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Deck "Batideck"

Deck "Batideck"
Format: Standard - 64 Cards
created by viktordb LV4 activity icon envelope icon
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Section: Lands (23 cards)
1 x Cavern of Souls Cavern of Souls (AVR)
  • Number: 226
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

As Cavern of Souls enters the battlefield, choose a creature type.
{Tap}: Add {1} to your mana pool.
{Tap}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

3 x Forest Forest (ZEN)
  • Number: 269
  • Rarity: C
  • Type: Basic Land
Card text:

G

1 x Gavony Township Gavony Township (ISD)
  • Number: 239
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Peter Mohrbacher
Card text:

{T}: Add {1} to your mana pool. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

2 x Godless Shrine Godless Shrine (Gatecrsh)
  • Number: 242
  • Rarity: R
  • Type: Land
  • Subtype: Plains Swamp
  • Color: Land
  • Artist: Cliff Childs
Card text:

({Tap}: Add {W} or {B} to your mana pool.)
As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.

Judgment without hope.

3 x Isolated Chapel Isolated Chapel (ISD)
  • Number: 242
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Cliff Childs
Card text:

Isolated Chapel enters the battlefield tapped unless you control a Plains or Swamp. {T}: Add {W} or {B} to your mana pool.

4 x Overgrown Tomb Overgrown Tomb (RTR)
  • Number: 243
  • Rarity: R
  • Type: Land
  • Subtype: Swamp Forest
  • Color: Land
  • Artist: Steven Belledin
Card text:

({Tap}: Add {B} or {G} to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.

The best funeral shroud is the fabric of new life.

2 x Sunpetal Grove Sunpetal Grove (M13)
  • Number: 229
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{Tap}: Add {G} or {W} to your mana pool.

4 x Temple Garden Temple Garden (RTR)
  • Number: 248
  • Rarity: R
  • Type: Land
  • Subtype: Forest Plains
  • Color: Land
  • Artist: Volkan Baga
Card text:

({Tap}: Add {G} or {W} to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

In the gardens of the Conclave, order and beauty are the roots of power.

1 x Vault of the Archangel Vault of the Archangel (DKA)
  • Number: 158
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: John Avon
Card text:

{T}: Add {1} to your mana pool. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

2 x Woodland Cemetery Woodland Cemetery (ISD)
  • Number: 249
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Lars Grant-West
Card text:

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest. {T}: Add {B} or {G} to your mana pool.

 
Section: Creatures (26 cards)
3 x Acidic Slime Acidic Slime (M13)
  • Number: 159
  • Rarity: U
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Ooze
  • Mana cost: 3GG
  • Color: Green
Card text:

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

3 x Angel of Serenity Angel of Serenity (RTR)
  • Number: 1
  • Rarity: M
  • Power: 5
  • Toughness: 6
  • Type: Creature
  • Subtype: Angel
  • Mana cost: 4WWW
  • Color: White
  • Artist: Aleksi Briclot
Card text:

Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

3 x Arbor Elf Arbor Elf (M13)
  • Number: 160
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Elf Druid
  • Mana cost: G
  • Color: Green
Card text:

{Tap}: Untap target Forest.

"The forest will surround you with its life if you are still and calm."

4 x Avacyn´s Pilgrim Avacyn's Pilgrim (ISD)
  • Number: 170
  • Rarity: C
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Monk
  • Mana cost: G
  • Color: Green
  • Artist: Jana Schirmer & Johannes Voss
Card text:

{T}: Add {W} to your mana pool.

1 x Craterhoof Behemoth Craterhoof Behemoth (AVR)
  • Number: 172
  • Rarity: M
  • Power: 5
  • Toughness: 5
  • Type: Creature
  • Subtype: Beast
  • Mana cost: 5GGG
  • Color: Green
Card text:

Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Its footsteps of today are the lakes of tomorrow.

2 x Fiend Hunter Fiend Hunter (DDK)
  • Number: 11
  • Rarity: U
  • Type: Creature
  • Subtype: Human Cleric
  • Mana cost: 1WW
  • Color: White
  • Artist: Wayne Reynolds
Card text:

When Fiend Hunter enters the battlefield, you may exile another target creature.
When Fiend Hunter leaves the battlefield, return the exiled card to the battlefield under its owner's control.

4 x Restoration Angel Restoration Angel (AVR)
  • Number: 32
  • Rarity: R
  • Power: 3
  • Toughness: 4
  • Type: Creature
  • Subtype: Angel
  • Mana cost: 3W
  • Color: White
Card text:

Flash
Flying
When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.

2 x Sin Collector Sin Collector (DGM)
  • Number: 103
  • Rarity: U
  • Type: Creature
  • Subtype: Human Cleric
  • Mana cost: 1WB
  • Color: Multicolor
  • Artist: Mike Bierek
Card text:

When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.

"That must weigh heavily on your soul. Let me purge it for you."

4 x Thragtusk Thragtusk (M13)
  • Number: 193
  • Rarity: R
  • Power: 5
  • Toughness: 3
  • Type: Creature
  • Subtype: Beast
  • Mana cost: 4G
  • Color: Green
Card text:

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

"Always carry two spears."

 
Section: Other spells (11 cards)
4 x Grisly Salvage Grisly Salvage (RTR)
  • Number: 165
  • Rarity: C
  • Type: Instant
  • Mana cost: BG
  • Color: Multicolor
  • Artist: Dave Kendall
Card text:

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

To the Golgari, anything buried is treasure.

3 x Mulch Mulch (ISD)
  • Number: 196
  • Rarity: C
  • Type: Sorcery
  • Mana cost: 1G
  • Color: Green
  • Artist: Christopher Moeller
Card text:

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

4 x Unburial Rites Unburial Rites (ISD)
  • Number: 122
  • Rarity: U
  • Type: Sorcery
  • Mana cost: 4B
  • Color: Black
  • Artist: Ryan Pancoast
Card text:

Return target creature card from your graveyard to the battlefield. Flashback {3}{W}. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

 
Section: Sideboard (4 cards)
4 x Beast Beast (DDD)
  • Number: 64
  • Rarity: P
  • Power: 4
  • Toughness: 4
  • Type: Creature
  • Subtype: Beast
  • Color: Green
  • Artist: John Donahue
Card text:

-

 
Deck Statistics
Distribution by Color
- bar 5 %  
Black bar 6 %  
Green bar 22  34 %  
Land bar 20  31 %  
Multicolor bar 9 %  
White bar 14 %  
 

Distribution by Power
- bar 38  59 %  
1 bar 11 %  
2 bar 5 %  
3 bar 6 %  
4 bar 6 %  
5 bar 13 %  
 

Distribution by Rarity
C bar 17  27 %  
M bar 6 %  
P bar 6 %  
R bar 28  44 %  
U bar 11  17 %  
 

Distribution by Subtype
- bar 24  38 %  
Angel bar 11 %  
Beast bar 14 %  
Elf Druid bar 5 %  
Forest Plains bar 6 %  
Human Cleric bar 6 %  
Human Monk bar 6 %  
Ooze bar 5 %  
Plains Swamp bar 3 %  
Swamp Forest bar 6 %  
 

Distribution by Toughness
- bar 38  59 %  
1 bar 11 %  
2 bar 5 %  
3 bar 6 %  
4 bar 13 %  
5 bar 2 %  
6 bar 5 %  
 

Distribution by Type
Basic Land bar 5 %  
Creature bar 30  47 %  
Instant bar 6 %  
Land bar 20  31 %  
Sorcery bar 11 %  
 



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