| Type: Basic Land (4 cards)
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2
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x
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Forest (ZEN)
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- Number: 246
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: John Avon
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Card text:
{G}
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2
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x
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Island (ZEN)
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- Number: 237
- Rarity: C
- Type: Basic Land
- Color: Land
- Artist: Vincent Proce
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Card text:
{U}
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| Type: Creature (8 cards)
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4
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x
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Fencing Ace (RTR)
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- Number: 11
- Rarity: U
- Power: 1
- Toughness: 1
- Type: Creature
- Subtype: Human Soldier
- Mana cost: 1W
- Color: White
- Artist: David Rapoza
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Card text:
Double strike (This creature deals both first-strike and regular combat damage.) His prowess gives the guildless hope that they can hold out against tyranny.
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4
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x
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Invisible Stalker (ISD)
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- Number: 60
- Rarity: U
- Power: 1
- Toughness: 1
- Type: Creature
- Subtype: Human Rogue
- Mana cost: 1U
- Color: Blue
- Artist: Bud Cook
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Card text:
Hexproof (This creature can't be the target of spells or abilities your opponents control.) Invisible Stalker is unblockable.
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| Type: Enchantment (24 cards)
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4
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x
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Abundant Growth (AVR)
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- Number: 167
- Rarity: C
- Type: Enchantment
- Subtype: Aura
- Mana cost: G
- Color: Green
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Card text:
Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{Tap}: Add one mana of any color to your mana pool."
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2
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x
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Curse of Exhaustion (DKA)
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- Number: 5
- Rarity: U
- Type: Enchantment
- Subtype: Aura Curse
- Mana cost: 2WW
- Color: White
- Artist: Slawomir Manlak
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Card text:
Enchant player. Enchanted player can't cast more than one spell each turn.
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3
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x
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Detention Sphere (RTR)
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- Number: 155
- Rarity: R
- Type: Enchantment
- Mana cost: 1WU
- Color: Multicolor
- Artist: Kev Walker
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Card text:
When Detention Sphere enters the battlefield, you may exile target nonland permanent not named Detention Sphere and all other permanents with the same name as that permanent. When Detention Sphere leaves the battlefield, return the exiled cards to the battlefield under their owner's control.
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4
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x
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Ethereal Armor (RTR)
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- Number: 9
- Rarity: C
- Type: Enchantment
- Subtype: Aura
- Mana cost: W
- Color: White
- Artist: Daarken
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Card text:
Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike. Metal is scarce, smiths are pricey, and plate mail is heavy.
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2
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x
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Martial Law (RTR)
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- Number: 14
- Rarity: R
- Type: Enchantment
- Mana cost: 2WW
- Color: White
- Artist: Tyler Jacobson
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Card text:
At the beginning of your upkeep, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.) "The good of society matters much more than the inconvenience of a few."
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4
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x
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Rancor (M13)
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- Number: 185
- Rarity: U
- Type: Enchantment
- Subtype: Aura
- Mana cost: G
- Color: Green
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Card text:
Enchant creature Enchanted creature gets +2/+0 and has trample. When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
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3
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x
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Spectral Flight (ISD)
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- Number: 79
- Rarity: C
- Type: Enchantment
- Subtype: Aura
- Mana cost: 1U
- Color: Blue
- Artist: Johann Bodin
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Card text:
Enchant creature. Enchanted creature gets +2/+2 and has flying.
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2
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x
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Sphere of Safety (RTR)
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- Number: 24
- Rarity: U
- Type: Enchantment
- Mana cost: 4W
- Color: White
- Artist: Slawomir Maniak
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Card text:
Creatures can't attack you or a planeswalker you control unless their controller pays The Rakdos believe that all are eager to join their revels, even when told otherwise.
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| Type: Land (18 cards)
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4
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x
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Glacial Fortress (M13)
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- Number: 225
- Rarity: R
- Type: Land
- Color: Land
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Card text:
Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {Tap}: Add {W} or {U} to your mana pool.
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4
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x
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Hallowed Fountain (RTR)
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- Number: 241
- Rarity: R
- Type: Land
- Subtype: Plains Island
- Color: Land
- Artist: Jung Park
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Card text:
({Tap}: Add {W} or {U} to your mana pool.) As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped. A place to relax, if you have the proper permit.
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2
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x
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Hinterland Harbor (ISD)
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- Number: 241
- Rarity: R
- Type: Land
- Color: Land
- Artist: Karl Kopinski
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Card text:
Hinterland Harbor enters the battlefield tapped unless you control a Forest or Island. {T}: Add {G} or {U} to your mana pool.
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4
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x
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Sunpetal Grove (M13)
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- Number: 229
- Rarity: R
- Type: Land
- Color: Land
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Card text:
Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {Tap}: Add {G} or {W} to your mana pool.
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4
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x
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Temple Garden (RTR)
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- Number: 248
- Rarity: R
- Type: Land
- Subtype: Forest Plains
- Color: Land
- Artist: Volkan Baga
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Card text:
({Tap}: Add {G} or {W} to your mana pool.) As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped. In the gardens of the Conclave, order and beauty are the roots of power.
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| Type: Legendary Creature (4 cards)
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4
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x
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Geist of Saint Traft (ISD)
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- Number: 213
- Rarity: M
- Power: 2
- Toughness: 2
- Type: Legendary Creature
- Subtype: Spirit Cleric
- Mana cost: 1WU
- Color: Multicolor
- Artist: Igor Kieryluk
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Card text:
Hexproof. (This creature can't be the target of spells or abilities your opponents control.) Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat.
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| Type: Sorcery (4 cards)
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4
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x
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Farseek (M13)
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- Number: 170
- Rarity: C
- Type: Sorcery
- Mana cost: 1G
- Color: Green
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Card text:
Search your library for a Plains, Island, Swamp, or Mountain card and put it onto the battlefield tapped. Then shuffle your library. "How truly vast this city must be, that I have traveled so far and seen so much, yet never once found the place where the buildings fail."
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