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Deck "water/lightning"

Deck "water/lightning"
Format: Casual - 56 Cards
created by kekigenkai activity icon
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Section: Ninja Cards (32 cards)
1 x Anko Mitarashi Anko Mitarashi (AvW)
  • Card Number: AWN-1521
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Snake
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 5/2
  • Injured Stats: 3/0
Card text:

Leaf | Special Jonin | Female | Mental Power: 2

[DANGO SPECIAL]
Burst (When this Ninja is put in play, reveal the top card of your Deck. That card remains face up during this turn as long as it remains on top of your Deck. In that case, this Ninja gets +X/+X during this turn, where X = the revealed card's Entrance cost.)
[Mission | EOJ] 0 : Draw 1 card. Then move 1 card from your hand to the top of your Deck.

"None of you are in any position to celebrate."

2 x Anko Mitarashi Anko Mitarashi (EA)
  • Card Number: EAN-622
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 1/0
Card text:

Leaf | Genin | Female | Growth | Mental Power: 1

[PUPIL OF OROCHIMARU]
Valid: When this Ninja is discarded due to the Showdown, you can search for 1 "Orochimaru" Ninja card in your Deck, show it to your opponent and place it in your hand. Then, shuffle your Deck.

"Lord Orochimaru…"

2 x Hotaru Katsuragi Hotaru Katsuragi (AvW)
  • Card Number: AWN-1540
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Wind / Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 0/0
Card text:

Tsuchigumo Clan | Female | Mental Power: 2

[TSUCHIGUMO'S HEIR]
Flashpoint ([Attacker | Mission] 0 : Remove this Ninja from the game. At the start of your next turn, move this Ninja card to your Village.)
When this Ninja is put in play, draw 1 card, then discard 1 card.

"Promise me that!"

3 x Jirobo (State 1) Jirobo (State 1) (WW)
  • Card Number: WWN-1262
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Sound
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 4/0
  • Injured Stats: 1/0
Card text:

Sound | Male | Name: Jirobo | The Found Sound Ninja
Errata:
Sound | Male | Name: Jirobo | The Four Sound Ninja
[Link]

"That's pretty good, kids."

1 x Kabuto Yakushi Kabuto Yakushi (WW)
  • Card Number: WWN-1263
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 2/2
  • Injured Stats: 2/2
Card text:

Sound | Male | Mental Power: 2

"You kids need to open your eyes."

2 x Kabuto Yakushi Kabuto Yakushi (HA)
  • Card Number: HAN-1602
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 5/4
  • Injured Stats: 1/4
Card text:

Sound | Jonin | Male | Mental Power: 5
[INTELLECTUAL PURSUIT]
[Attacker | Mission] Remove 1 Ninja you control from the game: Put in play 1 Ninja from your Discard Pile.

"First we have…"

2 x Killer Bee Killer Bee (PRO)
  • Card Number: PR-068
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/0
  • Injured Stats: 7/0
Card text:

Naruto CCG Organized Play Exclusive Promo


Cloud | Male
[RHYMING FIEND]
Valid: While injured, when this Ninja is opposed by a Ninja with a printed Entrance cost of 1 or less, move that Ninja to the bottom of its owner's Deck.

"Yo, my power's all a-flash with some still left in my stash ♪"

2 x Konohamaru Ninja Squad Konohamaru Ninja Squad (TP2)
  • Card Number: TP2N-871
  • Rarity: Uncommon
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu/Weapon
  • Hand Cost: 0
  • Entrance Cost: 2
  • Healthy Stats: 2/3
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Female | Male | Mental Power: 4 | Name: Konohamaru | Name: Moegi | Name: Udon | Clone Status | GROWTH
[SUCCESSORS TO THE WILL OF FIRE]
When this Ninja is put in play, reveal the top card of your Deck. Then, move that card to your hand.
Valid: Other "Leaf" Ninjas in this Ninja's Team cannot be affected by the effects of your opponent's Ninjas.

"Sexy Two girl Jutsu!" "Are you all right, Konohamaru?!" "What are you doing in front of us ladies…?!"

2 x Kushina Uzumaki Kushina Uzumaki (TP3)
  • Card Number: TP3N-1181
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Ninjutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 0/2
  • Injured Stats: 0/0
Card text:

Leaf | Female | Mental Power: 2 | GROWTH
[ETERNAL BOND]
Valid: When this Ninja is put in play, you can move up to 2 cards from the top of your Deck to your Chakra area.

