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Deck "EMK Bash"

Deck "EMK Bash"
Format: OCG - 40 Cards
created by black_h4wk LV7 activity icon envelope icon
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Section: Main Deck (34 cards)
4 x Blazing Boss! Vals Kaiser Blazing Boss! Vals Kaiser (DMR-01)
  • Collector Number: 8
  • Rarity: Very Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 6000+
  • Mana Number: 1
  • Cost: 6
  • Civilization: Fire
  • Artist: Ryota Murayama
Card text:

*  Whenever one of your Hunters attacks, put the top card of your deck into your graveyard. If that card is a non-evolution Hunter creature that costs less than the attacking creature, you may put it into the battle zone.

*  Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone)

*  Double breaker (This creature breaks 2 shields.)

1 x Bolbalzak Ex Bolbalzak Ex (DMX-04)
  • Collector Number: S5
  • Rarity: Super Rare
  • Type: Creature
  • Race: Armored Dragon/Earth Dragon/Hunter
  • Power: 6000
  • Cost: 7
  • Civilization: Fire/Nature
  • Artist: Sansyu
Card text:

(This creature is put into your mana zone tapped.)

*  When you put this creature into the battle zone, untap all cards in your mana zone.

*  Speed attacker (This creature doesn't have summoning sickness.)

*  Double breaker (This creature breaks 2 shields.)

3 x Cocco Lupia Cocco Lupia (DMX-14)
  • Collector Number: 27
  • Rarity: Common
  • Type: Creature
  • Race: Fire Bird
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Akifumi Yamamoto
Card text:

*  Your creatures that have Dragon in their race each cost 2 less to summon. (Dragonoids don't count.) They can't cost less than 2.

4 x Dragon Flare Egg Dragon Flare Egg (DMR-01)
  • Collector Number: 32
  • Rarity: Rare
  • Type: Creature
  • Race: Egg
  • Power: 1000
  • Mana Number: 1
  • Cost: 3
  • Civilization: Fire
  • Artist: Okera
Card text:

*  At the start of your turn, put the top card of your deck into your graveyard. If that card is a non-evolution Dragon, you may destroy this creature. If you do, put the Dragon in your battle zone.

*  This creature can't attack.

Hurry, lemme see the new world. -Dragon Flare Egg

4 x Eternal Meteor Kaiser Eternal Meteor Kaiser (DMR-02)
  • Collector Number: S3
  • Rarity: Super Rare
  • Type: Creature
  • Race: Red Command Dragon/Hunter
  • Power: 8000
  • Cost: 8
  • Civilization: Fire
  • Artist: NINNIN
Card text:

*  All of your creatures gain "speed attacker".

*  Double breaker

*  Your opponent's creatures are put into the battle zone tapped.

*  When the ability of one of your opponent's creatures or spells would discard this creature from your hand, you may put it into the battle zone instead of putting it into the graveyard.

3 x Hunting Gaia Egg Hunting Gaia Egg (DMR-02)
  • Collector Number: 13
  • Rarity: Rare
  • Type: Creature
  • Race: Egg
  • Power: 1000
  • Cost: 3
  • Civilization: Nature
  • Artist: hideki ishikawa
Card text:

*  At the start of each turn, put the top card of your deck into your graveyard. If that card is a non-evolution Hunter, you may destroy this creature. If you do, put the Hunter in your battle zone.

*  This creature can't attack.

3 x Jasmine, Mist Faerie Jasmine, Mist Faerie (P-Y11)
  • Collector Number: P47-Y11
  • Rarity: Promotional
  • Type: Creature
  • Race: Snow Faerie
  • Power: 1000
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tanru
Card text:

*  When you put this creature into your battle zone, you may destroy this creature. If you do, put the top card of your deck into the mana zone.

