| Section: Main Deck (8 cards)
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Armored Blaster Valdios (ECoD)
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- Collector Number: S4
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Human
- Power: 6000
- Mana Number: 1
- Cost: 4
- Civilization: Fire
- Artist: Hisashi Momose
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Card text:
Evolution-Put on one of your Humans. Each of your other Humans in the battle zone gets +1000 power. Double breaker (This creature breaks 2 shields.) "Aww. My little Worm is all grown up." -Ballom, Master of Death
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Astrocomet Dragon (BS)
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- Collector Number: S7
- Rarity: Super Rare
- Type: Creature
- Race: Armored Dragon
- Power: 6000+
- Mana Number: 1
- Cost: 7
- Civilization: Fire
- Artist: Yusaku Nakaaki
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Card text:
Power attacker +4000 (While attacking, this creature gets +4000 power.) Double breaker (This creature breaks 2 shields.) Even the smallest weapon attached to it has enough firepower to lay waste to an entire nation.
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Bolzard Dragon (ECoD)
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- Collector Number: 35
- Rarity: Very Rare
- Type: Creature
- Race: Armored Dragon
- Power: 5000
- Mana Number: 1
- Cost: 6
- Civilization: Fire
- Artist: Dustmoss
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Card text:
Whenever this creature attacks, choose a card in your opponent's mana zone and put it into his graveyard. When Bolshack awakes in the east, Bolzard roars in the west.
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Immortal Baron, Vorg (BS)
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- Collector Number: 80
- Rarity: Common
- Type: Creature
- Race: Human
- Power: 2000
- Mana Number: 1
- Cost: 2
- Civilization: Fire
- Artist: Dustmoss
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Card text:
When you put this creature into the battle zone, if you have a Cyber Lord in the battle zone, draw up to 3 cards. "You see? The one who wins is the one who has the bigger weapon."
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| Section: Side Deck (22 cards)
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Barkwhip, the Smasher (DMX-02)
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- Collector Number: 27
- Rarity: Uncommon
- Type: Evolution Creature
- Race: Beast Folk
- Power: 5000
- Mana Number: 1
- Cost: 2
- Civilization: Nature
- Artist: Tsutomu Kawade
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Card text:
* Evolution - Put on one of your Beast Folk.
* While this creature is tapped, each of your other Beast Folk in the battle zone gets +2000 power. "Rage leads to war. War leads to rage. Isn't it magical?" âGeneral Dark Fiend
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Bolmeteus Steel Dragon (P-Y7)
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- Collector Number: P60-Y7
- Rarity: Promotional
- Type: Creature
- Race: Armored Dragon
- Power: 7000
- Mana Number: 1
- Cost: 7
- Civilization: Fire
- Artist: Shishizaru
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Card text:
* Double breaker (This creature breaks 2 shields.)
* Whenever this creature would break a shield, your opponent puts that shield into his graveyard instead. Part robot. Part Dragon. All robo-Dragon.
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Bronze-Arm Tribe (DMX-09)
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- Collector Number: 50
- Rarity: Common
- Type: Creature
- Race: Beast Folk
- Power: 1000
- Mana Number: 1
- Cost: 3
- Civilization: Nature
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Card text:
* When you put this creature into the battle zone, put the top card of your deck into your mana zone.
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Cocco Lupia (DMC-67)
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- Collector Number: 12
- Rarity: Uncommon
- Type: Creature
- Race: Fire Bird
- Power: 1000
- Cost: 3
- Civilization: Fire
- Artist: Akifumi Yamamoto (
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Card text:
Your creatures that have Dragon in their race each cost 2 less to summon. (Dragonoids don't count.) They can't cost less than 2. Each Fire Bird is given a Dragon egg to take care of. After the Dragon hatches, the friendship lasts forever. (DM-06/DMC-09/DMC-61)
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Deathblade Beetle (BS)
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- Collector Number: S9
- Rarity: Super Rare
- Type: Creature
- Race: Giant Insect
- Power: 3000+
- Mana Number: 1
- Cost: 5
- Civilization: Nature
- Artist: Dustmoss
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Card text:
Power attacker +4000 (While attacking, this creature gets +4000 power.) Double breaker (This creature breaks 2 shields.) It devours all.
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Fighter Dual Fang (ECoD)
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- Collector Number: S5
- Rarity: Super Rare
- Type: Evolution Creature
- Race: Beast Folk
- Power: 8000
- Mana Number: 1
- Cost: 6
- Civilization: Nature
- Artist: Ryoya Yuki
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Card text:
Evolution-Put on one of your Beast Folk. When you put this creature into the battle zone, put the top 2 cards of your deck into your mana zone. Double breaker (This creature breaks 2 shields.) "Aww. My little Worm is all grown up." -Ballom, Master of Death
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Mighty Shouter (BS)
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- Collector Number: 98
- Rarity: Common
- Type: Creature
- Race: Beast Folk
- Power: 2000
- Mana Number: 1
- Cost: 3
- Civilization: Nature
- Artist: Dustmoss
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Card text:
When this creature would be destroyed, put it into your mana zone instead. "I am not pink!"
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Natural Snare (DMD-01)
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- Collector Number: 5
- Rarity: Rare
- Type: Spell
- Mana Number: 1
- Cost: 6
- Civilization: Nature
- Artist: Sansyu
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it for no cost.)
