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Deck "Seek and Destroy"

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Deck "Seek and Destroy"
Format: Modified - 60 Cards
created by nanowar LV2 activity icon envelope icon
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Anda la osa

 
Card list Group cards by  
Section: Pokemons (19 cards)
2 x Crobat Crobat (B&WPS)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: Lx2
  • Poke#: 169
  • Number: 55
  • Subtype: Stage 2 Pokémon
  • Resistance: Ft-20
  • Hit Points: 130
Card text:

Team Plasma


Night Sight

Once during your turn (before you attack), you may draw a card.

Psychic Colorless Colorless   Ultra-Toxic Fang      40
The Defending Pokémon is now Poisoned. Put 4 damage counters instead of 1 on that Pokémon between turns.

1 x Gardevoir Gardevoir (EX R&S)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: P
  • Poke#: 282
  • Number: 7
  • Subtype: Stage 2 Pokémon
  • Hit Points: 100 HP
  • Retreat Cost: CC
Card text:

psychic Energy Burst     10x 
Does 10 damage times the total amount of Energy attached to Gardevoir and the Defending Pokémon.

1 x Gardevoir Gardevoir (B&WDE)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 282
  • Number: 109
  • Subtype: Stage 2 Pokémon
  • Hit Points: 110
  • Retreat Cost: 2
Card text:

[Ability - Psychic Mirage] Each basic {P} Energy attached to your {P} Pokémon provides {P}{P} Energy. You can't apply more than 1 Psychic Mirage Ability at a time.

{P}{P}{C}{C} Mind SHock 60
This attack's damage isn't affected by Weakness or Resistance.

This extremely rare Pokémon is a different color than usual. It is very hard to find.

1 x Golbat Golbat (B&WPS)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: Lx2
  • Poke#: 042
  • Number: 54
  • Subtype: Stage 1 Pokémon
  • Resistance: Ft-20
  • Hit Points: 80
Card text:

Psychic Colorless   Spiral Drain      20
Heal 20 damage from this Pokémon.

1 x Kirlia Kirlia (EX R&S)
  • Rarity: Uncommon
  • Type: Psychic
  • Weakness: P
  • Poke#: 281
  • Number: 35
  • Subtype: Stage 1 Pokémon
  • Hit Points: 70 HP
  • Retreat Cost: C
Card text:

colorless Dazzle Dance      
Flip a coin. If heads, each Defending Pokémon is now Confused.
psychic Life Drain      
Flip a coin. If heads, put damage counters on the Defending Pokémon until it is 10 HP away from being Knocked Out.

2 x Mewtwo EX Mewtwo EX (B&WND)
  • Rarity: Ultra Rare
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 150
  • Number: 98
  • Subtype: Basic Pokémon
  • Hit Points: 170
  • Retreat Cost: 2
Card text:

colorlesscolorless X Ball     20x
Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.

psychicpsychicpsychic Psydrive     120
Discard an Energy attached to this Pokémon.

[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.

1 x Pidgeot Pidgeot (FR&LG)
  • Rarity: Rare Holo
  • Type: Colorless
  • Weakness: L
  • Poke#: 018
  • Number: 10
  • Subtype: Stage 2 Pokémon
  • Resistance: Ft
  • Hit Points: 100 HP
Card text:

colorlesscolorless Clutch     40 
The Defending Pokémon can't retreat until the end of your opponent's next turn.

1 x Pidgeotto Pidgeotto (FR&LG)
  • Rarity: Uncommon
  • Type: Colorless
  • Weakness: L
  • Poke#: 017
  • Number: 45
  • Subtype: Stage 1 Pokémon
  • Resistance: Ft
  • Hit Points: 70 HP
Card text:

colorless Clutch     10 
The Defending Pokémon can't retreat until the end of your opponent's next turn.
colorlesscolorless Cutting Wind     30 

2 x Pidgey Pidgey (FR&LG)
  • Rarity: Common
  • Type: Colorless
  • Weakness: L
  • Poke#: 016
  • Number: 73
  • Subtype: Basic Pokémon
  • Resistance: Ft
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Corner      
The Defending Pokémon can't retreat until the end of your opponent's next turn.
colorlesscolorless Gust     20 

3 x Ralts Ralts (B&WND)
  • Rarity: Common
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 280
  • Number: 55
  • Subtype: Basic Pokémon
  • Hit Points: 60
  • Retreat Cost: 1
Card text:

psychic Psyshot     10

colorlesscolorless Smack     20

If its horns capture the warm feelings of people or Pokémon, its body warms up slightly.

2 x Sigilyph Sigilyph (BWDE)
  • Rarity: Rare Holo
  • Type: Psychic
  • Weakness: Px2
  • Poke#: 561
  • Number: 52
  • Subtype: Basic Pokémon
  • Hit Points: 90
  • Retreat Cost: C
Card text:

Ability - Safeguard - Prevent all effects of attacks, including damage, done to this Pokémon by Pokémon-EX.
psychiccolorlesscolorless Psychic     50
+ - Does 10 more damage for each Energy attached to the Defending Pokémon.

1 x Zubat Zubat (HSU)
  • Rarity: Common
  • Type: Psychic
  • Weakness: Lx2
  • Poke#: 041
  • Number: 70
  • Subtype: Basic Pokémon
  • Resistance: Ft-20
  • Hit Points: 50 HP
  • Retreat Cost: C
Card text:

colorless Glide     10


psychic Double Attack     
Choose 2 of your opponent's Benched Pokémon. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokémon.)

1 x Zubat Zubat (B&WPS)
  • Rarity: Common
  • Type: Psychic
  • Weakness: Lx2
  • Poke#: 041
  • Number: 53
  • Subtype: Basic Pokémon
  • Resistance: Ft-20
  • Hit Points: 40
Card text:

Free Flight

If this Pokémon has no Energy attached to it, this Pokémon has no Retreat Cost.

