| Section: Main Deck (40 cards)
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Aquan Jr.'s Delivery (DMD-08)
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- Collector Number: 13
- Rarity: Common
- Type: Spell
- Mana Number: 1
- Cost: 3
- Civilization: Water
- Artist: Katsuya
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Card text:
* Reveal the top 3 cards of your deck. Put all revealed light and darkness cards into your hand and the rest into your graveyard.
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Ashliger, Holy Dark Beast (DMD-08)
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- Collector Number: 14
- Rarity: Common
- Type: Creature
- Race: Shine Monster/Dark Monster
- Power: 4500
- Mana Number: 1
- Cost: 4
- Civilization: Light/Darkness
- Artist: Hisanobu Kometani
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Card text:
* (This creature is put into your mana zone tapped.)
* Your Angel Commands and Demon Commands cost 2 less to summon. They can't cost less than 1.
Holy Soul
Evil Soul
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Auzesu, the Demonic Holy Spirit (DMD-08)
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- Collector Number: 9
- Rarity: Common
- Type: Creature
- Race: Angel Command/Demon Command
- Power: 6500
- Mana Number: 1
- Cost: 6
- Civilization: Light/Darkness
- Artist: Shukei
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Card text:
* (This creature is put into your mana zone tapped.)
* Sympathy: Angel Command and Demon Command (This creature costs 1 less to summon for each of your Angel Command and Demon Command creatures in the battle zone. It can't cost less than 1.) * Whenever one of your Angel Commands or Demon Commands attacks, you may destroy one of your opponent's tapped creatures. * Double breaker
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Berlin, Bell Gravekeeper (DMX-06)
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- Collector Number: 13
- Rarity: Uncommon
- Type: Creature
- Race: Initiate/Hedrian/Hunter
- Power: 3000
- Cost: 2
- Civilization: Light/Darkness
- Artist: Katsuya
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Card text:
* (This creature is put into your mana zone tapped)
Blocker
* This creature can't attack players. * When your opponent would choose a creature by the effect of a spell, this creature can't be chosen. * When a card is discarded from your hand by the ability of your opponent's creature or spell, you may return up to two cards from your graveyard to your hand.
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Falconer, Lightfang Ninja (LoH)
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- Collector Number: 37
- Rarity: Common
- Type: Creature
- Race: Guardian/Shinobi
- Power: 3000
- Cost: 3
- Civilization: Light
- Artist: Shin "JASON" Nagasawa
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Card text:
Ninja Strike 4 (Whenever your opponent attacks or blocks, if you have 4 or more cards in your mana zone and you haven't used a Ninja Strike ability this attack, you may summon this Shinobi without cost. At the end of the turn you used this ability put this Shinobi on the bottom of your deck.) When you put this creature into the battle zone, until the start of your next turn, one of your creature's gains "Blocker".
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Fuuma Belarita (P-Y9)
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- Collector Number: P18-Y9
- Rarity: Promotional
- Type: Creature
- Race: Grand Devil
- Power: 1000
- Mana Number: 1
- Cost: 6
- Civilization: Water
- Artist: katora
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Card text:
Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
* Chain (When you put this creature into the battle zone, look at the top card of your deck. If that card is a creature that costs less than this creature, you may put it into the battle zone. If you don't, return it to the top of your deck.)
Magic Soul
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Guardian of Spirit Mountain Ryozen (GG)
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- Collector Number: 75
- Rarity: Common
- Type: Creature
- Race: Guardian
- Power: 1000
- Cost: 2
- Civilization: Light
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Card text:
Saver: Angel Command (When one of your Angel Command is destroyed, this creature is destroyed instead.)
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HEIKE Double Cross, Spirit of Gaga (DMX-05)
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- Collector Number: 5
- Rarity: Rare
- Type: Creature
- Race: Angel Command/Alien
- Power: 7000
- Cost: 5
- Civilization: Light
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Card text:
Blocker
* This creature can't attack players. * Whenever your opponent would choose a creature in your battle zone, this creature can't be chosen. (It can still be attacked or blocked.)
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Holy Spirit Lord Elfeus (GG)
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- Collector Number: 1
- Rarity: Very Rare
- Type: Evolution Creature
- Race: Angel Command
- Power: 9500
- Cost: 5
- Civilization: Light
- Artist: Riyoya Yuki
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Card text:
Evolution - Put it on one of your Angel Command. Opponent's creatures in the Battle Zone come into play tapped. Double Breaker (This creature breaks 2 shields.)
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Hydro Hurricane (DMC-27)
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- Collector Number: 10
- Rarity: Rare
- Type: Spell
- Mana Number: 1
- Cost: 6
- Civilization: Water
- Artist: Youichi Kai
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Card text:
For each light creature you have in the battle zone, you may choose a card in your opponent's mana zone and return it to his hand. For each darkness creature you have in the battle zone, you may choose one of your opponent's creatures in the battle zone and return it to his hand.
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Irohas, Spirit of Extinguishing (DM-39)
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- Collector Number: 22
- Rarity: Uncommon
- Type: Creature
- Race: Angel Command
- Power: 2500
- Mana Number: 1
- Cost: 4
- Civilization: Light
- Artist: Koji Nishino
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Card text:
Shield trigger (When this creature is put into your hand from your shield zone, you may summon it immediately for no cost.)
* This creature can't be attacked by fire creatures. * Whenever the effect of your opponent's fire spells would choose a creature, this creature can't be chosen.
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Mist Rias, Sonic Guardian (DMX-01)
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- Collector Number: 4
- Rarity: Rare
- Type: Creature
- Race: Guardian
- Power: 2000
- Mana Number: 1
- Cost: 5
- Civilization: Light
- Artist: Yusaku Nakaaki
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Card text:
* Whenever another creature is put into the battle zone, you may draw a card. "When you shine a light into a dark corner, the shadow instantly vanishes. This should be an easy war."
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Patrial Flame (SoHG)
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- Collector Number: 8
- Rarity: Rare
- Type: Cross Gear
- Cost: 3
- Civilization: Light
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Card text:
Crossgear When opponent chooses a creature in battle zone, he/she cannot choose the crossed creature. (However, the crossed creature can be attacked or blocked.)
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Perfect Galaxy, Spirit of Immortality (P-Y10)
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- Collector Number: P29-Y10
- Rarity: Very Rare
- Type: Creature
- Race: Angel Command
- Power: 9000
- Cost: 7
- Civilization: Light
- Artist: Daisuke Izuka
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Card text:
* Shield Force (When you put this creature into the battle zone, you may choose one of your shields. While the chosen shield remains in the shield zone, this creature gains the following abilities.)
This creature gains "Blocker".
When this creature would leave the battle zone, it stays in the battle zone instead.
* Double breaker (This creature breaks 2 shields.) An unbreakable body and unbreakable heart leads him to victory in every battle. ç ãã¬èº«ä½ã¨æãã¬å¿ããããããæ¦ãåå©ã¸ã¨å°ã. (DM-28)
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