| Section: Draw Deck (61 cards)
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Carrion Bird (TWoW)
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- Number: 35
- Rarity: F
- Type: Character
- STR: 1
- Gold Cost: 1
- Challenge Icons: [military]
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Card text:
Raven. Creature. Stealth. Response: After you win a challenge in which Carrion Bird participated, shuffle any number of Raven cards from your discard pile, or one Raven card from play, back into their owner's decks. (Cannot be canceled.)
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Castellan of the Rock (BRF)
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- Number: 93
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 3
- Challenge Icons: [intrigue] [power]
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Card text:
Ally. Limited Response: After you play a Lannister character or location from your hand, choose and kneel a character without attachments. (Limit 1 Limited Response per round.)
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Cersei Lannister (LotR)
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- Number: 6
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Lady. Queen
- Challenge Icons: [intrigue] [power]
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Card text:
Cersei Lannister does not kneel to attack during Intrigue challenges. Response: After you win an Intrigue challenge, Cersei Lannister claims 1 power. Then, Cersei Lannister gains your choice of stealth or deadly until the end of the phase.
"Tears are not a woman's only weapons."
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Chella, Daughter of Cheyk (Core)
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- Number: 43
- Rarity: L
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 3
- Challenge Icons: [military]
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Card text:
Clansman. Stealth. Response: After you win a challenge in which at least 1 Clansman character participated, pay X gold to choose and return a location to its owner's hand, where X is the printed gold cost of that location.
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Coin Mint (LotR)
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- Number: 27
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: Lannisport.
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Card text:
After you play Coin Mint from your hand, place 4 gold tokens from the treasury on it. Any Phase: Kneel Coin Mint to move any number of gold tokens from it to your gold pool.
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Enemy Informer (Core)
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- Number: 48
- Rarity: L
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Challenge Icons: [military] [intrigue]
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Card text:
House Tyrell. Response: After you play Enemy Informer from your hand, choose and kneel a character.
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Enslaved (tHoBaW)
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- Number: 87
- Rarity: F
- Type: Attachment
- House: Lannister
- Gold Cost: 2
- Traits: Condition.
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Card text:
Attach to a character with printed cost 2 or lower. Take control of attached character.
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Flea Bottom (TGM)
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- Number: 39
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Card text:
No attachments. Marshalling: Kneel Flea Bottom to lower the cost of the next character you play this phase by 2. That character comes into play knelt.
Card designed by 2004 A Game of Thrones World Champion Greg Atkinson.
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Golden Tooth Mines (Core)
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- Number: 57
- Rarity: L
- Type: Location
- House: Lannister
- Gold Cost: 2
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Card text:
Westeros. Each time you reveal a plot card, draw a card.
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Janos Slynt (TWoW)
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- Number: 28
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 3
- Challenge Icons: [military] [intrigue]
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Card text:
Ally. Night's Watch. No attachments. If it is Winter, players must pay 1 gold to the treasury before triggering any effect with an influence cost.
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Joffrey Baratheon (LotR)
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- Number: 4
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 3
- Traits: Lord. King.
- Challenge Icons: [power]
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Card text:
While Joffrey Baratheon is the only King character in play he gains: "Response: After you win dominance, non-unique characters do not stand during the standing phase this round."
"Take him away. I'll have him killed on the morrow, the fool."
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King Joffrey's Guard (W5K)
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- Number: 3
- Rarity: F
- Type: Character
- House: Lannister
- STR: 8
- Gold Cost: 8
- Challenge Icons: [military] [power]
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Card text:
Army. No attachments except Siege. Lower the cost to play King Joffrey's Guard by 4 if you control a King or Queen character. Response: After King Joffrey's Guard comes into play, choose and kneel up to 2 non-Army characters. (War)
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Lannisport Brothel (Core)
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- Number: 56
- Rarity: L
- Type: Location
- House: Lannister
- Gold Cost: 2
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Card text:
King's Landing. Response: After a knelt character stands during the standing phase, kneel Lannisport Brothel to kneel that character.
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Lannisport Steward (Core)
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- Number: 52
- Rarity: L
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Challenge Icons: [intrigue]
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Card text:
Ally.
+2 GOLD
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Lannisport Tourney Grounds (ODG)
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- Number: 44
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: Westerlands.
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Card text:
House Lannister only. Response: After you win an Intrigue challenge, kneel Lannisport Tourney Grounds to choose and kneel 1 character. Then, if you control more unique characters than each opponent, discard all power on that character.
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Milk of the Poppy (Core)
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- Number: 145
- Rarity: B
- Type: Attachment
- Gold Cost: 1
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Card text:
Condition. Treat attached character as though its text box were blank (except for Traits).
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Misinformation (TWH)
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- Number: 64
- Rarity: F
- Type: Event
- House: Lannister
- STR: 0
- Claim Value: 0
- Gold Cost: 0
- Traits: 0
- Income/Initiative: 0
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Card text:
House Lannister Only. Response: If an opponent would win an Intrigue challenge against you, cancel the determination of challenge winner. You automatically win the challenge.