* Choose one of your opponent's creatures in the battle zone and put it into his mana zone.
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Roaring Great-Horn (BS)
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- Collector Number: S10
- Rarity: Super Rare
- Type: Creature
- Race: Horned Beast
- Power: 8000+
- Mana Number: 1
- Cost: 7
- Civilization: Nature
- Artist: Ittoku
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Card text:
Power attacker +2000 (While attacking, this creature gets +2000 power.) Double breaker (This creature breaks 2 shields.) With a mighty, earthshaking roar, the King of Beasts arose.
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Tornado Flame (BS)
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- Collector Number: 88
- Rarity: Uncommon
- Type: Spell
- Mana Number: 1
- Cost: 5
- Civilization: Fire
- Artist: Soushi Hirose
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Card text:
Shield trigger (When this spell is put into your hand from your shield zone, you may cast it immediately for no cost.) Destroy 1 of your opponent's creatures that has power 4000 or less. "Vizier of Hope, arise. Your singing voice is a breeze of dawn." -Hanusa, Radiance Elemental
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Tri-horn Shepherd (BS)
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- Collector Number: 109
- Rarity: Rare
- Type: Creature
- Race: Horned Beast
- Power: 5000
- Mana Number: 1
- Cost: 5
- Civilization: Nature
- Artist: Daisuke Izuka
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Card text:
This creature can't be blocked by any creature that has power 4000 or less. Sometimes weeks pass before it realizes it has a gored enemy stuck to its horns.
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| Section: Hyperspatial Zone (12 cards)
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Boost, Crimson Lord/Gaial King Dragon, Raging Dragon Lord (DMR-01)
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- Collector Number: 60
- Rarity: Uncommon
- Type: Psychic Creature/Psychic Super Creature
- Race: Flame Monster/Hunter//King Command Dragon/Hunter
- Power: 3000/250
- Cost: 5/24
- Civilization: Fire
- Artist: Hisanobu Kometani
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Card text:
* When you put this creature into the battle zone, destroy one of your opponent's creatures with less power than this creature.
* When this creature attacks, destroy all of your opponent's creatures with less power than this creature.
* World breaker (This creature breaks all your opponent's shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Dragonic Pippi/Gaial King Dragon, Raging Dragon Lord (DMR-01)
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- Collector Number: 62
- Rarity: Uncommon
- Type: Psychic Creature/Psychic Super Creature
- Race: Fire Bird/Hunter//King Command Dragon/Hunter
- Power: 2000+/25
- Cost: 3/24
- Civilization: Fire
- Artist: Hisanobu Kometani
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Card text:
* Psychic Link?At the beginning of your turn, if you have Gaial Kaiser and Boost, Crimson Lord in the battle zone, link them to this creature and flip this creature. * Hunting (During battle, this creature gets +1000 power for each of your Hunter creatures in the battle zone) (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
* When this creature attacks, destroy all of your opponent's creatures with less power than this creature.
* World breaker (This creature breaks all your opponent's shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Gaial Kaiser/Gaial King Dragon, Raging Dragon Lord (DMR-01)
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- Collector Number: V2
- Rarity: Victory Rare
- Type: Psychic Super Creature
- Race: Red Command Dragon/Hunter//King Command Dragon/Hunter
- Power: 6000/250
- Cost: 8/24
- Civilization: Fire
- Artist: Hisanobu Kometani
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Card text:
* Speed attacker (This creature doesn't get summoning sickness)
* When your shields break, view that shield. You may put it into your graveyard instead of your hand. If you do, you may put a Hunter psychic creature with the same cost of the card you put into the graveyard from your hyperspatial zone into the battle zone. * Double breaker (This creature breaks 2 shields.)
* When this creature attacks, destroy all of your opponent's creatures with less power than this creature.
* World breaker (This creature breaks all your opponent's shields) * Link Release (When this creature would leave the battle zone, return 1 psychic cell to your hyperspatial zone and flip the other cards instead.)
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Hyperspatial Bolshack Hole (DMD-03)
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- Collector Number: 14
- Rarity: Promotional
- Type: Spell
- Cost: 5
- Civilization: Fire
- Artist: MATSUMOTO EITO
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Card text:
* Destroy one of your opponent's creatures that has 3000 power or less.
* Choose and activate one of the following effects.
- *º Choose creatures from your hyperspatial zone with a total cost of 5 or less and put them into the battle zone.
- *º Choose 1 Fire creature with a cost of 7 or less from your hyperspatial zone and put it into the battle zone.
(At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.)
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Hyperspatial Shooting Hole (DMC-67)
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- Collector Number: 14
- Rarity: Uncommon
- Type: Spell
- Cost: 5
- Civilization: Fire
- Artist: Okera
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Card text:
* Destroy one of your opponent's creatures that has "blocker".
* Put a fire psychic creature with a cost of 9 or less into your battle zone from your hyperspatial zone. (At the start of your game, separate your psychic creatures from your deck and put them into the hyperspatial zone. If a psychic creature would leave the battle zone, return it to the hyperspatial zone instead.) ç®è¦ããï¼æ°ããã¬ã¸ã§ã³ããï¼ (Awaken! A new Legend!)
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