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Deck "Dreaming of the Throne"

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Deck "Dreaming of the Throne"
70 Cards
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Section: Draw Deck (61 cards)
3 x Aegon`s Garden Aegon's Garden (Core)
  • Number: 95
  • Rarity: B
  • Type: Location
  • House: Baratheon
Card text:

Dragonstone.
Limited.

+1 GOLD

3 x Bastard of Robert Bastard of Robert (Core)
  • Number: 87
  • Rarity: B
  • Type: Character
  • House: Baratheon
  • STR: 1
  • Gold Cost: 1
  • Challenge Icons: [power]
Card text:

Bastard.
No attachments. Stealth.

1 x Brienne of Tarth Brienne of Tarth (PotS)
  • Number: 37
  • Rarity: F
  • Type: Character
  • House: Baratheon/Stark
  • STR: 3
  • Gold Cost: 3
  • Traits: Lady.
  • Challenge Icons: [military] [power]
Card text:

While Brienne of Tarth is participating in a challenge, opponents cannot trigger effects.

2 x Distraction Distraction (Core)
  • Number: 155
  • Rarity: S
  • Type: Event
Card text:

Marshalling: choose a character with a military icon. Kneel that character.

3 x Eddard Stark Eddard Stark (Hand)
  • Number: 41
  • Rarity: F
  • Type: Character
  • House: Stark
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord.
Renown.
If you have a Baratheon House card, reduce the gold penalty to play Eddard Stark by 1.
Response: Cancel a triggered effect that choose a Noble character as the only target. Then, draw a card. (Limit once per phase.)
(Noble)

1 x Edric Storm Edric Storm (Core)
  • Number: 79
  • Rarity: B
  • Type: Character
  • House: Baratheon
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [power]
Card text:

Bastard.
Stealth.
Limited Response: After you win a power challenge as the attacker by 4 or more total STR, discard Edric Storm from play (cannot be saved) to initiate an additional power challenge this phase. (Limit 1 Limited Response per round.)

1 x Flea Bottom Flea Bottom (TGM)
  • Number: 39
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:


No attachments.
Marshalling: Kneel Flea Bottom to lower the cost of the next character you play this phase by 2. That character comes into play knelt.

Card designed by 2004 A Game of Thrones World Champion Greg Atkinson.

3 x Glamor of Fire Glamor of Fire (ARotD)
  • Number: 107
  • Rarity: F
  • Type: Event
  • House: Baratheon
Card text:



House Baratheon only.
Any Phase: Choose and kill a character you control (cannot be saved) to choose and put into play a character in your dead pile that was killed this phase.

3 x Highgarden Refugee Highgarden Refugee (RW)
  • Number: 86
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 2
  • Challenge Icons: [intrigue] [power]
Card text:

House Tyrell. Refugee.
If you do not win dominance, pay 1 gold or discard Highgarden Refugee from play.

1 x King Robert`s Chambers King Robert's Chambers (KotStorm)
  • Number: 26
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 1
  • Traits: King's Landing.
Card text:

You may choose to play King Robert's Chambers as an attachment to your House card.
+1 Income.
+1 Influence.

1 x King Robert`s Hammer King Robert's Hammer (Blckwtr)
  • Number: 106
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 2
Card text:

Warship.
If it is Summer or Winter, kneel King Robert's Hammer.
Any Phase: Kneel King Robert's Hammer to choose and stand a Baratheon character.

2 x Knight of Flowers Knight of Flowers (SS)
  • Number: 86
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 3
  • Challenge Icons: [military] [power]
Card text:

Lord. Knight. House Tyrell.
Renown.
If there are no cards in Shadows, Knight of Flowers does not kneel to attack or defend.

1 x Maester Cressen Maester Cressen (Core)
  • Number: 77
  • Rarity: B
  • Type: Character
  • House: Baratheon
  • STR: 2
  • Gold Cost: 2
  • Challenge Icons: [power]
Card text:

Maester.
Marshalling: Kneel Maester Cressen to choose and discard a Condition attachment from play.

1 x Maester Lomys Maester Lomys (CbtC)
  • Number: 45
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 3
  • Traits: Maester. House Tyrell.
  • Challenge Icons: [intrigue] [power]
Card text:


Any Phase: Kneel Maester Lomys and discard 1 power each from any number of characters you control to have each of those characters gain "cannot be killed" until the end of the phase.

1 x Margaery Tyrell Margaery Tyrell (ASitD)
  • Number: 47
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Claim Value: 0
  • Gold Cost: 3
  • Traits: Lady. House Tyrell.
  • Challenge Icons: [intrigue] [power]
  • Income/Initiative: 0
Card text:

Any Phase: Kneel Margaery Tyrell to choose an opponent. That opponent must choose and reveal a new plot card. (Limit once per round.)