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Mountain Refugee (RW)
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- Number: 85
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Challenge Icons: [military] [power]
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Card text:
Clansman. Refugee. If you do not win dominance, pay 1 gold or discard Mountain Refugee from play.
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Myrcella Lannister (LotR)
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- Number: 13
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 2
- Traits: Lady.
- Challenge Icons: [intrigue] [power]
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Card text:
Challenges: Discard Myrcella Lannister from play (cannot be saved) to allow you to initiate an additional [Intrigue] challenge this phase, to a maximum of 3 [Intrigue] challenges in a phase.
The girl never wept. Young as she was, Myrcella was a princess born.
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Painted Dogs (IG)
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- Number: 3
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Claim Value: 0
- Gold Cost: 2
- Traits: Clansman. Army.
- Challenge Icons: [military] [intrigue]
- Income/Initiative: 0
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Card text:
Any Phase: Kneel Painted Dogs to choose 1 character. That character gets +2 STR until the end of the phase (+4 STR instead if you have fewer cards than each opponent).
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Penny (VD)
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- Number: 24
- Rarity: F
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Traits: Ally. Fool.
- Challenge Icons: [intrigue]
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Card text:
Challenges: Kneel Penny to choose a character without attachments. The controller of that character chooses to either kneel that character or choose and discard 1 card from his or her hand.
Despite the horrors Penny had suffered, she remained somehow trusting.
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Pentoshi Manor (AHM)
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- Number: 64
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 1
- Traits: The East.
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Card text:
Challenges: Kneel Pentoshi Manor to choose an opponent's attacking character. The controller of that character chooses to either have that character claim 1 power and remove it from the challenge, or that character gets -2 STR and loses all keywords until the end of the phase.
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Qyburn (SS)
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- Number: 83
- Rarity: F
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 1
- Challenge Icons: [intrigue] [power]
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Card text:
Maester. House Lannister only. Deadly. Response: After Qyburn comes out of Shadows, choose a non-Army character in an opponent's dead pile. Put that character into play under your control. If that character is still in play at the end of the phase, return it to its owner's dead pile. (Shadow)
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River Row (QoD)
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- Number: 43
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Card text:
Limit 1 per deck. River Row comes into play knelt. Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.
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Samwell Tarly (RS)
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- Number: 66
- Rarity: F
- Type: Character
- STR: 1
- Gold Cost: 1
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Card text:
Night's Watch. No attachments. Response: After a Raven card is played, draw 2 cards.
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Ser Arys Oakheart (PotS)
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- Number: 9
- Rarity: F
- Type: Character
- House: Martell
- STR: 3
- Gold Cost: 3
- Traits: Knight. Kingsguard
- Challenge Icons: [Military] [Power]
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Card text:
No Attachments except Weapon. Renown. Response: After Ser Arys Oakheart comes into play, choose and discard 1 Ally or Mercenary character from play.
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Ser Ilyn Payne (Core)
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- Number: 41
- Rarity: L
- Type: Character
- House: Lannister
- STR: 2
- Gold Cost: 4
- Challenge Icons: [intrigue] [power]
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Card text:
Knight. Ally. Marshalling: Kneel Ser Ilyn Payne to choose and kill a character with STR 2 or lower.
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Ser Jaime Lannister (LotR)
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- Number: 5
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Lord. Knight.
- Challenge Icons: [military] [intrigue]
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Card text:
No attachments except Weapon. Renown. At the beginning of each phase, stand Ser Jamie Lannister.
The Kingslayer, alive and free, was as dangerous as any man in the realm.
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Shadowblack Lane (Core)
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- Number: 144
- Rarity: L
- Type: Location
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Card text:
Westeros. Limit 1 per deck. Marshalling: Kneel Shadowblack Lane to lower the cost of the next character with an intrigue icon you play this phase by 1.
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Street of Steel (LoW)
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- Number: 45
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 0
- Traits: King's Landing.
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Card text:
Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.
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The Goldroad (LotR)
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- Number: 29
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 0
- Traits: Westeros.
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Card text:
Limited. [+1 Gold]
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The Inn of the Kneeling Man (FtC)
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- Number: 26
- Rarity: F
- Type: Location
- House: Neutral
- Gold Cost: 1
- Traits: Westeros. Brotherhood
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Card text:
Response: After a character with STR 2 or lower is knelt, kneel The Inn of the Kneeling Man to stand that character. Use this effect only if it is Summer or Winter. (Limit once per phase.)
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The Iron Throne (LotR)
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- Number: 31
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 2
- Traits: King's Landing.
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Card text:
If you are the only player to control The Iron Throne it gains: "Response: Kneel The Iron Throne to cancel a character ability just triggered. Then kneel that character, if able."
