| Section: Pokemons (17 cards)
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Darkrai EX (B&WDE)
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- Rarity: Ultra Rare
- Type: Darkness
- Weakness: Ftx2
- Poke#: 491
- Number: 107
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 180
- Retreat Cost: 2
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Card text:
[Ability - Dark Cloak] Each of your Pokémon that has any {D} Energy attached to it has no Retreat Cost. {D}{D}{C} Night Spear 90+ Does 30 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.) [Pokémon-EX rule] When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
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Deino (BWDE)
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- Rarity: Common
- Type: Dragon
- Weakness: Drx2
- Poke#: 633
- Number: 94
- Subtype: Basic Pokémon
- Hit Points: 60
- Retreat Cost: CC
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Card text:
Guard Press 10 During your opponent's next turn, any damage done to this Pokémon by attacks is reduced by 10 (after applying Weakness and Resistance).
  Headbutt 30
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Deino (BWNV)
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- Rarity: Common
- Type: Darkness
- Weakness: Ftx2
- Poke#: 633
- Number: 77
- Subtype: Basic Pokémon
- Resistance: P-20
- Hit Points: 60
- Retreat Cost: 2
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Card text:
Headbutt 10
 Bite 20
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Hydreigon (BWDE)
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- Rarity: Rare Holo
- Type: Dragon
- Weakness: Drx2
- Poke#: 635
- Number: 97
- Subtype: Stage 2 Pokémon
- Hit Points: 150
- Retreat Cost: CCC
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Card text:
Ability - Dark Trance - As often as you like during your turn (before your attack), you may move a D Energy attached to 1 of your Pokémon to another of your Pokémon.
   Dragonblast 140 Discard 2 D Energy attached to this Pokémon.
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Mewtwo EX (B&WND)
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- Rarity: Ultra Rare
- Type: Psychic
- Weakness: Px2
- Poke#: 150
- Number: 54
- Subtype: Basic Pokémon
- Hit Points: 170
- Retreat Cost: 2
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Card text:
 X Ball 20x Does 20 damage times the amount of Energy attached to this Pokémon and the Defending Pokémon.
  Psydrive 120 Discard an Energy attached to this Pokémon.
[Pokémon-EX rule] When a Pokémon EX has been Knocked Out, your opponent takes 2 Prize cards.
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Sableye (B&WDE)
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- Rarity: Uncommon
- Type: Darkness
- Poke#: 302
- Number: 62
- Subtype: Basic Pokémon
- Hit Points: 70
- Retreat Cost: 1
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Card text:
{C} Confuse Ray 10 Flip a coin. If heads, the Defending Pokémon is now Confused.
{D} Junk Hunt - Put 2 Item cards from your discard pile into your hand. It hides in the darkness of caves. Its diet of gems has transformed its eyes into gemstones.
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Zweilous (BWNV)
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- