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Deck "kosmo azul"

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Deck "kosmo azul"
Format: Advanced - 49 Cards
created by kosmo LV7 activity icon envelope icon
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Section: Side deck (22 cards)
2 x Alexandrite Dragon
Average price:
Alexandrite Dragon (YS12-EN)
  • Number: YS12-EN001
  • Rarity: Common
  • Card Type: Monster
  • Monster Type: Dragon
  • Attack Points: 2000
  • Defense Points: 100
  • Level / Rank: 4
  • Attribute: Light
  • Password: 43096270
Card text:

Many of the czars' lost jewels can be found in the scales of this priceless dragon. Its creator remains a mystery, along with how they acquired the imperial treasures. But whosoever finds this dragon has hit the jackpot... whether they know it or not.

3 x Blue-Eyes White Dragon
Average price:
Blue-Eyes White Dragon (DPKB-EN)
  • Number: DPKB-EN001
  • Rarity: Super Rare
  • Card Type: Monster
  • Monster Type: Dragon
  • Attack Points: 3000
  • Defense Points: 2500
  • Level / Rank: 8
  • Attribute: Light
  • Password: 89631139
Card text:

This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

1 x Bottomless Trap Hole
Average price:
Bottomless Trap Hole (SDDE)
  • Number: SDDE-EN032
  • Rarity: Fixed
  • Card Type: Trap Card
  • Password: 29401950
Card text:

When your opponent Summons a monster(s) with 1500 or more ATK, destroy and remove from play the monster(s).

1 x Call of the Haunted
Average price:
Call of the Haunted (SD5)
  • Number: SD5-EN033
  • Rarity: Fixed
  • Card Type: Trap Card / Continuous
  • Password: 97077563
Card text:

Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is destroyed or removed from the field, the summoned monster is destroyed. If the summoned monster is destroyed, this card is also destroyed.

1 x Compulsory Evacuation Device
Average price:
Compulsory Evacuation Device (SD2)
  • Number: SD2-EN028
  • Rarity: Fixed
  • Card Type: Trap Card
  • Password: 94192409
Card text:

Return 1 monster on the field to it's owner's hand.

3 x Dark Bribe
Average price:
Dark Bribe (SDWS-EN)
  • Number: SDWS-EN032
  • Rarity: Common
  • Card Type: Trap Card / Counter
  • Password: 77538567
Card text:

Negate the activation of an opponent's Spell or Trap Card and destroy it. Your opponent draws 1 card.

2 x Dimensional Prison
Average price:
Dimensional Prison (SD18-JP)
  • Number: SD18-JP032
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 70342110
Card text:

Activate only when your opponent declares an attack. Remove from play the attacking monster.

1 x Magic Cylinder
Average price:
Magic Cylinder (SD6)
  • Number: SD6-EN036
  • Rarity: Fixed
  • Card Type: Trap Card
  • Password: 62279055
Card text:

Negate the attack of 1 of your opponent's monsters and inflict damage equal to the attacking monster's ATK to your opponent's Life Points.

2 x Mirror Force
Average price:
Mirror Force (SDDL-EN)
  • Number: SDDL-EN035
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 44095762
Card text:

Activate only when an opponent's monster declares an attack. Destroy all Attack Position monsters your opponent controls.

1 x Mystical Space Typhoon
Average price:
Mystical Space Typhoon (SD6)
  • Number: SD6-EN018
  • Rarity: Fixed
  • Card Type: Spell/Magic Card / Quick-Play
  • Password: 05318639
Card text:

Destroy 1 Spell or Trap Card on the field.

1 x Starlight Road
Average price:
Starlight Road (CT-EN)
  • Number: DPCT-EN004
  • Rarity: Secret Rare
  • Card Type: Trap Card
  • Password: 58120309
Card text:

Activate only when an effect is activated that would destroy 2 or more cards you control. Negate the effect and destroy that card. Then, you can Special Summon 1 "Stardust Dragon" from your Extra Deck.

1 x Swords of Revealing Light
Average price:
Swords of Revealing Light (SYE)
  • Number: SYE-039
  • Rarity: Fixed
  • Card Type: Spell/Magic Card
  • Password: 72302403
Card text:

Flip all face-down monsters on your opponent's side of the field face-up. This card remains face-up on the field for 3 of your opponent's turns. As long as this card remains face-up on the field, your opponent cannot declare an attack.