Let them make their case before the Iron Throne and the lords of the land. It would be the end of them.
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Timett Son of Timett (MotM)
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- Number: 43
- Rarity: F
- Type: Character
- House: Lannister
- STR: 3
- Gold Cost: 4
- Traits: Clansman.
- Challenge Icons: [military] [power]
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Card text:
Renown. Knelt Clansman characters you control cannot be killed. And even the other Burned Men feared Timett...
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To Be a Lion (SB)
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- Number: 45
- Rarity: F
- Type: Event
- House: Lannister
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Card text:
House Lannister only. Play only if you have at least 1 Intrigue Gambit plot card in your used pile. Response: After you win an intrigue challenge, stand a Lannister character you control to choose and kneel a character without an intrigue icon.
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Tommen Baratheon (SA)
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- Number: 106
- Rarity: F
- Type: Character
- House: Lannister
- STR: 1
- Gold Cost: 1
- Challenge Icons: [power]
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Card text:
Lord. King. If there is another King character in play, Tommen Baratheon cannot attack, defend, or trigger his character ability. Marshalling: Kneel Tommen Baratheon to draw a card.
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Varys (SS)
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- Number: 97
- Rarity: F
- Type: Character
- STR: 3
- Gold Cost: 1
- Challenge Icons: [intrigue] [power]
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Card text:
Lord. Ally. Stealth. After Varys comes out of Shadows, choose and discard 1 Ally character from play. (Shadow)
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Volantis Inn (AHM)
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- Number: 63
- Rarity: F
- Type: Location
- House: Lannister
- Gold Cost: 1
- Traits: The East.
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Card text:
Standing: Kneel Volantis Inn and kneel a character you control to choose and kneel a character without attachments.
Mormont handed him a tankard. "Most of Volantis is getting drunk, why not you?"
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White Raven (TWoW)
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- Number: 24
- Rarity: F
- Type: Attachment
- Gold Cost: 1
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Card text:
Raven. Creature. Immune to non-Raven cards. Attach White Raven to your House card and discard all other Raven attachments from play. It is Winter. Each player takes 1 less gold token when he or she counts income.
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You've Killed the Wrong Dwarf! (Core)
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- Number: 167
- Rarity: L
- Type: Event
- House: Lannister
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Card text:
Small Council. House Lannister only. Any phase: Choose and kneel a non-Noble character. Then, that character claims 1 power.
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| Section: Plot Deck (9 cards)
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A Time for Ravens (ACoSe)
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- Number: 59
- Rarity: F
- Type: Plot
- Claim Value: 1
- Gold Cost: 4
- Income/Initiative: / 2
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Card text:
When revealed, search your deck for a Raven card, reveal it, and put it into your hand. Then, shuffle your deck.
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All the Gold in Casterly Rock (LotR)
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- Number: 50
- Rarity: F
- Type: Plot
- House: Lannister
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Card text:
House Lannister only. Each [Lannister] location you control adds +1 to your income.
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Breaking and Entering (LotR)
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- Number: 51
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: Intrigue Gambit.
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Card text:
Any attachment or location card that would be discarded from any player's hand as part of the claim of an [Intrigue] challenge may be put into play by the winner of the challenge, under his or her control.
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House Lannister (Core)
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- Number: H3
- Rarity: F
- Type: House
- House: Lannister
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Card text:
Round Sequence: - Plot
- Draw
- Marshalling
- Challenge
- Dominance
- Stand
- Taxation
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Rule by Decree (Core)
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- Number: 206
- Rarity: T
- Type: Plot
- Claim Value: 1
- Gold Cost: 4
- Income/Initiative: / 4
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Card text:
Cannot be cancelled. When revealed, the player with the most cards in hand chooses and discards cards from his hand until he has 4 cards in hand.
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The Power Behind the Throne (LotR)
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- Number: 48
- Rarity: F
- Type: Agenda
- House: Lannister
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Card text:
House Lannister only. You may initiate and additional Intrigue challenge during each challenges phase. When an opponent wins an Intrigue challenge against you as the attacker or defender, that player may choose to either draw 1 card or claim 1 power for his or her house.
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The Winds of Winter (TWoW)
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- Number: 40
- Rarity: F
- Type: Plot
- Claim Value: 2
- Gold Cost: 3
- Income/Initiative: / 2
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Card text:
While it is Winter, opponent's characters get -1 STR.
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Valar Morghulis (Core)
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- Number: 201
- Rarity: S
- Type: Plot
- Claim Value: 0
- Gold Cost: 2
- Income/Initiative: 0
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Card text:
Limit 1 per plot deck. When revealed, kill all characters in play.
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Waste Their Time (QoD)
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- Number: 50
- Rarity: F
- Type: Plot
- House: Neutral
- Traits: Power Struggle.
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Card text:
When revealed, look at each opponent's hand. Then choose 1 card from each of those hands and shuffle it into its owner's deck.
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