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Deck "Ultimate Sasuke power![Water]"

Deck "Ultimate Sasuke power![Water]"
Format: Casual - 62 Cards
created by renegade activity icon
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My first deck

 
Card list Group cards by  
Section: Ninja Cards (35 cards)
3 x Anko Mitarashi (Childhood) Anko Mitarashi (Childhood) (FotS)
  • Card Number: FotSN-930
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Female | Mental Power: 1 | Name: Anko Mitarashi | GROWTH
[SERPENT'S STUDENT]
Valid: When this Ninja is discarded due to the Showdown, move this Ninja to its owner's Chakra area instead. In that case, you can move 1 card from your Discard Pile to your Chakra area.

"You can't bring back the dead, can you?"

2 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

3 x Jugo Jugo (AvW)
  • Card Number: AWN-1531
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Hebi | Rogue Ninja | Male

[EVERBURNING RAGE]
Desperation
[Valid | EOJ] Water: This Ninja gets +1/-1 during the turn. If this effect was used twice this turn, you may discard this Ninja. In that case, put in play a Jugo (State 2) Ninja card from your Reinforcement Deck in this Ninja's Team as a Head Ninja.

3 x Kabuto Yakushi Kabuto Yakushi (FP)
  • Card Number: FPN-667
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine/Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 2/2
Card text:

Sound | Jonin | Male | Medical | Ambush | Mental Power: 2
[STOCK]
During the Exchange of Jutsu, you can remove 1 Ninja card from game from your Discard Pile. In that case, negate 1 Jutsu card being used by a Ninja Battling against this Ninja with a printed Entrance cost equal to or lower than that of the removed Ninja card's.

""I can't leave until every thing is in order."

1 x Kabuto Yakushi (Possessed Mode) Kabuto Yakushi (Possessed Mode) (POP)
  • Card Number: POPN-987
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine/Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/5
  • Injured Stats: 4/4
Card text:

Sound | Jonin | Male | Name: Kabuto Yakushi | Name: Orochimaru | Medical | Mental Power: 5 | AMBUSH
[BEYOND OROCHIMARU]
Sacrifice: "Kabuto Yakushi" or "Orochimaru"
During your Mission Phase, while you have no cards in your hand, you can play 1 Mission card from either player's Chakra area ignoring its hand cost. Then, remove it from game.
Valid: When a Mission is played, heal this Ninja.

"I'm going to use what I've absorbed of Orochimaru…"

1 x Karin Karin (POP)
  • Card Number: POPN-980
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Hebi | Rogue Ninja | Female | Medical | Mental Power: 2
[WARDEN OF THE SOUTHERN HIDEOUT]
Valid: Each player plays with the top card of their Deck revealed. While you have 2 or less cards in your hand, if the top card of your Deck is a Water card, that card can be played as thought it was in your hand.

"If you really want me to Sasuke... I will follow you."

2 x Karin Karin (WW)
  • Card Number: WWN-1245
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Medicine
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 0/2
  • Injured Stats: 0/1
Card text:

Akatsuki | Rogue Ninja | Taka | Female | Mental Power: 2 | Medical | AMBUSH
[ABSORPTION]
[Valid | EOJ | Mission] Move 1 card in your opponent's Discard Pile to their Chakra area: Heal 1 of your other Ninjas.

"What a flashy diversion."

3 x Misumi Tsurugi Misumi Tsurugi (EA)
  • Card Number: EAN-629
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Soft
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 4/0
  • Injured Stats: 2/0
Card text:

Sound | Male

[UNIQUE TALENT]
When this Ninja is sent out to Attack, select 1 of your opponent's Ninjas with an Entrance cost of 2 or less. In that case, that selected Ninja gets -2/-2 during this turn and the next turn.

"I could finish you right now if I wanted to."

1 x Orochimaru Orochimaru (POP)
  • Card Number: POPN-985
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 5/3
Card text:

Sound | Sannin | Male | Mental Power: 3 | AMBUSH
[VENOM OF THE SERPENT]
At the beginning of your turn, if your opponent has no Chakra, you can draw 1 card.