1 x Torrential Tribute
Average price:
Torrential Tribute (SD4)
  • Number: SD4-EN030
  • Rarity: Fixed
  • Card Type: Trap Card
  • Password: 53582587
Card text:

You can only activate this card when a monster is Normal Summoned, Flip Summoned, or Special Summoned. Destroy all monsters on the field.

2 x Tour Guide From the Underworld
Average price:
Tour Guide From the Underworld (EXVC-EN)
  • Number: EXVC-EN084
  • Rarity: Secret Rare
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 1000
  • Defense Points: 600
  • Level / Rank: 3
  • Attribute: Dark
Card text:

When this card is Normal Summoned, you can Special Summon 1 Level 3 Fiend-Type monster from your hand or Deck. Its effects are negated, and it cannot be used as a Synchro Material Monster.

 
Section: Extra deck (3 cards)
1 x Blue-Eyes Ultimate Dragon
Average price:
Blue-Eyes Ultimate Dragon (RP01)
  • Number: RP01-EN000
  • Rarity: Secret Rare
  • Card Type: Monster / Fusion
  • Monster Type: Dragon
  • Attack Points: 4500
  • Defense Points: 3800
  • Level / Rank: 12
  • Attribute: Light
Card text:

Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon

1 x Stardust Dragon
Average price:
Stardust Dragon (CT-EN)
  • Number: CT05-EN001
  • Rarity: Secret Rare
  • Card Type: Monster / Effect / Synchro
  • Monster Type: Dragon
  • Attack Points: 2500
  • Defense Points: 2000
  • Level / Rank: 8
  • Attribute: Wind
  • Password: 44508094
Card text:

1 Tuner + 1 or more non-Tuner monsters. You can Tribute this card to negate the activation of a Spell Card, Trap Card, or Effect Monster's effect that destroys a card(s) on the field, and destroy that card. If you negate an effect this way, you can Special Summon this card from your Graveyard during the End Phase.

1 x Wind-Up Zenmaines
Average price:
Wind-Up Zenmaines (CT-EN)
  • Number: CT09-EN008
  • Rarity: Super Rare
  • Card Type: Monster / Effect / Xyz
  • Monster Type: Machine
  • Attack Points: 1500
  • Defense Points: 2100
  • Level / Rank: 3
  • Attribute: Fire
  • Password: 78156759
Card text:

2 Level 3 monsters
If this face-up card on the field would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn, during the End Phase, if this effect was used this turn: Target 1 card on the field; destroy it.

 
Section: Monsters (9 cards)
3 x Battle Fader
Average price:
Battle Fader (SDGU-EN)
  • Number: SDGU-EN022
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Fiend
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 1
  • Attribute: Dark
Card text:

When your opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is Special Summoned with this effect, banish it when it leaves the field.

3 x Cardcar D
Average price:
Cardcar D (BP02-EN)
  • Number: BP02-EN112
  • Rarity: Rare
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 800
  • Defense Points: 400
  • Level / Rank: 2
  • Attribute: Earth
  • Password: 45812361
Card text:

Cannot be Special Summoned. During your Main Phase 1, if this card was Normal Summoned this turn: You can Tribute this card; draw 2 cards, then it becomes the End Phase of this turn. You cannot Special Summon during the turn you activate this effect.

3 x Swift Scarecrow
Average price:
Swift Scarecrow (STBL-EN)
  • Number: STBL-EN001
  • Rarity: Common
  • Card Type: Monster / Effect
  • Monster Type: Machine
  • Attack Points: 0
  • Defense Points: 0
  • Level / Rank: 1
  • Attribute: Earth
  • Password: 18964575
Card text:

When your opponent's monster declares a direct attack, you can discard this card to negate that attack and end the Battle Phase.

 
Section: Spells (8 cards)
1 x Magical Mallet
Average price:
Magical Mallet (DT04-JP)
  • Number: DT04-JP044
  • Rarity: DNPR
  • Card Type: Spell/Magic Card
  • Password: 85852291
Card text:

Add any number of cards from your hand to the Deck and shuffle it. Then draw the same number of cards you added to the Deck.

1 x One Day of Peace
Average price:
One Day of Peace (PHSW-EN)
  • Number: PHSW-EN060
  • Rarity: Common
  • Card Type: Spell/Magic Card
  • Password: 33782437
Card text:

Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.

3 x Pot of Duality
Average price:
Pot of Duality (BP02-EN)
  • Number: BP02-EN160
  • Rarity: Rare
  • Card Type: Spell/Magic Card
  • Password: 98645731
Card text:

Reveal the top 3 cards of your Deck, add 1 of them to your hand, then shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.

