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Deck "Overlord Rising"

Deck "Overlord Rising"
Format: OCG - 50 Cards
created by deathklok56 LV5 activity icon envelope icon
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Card list Group cards by  
Clan: Kagero (50 cards)
3 x Berserk Dragon Berserk Dragon (TD02)
  • Number: TD02-005
  • Rarity: Exclusive
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO]: [Counter-Blast 2] When this unit is placed on (VC) or (RC), if you have a [Kagero] Vanguard, you may pay the cost. If you do, choose an opponent's grade 2 or less rear-guard, and retire it.

The only way to stop a rampaging dragon is with another rampaging dragon.

3 x Blue Ray Dracokid Blue Ray Dracokid (VG-BT03)
  • Number: BT03-076
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Take that!

3 x Burning Horn Dragon Burning Horn Dragon (BT05)
  • Number: BT05-037
  • Rarity: R
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

[AUTO](RC):When this unit attacks, if you have a vanguard with "Overlord" in its card name, this unit gets [Power]+3000 until end of that battle.

A sovereign who rules the dragon usually has a loyal demonic dragon by his side.

3 x Demonic Dragon Mage, Kimnara Demonic Dragon Mage, Kimnara (VG-BT02)
  • Number: BT02-032
  • Rarity: R
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](RC):[Counter Blast (1)] & Put this unit into your soul] If you have a «Kagero» vanguard, choose up to one of your opponent's grade 1 rear-guards, and retire it.

Many a holy knight has fallen to the curse of a demonic dragon mage.

4 x Dragon Knight, Nehalem Dragon Knight, Nehalem (VG-BT01)
  • Number: BT01-022
  • Rarity: R
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

His valor was truly like a lion's./It was truly one against many.

4 x Dragon Monk, Genjo Dragon Monk, Genjo (VG-BT01)
  • Number: BT01-053
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Human
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
Card text:

(You may only have up to four cards with "[Heal] HEAL" in a deck.)

Your sins shall be forgiven.

4 x Dragonic Overlord Dragonic Overlord (VG-BT01)
  • Number: BT01-004
  • Rarity: RRR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC/RC):If you do not have another «Kagero» vanguard or rear-guard, this unit gets [Power]-2000.
[ACT](VC/RC):[Counter Blast (3)] Until end of turn, this unit gets [Power]+5000, gets "[AUTO](VC/RC):When this unit's attack hits an opponent's rear-guard, [Stand] this unit", and loses "Twin Drive!!".

(TD02):Reduce all to ashes, flame of the apocalypse! Eternal Flame!
(BT01):Burn, flame of despair! Eternal Flame!
(FC01):Reduce everything in this world to ashes, flame of apocalypse!

4 x Dragonic Overlord the End Dragonic Overlord the End (BT05)
  • Number: BT05-005
  • Rarity: RRR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 11000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[CONT](VC/RC):If you have a non-«Kagero» vanguard or rear-guard, this unit gets [Power]-2000.
[CONT](VC):If you have a card named "Dragonic Overlord" in your soul, this unit gets [Power]+2000.
[AUTO](VC):[Counter Blast (2) & Choose a card named "Dragonic Overlord the End" from your hand, and discard it.] When this unit's attack hits, you may pay the cost. If you do, [Stand] this unit.

Put an end to all. Come forth, Eternal Apocalypse!

3 x Embodiment of Armor, Bahr Embodiment of Armor, Bahr (TD02)
  • Number: TD02-007
  • Rarity: Fixed
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

The hero chosen to be the embodiment is said to gain the powers to defeat even gods./In the East, there is said to exist an armor which possesses demonic powers.

3 x Embodiment of Spear, Tahr Embodiment of Spear, Tahr (VG-BT01)
  • Number: BT01-024
  • Rarity: R
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Penetrate!

3 x Gattling Claw Dragon Gattling Claw Dragon (VG-BT02)
  • Number: BT02-064
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 4000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

[ACT](RC): [Counter Blast (1) & Put this unit into your soul] If you have a {KagerÅ} Vanguard, choose up to one of your opponent's grade 0 rear-guards, and retire it.

Reload! Gattling Claw!!

3 x Iron Tail Dragon Iron Tail Dragon (VG-BT02)
  • Number: BT02-061
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Flame Dragon
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[ACT](VC/RC): [Counter Blast (1)] This unit gets [Power] +1000 until end of turn.

One whip from the iron tail can even break through a magic armor.

1 x Lizard Soldier, Conroe Lizard Soldier, Conroe (VG-BT01)
  • Number: BT01-016
  • Rarity: RR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: None
Card text:

[AUTO]:When another «Kagero» rides this unit, you may call this card to a (RC).
[ACT](RC):[Counter Blast (1) & Retire this unit] Search your deck for up to one grade 1 or less «Kagero», reveal it to your opponent, put it into your hand, and shuffle your deck.

True warriors are reborn as dragons.

3 x Red Gem Carbuncle Red Gem Carbuncle (VG-BT04)
  • Number: BT04-071
  • Rarity: C
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: High Beast
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
Card text:

The crimson glow brings victory.

3 x Wyvern Guard, Barri Wyvern Guard, Barri (VG-BT01)
  • Number: BT01-015
  • Rarity: RR
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Dragonman
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[CONT]: Sentinel (You may only have up to four cards with "[CONT]: Sentinel" in a deck)
[AUTO]:[Choose a «Kagero» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Kagero», and that unit cannot be hit until end of that battle.

The Wyvern Guard is the guardian of the Dragon Empire.

3 x Wyvern Strike, Gunther Wyvern Strike, Gunther (Promos)
  • Number: PR-0051
  • Rarity: Promo
  • Clan: Kagero
  • Nation: Dragon Empire
  • Race: Winged Dragon
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

AUTO[V/R]: When this unit attacks, if you have more rear-guards than your opponent, this unit gets Power +3000 until end of that battle.

 
Deck Statistics
Distribution by Clan
Kagero bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 12  24 %  
Grade 2 / Intercept bar 13  26 %  
Grade 3 / Twin Drive!! bar 16 %  
 

Distribution by Nation
Dragon Empire bar 50  100 %  
 

Distribution by Power
10000 bar 8 %  
11000 bar 16 %  
4000 bar 6 %  
5000 bar 14  28 %  
6000 bar 12 %  
7000 bar 6 %  
8000 bar 12 %  
9000 bar 12 %  
 

Distribution by Race
Demon bar 12 %  
Dragonman bar 14 %  
Flame Dragon bar 23  46 %  
High Beast bar 6 %  
Human bar 16 %  
Winged Dragon bar 6 %  
 

Distribution by Rarity
C bar 16  32 %  
Exclusive bar 6 %  
Fixed bar 6 %  
Promo bar 6 %  
R bar 13  26 %  
RR bar 8 %  
RRR bar 16 %  
 

Distribution by Shield
- bar 16 %  
- bar 6 %  
10000 bar 11  22 %  
5000 bar 28  56 %  
 

Distribution by Trigger
Critical +5000 Power bar 27 %  
None bar 16  73 %  
 



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