  • Number: BT10-052
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: +5000 Power
Card text:

(You may only have up to four cards with "HEAL" in a deck.)

4 x Fellowship Jewel Knight, Tracie Fellowship Jewel Knight, Tracie (BT10)
  • Number: BT10-022
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, this unit gets [Power]+3000 until end of that battle.

I'm attacking first! I'm counting on you for support!

4 x Flash Jewel Knight, Iseult Flash Jewel Knight, Iseult (BT10)
  • Number: BT10-010
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck)
[AUTO]:[Choose a «Royal Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Royal Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

3 x Jewel Knight, Glitme Jewel Knight, Glitme (BT10)
  • Number: BT10-048
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: +5000 Power
2 x Jewel Knight, Prizme Jewel Knight, Prizme (BT10)
  • Number: BT10-023
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: High Beast
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Choose a card from your hand, and discard it] When this unit is placed on (RC), if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, you may pay the cost. If you do, draw a card.

3 x Jewel Knight, Rachelle Jewel Knight, Rachelle (BT10)
  • Number: BT10-049
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: +5000 Power
4 x Knight of Silence, Gallatin Knight of Silence, Gallatin (VG-BT01)
  • Number: BT01-021
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: none
Card text:

Silence, tells of everything. My sword, thou dedicate.

4 x Leading Jewel Knight, Salome Leading Jewel Knight, Salome (BT10)
  • Number: BT10-002
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Elf
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC) Limit Break 4 (This ability is active if you have four or more damage):When this unit attacks, if the number of other rear-guards you have with "Jewel Knight" in its card name is four or more, this unit gets [Power]+2000/[Critical]+1 until end of that battle.
[ACT](VC):[Counter Blast (2) - Cards with "Jewel Knight" in their card name] Search your deck for up to one card with "Jewel Knight" in its card name, call it to (RC), and shuffle your deck.

3 x Little Sage, Marron Little Sage, Marron (TD01)
  • Number: TD01-008
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Giant
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: none
Card text:

Leave it to me! I've got a plan!/My dream is to experience all the wonders of the world.

4 x Pure Heart Jewel Knight, Ashley Pure Heart Jewel Knight, Ashley (BT10)
  • Number: BT10-001
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Elf
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO] Limit Break 4 (This ability is active if you have four or more damage):When a «Royal Paladin» rides this unit, you may choose one of your vanguards, and that unit gets [Power]+10000/[Critical]+1 until end of turn.
[AUTO](VC):When this unit attacks a vanguard, this unit gets [Power]+2000 until end of that battle.
[CONT](VC/RC): Lord (If you have a unit that doesn't belong to the same clan as this unit, this unit cannot attack)

Become the cornerstone of the future! Pure Foundation!

4 x Stinging Jewel Knight, Sherrie Stinging Jewel Knight, Sherrie (BT10)
  • Number: BT10-046
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Elf
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if the number of other rear-guards you have with "Jewel Knight" in its card name is three or more, this unit gets [Power]+3000 until end of that battle.

Understood, my older sister! Let me handle this!

 
Deck Statistics
Distribution by Clan
Royal Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 13  26 %  
Grade 2 / Intercept bar 12  24 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 16 %  
11000 bar 8 %  
5000 bar 17  34 %  
6000 bar 8 %  
7000 bar 12 %  
8000 bar 14 %  
9000 bar 8 %  
 

Distribution by Race
Elf bar 17  34 %  
Giant bar 14 %  
High Beast bar 10 %  
Human bar 18  36 %  
Sylph bar 6 %  
 

Distribution by Rarity
C bar 17  34 %  
Exclusive bar 6 %  
Fixed bar 6 %  
R bar 11  22 %  
RR bar 16 %  
RRR bar 16 %  
 

Distribution by Shield
- bar 16 %  
- bar 8 %  
10000 bar 14  28 %  
5000 bar 24  48 %  
 

Distribution by Trigger
+5000 Power bar 16  37 %  
None bar 27  63 %  
 



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