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Deck "la mejor defensa, un buen atck"

Deck "la mejor defensa, un buen atck"
Format: Legacy - 75 Cards
created by luckson Premium Member LV9 activity icon envelope icon
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a ver que les parece xD

 
Card list Group cards by  
Section: Lands (19 cards)
2 x Bayou
Average price:
Bayou (Beta)
  • Number: 13
  • Rarity: R
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Jesper Myrfors
Card text:

Counts as both swamp and forest and is affected by spells that affect either. Tap to add either B or G to your mana pool.

2 x Cavern of Souls
Average price:
Cavern of Souls (AVR)
  • Number: 226
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

As Cavern of Souls enters the battlefield, choose a creature type.
{Tap}: Add {1} to your mana pool.
{Tap}: Add one mana of any color to your mana pool. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

1 x Diamond Valley
Average price:
Diamond Valley (ARN)
  • Number: 22
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Brian Snoddy
Card text:

Tap to sacrifice one of your creatures in exchange for a number of life points equal to its toughness. Note that this ability may be used after blocking has been declared.

2 x Forest
Average price:
Forest (DDH)
  • Number: 38
  • Rarity: C
  • Type: Basic Land
  • Subtype: Forest
  • Color: Land
Card text:

{G}

2 x Gemstone Mine
Average price:
Gemstone Mine (WTH)
  • Number: 70
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Brom
Card text:

When Gemstone Mine comes into play, put three mining counters on it. TAP, Remove a mining counter from Gemstone Mine: Add one mana of any color to your mana pool. If there are no mining counters on Gemstone Mine, bury it.

4 x Murmuring Bosk
Average price:
Murmuring Bosk (MOR)
  • Number: 147
  • Rarity: R
  • Type: Land
  • Subtype: Forest
  • Color: Land
  • Artist: John Avon
Card text:

({T}: Add {G} to your mana pool.) As Murmuring Bosk comes into play, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk comes into play tapped. {T}: Add {W} or {B} to your mana pool. Murmuring Bosk deals 1 damage to you.

4 x Savannah
Average price:
Savannah (Beta)
  • Number: 214
  • Rarity: R
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Rob Alexander
Card text:

Counts as both plain and forest and is affected by spells that affect either. Tap to add either W or G to your mana pool.

1 x Stirring Wildwood
Average price:
Stirring Wildwood (WWK)
  • Number: 144
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Eric Deschamps
Card text:

Stirring Brush enters the battlefield tapped. {T}: Add {G} or {W} to your mana pool. {1}{G}{W}: Until end of turn, Stirring Brush becomes a 3/4 green and white Elemental creature with reach. It's still a land.

1 x Undiscovered Paradise
Average price:
Undiscovered Paradise (VIS)
  • Number: 151
  • Rarity: R
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: David O'Connor
Card text:

TAP: Add one mana of any color to your mana pool. At the beginning of your next untap phase, return Undiscovered Paradise to owner's hand.

 
Section: Creatures (24 cards)
3 x Birds of Paradise
Average price:
Birds of Paradise (RAV)
  • Number: 153
  • Rarity: R
  • Power: 0
  • Toughness: 1
  • Type: Creature
  • Subtype: Bird
  • Mana cost: G
  • Color: Green
  • Artist: Marcelo Vignali
Card text:

Flying. Tap: Add one mana of any color to your mana pool.
Long ago, birds of paradise littered the skies. Thanks to the city’s sprawl, most now exist as pets of society’s elite.

3 x Doran, the Siege Tower [CHAMPS]
Average price:
Doran, the Siege Tower [CHAMPS] (Promos)
  • Number: C10-Champs
  • Rarity: P
  • Power: 0
  • Toughness: 5
  • Type: Legendary Creature
  • Subtype: Treefolk Shaman
  • Mana cost: BGW
  • Color: Multicolor
  • Artist: Mark Zug
Card text:

Each creature assigns combat damage equal to its toughness rather than its power.

2 x Gaddock Teeg
Average price:
Gaddock Teeg (LRW)
  • Number: 248
  • Rarity: R
  • Power: 2
  • Toughness: 2
  • Type: Legendary Creature
  • Subtype: Kithkin Advisor
  • Mana cost: GW
  • Color: Multicolor
  • Artist: Greg Staples
Card text:

Noncreature spells with converted mana cost 4 or greater can’t be played. Noncreature spells with {X} in their mana costs can’t be played.

