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Deck "miller of cards"

Deck "miller of cards"
93 Cards
created by duh28 activity icon
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Card Type: Brave (2 cards)
2 x The BlueWaterGreatSword Maelstrom The BlueWaterGreatSword Maelstrom (BS19)
  • Number: X08
  • Rarity: X Rare
  • Card Type: Brave
  • Color: Blue
  • Spirit Type: Exalted Sword
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

BRAVE FUSION: Cost 5 or more. [Lv1] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1. [When Braved] Assault: 1 (When Brave Attacks) Up to 1 time per turn, by exhausting 1 of your nexus, refresh this spirit.

 
Card Type: Brave/Burst (2 cards)
2 x Saigord-Arms Saigord-Arms (Promos)
  • Number: 63
  • Rarity: Promo
  • Card Type: Brave/Burst
  • Color: Blue/Green
  • Spirit Type: Artificial Soldier
  • Cost: 4
  • Reduction: SE
Card text:

[Burst(When your life is decreased)] Summon this Brave to the Field, ignoring its Core Cost. BRAVE FUSION: Cost 3 or higher. [When Braved] (When This Spirit Brave Attacks) Discard the top two cards from your opponent's deck; if one of them has any Burst Trigger effects, add one Core from the Void to this Brave Spirit.

 
Card Type: Magic/Burst (6 cards)
3 x Burst Fist Burst Fist (BS15)
  • Number: 84
  • Rarity: Rare
  • Card Type: Magic/Burst
  • Color: Blue
  • Cost: 5
  • Reduction: SS
Card text:

[Burst(After Your Opponent Destroys Your Spirit)] Equal to the cost of the spirit destroyed when this burst was activated, discard cards from the top of your opponent's deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Refresh 1 of your spirits, and for this turn, treat that spirit as 1 level higher.

3 x Exclusion Horn Exclusion Horn (BS14)
  • Number: 113
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: Blue
  • Cost: 5
  • Reduction: SSS
Card text:

[Burst(When Your Opponent Destroys Your Spirit)] Discard the top 5 cards of your opponent's deck. After that, by paying the cost, you can activate this card's flash effect. (Flash Step) Move a card from your opponent's trash to the bottom of their deck.

 
Card Type: Nexus (12 cards)
3 x The Collapse of Battle Line The Collapse of Battle Line (SB)
  • Number: 115
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

0LV1
4LV2

[LV1][LV2] (During the Battle Phase) Each time 1 or more cards are moved from the top of your opponent's Deck due to the effect of Crush, increase the number by 2.
[LV2] (During Your Battle Phase) Each spirit you control with Crush is treated as the highest LV it has.

2 x The Giant`s Stamp Lake The Giant's Stamp Lake (BS15)
  • Number: 71
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: S
  • Gems: 1
Card text:

[LV1][LV2] (Each Player's Attack Step) For each burst set there are for every player, discard 1 additional card for your spirits' Crush or Great Demolish effect. [LV2] (Your Attack Step) When you have only blue spirits and nexuses on your field, all your spirits get +3000BP.

2 x The Honorable Fight The Honorable Fight (DotA)
  • Number: 153
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (During Your Battle Phase) Each time a spirit you control with Crush defeats a spirit, move cards from the top of your opponent's Deck to their Trash equal to the defeated spirit's cost.
[LV2] (Your End Phase) Refresh all exhausted spirits you control with Crush.

3 x The Ironwall Giant Fortress The Ironwall Giant Fortress (SD16)
  • Number: 8
  • Rarity: Uncommon
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

"[LV1][LV2] When a nexus you control is destroyed, by exhausting this nexus, 1 destroyed blue nexus remains on your field, exhausted. [LV2] All your ""Fighting Spirit"" spirits get the following effect: Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV."

2 x The PillarRocks` Aquapolis The PillarRocks' Aquapolis (BS11)
  • Number: 71
  • Rarity: Common
  • Card Type: Nexus
  • Color: Blue
  • Cost: 3
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] (During your main phase) When your spirit with Crush is summoned, move the top 2 cards of your opponent's deck to their trash. [Lv2] (During your attack step) When your spirit attacks, move the top card of your opponent's deck to their trash. If that card has a cost of 3 or below, exhaust an opponent's spirit.