"Just a little longer… a little more patience, and he's mine!"

2 x Orochimaru (Childhood) Orochimaru (Childhood) (BP)
  • Card Number: BPN-718
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water / Earth
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 3
  • Healthy Stats: 5/3
  • Injured Stats: 1/2
Card text:

Leaf | Male | Genin | Mental Power: 2 | Name: Orochimaru
[SHOWN SIGNS OF THE LEGENDS]
When your opponent plays a Mission card, any Hand cost of that Mission card is discarded. When your opponent's non-Permanent Mission card's effect is applied, that Mission card is discarded. When your opponent's Permanent Mission cards are removed from play, those Mission cards are discarded.

"One of us will be tied to the log…"

2 x Rinji Rinji (TP4)
  • Card Number: TP4N-1349
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Bat/Sound
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Sound | Male | Mental Power: 3 | Prisoner
[SONAR]
[Mission] 0 : Look at the top card of either player's Deck. This effect may be activated any number of times per turn.

"You're sharp!"

1 x Sasuke Uchiha Sasuke Uchiha (WW)
  • Card Number: WWN-1250
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/3
  • Injured Stats: 3/0
Card text:

Akatsuki | Rouge Ninja | Taka | Male | Sharingan Eye | AMBUSH
[THE HAWK]
When your opponent plays a Jutsu, you can reveal the top card of your Deck. In that case, if the revealed card is a Jutsu or Mission card, negate and move the Jutsu your opponent played to their hand.

"I'll do it."

1 x Sasuke Uchiha Sasuke Uchiha (FP)
  • Card Number: FPN-668
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon/Genjustu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Sound | Rogue Ninja | Male | Sharingan Eye | Growth
[FINISHING BLOW]
During your Mission Phase, you can move this in-play Ninja card to your hand. In that case, change all of your opponent's Ninjas with 3 or less Entrance cost to injured status. You cannot put in play any Ninja cards that have "Sasuke Uchiha" in their names during that turn.

"You are done…"

1 x Sasuke Uchiha Sasuke Uchiha (FotS)
  • Card Number: FotSN-931
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Genjutsu/Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/3
  • Injured Stats: 2/1
Card text:

Sound | Rogue Ninja | Male | Sharingan Eye | Hebi | AMBUSH | GROWTH
[VENGEFUL SPIRIT]
When this Ninja's Team wins any Victory, you can injure 1 of your opponent's Stand-By Ninjas.
Valid: This Ninja is considered to have "Jonin".

"From this point on, we move together. And henceforth, we will call ourselves… Hebi."

3 x Sea Monster Sea Monster (WOF)
  • Card Number: WOFN-850
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 5/0
  • Injured Stats: 5/0
Card text:

Sound | Sea Monster | AMBUSH
[MONSTER OF THE SEA]
Valid: While your opponent has 1 or less Chakra with a "Water" Symbol, this Ninja cannot be sent out to Attack.
Valid: "Sea Monster" Ninja cards in your hand and Chakra area get -1 Hand cost.

"It draws its life from the vast waters of the ocean. You guys don't stand a ghost of a chance!"

3 x Suigetsu Hozuki Suigetsu Hozuki (WW)
  • Card Number: WWN-1247
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 2/0
Card text:

Akatsuki | Rogue Ninja | Taka | Male | AMBUSH
[SWORDSMAN OF AKATSUKI]
When this Ninja Attacks, discard 1 of your opponent's Chakra
When this Ninja Blocks, look at the top card of your Deck and move it to the top or bottom of your Deck.

""He's getting on my nerves…"

3 x Yoroi Akado Yoroi Akado (TC)
  • Card Number: TCN-106
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Absorption
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 3/1
  • Injured Stats: 1/1
Card text:

Sound | Male
[CHAKRA ABSORPTION]
When this Ninja is sent out to Attack, you can discard 1 of your opponent's Chakras.