"It's a wonderful name."

2 x Naruto Uzumaki Naruto Uzumaki (I)
  • Card Number: IN-1298
  • Rarity: STSR
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Oil
  • Hand Cost: 0
  • Entrance Cost: 3
  • Healthy Stats: 3/0
  • Injured Stats: 6/0
Card text:

Leaf | Genin | Male | Clone Status | GROWTH
[OUT OF CONTROL]
Valid: All of your Lightning Jutsu cards cost 1 less to play.

"RAAAGH!!"

1 x Naruto Uzumaki Naruto Uzumaki (TP4)
  • Card Number: TP4N-1340
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Fang
  • Hand Cost: 0
  • Entrance Cost: 1
  • Healthy Stats: 2/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | GROWTH
[TAPPING THE BEAST'S POWER]
[Valid | EOJ] Move the top 3 cards of your Deck to your Discard Pile: This Ninja gets +1/+0 during this turn. This effect may be used up to three times per turn.

"And that's why I'm going to stop you…"

2 x Orochimaru Orochimaru (TGS)
  • Card Number: TGSN-1081
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Snake
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 6/4
  • Injured Stats: 3/2
Card text:

Akatsuki | Sannin | Male | Mental Power: 3 | AMBUSH
[CLOUDS OF DARK DESIRE]
During the Exchange of Jutsu, you can discard your hand. Then apply each of the following effects according to how many cards you discarded for this effect: 2+) Injure 1 Ninja Battling against this Ninja. 3+) Draw 2 cards.

"Shall we begin?"

3 x Rock Lee Rock Lee (ST)
  • Card Number: STN-1167
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Lightning
  • Combat Attribute: Taijutsu
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/0
  • Injured Stats: 3/0
Card text:

Leaf | Genin | Male | GROWTH

"Please…don't rush things"

2 x Sasuke Uchiha Sasuke Uchiha (PRO)
  • Card Number: PR-055
  • Rarity: Promo
  • Card Type: Ninja
  • Symbol: Fire / Water
  • Combat Attribute: Genjutsu
  • Hand Cost: 0
  • Entrance Cost: 4
  • Healthy Stats: 6/2
  • Injured Stats: 2/0
Card text:

Target 3 Pack Promo

Sound | Rogue Ninja | Male | Sharingan Eye | AMBUSH | GROWTH
[EYES OF THE HAWK]
When this Ninja is put in play, you can search your Deck for a card that includes "Chidori" in its name, reveal it, and move it to your hand.

2 x The 2nd Hokage The 2nd Hokage (WW)
  • Card Number: WWN-1251
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Water
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 6/4
  • Injured Stats: 3/1
Card text:

Leaf | Satoosa | Male | Mental Power: 2 | MASTERY
[SUPREMACY]
[Attacker | Mission] 0 : Move 1 card in your Discard Pile to your Chakra area or 1 Mission card from your Discard Pile to your hand.

2 x Yahiko (Childhood) Yahiko (Childhood) (TGS)
  • Card Number: TGSN-1073
  • Rarity: Common
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 0
  • Entrance Cost: 0
  • Healthy Stats: 3/1
  • Injured Stats: 0/0
Card text:

Rain | Male | Mental Power: 2 | Name: Yahiko | GROWTH
[BEYOND THE ENDLESS RAIN]
When this Ninja card is Sacrificed or discarded, you can put 1 Growth coin on 1 of your Water or Void Ninjas.

"You're a man!"

1 x Zabuza Momochi Zabuza Momochi (WW)
  • Card Number: WWN-1249
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Weapon
  • Hand Cost: 1
  • Entrance Cost: 5
  • Healthy Stats: 7/2
  • Injured Stats: 5/1
Card text:

Mist | Rogue Ninja | Jonin | Male | AMBUSH
[DEMON OF THE MIST]
[Valid | Attacker | EOJ] 0 : When this Ninja wins any Victory during this turn, move 1 of your opponent's Stand-By Ninjas to its owners hand.

"The next time you see me…it will still be the end."

 
Section: Jutsu Cards (8 cards)
3 x Chidori Chidori (Plat)
  • Card Number: J-764
  • Rarity: Promo
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1 or 3
Card text:

Target: 1 Ninja Battling against the user
Effect: Injure the target. If the user is "Sasuke Uchiha", the target's Power becomes 0/0 during this turn. While you have no cards in your hand, this Jutsu card can be played from your Chakra area.