 
Card Type: Spell (17 cards)
2 x Demolish Demolish (DotA)
  • Number: 196
  • Rarity: Rare
  • Card Type: Spell
  • Color: Blue
  • Cost: 7
  • Reduction: SSS
Card text:

[Main]: (Your Main Phase) During this turn, each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of Crush, increase that number by 3.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +5000BP until end of turn.

3 x Execution Destroy Execution Destroy (BS14)
  • Number: 111
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 3
  • Reduction: SS
Card text:

(Your Main Phase) Discard the top card of your opponent's deck. If the discarded card is a spirit or brave, your opponent must destroy 1 of their spirits. If the discarded card is a nexus or magic card, your opponent must destroy 1 of their nexuses. (Flash Step) During this turn, target spirit gets +2000BP.

3 x Finishing Blow Finishing Blow (BS20)
  • Number: 84
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

(Flash) During this battle, 1 of your spirits gets +3000BP. When that spirit destroys only the opposing spirit by comparing BP, discard the top 7 cards of your opponent's deck.

3 x Magic Hammer Magic Hammer (SB)
  • Number: 144
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 4
  • Reduction: SS
Card text:

[Main]: (Your Main Phase) Move the top 5 cards of your opponent's Deck to their Trash.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

3 x Mercury Goblet Mercury Goblet (BS12)
  • Number: 84
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: Blue
  • Cost: 5
  • Reduction: SS
Card text:

(Flash Step) Destroy the spirit with the lowest cost on your opponent's field.

3 x Solid Body Solid Body (BS11)
  • Number: 84
  • Rarity: Common
  • Card Type: Spell
  • Color: Blue
  • Cost: 5
  • Reduction: SSS
Card text:

(Flash) During this turn, all your spirits with Crush can block your opponent's spirit's attacks even when they are exhausted.

 
Card Type: Spirit (49 cards)
2 x Centaurus-Golem Centaurus-Golem (BS11)
  • Number: 48
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier, Astral Soul
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When this spirit is summoned) For each of your spirits with Crush, move 3 cards from the top of your opponent's deck to their trash. [Lv1-Lv2-Lv3] Crush (When this spirit attacks) Move up to a number equal to this spirit's level from the top of your opponent's deck to their trash.

2 x Orion the Jäger Giant Orion the Jäger Giant (BS10)
  • Number: 60
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit/ Astral Soul
  • Cost: 7
  • Reduction: SS
  • Gems: 1
Card text:

When Summoned (Lv. 1-2): Discard the top 12 cards from your opponent's deck.

2 x Steam-Golem Steam-Golem (AoD)
  • Number: 71
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 5
  • Reduction: SSS
  • Gems: 1
Card text:

1LV1
4000
4LV2
5000
5LV3
6000

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV.
[LV2] (Permanent) Each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, increase that number by 1.
[LV3] (Permanent) Each time 1 or more cards are moved from the top of your opponent's Deck to their Trash due to the effect of this spirit's Crush, increase that number by 2.

1 x The BalanceDeity Libra-Golem The BalanceDeity Libra-Golem (BS11)
  • Number: X06
  • Rarity: Zodiac X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier, Galaxian
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV. [LV3] (When Attacks) When this spirit is refreshed, it can't diminish the opponent's life. If one or more spirit card is sent to the trash by this spirit's Crush, refresh this spirit.

3 x The BattleMaul Gordon The BattleMaul Gordon (SD16)
  • Number: 4
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 4
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV. [LV2][LV3] (During opponent's attack phase) If an opposing spirits with core cost 3 or less attacks, your opponent must send a Core from his/her Reserve to his/her Trash, or else the attack is nullified.

2 x The BattleRadiantGod Soldnerg The BattleRadiantGod Soldnerg (BS19)
  • Number: X06
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Attacks) Send 5 cards from the top of your opponent's deck to their trash, if a magic card is sent to the trash, add 1 blue symbol to this spirit. [Lv2-Lv3] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [Lv3] (When Attacks) When this spirit activates an effect that causes cards from your opponent's deck to be sent to their trash, if no cards can be sent, up to 3 times per turn, refresh this spirit.

2 x The BlacksmithKing Cyc-Bros The BlacksmithKing Cyc-Bros (BS09)
  • Number: 53
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit/Creator
  • Cost: 6
  • Reduction: SSRR
  • Gems: 1
Card text:

When This Spirit Attacks (Lv. 1-2): CRUSH Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit. When This Spirit Attacks (Lv. 1-2): For each card discarded due to this Spirit's Special Sapphire Ability CRUSH, add one Core from the Void to this Spirit.

2 x The BlastingLightGiant Light-Douglas The BlastingLightGiant Light-Douglas (Promos)
  • Number: 6Th
  • Rarity: Promo 13
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their Trash equal to this spirit's LV. [LV2][LV3] When a card with Burst effect is placed onto the trash due to this spirit's "Crush" effect, destroy 1 opposing spirit with a cost of 5 or less. [LV3] Charge - Increase the cards moved from your opponent's deck to their trash due to your effects by 1.

3 x The Defender of Light Adrian The Defender of Light Adrian (BS19)
  • Number: 57
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

[Lv1-Lv2] Charge - Increase the cards moved from your opponent's deck to their trash due to your effects by 1.

2 x The DemonBladeMaster Colvis The DemonBladeMaster Colvis (SD16)
  • Number: 6
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Sword Master, Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] (When Summoned ) By destroying 1 opposing nexus, discard 7 cards from the top of your opponent's deck. [When Braved][LV2] (During Opponent's Attack Step) Opposing spirits with a cost of 4 or less can't attack.

3 x The Fighter of Light Randall The Fighter of Light Randall (BS19)
  • Number: 61
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2] Charge - Increase the number of cards moved from the opponent's deck to their trash due to your effects by 1.

3 x The Giant Platoon The Giant Platoon (SD16)
  • Number: 1
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 1
  • Reduction: S
  • Gems: 1
Card text:

"[LV1][LV2] When your ""Fighting Spirit"" spirits are destroyed by the opponent, discard the top 2 cards of your opponent's deck."

2 x The GiantEmperor Alexander-XIII The GiantEmperor Alexander-XIII (SD16)
  • Number: 9
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 7
  • Reduction: SSS
  • Gems: 1
Card text:

"[LV1][LV2][LV3] (When Summoned) Destroy 1 opposing spirit with a cost of 5 or less. [LV1][LV2][LV3] (When Attacks) Discard 5 cards from the top of your opponent's deck. [LV2][LV3] (When Attacks) Up to once per turn, by exhausting 1 of your ""Fighting Spirit"" spirits, this spirit is refreshed."

3 x The GreatFist Roger The GreatFist Roger (SD16)
  • Number: 2
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1. [LV2] (When Destroyed) Destroy 1 opposing spirit with a cost of 4 or less.

3 x The HeavyJavelinGiant Lance The HeavyJavelinGiant Lance (SD16)
  • Number: 3
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2] Charge - Increase the number of cards moved from your opponent's deck to their trash due to your effects by 1.
[LV2] All your blue nexuses can't be destroyed by opposing spirit, brave, nexus and magic effects.

3 x The TenSwordsSaint Egbert The TenSwordsSaint Egbert (BS19)
  • Number: 64
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Sword Master, Fighting Spirit
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] (When Attacks) Move 2 cards from the top of your opponent's deck to their trash. [Lv2-Lv3] (Your Attack Step) When your spirits with "Charge" attacks, your opponent cannot activate their red burst. [When Braved] [Lv3] (When Brave Attacks) Destroy 1 opposing spirits with cost less than or equal to the cost of this spirit.

2 x The TwoHeadedDragonTamer Bernard The TwoHeadedDragonTamer Bernard (SD16)
  • Number: 5
  • Rarity: Rare
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit, Ocean Emperor
  • Cost: 5
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) Destroy 2 opponent's spirit with cost 3 or less. For every spirit destroyed by this effect, send 3 cards from the top of your opponent's deck to their trash.

3 x The Warrior of Light Gaius The Warrior of Light Gaius (BS19)
  • Number: 59
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Fighting Spirit
  • Cost: 2
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Charge - Increase the number of cards moved to your opponent's trash from their deck due to your effects by 1.

3 x Tower-Golem Tower-Golem (BS11)
  • Number: 43
  • Rarity: Common
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Crush (When this spirit attacks) Move a number of cards equal to this spirit's level from the top of your opponent's deck to their trash. [Lv2-Lv3] (During opponent's attack step) This spirit can block opponent's spirits with cost 5 or below even if this spirit is exhausted.