2 x Noble Hierarch
Average price:
Noble Hierarch (CON)
  • Number: 87
  • Rarity: R
  • Power: 0
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Druid
  • Mana cost: G
  • Color: Green
  • Artist: Mark Zug
Card text:

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U} to your mana pool.

2 x Qasali Pridemage
Average price:
Qasali Pridemage (DDH)
  • Number: 10
  • Rarity: C
  • Power: 2
  • Toughness: 2
  • Type: Creature
  • Subtype: Cat Wizard
  • Mana cost: GW
  • Color: Multicolor
  • Artist: Chris Rahn
Card text:

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

3 x Skinshifter
Average price:
Skinshifter (M12)
  • Number: 195
  • Rarity: R
  • Power: 1
  • Toughness: 1
  • Type: Creature
  • Subtype: Human Shaman
  • Mana cost: 1G
  • Color: Green
  • Artist: Matt Stewart
Card text:

{G}: Choose one - Until end of turn, Skinshifter becomes a 4/4 Rhino and gains trample; or until end of turn, Skinshifter becomes a 2/2 Bird and gains flying; or until end of turn, Skinshifter becomes a 0/8 Plant. Activate this ability only once each turn.

1 x Tree of Redemption
Average price:
Tree of Redemption (ISD)
  • Number: 207
  • Rarity: M
  • Power: 0
  • Toughness: 13
  • Type: Creature
  • Subtype: Plant
  • Mana cost: 3G
  • Color: Green
  • Artist: Vincent Proce
Card text:

Defender. {T}: Exchange your life total with Tree of Redemption's toughness.

4 x Treefolk Harbinger
Average price:
Treefolk Harbinger (LRW)
  • Number: 239
  • Rarity: U
  • Power: 0
  • Toughness: 3
  • Type: Creature
  • Subtype: Treefolk Druid
  • Mana cost: G
  • Color: Green
  • Artist: Larry MacDougall
Card text:

When Treefolk Harbinger comes into play, you may search your library for a Treefolk or Forest card, reveal it, then shuffle your library and put that card on top of it.

1 x Trostani, Selesnya`s Voice
Average price:
Trostani, Selesnya's Voice (RTR)
  • Number: 206
  • Rarity: M
  • Power: 2
  • Toughness: 5
  • Type: Legendary Creature
  • Subtype: Dryad
  • Mana cost: GGWW
  • Color: Multicolor
  • Artist: Chippy
Card text:

Whenever another creature enters the battlefield under your control, you gain life equal to that creature's toughness.
{1}{G}{W}, {Tap}: Populate. (Put a token onto the battlefield that's a copy of a creature token you control.)

3 x Wall of Blossoms
Average price:
Wall of Blossoms (PC2)
  • Number: 81
  • Rarity: U
  • Power: 0
  • Toughness: 4
  • Type: Creature
  • Subtype: Plant Wall
  • Mana cost: 1G
  • Color: Green
Card text:

Defender
When Wall of Blossoms enters the battlefield, draw a card.

Each flower identical, every leaf and petal disturbingly exact.

 
Section: Other spells (17 cards)
4 x AEther Vial
Average price:
AEther Vial (DST)
  • Number: 91
  • Rarity: U
  • Type: Artifact
  • Mana cost: 1
  • Color: Artifact
  • Artist: Greg Hildebrandt
Card text:

At the beginning of your upkeep, you may put a charge counter on Æther Vial.
TAP: You may put a creature card with converted mana cost equal to the number of charge counters on Æther Vial from your hand into play.

3 x Cloudshift
Average price:
Cloudshift (AVR)
  • Number: 12
  • Rarity: C
  • Type: Instant
  • Mana cost: W
  • Color: White
Card text:

Exile target creature you control, then return that card to the battlefield under your control.

"Even storm clouds bow to worship Avacyn."

2 x Ensnaring Bridge
Average price:
Ensnaring Bridge (STH)
  • Number: 32
  • Rarity: R
  • Power: 0
  • Toughness: 0
  • Type: Artifact
  • Mana cost: 3
  • Color: Artifact
  • Artist: Pete Venters
Card text:

Each creature with power greater than the number of cards in your hand cannot attack.

2 x Living Wish
Average price:
Living Wish (JUD)
  • Number: 124
  • Rarity: R
  • Power: 0
  • Toughness: 0
  • Type: Sorcery
  • Mana cost: 1G
  • Color: Green
  • Artist: Eric Peterson
Card text:

Choose a creature or land card you own from outside the game, reveal that card, and put it into your hand. Remove Living Wish from the game.

