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Deck "prueba"

Deck "prueba"
Format: Standard - 60 Cards
created by educastillo activity icon
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Card list Group cards by  
Section: Lands (23 cards)
4 x Blood Crypt Blood Crypt (RTR)
  • Number: 238
  • Rarity: R
  • Type: Land
  • Subtype: Swamp Mountain
  • Color: Land
  • Artist: Vincent Proce
Card text:

({Tap}: Add {B} or {R} to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.

Where the dead serve as diversion, decor, and dessert.

3 x Clifftop Retreat Clifftop Retreat (ISD)
  • Number: 238
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: John Avon
Card text:

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or Plains. {T}: Add {R} or {W} to your mana pool.

4 x Overgrown Tomb Overgrown Tomb (RTR)
  • Number: 243
  • Rarity: R
  • Type: Land
  • Subtype: Swamp Forest
  • Color: Land
  • Artist: Steven Belledin
Card text:

({Tap}: Add {B} or {G} to your mana pool.)
As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.

The best funeral shroud is the fabric of new life.

2 x Rootbound Crag Rootbound Crag (M13)
  • Number: 228
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Rootbound Crag enters the battlefield tapped unless you control a Mountain or a Forest.
{Tap}: Add {R} or {G} to your mana pool.

1 x Slayers` Stronghold Slayers' Stronghold (AVR)
  • Number: 229
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

{Tap}: Add {1} to your mana pool.
{R}{W}, {Tap}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.

Its courtyards are lit during every hour of the day so that night may never fall within its walls.

3 x Sunpetal Grove Sunpetal Grove (M13)
  • Number: 229
  • Rarity: R
  • Type: Land
  • Color: Land
Card text:

Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains.
{Tap}: Add {G} or {W} to your mana pool.

4 x Temple Garden Temple Garden (RTR)
  • Number: 248
  • Rarity: R
  • Type: Land
  • Subtype: Forest Plains
  • Color: Land
  • Artist: Volkan Baga
Card text:

({Tap}: Add {G} or {W} to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

In the gardens of the Conclave, order and beauty are the roots of power.

2 x Woodland Cemetery Woodland Cemetery (ISD)
  • Number: 249
  • Rarity: R
  • Type: Land
  • Color: Land
  • Artist: Lars Grant-West
Card text:

Woodland Cemetery enters the battlefield tapped unless you control a Swamp or Forest. {T}: Add {B} or {G} to your mana pool.

 
Section: Creatures (14 cards)
3 x Angel of Serenity Angel of Serenity (RTR)
  • Number: 1
  • Rarity: M
  • Power: 5
  • Toughness: 6
  • Type: Creature
  • Subtype: Angel
  • Mana cost: 4WWW
  • Color: White
  • Artist: Aleksi Briclot
Card text:

Flying
When Angel of Serenity enters the battlefield, you may exile up to three other target creatures from the battlefield and/or creature cards from graveyards.
When Angel of Serenity leaves the battlefield, return the exiled cards to their owners' hands.

3 x Centaur Healer Centaur Healer (RTR)
  • Number: 148
  • Rarity: C
  • Power: 3
  • Toughness: 3
  • Type: Creature
  • Subtype: Centaur Cleric
  • Mana cost: 1GW
  • Color: Multicolor
  • Artist: Mark Zug
Card text:

When Centaur Healer enters the battlefield, you gain 3 life.

Instructors at the Kasarna training grounds are capable healers in case their students fail to grasp the subtleties of combat.

1 x Craterhoof Behemoth Craterhoof Behemoth (AVR)
  • Number: 172
  • Rarity: M
  • Power: 5
  • Toughness: 5
  • Type: Creature
  • Subtype: Beast
  • Mana cost: 5GGG
  • Color: Green
Card text:

Haste
When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Its footsteps of today are the lakes of tomorrow.

2 x Deathrite Shaman Deathrite Shaman (RTR)
  • Number: 213
  • Rarity: R
  • Power: 1
  • Toughness: 2
  • Type: Creature
  • Subtype: Elf Shaman
  • Mana cost: B/G
  • Color: Multicolor
  • Artist: Steve Argyle
Card text:

{Tap}: Exile target land card from a graveyard. Add one mana of any color to your mana pool.
{B}, {Tap}: Exile target instant or sorcery card from a graveyard. Each opponent loses 2 life.
{G}, {Tap}: Exile target creature card from a graveyard. You gain 2 life.