"You're just noticing it now?"

 
Section: Jutsu Cards (20 cards)
3 x Chidori Chidori (Plat)
  • Card Number: J-764
  • Rarity: Promo
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

2 x Chidori Chidori (ST)
  • Card Number: STJ-815
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water / Water / Water
Card text:

Requirements: Sasuke Uchiha
Target: Up to 2 Ninjas with an Entrance cost less than the user
Effect: Give 1 Damage to the target.

"Haah!!"

2 x Chidori Stream Chidori Stream (BP)
  • Card Number: BPJ-635
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 2
Card text:

Requirements: "Sasuke Uchiha" + "Printed Entrance cost of 4 or more"
Target: Every Ninja with an Entrance cost less than the user's
Effect: Discard the target.

"Chidori Stream!"

3 x Curse Mark Activation Curse Mark Activation (FotS)
  • Card Number: FotSJ-730
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Requirements: Entrance cost of 2 or more
Target: User
Effect: Discard any number of cards from your hand and/or Chakra area. The target gets +2/+2 for each card discarded due to this effect. During the Showdown of this turn, if the user's Team wins any Victory, you win 1 Battle Reward.

"Not another copy of me…!"

1 x Silent Killing Jutsu Silent Killing Jutsu (PTH)
  • Card Number: PTHJ-014
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water 1
Card text:

Requirements: 'Jonin" or higher Rank
Target: Every Ninja battling the user.
Effect: Change the target to injured status.

"As the name suggests... it happens in an instant without sound or warning of any kind."

2 x Stealing Chakra Stealing Chakra (EA)
  • Card Number: EAJ-531
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water
Card text:

Requirements: "Sound" Ninja
Target: 1 Jutsu card being used
Effect: Negate the target and move it to its owner's hand. Then, discard up to X number of your opponent's Chakras. X = the user's Entrance cost.

"The thing is Sasuke, Yoroi's unique skills are going to be disastrous for you."

3 x Twining Limbs Twining Limbs (EA)
  • Card Number: EAJ-532
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Target(1): The Head Ninja Battling against the user
Target(2): 1 of the Back Ninjas Battling against the user
Effect: Change positions of target (1) and (2).

"And I will unless you give up."

2 x Water Prison Jutsu Water Prison Jutsu (TP1)
  • Card Number: TP1J-703
  • Rarity: Uncommon
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Back Ninja Battling against the user
Effect: The target's Power and Mental Power cannot be added to its Team during the Showdown of this turn. This Jutsu card can be used while it is in your Chakra area.

"I can't move…" "I can't breathe…"

2 x Water Style: Giant Vortex Jutsu Water Style: Giant Vortex Jutsu (TC)
  • Card Number: TCJ-034
  • Rarity: Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: "Jonin" or higher Rank
Target: Every Ninja Battling against the user.
Effect:Move the target to its original owner's hand.

"Water Jutsu: Giant Vortex Jutsu!!!"

 
Section: Mission Cards (4 cards)
2 x Appearance of Unknown Rivals Appearance of Unknown Rivals (TC)
  • Card Number: TCM-051
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Permanent (3)
Effect: Draw 1 card everytime your opponent deploys a Ninja. This effect cannot be duplicated.

"So this is the Chunin exam, huh? ...... It's a freak show."

2 x Water Style: Waterfall Basin Jutsu Water Style: Waterfall Basin Jutsu (BP)
  • Card Number: BPM-619
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Earth / Water
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 4 cards with a Water Symbol in your Discard Pile to your Chakra area.

"Water Style: Waterfall Basin Jutsu!!"

 
Section: Reinforcement Deck (3 cards)
2 x Jugo (State 2) Jugo (State 2) (AvW)
  • Card Number: AWN-1535
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Power
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/0
  • Injured Stats: 8/0
Card text:

Taka | Rogue Ninja | Male | State 2 | Name: Jugo | REINFORCEMENT

[UNCONTROLLABLE ANGER]
Desperation
[Valid | EOJ] Water: This Ninja gets +2/+0 during this turn. At the end of this turn, if this Ninja won any Victory, discard 1 Ninja your opponent controls with the lowest Entrance cost.