3 x Tsundog-Golem Tsundog-Golem (BS15)
  • Number: 49
  • Rarity: Uncommon
  • Card Type: Spirit
  • Color: Blue
  • Spirit Type: Artificial Soldier/Great General
  • Cost: 3
  • Reduction: SS
  • Gems: 1
Card text:

[LV1][LV2][LV3] (When Summoned) During this turn, when your spirits with Crush or Great Demolish are destroyed by an opposing spirit by comparing BP, all the destroyed spirits remain on your field, exhausted. [LV1][LV2][LV3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV.

 
Card Type: Spirit/Burst (5 cards)
3 x Kojirond-Golem Kojirond-Golem (BS15)
  • Number: 53
  • Rarity: Master Rare
  • Card Type: Spirit/Burst
  • Color: Blue
  • Spirit Type: Supreme Hero/Artificial Soldier
  • Cost: 6
  • Reduction: SSS
  • Gems: 1
Card text:

[Burst: After your opponent's spirit attacks] If you have 1 or more spirit on your field with Crush or Great Demolish, summon this spirit. [Lv1-Lv2-Lv3] Crush (When Attacks) Move cards from the top of your opponent's Deck to their trash equal to this spirit's LV. [Lv2-Lv3] When a card with cost 4 or above is sent to the trash due to the effect of Crush for your spirit, exhaust an opponent's spirit.

2 x The IronHero Saigord-Golem The IronHero Saigord-Golem (BS15)
  • Number: X6
  • Rarity: X Rare
  • Card Type: Spirit/Burst
  • Color: Blue
  • Spirit Type: Supreme Hero, Artificial Soldier
  • Cost: 8
  • Reduction: SSSS
  • Gems: 1
Card text:

[Burst: When you opponent activates a {When this Spirit/Brave is summoned effect}] Move a number of cards from the top of your opponent's deck to the trash equal to the cost of the summoned spirit that triggered the Burst effect. In the event that a card with [Burst] has been sent to the trash through this effect, this Spirit is then summoned. [LV1][LV2][LV3] [Great Demolish] (When this spirit attacks) For every [LV] this Spirit has, move 5 cards from the top of your opponent's deck to the trash. If a [Burst] effect card has been send to the trash by this effect, destroy 1 spirit your opponent controls.

 
Deck Statistics
Distribution by Card Type
Brave bar 2 %  
Brave/Burst bar 2 %  
Magic/Burst bar 6 %  
Nexus bar 12  13 %  
Spell bar 17  18 %  
Spirit bar 52  56 %  
Spirit/Burst bar 2 %  
 

Distribution by Color
Blue bar 91  98 %  
Blue/Green bar 2 %  
 

Distribution by Cost
1 bar 6 %  
2 bar 6 %  
3 bar 22  24 %  
4 bar 16  17 %  
5 bar 23  25 %  
6 bar 8 %  
7 bar 10  11 %  
8 bar 3 %  
 

Distribution by Gems
- bar 25  27 %  
1 bar 68  73 %  
 

Distribution by Rarity
Common bar 45  48 %  
Master Rare bar 5 %  
Promo bar 2 %  
Promo 13 bar 2 %  
Rare bar 16  17 %  
Uncommon bar 14  15 %  
X Rare bar 9 %  
Zodiac X Rare bar 1 %  
 

Distribution by Reduction
S bar 10  11 %  
SE bar 2 %  
SS bar 55  59 %  
SSRR bar 2 %  
SSS bar 21  23 %  
SSSS bar 3 %  
 

Distribution by Spirit Type
- bar 35  38 %  
Artificial Soldier bar 8 %  
Artificial Soldier, Astral Soul bar 2 %  
Artificial Soldier, Galaxian bar 1 %  
Artificial Soldier/Great General bar 3 %  
Exalted Sword bar 2 %  
Fighting Spirit bar 27  29 %  
Fighting Spirit, Ocean Emperor bar 2 %  
Fighting Spirit/ Astral Soul bar 2 %  
Fighting Spirit/Creator bar 2 %  
Supreme Hero, Artificial Soldier bar 2 %  
Supreme Hero/Artificial Soldier bar 3 %  
Sword Master, Fighting Spirit bar 5 %  
 



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