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Deck "dragon de oro"

Deck "dragon de oro"
Format: OCG - 50 Cards
created by reydepilares LV4 activity icon envelope icon
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Card list Group cards by  
Nation: United Sanctuary (50 cards)
1 x Black Mane Witch Black Mane Witch (Promos)
  • Number: PR-0070
  • Rarity: Promo
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Choose another of your «Gold Paladin» rear-guards, and retire it] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

1 x Blaster Blade Spirit Blaster Blade Spirit (BT09)
  • Number: BT09-019
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Royal Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast (1)] When this card is placed on (RC) from your deck, you may pay the cost. If you do, choose one of your opponent's grade 2 or greater front row rear-guard, and retire it.
[AUTO](RC):At the beginning of the close step of the battle that this unit was attacked, retire it.
[CONT]:This card is also treated as «Gold Paladin».

(RR): Reach out...... my sword! To the leaders of the new generation!
(SP): Those with pure hearts... Answer them, Blaster Blade!

1 x Blaster Dark Spirit Blaster Dark Spirit (BT09)
  • Number: BT09-020
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Shadow Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]:[Counter Blast(1)] When this card is placed on (RC) from your deck, you may pay the cost. If you do, choose one of your opponent's grade 2 or less front row rear-guards, and retire it.
[AUTO](RC):At the beginning of the close step of the battle that this unit is attacked, retire it.
[CONT]:This card is also treated as «Gold Paladin».

(RR): I have no intentions of being sealed without a fight. That is all..
(SP): Those with determined souls... Join them, Blaster Dark!

4 x Breakthrough Dragon Breakthrough Dragon (VG-BT06)
  • Number: BT06-088
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Salamander
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

AUTO [V/R]: When this unit is boosted by a «Narukami», this unit gets Power +2000 until end of that battle.

The thunder spear shall hit and burn all to ash, Lightning Breath!

2 x Conviction Dragon, Chromejailer Dragon Conviction Dragon, Chromejailer Dragon (BT09)
  • Number: BT09-007
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose two of your «Gold Paladin» rear-guards, and retire them] This unit gets [Power]+10000/[Critical]+1 until end of turn.
[ACT](VC):[Counter Blast (1) & Choose a card named "Conviction Dragon, Chromejailer Dragon" from your hand, and discard it] Look at up to four cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.

(RRR): To all offenders. Struggle, despair, pay for your crimes!
(SP): Be bound by the convicting chain, Abyssal Chrome Jail!

4 x Elixir Sommelier Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
3 x Halo Shield, Mark Halo Shield, Mark (VG-BT06)
  • Number: BT06-017
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

(BT06):It is our precious hope! We will protect it at all costs!
(BT09):This planet is our dream and our heart! You shall not lay a finger on it!

4 x Jet Black Vanguard, Vortimer Jet Black Vanguard, Vortimer (EB03)
  • Number: EB03-029
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

CONT [V]: If you have a (Young Black Dragon, Vortimer) in your soul, this unit gets Power +1000.
AUTO: (Retire one of your {Gold Paladin} rear-guards) When you ride a (Knight of Black Dragon, Vortimer) on this unit and you have (Young Black Dragon, Vortimer) in your soul, you may pay the cost. If you do, look at up to 2 cards from the top of your deck, choose up to 2 {Gold Paladin} from among them, call them onto rear-guard circles, and place the rest of the cards on the bottom of your deck in any order.

4 x Knight of Black Dragon, Vortimer Knight of Black Dragon, Vortimer (EB03)
  • Number: EB03-014
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

CONT [V]: If you have a (Jet Black Vanguard, Vortimer) in your soul, this unit gets Power +1000.
AUTO: [Retire one of your {Gold Paladin} rear-guards] When you ride a (Spectral Duke Dragon) on this unit and you have (Jet Black Vanguard, Vortimer) in your soul, you may pay the cost. If you do, look up to 2 cards from the top of your deck, search up to 2 {Gold Paladin} and call them on rear-guard circles, place the rest of the cards in any order under your deck.