Psychic Colorless   Wing Attack      20

 
Section: Energy (16 cards)
4 x Double Colorless Energy Double Colorless Energy (B&WND)
  • Rarity: Uncommon
  • Type: Energy
  • Number: 92
  • Subtype: Special Energy
Card text:

Double Colorless Energy Provides colorlesscolorless Energy.

Special Energy

6 x Psychic Energy Psychic Energy (EX HP)
  • Rarity: Rare Holo
  • Type: Energy
  • Number: 109
6 x Psychic Energy Psychic Energy (EX-PK)
  • Rarity: Rare Holo
  • Type: Basic Energy
  • Number: 107
 
Section: Trainers (25 cards)
3 x Cheren Cheren (BWBC)
  • Rarity: SuperRare Holo
  • Type: Trainer
  • Number: 148
  • Subtype: Supporter
Card text:




Draw 3 cards.
You may play only 1 Supporter card during your turn (before your attack).

2 x Energy Retrieval Energy Retrieval (B&W)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 92
  • Subtype: Item
Card text:

Put 2 basic Energy cards from your discard pile into your hand.

2 x Eviolite Eviolite (BWNV)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 91
  • Subtype: Item
Card text:

[Pokemon Tool] Attach a Pokemon Tool to 1 of your Pokemon that doesnt already have a Pokemon Tool attached to it. If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance).

You may play as many Item cards as you like during your turn (before your attack).

1 x Gold Potion Gold Potion (BWBC)
  • Rarity: Rare Holo
  • Type: Trainer
  • Number: 140
  • Subtype: Item
Card text:

Heal 90 damage from your Active Pokémon.
You may play as many Item cards as you like during your turn (before your attack).

2 x Hypnotoxic Laser Hypnotoxic Laser (B&WPS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 123
  • Subtype: Item
Card text:

Your opponent's Active Pokémon is now Poisoned. Flip a coin. If heads, your opponent's Active is also Asleep.
You may play as many Item cards as you like during your turn (before your attack).

2 x N N (BWNV)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 101
  • Subtype: Supporter
Card text:

Each Player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards.

You may play only 1 Supporter card during your turn (before your attack).

4 x Pokémon Catcher Pokémon Catcher (B&WDE)
  • Rarity: Ultra Rare
  • Type: Trainer
  • Number: 111
  • Subtype: Item
Card text:

Switch your opponent's Active Pokémon with 1 of his or her Benched Pokémon. You may play as many Item cards as you like during your turn (before your attack).

2 x Pokémon Communication Pokémon Communication (B&W)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 99
  • Subtype: Item
Card text:

Reveal a Pokémon in your hand and put it on top of your deck. If you do, search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck aftwerward.

4 x Rare Candy Rare Candy (B&WDE)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 100
  • Subtype: Item
Card text:

Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn.

You may play as many Item cards as you like during your turn (before your attack).

2 x Skyla Skyla (BWBC)
  • Rarity: SuperRare Holo
  • Type: Trainer
  • Number: 149
  • Subtype: Supporter
Card text:




Search your deck for a Trainer card, reveal it, and put it into your hand. Shuffle your deck afterward.
You may play only 1 Supporter card during your turn (before your attack).

1 x Virbank City Gym Virbank City Gym (B&WPS)
  • Rarity: Uncommon
  • Type: Trainer
  • Number: 126
  • Subtype: Stadium
Card text:

Put 2 more damage counters on Poisoned Pokémon (both yours and your opponent's) between turns.
This card stays in play when you play it. Discard this card if another Stadium card comes into play. If another card with the same name is in play, you can't play this card.

 
Deck Statistics
Distribution by Poke#
- bar 41  68 %  
016 bar 3 %  
017 bar 2 %  
018 bar 2 %  
041 bar 3 %  
042 bar 2 %  
150 bar 3 %  
169 bar 3 %  
280 bar 5 %  
281 bar 2 %  
282 bar 3 %  
561 bar 3 %  
 

Distribution by Rarity
Common bar 12 %  
Rare Holo bar 19  32 %  
SuperRare Holo bar 8 %  
Ultra Rare bar 15 %  
Uncommon bar 20  33 %  
 

Distribution by Subtype
- bar 12  20 %  
Basic Pokémon bar 11  18 %  
Item bar 17  28 %  
Special Energy bar 7 %  
Stadium bar 2 %  
Stage 1 Pokémon bar 5 %  
Stage 2 Pokémon bar 8 %  
Supporter bar 12 %  
 

Distribution by Type
Basic Energy bar 10 %  
Colorless bar 7 %  
Energy bar 10  17 %  
Psychic bar 15  25 %  
Trainer bar 25  42 %  
 



Rating
Current score for this Deck, based on 5 votes:

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Discussion about this Deck
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Author Message
holasan
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Avatar for holasan
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Subject:    Posted: November 25, 2012 09:14 pm

me gusto la idea del mazo, combinando cartas viejas y nuevas
personalmente, t recomendaría sacar al darkrai, pociones, life hierba, y agregaría un pigeott, 1 Darmanitan, 2 gardevoir (1 del q tienes y 1 del q busca y une 1 energía haciéndole 20 de dańo, q se cubre con los eviolite) y algún mewtwo ex y/o el mewtwo no ex con su lv X. y agregaría algún quite de energía mas

nada mas, solo unos consejos que me parecían
nos vemos. comenta mis mazos
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andres_cavieres
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Avatar for andres_cavieres
Member since
January 23, 2013
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Subject: :O   Posted: March 6, 2013 06:14 am

me gustan los crobat pero es mejor poner puras cartas nuevas para que los otros jugadores no te molesten saludos
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