2 x Maelstrom Pulse
Average price:
Maelstrom Pulse (ARB)
  • Number: 92
  • Rarity: R
  • Type: Sorcery
  • Mana cost: 1BG
  • Color: Multicolor
  • Artist: Anthony Francisco
Card text:

Destroy target nonland permanent and all other permanents with the same name as that permanent.

3 x Path to Exile
Average price:
Path to Exile (CON)
  • Number: 15
  • Rarity: U
  • Type: Instant
  • Mana cost: W
  • Color: White
  • Artist: Todd Lockwood
Card text:

Remove target creature from the game. Its controller may search his or her library for a basic land card, put that card into play tapped, then shuffle his or her library.

1 x Sword of Light and Shadow
Average price:
Sword of Light and Shadow (DST)
  • Number: 149
  • Rarity: R
  • Type: Artifact
  • Subtype: Equipment
  • Mana cost: 3
  • Color: Artifact
  • Artist: Mark Zug
Card text:

Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand. Equip 2

 
Section: Sideboard (15 cards)
2 x Bojuka Bog
Average price:
Bojuka Bog (WWK)
  • Number: 132
  • Rarity: C
  • Type: Land
  • Color: Land
  • Artist: Howard Lyon
Card text:

Bojuka Bog enters the battlefield tapped. {T}: Add {B} to your mana pool. When Bojuka Bog enters the battlefield, exile target player's graveyard.

2 x Choke
Average price:
Choke (TMP)
  • Number: 36
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Enchantment
  • Mana cost: 2G
  • Color: Green
  • Artist: Terese Nielsen
Card text:

Islands do not untap during their controllers' untap phases.

1 x Diamond Valley
Average price:
Diamond Valley (ARN)
  • Number: 22
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Brian Snoddy
Card text:

Tap to sacrifice one of your creatures in exchange for a number of life points equal to its toughness. Note that this ability may be used after blocking has been declared.

1 x Doran, the Siege Tower [CHAMPS]
Average price:
Doran, the Siege Tower [CHAMPS] (Promos)
  • Number: C10-Champs
  • Rarity: P
  • Power: 0
  • Toughness: 5
  • Type: Legendary Creature
  • Subtype: Treefolk Shaman
  • Mana cost: BGW
  • Color: Multicolor
  • Artist: Mark Zug
Card text:

Each creature assigns combat damage equal to its toughness rather than its power.

1 x Indomitable Ancients
Average price:
Indomitable Ancients (MOR)
  • Number: 13
  • Rarity: R
  • Power: 2
  • Toughness: 10
  • Type: Creature
  • Subtype: Treefolk Warrior
  • Mana cost: 2WW
  • Color: White
  • Artist: Pete Venters
Card text:

-

1 x Karakas
Average price:
Karakas (LEG)
  • Number: 145
  • Rarity: U
  • Power: 0
  • Toughness: 0
  • Type: Legendary Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Nicola Leonard
Card text:

TAP: Add W to your mana pool TAP: Return target legend to owner's hand; enchantments on target legend are destroyed.

1 x Maze of Ith
Average price:
Maze of Ith (DRK)
  • Number: 71
  • Rarity: C
  • Power: 0
  • Toughness: 0
  • Type: Land
  • Mana cost: n/a
  • Color: Land
  • Artist: Anson Maddocks
Card text:

TAP: Target attacking creature becomes untapped. This creature neither deals nor receives damage as a result of combat.

2 x Rest in Peace
Average price:
Rest in Peace (RTR)
  • Number: 18
  • Rarity: R
  • Type: Enchantment
  • Mana cost: 1W
  • Color: White
  • Artist: Terese Nielsen
Card text:

When Rest in Peace enters the battlefield, exile all cards from all graveyards.
If a card or token would be put into a graveyard from anywhere, exile it instead.

Some corpses the Golgari cannot claim. Some souls the Orzhov cannot shackle.

3 x Surgical Extraction
Average price:
Surgical Extraction (NPH)
  • Number: 74
  • Rarity: R
  • Type: Instant
  • Mana cost: (PB)
  • Color: Black
  • Artist: Greg Staples
Card text:

({PB} can be paid with either {B} or 2 life.) Choose target card in a graveyard other than a basic land card. Search its owner's graveyard, hand, and library for any number of cards with the same name as thar card and exile them. Then that player shuffles his or her library.