3 x Upstart Goblin
Average price:
Upstart Goblin (RP01)
  • Number: RP01-EN056
  • Rarity: Common
  • Card Type: Spell/Magic Card
Card text:

Draw 1 card from your Deck. You opponent gains 1000 Life Points.

 
Section: Traps (7 cards)
1 x Jar of Greed
Average price:
Jar of Greed (SD3)
  • Number: SD3-EN029
  • Rarity: Fixed
  • Card Type: Trap Card
  • Password: 83968380
Card text:

Draw 1 card from your Deck.

3 x Threatening Roar
Average price:
Threatening Roar (CP01)
  • Number: CP01-EN020
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 36361633
Card text:

Your opponent cannot declare an attack during this turn.

3 x Thunder of Ruler
Average price:
Thunder of Ruler (DR1)
  • Number: DR1-EN097
  • Rarity: Common
  • Card Type: Trap Card
  • Password: 91781589
Card text:

You can only activate this card during your opponent’s Standby Phase. During the turn this card is activated your opponent cannot perform his/her Battle Phase.

 
Total price for the deck:
Deck Statistics
Distribution by Attack Points
- bar 30  61 %  
- bar 12 %  
1000 bar 4 %  
1500 bar 2 %  
2000 bar 4 %  
2500 bar 2 %  
3000 bar 6 %  
4500 bar 2 %  
800 bar 6 %  
 

Distribution by Attribute
- bar 30  61 %  
Dark bar 10 %  
Earth bar 12 %  
Fire bar 2 %  
Light bar 12 %  
Wind bar 2 %  
 

Distribution by Card Type
Monster bar 10 %  
Monster / Effect bar 11  22 %  
Monster / Effect / Synchro bar 2 %  
Monster / Effect / Xyz bar 2 %  
Monster / Fusion bar 2 %  
Spell/Magic Card bar 18 %  
Spell/Magic Card / Quick-Play bar 2 %  
Trap Card bar 16  33 %  
Trap Card / Continuous bar 2 %  
Trap Card / Counter bar 6 %  
 

Distribution by Defense Points
- bar 30  61 %  
- bar 12 %  
100 bar 4 %  
2000 bar 2 %  
2100 bar 2 %  
2500 bar 6 %  
3800 bar 2 %  
400 bar 6 %  
600 bar 4 %  
 

Distribution by Level / Rank
- bar 30  61 %  
1 bar 12 %  
12 bar 2 %  
2 bar 6 %  
3 bar 6 %  
4 bar 4 %  
8 bar 8 %  
 

Distribution by Monster Type
- bar 30  61 %  
Dragon bar 14 %  
Fiend bar 10 %  
Machine bar 14 %  
 

Distribution by Rarity
Common bar 25  51 %  
DNPR bar 2 %  
Fixed bar 16 %  
Rare bar 12 %  
Secret Rare bar 10 %  
Super Rare bar 8 %  
 



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Discussion about this Deck
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Author Message
nick0
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Subject:    Posted: November 22, 2012 07:17 pm

Te recomendaria no teneer casi la misma cantidad de moustros y trampas para que quede estable y a la hora de robar una carta salga la que nesecites.
Ponte algunas cartas para robar por ejemplo Reforzamiento de armada(Reinforcement of the Army)para al menos robar un moustro tipo guerrero o Reload para cuando quieras cambiar toda tu mano.
Accumulated Fortune, yo la quitaria ya que no formas muchas cadenas
Ordeal of a Traveler te sirve mejor con una mano mas variada para que no te adivinen que tipo de cartas tienes en tu mano y Magic Cylinder lo pondria a 2
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nick0
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Subject:    Posted: November 22, 2012 07:19 pm

Te recomendaria no teneer casi la misma cantidad de moustros y trampas para que quede estable y a la hora de robar una carta salga la que nesecites.
Ponte algunas cartas para robar por ejemplo Reforzamiento de armada(Reinforcement of the Army)para al menos robar un moustro tipo guerrero o Reload para cuando quieras cambiar toda tu mano.
Accumulated Fortune, yo la quitaria ya que no formas muchas cadenas
Ordeal of a Traveler te sirve mejor con una mano mas variada para que no te adivinen que tipo de cartas tienes en tu mano y Magic Cylinder lo pondria a 2 para que puedas defenderte mejor
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