"Seems you've use up all your chakra… Your reaction time is slow."

1 x Hydro-pump Hydro-pump (TGS)
  • Card Number: TGSJ-797
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Wind
  • Jutsu Cost: Wind Wind Wind or 4
Card text:

Requirements: Entrance cost of 5 or more
Target: 2 Ninjas
Effect: Move the target to its owner's hand.
Expert ["Puppet Master"]: Discard the target instead.

"What's the matter?"

2 x Snake Sword Snake Sword (WW)
  • Card Number: WWJ-858
  • Rarity: Super Rare
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water Water Water
Card text:

Requirements: Printed Entrance cost of 5 or more
Target: Every Ninja opposing the user
Effect: Move the target back to its owner's hand.

"Splecchh."

2 x Striking Shadow Snake Striking Shadow Snake (SL)
  • Card Number: SLJ-909
  • Rarity: Common
  • Card Type: Jutsu
  • Symbol: Water
  • Jutsu Cost: Water 1
Card text:

Target: 1 Ninja opposing the user
Effect: Injure the target. In that case, heal the user.

"Striking Shadow Snake!"

 
Section: Mission Cards (10 cards)
1 x Anko`s Memory Anko's Memory (TGS)
  • Card Number: TGSM-738
  • Rarity: Common
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 3
Card text:

Effect: Move up to 3 cards from your Chakra area to your hand.

"Seems you prepared before you came."

2 x Dango Dango (TP4)
  • Card Number: TP4M-851
  • Rarity: Uncommon
  • Card Type: Mission
  • Symbol: Lightning
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Target: 1 Ninja
Effect: Draw 1 card, then move up to 3 cards from your Discard Pile to your Chakra area. The target gets +1/+1 during this turn for each card moved this way.

"Konoha has the best dango."

3 x Make-Out Tactics Make-Out Tactics (TP2)
  • Card Number: TP2M-666
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Fire / Water
  • Hand Cost: 1
  • Entrance Cost: 1
Card text:

Effect: Search your Deck for 1 Ninja or Client with an Entrance cost less than the number of cards in your Chakra area, reveal it, and place it in your hand. Then, shuffle your deck.

"No way!!"

3 x Monster Research Monster Research (TGS)
  • Card Number: TGSM-740
  • Rarity: Rare
  • Card Type: Mission
  • Symbol: Water / Lightning
  • Hand Cost: 1
  • Entrance Cost: 2
Card text:

Effect: Refeal the top 4 cards of your Deck. Then, your opponent separates the revealed cards into 2 piles. Move 1 of the piles into your hand and move the other to your Discard Pile.

"Master Orochimaru… This is…?"

1 x Orochimaru`s Forbidden Jutsu Orochimaru's Forbidden Jutsu (ER)
  • Card Number: ERM-US009
  • Rarity: Super Rare
  • Card Type: Mission
  • Symbol: Water
  • Hand Cost: 1
  • Entrance Cost: 5
Card text:

Target: 1 Ninja in either player's Discard Pile
Effect: Discard your in-play Ninjas so that the total Entrance cost of those Ninjas is equal to or more than the target's Entrance cost. Then, put the target in play in your Village if you do not already have a Ninja of the same name in your Village.

"Now then, .. shall we begin this?"

 
Section: Reinforcement Deck (6 cards)
1 x Danzo Danzo (WW)
  • Card Number: WWN-1225
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Fire
  • Combat Attribute: Ninjutsu
  • Hand Cost: 1
  • Entrance Cost: 4
  • Healthy Stats: 4/3
  • Injured Stats: 1/3
Card text:

Leaf | The Foundation | Male | Mental Power: 2 | REINFORCEMENT
[RESEARCH]
Sacrifice: 1 "Sharingan Eye" Ninja
Valid: When this Ninja is put in play, place X Growth coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets te Sacrificed Ninja's Characteristics.
Errata:
Valid: When this Ninja is put in play, place X +1/+1 coins on this Ninja, where X = the Sacrificed Ninjas Entrance cost and this Ninja gets the Sacrificed Ninja's printed Characteristics. [Link]

"Don't make fake smiles like that in front of me."

