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Deck "Come To The Dark Side"

Deck "Come To The Dark Side"
Format: OCG - 50 Cards
created by jjranger LV2 activity icon envelope icon
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Come To The Dark side.......We have cookies

 
Card list Group cards by  
Nation: Dragon Empire (1 cards)
1 x Satellitefall Dragon Satellitefall Dragon (VG-BT06)
  • Number: BT06-091E
  • Rarity: C
  • Nation: Dragon Empire
  • Clan: Gold Paladin
  • Race: Cosmo Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
 
Nation: United Sanctuary (49 cards)
1 x Battlefield Storm, Sagramore Battlefield Storm, Sagramore (TD05)
  • Number: TD05-003
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[AUTO][V/R]:[Counter Blast (1)] When this unit attacks, you may the cost. If you do, this unit gets [Power] +3000 until the end of that battle.

2 x Black Mane Witch Black Mane Witch (Promos)
  • Number: PR-0070
  • Rarity: Promo
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

AUTO: [Choose another of your «Gold Paladin» rear-guards, and retire it] When this unit is placed on Vanguard Circle or Rear-guard Circle, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

1 x Blessing Owl Blessing Owl (TD05)
  • Number: TD05-012
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Auto: When this unit is placed on [R], choose another of your {Gold Paladin}, and that unit gets [Power] +2000 until end of turn.

4 x Conviction Dragon, Chromejailer Dragon Conviction Dragon, Chromejailer Dragon (BT09)
  • Number: BT09-007
  • Rarity: RRR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Abyss Dragon
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

[ACT](VC) Limit Break 4 (This ability is active if you have four or more damage): [Counter Blast (2) & Choose two of your «Gold Paladin» rear-guards, and retire them] This unit gets [Power]+10000/[Critical]+1 until end of turn.
[ACT](VC):[Counter Blast (1) & Choose a card named "Conviction Dragon, Chromejailer Dragon" from your hand, and discard it] Look at up to four cards from the top of your deck, search for up to two «Gold Paladin» from among them, call them to separate open (RC), and put the rest on the bottom of your deck in any order.

(RRR): To all offenders. Struggle, despair, pay for your crimes!
(SP): Be bound by the convicting chain, Abyssal Chrome Jail!

4 x Dantegal Dantegal (BT09)
  • Number: BT09-095
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
4 x Elixir Sommelier Elixir Sommelier (TD05)
  • Number: TD05-018
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Elf
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Heal +5000 Power
1 x Greeting Drummer Greeting Drummer (VG-BT06)
  • Number: BT06-086
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Giant
  • Power: 4000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
Card text:

Boooom!!! Awake yet?

4 x Halo Shield, Mark Halo Shield, Mark (VG-BT06)
  • Number: BT06-017
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 0
  • Grade / Skill: Grade 1 / Boost
Card text:

[CONT]:Sentinel (You may only have up to four cards with "[CONT]:Sentinel" in a deck.)
[AUTO]:[Choose a «Gold Paladin» from your hand, and discard it] When this unit is placed on (GC), you may pay the cost. If you do, choose one of your «Gold Paladin» that is being attacked, and that unit cannot be hit until end of that battle.

(BT06):It is our precious hope! We will protect it at all costs!
(BT09):This planet is our dream and our heart! You shall not lay a finger on it!

2 x Knight of Elegant Skills, Gareth Knight of Elegant Skills, Gareth (TD05)
  • Number: TD05-008
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
2 x Knight of Elegant Skills, Gareth Knight of Elegant Skills, Gareth (VG-BT06)
  • Number: BT06-082
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

(BT06):Its sword handling is so beautiful that even the enemy is mesmerized by it.
(TD05):To free the heroes who were sealed away! The young ones who emerged at that time eventually came to be called the Gold Paladins.
(TD08):'The ones who should lead the world... who tore away the veil of despair that covered this world... It wasn't us, it was you.' - The Words of the Freed Heroes.

2 x Knight of Superior Skills, Beaumains Knight of Superior Skills, Beaumains (TD05)
  • Number: TD05-004
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 10000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
2 x Listener of Truth, Dindrane Listener of Truth, Dindrane (BT07)
  • Number: BT07-020
  • Rarity: RR
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

[AUTO]:[Soul Blast (1)] When this unit is placed on (RC) from your deck, if you have a «Gold Paladin» vanguard, you may pay the cost. If you do, draw a card.

The White Hare Knights are experts in reconnaissance, intelligence and communications.

2 x Little Fighter, Cron Little Fighter, Cron (VG-BT06)
  • Number: BT06-085
  • Rarity: C
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Giant
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO: When another «Gold Paladin» rides this unit, you may call this card to Rear-guard Circle.
ACT [R]: [Counter Blast (1) & Put this unit into your soul] Look at up to five cards from the top of your deck, search for up to one grade 3 or greater «Gold Paladin» from among them, reveal it to your opponent, put it into your hand, and shuffle your deck.