1 x Marya Seaworth Marya Seaworth (KotStorm)
  • Number: 10
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 1
  • Gold Cost: 2
  • Traits: Lady.
  • Challenge Icons: [intrigue]
Card text:

Any Phase: Kneel Marya Seaworth to choose and stand 1 character.

"Your wife has given you seven strong sons. Do you pray to her?"

1 x Massey`s Hook Massey's Hook (ASoSilen)
  • Number: 66
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 1
  • Traits: Westeros.
Card text:

Any Phase: Kneel Massey's Hook to choose and stand 1 character with stealth.

"It's a long sail from Storm's End, the fleet will need to come up Massey's Hook and through the Gullet and across Blackwater Bay."

2 x Much and More Much and More (AHM)
  • Number: 78
  • Rarity: F
  • Type: Event
  • House: Neutral
Card text:



Any Phase: Reveal the top 4 cards of each player's deck. Choose 1 revealed card owned by each player, and add it to its owner's hand. Shuffle all other cards back into their owners' decks.

3 x Narrow Sea Narrow Sea (KotStorm)
  • Number: 29
  • Rarity: F
  • Type: Location
  • House: Baratheon/Stark
  • Gold Cost: 0
  • Traits: Westeros.
Card text:

Marshalling: Discard Narrow Sea from play to reduce the cost of the next House Stark or House Baratheon character you play this phase by 2.
+1 Influence.

2 x Renly Baratheon Renly Baratheon (RS)
  • Number: 64
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 4
  • Gold Cost: 3
  • Challenge Icons: [intrigue] [power]
Card text:

Lord. King.
Renown.
If Renly Baratheon is the only King in play, he gains: "After you win a power challenge and there is still at least 1 Power Struggle plot card revealed, draw a card."
(Noble)

1 x River Row River Row (QoD)
  • Number: 43
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck.
River Row comes into play knelt.
Marshalling: Kneel River Row to lower the cost of the next character you play this phase by 1.

3 x Robert Baratheon Robert Baratheon (Hand)
  • Number: 46
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord. King.
Renown.
Any Phase: Stand Robert Baratheon. Use this ability only if there are no cards in Shadows.
(Noble)

3 x Seat of Power Seat of Power (WotN)
  • Number: 6
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 0
  • Traits: King's Landing. Westeros.
Card text:

Limited. Marshalling: Discard Seat of Power from play to reduce the cost of the next Baratheon card you play this phase by 3

2 x Smuggler`s Cove Smuggler's Cove (KotStorm)
  • Number: 31
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 1
  • Traits: Westeros.
Card text:

Challenges: During a Power challenge, kneel Smuggler's Cove to choose 1 participating character. Until the end of the phase, that character gets +2 STR and gains stealth.

2 x Stannis Baratheon Stannis Baratheon (Core)
  • Number: 72
  • Rarity: B
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 4
  • Challenge Icons: [military] [power]
Card text:

Lord.
Renown.
While Stannis Baratheon is attacking and the defending player controls no Lord characters, that player cannot declare defenders.
(Noble)

1 x Street of Steel Street of Steel (LoW)
  • Number: 45
  • Rarity: F
  • Type: Location
  • House: Neutral
  • Gold Cost: 0
  • Traits: King's Landing.
Card text:

Limit 1 per deck. Marshalling: Kneel Street of Steel to lower the cost of the next character with a military icon you play this phase by 1.

2 x Terminal Schemes Terminal Schemes (LotR)
  • Number: 42
  • Rarity: F
  • Type: Event
  • House: Baratheon/Lannister
Card text:



House Baratheon or House Lannister only.
Response: After you win an [Intrigue] challenge by 4 or more total STR, choose and kill a non-House Tyrell character.

1 x The Bastard of Nightsong The Bastard of Nightsong (VM)
  • Number: 8
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 3
  • Traits: Knight. Bastard.
  • Challenge Icons: [military] [intrigue]
Card text:


Response: After you win a challenge in which The Bastard of Nightsong participated, move 1 power from the losing opponent's House card to The Bastard of Nightsong.

1 x The Iron Throne The Iron Throne (ASitD)
  • Number: 46
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • STR: 0
  • Claim Value: 0
  • Gold Cost: 3
  • Traits: King's Landing. Westeros.
  • Income/Initiative: 0
Card text:

If you are the only player to control The Iron Throne, you automatically win dominance (cannot be canceled).

3 x The Laughing Storm The Laughing Storm (GotC)
  • Number: 5
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 3
  • Gold Cost: 3
  • Traits: Knight.
  • Challenge Icons: [military] [power]
Card text:

House Baratheon only. Deadly.
While The Laughing Storm is standing, cards cannot be discarded from your hand.

"Ha ha ha! Ha ha ha ha ha!"

1 x The Painted Table The Painted Table (TbC)
  • Number: 85
  • Rarity: F
  • Type: Location
  • House: Baratheon
  • Gold Cost: 2
  • Traits: Dragonstone.
Card text:


House Baratheon only.
Any phase: Kneel The Painted Table to cancel the next effect triggered this phase.

His shadow went before him, tall and thin, and fell across the Painted Table like a sword.

3 x Val Val (RotO)
  • Number: 117
  • Rarity: F
  • Type: Character
  • House: Neutral
  • STR: 1
  • Claim Value: 0
  • Gold Cost: 2
  • Traits: Wildling.
  • Challenge Icons: [intrigue] [power]
  • Income/Initiative: 0
Card text:

Any Phase: Reveal and draw the top card of your deck. Play that card as your next response or action, if able. Otherwise, discard it.

1 x Varys Varys (SS)
  • Number: 97
  • Rarity: F
  • Type: Character
  • STR: 3
  • Gold Cost: 1
  • Challenge Icons: [intrigue] [power]
Card text:

Lord. Ally.
Stealth.
After Varys comes out of Shadows, choose and discard 1 Ally character from play.
(Shadow)

1 x Willas Tyrell Willas Tyrell (VM)
  • Number: 9
  • Rarity: F
  • Type: Character
  • House: Baratheon
  • STR: 2
  • Gold Cost: 2
  • Traits: House Tyrell. Lord. Ally.
  • Challenge Icons: [intrigue] [power]
Card text:


While Willas Tyrell is participating in a challenge against an opponent running an agenda, he gains renown.

While Willas Tyrell is participating in a challenge, participating Lannister and Martell characters do not count their STR.
Crest: Learned

 
Section: Plot Deck (7 cards)
1 x Forgotten Plans Forgotten Plans (KotStorm)
  • Number: 50
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Intrigue Gambit.
Card text:

Treat all plots with a name other than Forgotten Plans as if their text box were blank during every phase except the plot phase.

1 x Lineage and Legacy Lineage and Legacy (KotStorm)
  • Number: 55
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Traits: Power Struggle.
Card text:

A player cannot initiate a Military challenge unless he or she has won a Power challenge that phase.

1 x Men of Duty Men of Duty (AHM)
  • Number: 80
  • Rarity: F
  • Type: Plot
  • House: Neutral
  • Claim Value: 2
  • Income/Initiative: 3 / 7
Card text:



Unique characters you control get +1 STR and a [Military], an [Intrigue], and a [Power] icon during the first challenge initiated this round.

2 x The Power of Blood The Power of Blood (Core)
  • Number: 194
  • Rarity: L
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: / 3
Card text:

You may have up to 2 copies of The Power of Blood in your plot deck.
Noble characters cannot be killed.

1 x Uneasy Truce Uneasy Truce (Core)
  • Number: 183
  • Rarity: B
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 4
  • Income/Initiative: 0
Card text:

In order to initiate a military challenge, an attacker must give the defender 2 gold tokens from his or her gold pool.

1 x Wildfire Assault Wildfire Assault (Core)
  • Number: 191
  • Rarity: L
  • Type: Plot
  • Claim Value: 1
  • Gold Cost: 3
  • Income/Initiative: / 4
Card text:

When revealed, each player chooses up to 3 of his or her characters. All characters not chosen are killed (cannot be saved).

 
Section: House and Agenda (2 cards)
1 x House Baratheon House Baratheon (Core)
  • Number: H1
  • Rarity: F
  • Type: House
  • House: Baratheon
Card text:

Round Sequence:

  1. Plot
  2. Draw
  3. Marshalling
  4. Challenge
  5. Dominance
  6. Stand
  7. Taxation

1 x House of Dreams House of Dreams (ARotD)
  • Number: 119
  • Rarity: F
  • Type: Agenda
  • House: Neutral
Card text:



After you announce House of Dreams as your agenda, choose from your deck a unique, in-House, non-limited location. That location starts the game in play an dgains the text: "Immune to opponents' non-plot card effects."
Draw 6 cards for your setup hand. You cannot spend more than 3 gold during setup.

Card designed by 2011 Overall World Champion Corey Faherty

 
Deck Statistics
Distribution by House
- bar 10 %  
Baratheon bar 42  60 %  
Baratheon/Lannister bar 3 %  
Baratheon/Stark bar 6 %  
Neutral bar 12  17 %  
Stark bar 4 %  
 

Distribution by Rarity
B bar 11  16 %  
F bar 54  77 %  
L bar 4 %  
S bar 3 %  
 

Distribution by Type
Agenda bar 1 %  
Character bar 33  47 %  
Event bar 13 %  
House bar 1 %  
Location bar 19  27 %  
Plot bar 10 %  
 



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