2 x Jirobo (State 2) Jirobo (State 2) (I)
  • Card Number: IN-1314
  • Rarity: Rare
  • Card Type: Ninja
  • Symbol: Water
  • Combat Attribute: Taijutsu
  • Hand Cost: 1
  • Entrance Cost: 6
  • Healthy Stats: 8/1
  • Injured Stats: 6/0
Card text:

Sound | Male | The Four Sound Ninja | Name: Jirobo | State 2 | REINFORCEMENT
[SUPER DRAIN]
Sacrifice: Jirobo (State 1)
Valid: When this Ninja Attacks, discard 1 of your opponent's Chakra and place a "Drain" coin on this Ninja.
[Mission | EOJ] Remove a "Drain" coin from this Ninja: Move 1 card from the top of your Deck to your Chakra area.
Errata:
This Ninja is now Entrance cost 6. [Link]

"So much chakra. I feel like a kid in a candy store."

3 x Naruto Uzumaki (Sage Mode) Naruto Uzumaki (Sage Mode) (SL)
  • Card Number: SLN-1395
  • Rarity: Super Rare
  • Card Type: Ninja
  • Symbol: Lightning / Wind
  • Combat Attribute: Oil
  • Hand Cost: 1
  • Entrance Cost: 7
  • Healthy Stats: 7/3
  • Injured Stats: 8/2
Card text:

Leaf | Genin | Male | Name: Naruto Uzumaki | Clone Status | MASTERY | REINFORCEMENT
[ASCENDED]
Sacrifice: Naruto Uzumaki + Entrance cost 3 or more
Senjustu
Valid: Your Discard Pile is considered to be in your Chakra area. When you play a Jutsu, move all Chakra used to pay for that Jutsu to the bottom of your Deck.

"This stops now!!!"

 
Deck Statistics
Distribution by Card Type
Jutsu bar 14 %  
Mission bar 10  18 %  
Ninja bar 38  68 %  
 

Distribution by Combat Attribute
- bar 18  32 %  
Fang bar 2 %  
Genjutsu bar 4 %  
Ninjutsu bar 11 %  
Ninjutsu/Weapon bar 4 %  
Oil bar 9 %  
Snake bar 9 %  
Sound bar 5 %  
Taijutsu bar 9 %  
Water bar 4 %  
Weapon bar 13 %  
 

Distribution by Entrance Cost
- bar 14 %  
- bar 15  27 %  
1 bar 11 %  
2 bar 9 %  
3 bar 7 %  
4 bar 9 %  
5 bar 7 %  
6 bar 11 %  
7 bar 5 %  
 

Distribution by Hand Cost
- bar 14 %  
- bar 25  45 %  
1 bar 23  41 %  
 

Distribution by Healthy Stats
- bar 18  32 %  
0/2 bar 4 %  
2/0 bar 2 %  
2/2 bar 2 %  
2/3 bar 4 %  
3/0 bar 16 %  
3/1 bar 4 %  
4/0 bar 5 %  
4/3 bar 2 %  
5/2 bar 2 %  
5/4 bar 4 %  
6/0 bar 4 %  
6/2 bar 4 %  
6/4 bar 7 %  
7/2 bar 2 %  
7/3 bar 5 %  
8/1 bar 4 %  
 

Distribution by Injured Stats
- bar 18  32 %  
0/0 bar 11 %  
1/0 bar 9 %  
1/3 bar 2 %  
1/4 bar 4 %  
2/0 bar 4 %  
2/2 bar 2 %  
3/0 bar 13 %  
3/1 bar 4 %  
3/2 bar 4 %  
5/1 bar 2 %  
6/0 bar 7 %  
7/0 bar 4 %  
8/2 bar 5 %  
 

Distribution by Jutsu Cost
- bar 48  86 %  
Water 1 bar 4 %  
Water 1 or 3 bar 5 %  
Water Water Water bar 4 %  
Wind Wind Wind or 4 bar 2 %  
 

Distribution by Rarity
Common bar 18  32 %  
Promo bar 13 %  
Rare bar 16 %  
STSR bar 4 %  
Super Rare bar 15  27 %  
Uncommon bar 9 %  
 

Distribution by Symbol
Fire bar 2 %  
Fire / Water bar 9 %  
Lightning bar 15  27 %  
Lightning / Wind bar 5 %  
Water bar 25  45 %  
Water / Lightning bar 7 %  
Wind bar 2 %  
Wind / Water bar 4 %  
 



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