4 x Knight of Elegant Skills, Gareth Knight of Elegant Skills, Gareth (TD05)
  • Number: TD05-008
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
2 x Knight of Superior Skills, Beaumains Knight of Superior Skills, Beaumains (TD05)
  • Number: TD05-004
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
2 x Loonbau Loonbau (BT09)
  • Number: BT09-096
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Stand +5000 Power
Card text:

[ACT](RC):[Counter Blast (1) & Put this unit into your soul] Look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

3 x Lop Ear Shooter Lop Ear Shooter (BT07)
  • Number: BT07-041
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO: [Choose a card from your hand, and discard it] When this unit is placed on Rear-guard Circle from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at up to three cards from the top of your deck, search for up to one «Gold Paladin» from among them, call it to Rear-guard Circle, and put the rest on the bottom of your deck in any order.

The battlefield is ever changing. Therefore, only the fastest will survive.

2 x Player of the Holy Bow, Viviane Player of the Holy Bow, Viviane (VG-BT06)
  • Number: BT06-005
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

[AUTO](VC/RC):[Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call it to an open (RC), and put the rest on the bottom of your deck.

Music echoes through the battlefield. It is the sound of courage.

3 x Silent Punisher Silent Punisher (TD05)
  • Number: TD05-015
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Is it my win?

3 x Spectral Duke Dragon Spectral Duke Dragon (EB03)
  • Number: EB03-002
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO [V] [Limit Break(4) (when you have at least 4 damages)]: [CounterBlast(2) & retire 3 of your {Gold Paladin} rear-guards) When the close step involving this card attacking the vanguard begins, you can pay the cost. If you do, Stand this unit, and during this turn, this card loses "Twin Drive!!".
CONT [V]: If (Knight of Black Dragon, Vortimer) is in your soul, this unit get Power +1000.

3 x Speeder Hound Speeder Hound (BT07)
  • Number: BT07-099
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

Soldiers appreciate speediness.

3 x White Hare in the Moon´s Shadow, Pellinore White Hare in the Moon's Shadow, Pellinore (BT07)
  • Number: BT07-007
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO](VC): Limit Break 4 (This ability is active if you have four or more damage): [Choose two of your «Gold Paladin» rear-guards, and put them on the bottom of your deck in any order] When this unit attacks, you may pay the cost. If you do, choose up to two of your «Gold Paladin», and those units get [Power]+5000 until end of turn.
[AUTO]: [Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (RC) from your deck, if your opponent has a grade 2 or greater vanguard, you may pay the cost. If you do, put this unit on your (VC).

With the entrusted feelings in their hearts, the knights set off filled with fighting spirit.

1 x Young Black Dragon, Vortimer Young Black Dragon, Vortimer (EB03)
  • Number: EB03-015
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

AUTO: When you ride a (Jet Black Vanguard, Vortimer) on this unit, look at up to 7 cards from the top of your deck, search for 1 (Knight of Black Dragon, Vortimer) or 1 (Spectral Duke Dragon), show it to your opponent, and add it to your hand, return the remaining cards to the top of your deck, then shuffle your deck.
AUTO: When you ride a {Gold Paladin} other than (Jet Black Vanguard, Vortimer) on this unit, you may call this unit to a rear-guard circle.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 48  96 %  
Royal Paladin bar 2 %  
Shadow Paladin bar 2 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 12  24 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
United Sanctuary bar 50  100 %  
 

Distribution by Power
10000 bar 12  24 %  
4000 bar 14 %  
5000 bar 10  20 %  
6000 bar 8 %  
7000 bar 8 %  
8000 bar 8 %  
9000 bar 18 %  
 

Distribution by Race
Abyss Dragon bar 10 %  
Demon bar 6 %  
Elf bar 12 %  
High Beast bar 10 %  
Human bar 27  54 %  
Salamander bar 8 %  
 

Distribution by Rarity
C bar 13  26 %  
Fixed bar 13  26 %  
Promo bar 2 %  
R bar 16 %  
RR bar 10 %  
RRR bar 10  20 %  
 

Distribution by Shield
- bar 16 %  
- bar 6 %  
10000 bar 14  28 %  
5000 bar 25  50 %  
 

Distribution by Trigger
- bar 10 %  
Critical +5000 Power bar 14 %  
Draw +5000 Power bar 6 %  
Heal +5000 Power bar 8 %  
None bar 29  58 %  
Stand +5000 Power bar 4 %  
 



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