2 x Griselbrand Griselbrand (AVR)
  • Number: 106
  • Rarity: M
  • Power: 7
  • Toughness: 7
  • Type: Legendary Creature
  • Subtype: Demon
  • Mana cost: 4BBBB
  • Color: Black
Card text:

Flying, lifelink
Pay 7 life: Draw seven cards.

"Avacyn emerged from the broken Helvault, but her freedom came at a price—him."

3 x Thragtusk Thragtusk (M13)
  • Number: 193
  • Rarity: R
  • Power: 5
  • Toughness: 3
  • Type: Creature
  • Subtype: Beast
  • Mana cost: 4G
  • Color: Green
Card text:

When Thragtusk enters the battlefield, you gain 5 life.
When Thragtusk leaves the battlefield, put a 3/3 green Beast creature token onto the battlefield.

"Always carry two spears."

 
Section: Other spells (23 cards)
2 x Dreadbore Dreadbore (RTR)
  • Number: 157
  • Rarity: R
  • Type: Sorcery
  • Mana cost: BR
  • Color: Multicolor
  • Artist: Wayne Reynolds
Card text:

Destroy target creature or planeswalker.

In Rakdos-controlled neighborhoods, everyone is part of the show.

4 x Faithless Looting Faithless Looting (DKA)
  • Number: 87
  • Rarity: C
  • Type: Sorcery
  • Mana cost: R
  • Color: Red
  • Artist: Gabor Szikszai
Card text:

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4 x Grisly Salvage Grisly Salvage (RTR)
  • Number: 165
  • Rarity: C
  • Type: Instant
  • Mana cost: BG
  • Color: Multicolor
  • Artist: Dave Kendall
Card text:

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.

To the Golgari, anything buried is treasure.

3 x Lingering Souls Lingering Souls (DKA)
  • Number: 12
  • Rarity: U
  • Type: Sorcery
  • Mana cost: 2W
  • Color: White
  • Artist: Bud Cook
Card text:

Put two 1/1 white Spirit creature tokens with flying onto the battlefield. Flashback {1}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4 x Mulch Mulch (ISD)
  • Number: 196
  • Rarity: C
  • Type: Sorcery
  • Mana cost: 1G
  • Color: Green
  • Artist: Christopher Moeller
Card text:

Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.

1 x Oblivion Ring Oblivion Ring (M13)
  • Number: 22
  • Rarity: U
  • Type: Enchantment
  • Mana cost: 2W
  • Color: White
Card text:

When Oblivion Ring enters the battlefield, exile another target nonland permanent.
When Oblivion Ring leaves the battlefield, return the exiled card to the battlefield under its owner's control.

1 x Sever the Bloodline Sever the Bloodline (ISD)
  • Number: 115
  • Rarity: R
  • Type: Sorcery
  • Mana cost: 3B
  • Color: Black
  • Artist: Clint Cearley
Card text:

Exile target creature and all other creatures with the same name as that creature. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

4 x Unburial Rites Unburial Rites (ISD)
  • Number: 122
  • Rarity: U
  • Type: Sorcery
  • Mana cost: 4B
  • Color: Black
  • Artist: Ryan Pancoast
Card text:

Return target creature card from your graveyard to the battlefield. Flashback {3}{W}. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

 
Deck Statistics
Distribution by Color
Black bar 12 %  
Green bar 13 %  
Land bar 23  38 %  
Multicolor bar 11  18 %  
Red bar 7 %  
White bar 12 %  
 

Distribution by Power
- bar 46  77 %  
1 bar 3 %  
3 bar 5 %  
5 bar 12 %  
7 bar 3 %  
 

Distribution by Rarity
C bar 15  25 %  
M bar 10 %  
R bar 31  52 %  
U bar 13 %  
 

Distribution by Subtype
- bar 34  57 %  
Angel bar 5 %  
Beast bar 7 %  
Centaur Cleric bar 5 %  
Demon bar 3 %  
Elf Shaman bar 3 %  
Forest Plains bar 7 %  
Swamp Forest bar 7 %  
Swamp Mountain bar 7 %  
 

Distribution by Toughness
- bar 46  77 %  
2 bar 3 %  
3 bar 10 %  
5 bar 2 %  
6 bar 5 %  
7 bar 3 %  
 

Distribution by Type
Creature bar 12  20 %  
Enchantment bar 2 %  
Instant bar 7 %  
Land bar 23  38 %  
Legendary Creature bar 3 %  
Sorcery bar 18  30 %  
 



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