"Who’s next?!!"

1 x Sasuke Uchiha (State 2) Sasuke Uchiha (State 2) (TP3)
  • Card Number: TP3N-1194
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 8/4
  • Injured Stats: 6/2
Card text:

Sound | Rogue Ninja | Hebi | Male | Name: Sasuke Uchiha | Sharingan Eye | State 2 | MASTERY | REINFORCEMENT
[STATE 2]
Sacrifice: Sasuke Uchiha + Entrance cost of 4 or more
When this Ninja uses a Water Jutsu, discard 2 of your opponent's Chakra.
When this Ninja uses a Fire Jutsu, give 1 Damage to target opposing Ninja.

"The snake is prey because that bird is a hawk…"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 20  32 %  
Mission bar 6 %  
Ninja bar 38  61 %  
 

Distribution by Combat Attribute
- bar 24  39 %  
Absorption bar 5 %  
Bat/Sound bar 3 %  
Genjutsu bar 3 %  
Genjutsu/Weapon bar 2 %  
Medicine bar 5 %  
Medicine/Snake bar 2 %  
Medicine/Weapon bar 5 %  
Power bar 8 %  
Snake bar 5 %  
Soft bar 5 %  
Sound bar 3 %  
Water bar 5 %  
Weapon bar 10 %  
Weapon/Genjustu bar 2 %  
 

Distribution by Entrance Cost
- bar 20  32 %  
- bar 13 %  
1 bar 5 %  
2 bar 13 %  
3 bar 10  16 %  
4 bar 5 %  
5 bar 11 %  
6 bar 3 %  
7 bar 2 %  
 

Distribution by Hand Cost
- bar 20  32 %  
- bar 26  42 %  
1 bar 16  26 %  
 

Distribution by Healthy Stats
- bar 24  39 %  
0/2 bar 5 %  
3/0 bar 10 %  
3/1 bar 5 %  
4/0 bar 8 %  
4/3 bar 3 %  
5/0 bar 5 %  
5/2 bar 5 %  
5/3 bar 3 %  
6/2 bar 2 %  
6/3 bar 6 %  
6/4 bar 2 %  
6/5 bar 2 %  
7/0 bar 3 %  
7/3 bar 2 %  
8/4 bar 2 %  
 

Distribution by Injured Stats
- bar 24  39 %  
0/1 bar 5 %  
1/0 bar 8 %  
1/1 bar 5 %  
1/2 bar 3 %  
1/3 bar 3 %  
2/0 bar 11 %  
2/1 bar 2 %  
2/2 bar 5 %  
3/0 bar 2 %  
4/4 bar 2 %  
5/0 bar 5 %  
5/3 bar 2 %  
6/0 bar 5 %  
6/2 bar 2 %  
8/0 bar 3 %  
 

Distribution by Jutsu Cost
- bar 42  68 %  
Water / Water / Water bar 3 %  
Water 1 bar 5 %  
Water 1 or 3 bar 13 %  
Water 2 bar 3 %  
Water Water bar 3 %  
Water Water Water bar 3 %  
Water Water Water 1 bar 2 %  
 

Distribution by Rarity
Common bar 21  34 %  
Promo bar 5 %  
Rare bar 22  35 %  
Super Rare bar 3 %  
Uncommon bar 14  23 %  
 

Distribution by Symbol
Earth / Water bar 3 %  
Fire / Water bar 2 %  
Water bar 57  92 %  
Water / Earth bar 3 %  
 



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Author Message
streckster98
LV11 United States activity icon envelope icon

Avatar for streckster98
Member since
March 1, 2012
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Subject:    Posted: October 28, 2012 02:15 pm

Uh... 6 Chidori is illegal in every format
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