4 x Onimaru "Head" Victory Rush Onimaru "Head" Victory Rush (DMR-06)
  • Collector Number: V1-A30
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Human/Red Command Dragon/Hunter
  • Power: 9000+
  • Mana Number: 1
  • Cost: 10
  • Civilization: Fire
  • Artist: Murakami Hisashi
Card text:

*  Speed attacker

*  Power Attacker +5000

*  When this creature attacks, you and your opponent play "Gachinko Judge". If you win, take another turn after this one.

(Gachinko Judge: Each player reveals the top card of their deck and puts it at the bottom of their deck. If your opponent's revealed card's cost is equal to or less than your revealed card's, you win)

*  Triple breaker (This creature breaks 3 shields)

4 x Onimaru "Ogre", Golden Dragon Onimaru "Ogre", Golden Dragon (DMR-07)
  • Collector Number: V1
  • Rarity: Victory Rare
  • Type: Creature
  • Race: Red Command Dragon/Zenith/Hunter
  • Power: 13000
  • Mana Number: 1
  • Cost: 11
  • Civilization: Zero
  • Artist: TUBAKI HALSAME
Card text:

*  When you summon this creature into the battle zone, destroy all of your opponent's non-colorless creatures with less power than this creature.

*  Speed attacker (This creature doesn't get summoning sickness.)

*  Triple breaker (This creature breaks 3 shields)

*  All of your Hunter and Alien creatures in the battle zone get Eternal Omega.

4 x Soul Howl! Ogre Builder "Roar" Soul Howl! Ogre Builder "Roar" (DMX-09)
  • Collector Number: 1
  • Rarity: Promotional
  • Type: Creature
  • Race: Red Command Dragon/Alien/Hunter
  • Power: 8000
  • Mana Number: 1
  • Cost: 8
  • Civilization: Fire
Card text:

*  When you put this creature into the battle zone, your opponent chooses and destroys 3 of their creatures with "Blocker".

*  Double breaker (This creature breaks 2 shields.)

 
Section: Side Deck (6 cards)
3 x Faerie Life Faerie Life (DMD-07)
  • Collector Number: 16
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 2
  • Civilization: Nature
  • Artist: Tomofumi Ogasawara
Card text:

Shieldtrigger Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.)

*  Put the top card of your deck into your mana zone.

3 x Soul Calling Soul Calling (DMX-09)
  • Collector Number: 42
  • Rarity: Common
  • Type: Spell
  • Mana Number: 1
  • Cost: 3
  • Civilization: Nature
Card text:

*  Choose a race. Search your deck for three creatures of the chosen race with different names, and show them to your opponent. Shuffle your deck and put the three cards on top of your deck in any order.

 
Deck Statistics
Distribution by Civilization
Fire bar 23  58 %  
Fire/Nature bar 3 %  
Nature bar 12  30 %  
Zero bar 10 %  
 

Distribution by Cost
10 bar 10 %  
11 bar 10 %  
2 bar 15 %  
3 bar 13  33 %  
6 bar 10 %  
7 bar 3 %  
8 bar 20 %  
 

Distribution by Power
- bar 15 %  
1000 bar 13  33 %  
13000 bar 10 %  
6000 bar 3 %  
6000+ bar 10 %  
8000 bar 20 %  
9000+ bar 10 %  
 

Distribution by Race
- bar 15 %  
Armored Dragon/Earth Dragon/Hunter bar 3 %  
Egg bar 18 %  
Fire Bird bar 8 %  
Human/Red Command Dragon/Hunter bar 10 %  
Red Command Dragon/Alien/Hunter bar 10 %  
Red Command Dragon/Hunter bar 20 %  
Red Command Dragon/Zenith/Hunter bar 10 %  
Snow Faerie bar 8 %  
 

Distribution by Rarity
Common bar 23 %  
Promotional bar 18 %  
Rare bar 18 %  
Super Rare bar 13 %  
Very Rare bar 10 %  
Victory Rare bar 20 %  
 

Distribution by Type
Creature bar 34  85 %  
Spell bar 15 %  
 



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