1 x Tree of Redemption
Average price:
Tree of Redemption (ISD)
  • Number: 207
  • Rarity: M
  • Power: 0
  • Toughness: 13
  • Type: Creature
  • Subtype: Plant
  • Mana cost: 3G
  • Color: Green
  • Artist: Vincent Proce
Card text:

Defender. {T}: Exchange your life total with Tree of Redemption's toughness.

 
Total price for the deck:
Deck Statistics
Distribution by Color
Artifact bar 9 %  
Black bar 4 %  
Green bar 23  31 %  
Land bar 22  29 %  
Multicolor bar 11  15 %  
White bar 12 %  
 

Distribution by Power
- bar 29  39 %  
- bar 37  49 %  
1 bar 4 %  
2 bar 8 %  
 

Distribution by Rarity
C bar 10  13 %  
M bar 4 %  
P bar 5 %  
R bar 37  49 %  
U bar 21  28 %  
 

Distribution by Subtype
- bar 41  55 %  
Bird bar 4 %  
Cat Wizard bar 3 %  
Dryad bar 1 %  
Equipment bar 1 %  
Forest bar 8 %  
Human Druid bar 3 %  
Human Shaman bar 4 %  
Kithkin Advisor bar 3 %  
Plant bar 3 %  
Plant Wall bar 4 %  
Treefolk Druid bar 5 %  
Treefolk Shaman bar 5 %  
Treefolk Warrior bar 1 %  
 

Distribution by Toughness
- bar 29  39 %  
- bar 19  25 %  
1 bar 11 %  
10 bar 1 %  
13 bar 3 %  
2 bar 5 %  
3 bar 5 %  
4 bar 4 %  
5 bar 7 %  
 

Distribution by Type
Artifact bar 9 %  
Basic Land bar 3 %  
Creature bar 20  27 %  
Enchantment bar 5 %  
Instant bar 12 %  
Land bar 21  28 %  
Legendary Creature bar 9 %  
Legendary Land bar 1 %  
Sorcery bar 5 %  
 



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Discussion about this Deck
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Author Message
el_maz
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Subject:    Posted: November 21, 2012 03:47 am

Aceleraría la base de maná con dos Jerarcas adicionales, proporcionándote por estadística, un acelerador por mano.
Este acelerador te permite jugar desde segundo turno Cambiapieles que bloqueen como un rinoceronte, combinaciones de dos criaturas (por la curva de maná de tu mazo), Doran o... lo mas importante: Cénit del sol verde.

Todas tus criaturas son verdes, lo que te permite una mejor elección con cuatro copias que van retroalimentando el mazo conforme vuelven a barajarse. Es importante amplificar con Jerarcas extras para paliar el maná adicional que necesitan. Además, te permite aminorar el número de leyendas repetidas dentro del mazo, dando lugar a jugar, además, y con mas facilidad, cartas de una sola copia. Entre las que ya incluyes en el mazo, podrías incluir Testigo eterna y Mago de manada Qasali, sin contar otras adquisiciones,...

Creo que deberías incluir cartas de control en vez de tantos destructores, como el Artefacto Puente engañoso o el encantamiento Prisión fantasmagórica.

El punto mas grave a paliar en el mazo es la necesidad inquebrantable de Doran para ganar la batalla... algo que un oponente podría desbaratar con múltiples cartas que te eviten jugarlo o lo eliminen del mazo. Por ello, pienso que deberías incluir copias de la carta Deseo de vida, de forma que puedas recuperarlo del exilio (E incluso buscar criaturas de otros colores... o un cuarto Doran en Banquillo). Nuevamente, el coste extra de dos manás, refresca la idea de fomentar los aceleradores de maná (Dos jerarcas si o si).


La estrategia del mazo, así como la elección de criaturas me parece excelente, pero, definitivamente, puede incrementarse su rendimiento.
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luckson Premium Member
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Member since
December 7, 2011
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Subject:    Posted: November 21, 2012 06:48 am

Muchas gracias por el comentario, el-maz. Tomaré en cuenta tus consejos y los probaré en el deck ;)

por cierto! tu como ves los frascos? es que ahora mismo llevo 2 aves, 2 nobles y 3 frascos de éter... puse las aves por lo de que vuelan (asi que normalmente hacen el daño con Doran), y ademas me dan el negro que a veces me falta en las tierras (y que el jerarca no me puede dar).. por eso la parte del mazo de 1 mana es la mas dudosa en cuanto a como establecerla...



Y si, tienes mucha razón con lo de que el Doran es clave, y por eso es un mazo arriesgado.. lo del deseo hay que probarlo también.

Gracias de nuevo!
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