With overflowing emotions, I slowly clench my fists.

2 x Mage of Calamity, Tripp Mage of Calamity, Tripp (VG-BT06)
  • Number: BT06-033
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Angel
  • Power: 9000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
Card text:

AUTO [V/R]: When this unit attacks hits a vanguard, if you have a «Gold Paladin» vanguard, choose a card from your damage zone, and turn it face up.

She is called "Mage of Calamity" by her enemies out of fear.

1 x Photon Archer, Griflet Photon Archer, Griflet (BT07)
  • Number: BT07-040
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Giant
  • Power: 10000
  • Grade / Skill: Grade 3 / Twin Drive!!
  • Trigger: None
Card text:

AUTO[V]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your «Gold Paladin» rear-guards, and Stand it.
AUTO[R]: [Counter Blast (2)] When this unit's attack hits a vanguard, you may pay the cost. If you do, choose one of your grade 1 or less «Gold Paladin» rear-guards, and Stand it.

Heavenly bow, guide the warriors! Divine Arrow!!

2 x Player of the Holy Axe, Nimue Player of the Holy Axe, Nimue (VG-BT06)
  • Number: BT06-034
  • Rarity: R
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
Card text:

AUTO [V/R]: [Counter Blast (1)] When this unit's attack hits a vanguard, if this unit is boosted by a «Gold Paladin», you may pay the cost, and if you do, look at the top card of your deck, search for up to one «Gold Paladin» from among them, call that card to an open Rear-guard Circle, and put the rest on the bottom of your deck.

The military band heads an army and heightens the knights' spirits.

2 x Sacred Guardian Beast, Nemean Lion Sacred Guardian Beast, Nemean Lion (TD05)
  • Number: TD05-006
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: High Beast
  • Power: 8000
  • Shield: 5000
  • Grade / Skill: Grade 2 / Intercept
  • Trigger: None
Card text:

Auto: When this unit intercepts, if you have a {Gold Paladin} Vanguard, this unit's shield gets +5000 until the end of the battle.

4 x Silent Punisher Silent Punisher (TD05)
  • Number: TD05-015
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Demon
  • Power: 5000
  • Shield: 10000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Critical +5000 Power
Card text:

Is it my win?

1 x Vanquishing Knight, Hougang Vanquishing Knight, Hougang (TD05)
  • Number: TD05-009
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 7000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Activate [V/R]: [Counter Blast (1)] This unit gets +1000 power until the end of the turn.

4 x Weapon Merchant, Guidion Weapon Merchant, Guidion (TD05)
  • Number: TD05-016
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Gnome
  • Power: 5000
  • Shield: 5000
  • Grade / Skill: Grade 0 / Boost
  • Trigger: Draw +5000 Power
2 x Whirlwind of the Cliff, Sagremor Whirlwind of the Cliff, Sagremor (TD05)
  • Number: TD05-010
  • Rarity: Fixed
  • Nation: United Sanctuary
  • Clan: Gold Paladin
  • Race: Human
  • Power: 6000
  • Shield: 5000
  • Grade / Skill: Grade 1 / Boost
  • Trigger: None
Card text:

Auto[R]:[Choose a card from your hand and discard it] When an attack hits during the battle that this unit boosted, you may pay the cost. If you do, draw a card.

 
Deck Statistics
Distribution by Clan
Gold Paladin bar 50  100 %  
 

Distribution by Grade / Skill
Grade 0 / Boost bar 17  34 %  
Grade 1 / Boost bar 18  36 %  
Grade 2 / Intercept bar 16 %  
Grade 3 / Twin Drive!! bar 14 %  
 

Distribution by Nation
Dragon Empire bar 2 %  
United Sanctuary bar 49  98 %  
 

Distribution by Power
10000 bar 18 %  
4000 bar 2 %  
5000 bar 16  32 %  
6000 bar 13  26 %  
7000 bar 10 %  
8000 bar 8 %  
9000 bar 4 %  
 

Distribution by Race
Abyss Dragon bar 8 %  
Angel bar 4 %  
Cosmo Dragon bar 2 %  
Demon bar 8 %  
Elf bar 8 %  
Giant bar 8 %  
Gnome bar 8 %  
High Beast bar 14 %  
Human bar 20  40 %  
 

Distribution by Rarity
C bar 10  20 %  
Fixed bar 23  46 %  
Promo bar 4 %  
R bar 10 %  
RR bar 12 %  
RRR bar 8 %  
 

Distribution by Shield
- bar 14 %  
- bar 8 %  
10000 bar 13  26 %  
5000 bar 26  52 %  
 

Distribution by Trigger
- bar 14  28 %  
Critical +5000 Power bar 16 %  
Draw +5000 Power bar 8 %  
Heal +5000 Power bar 8 %  
None bar 20  40 %  
 



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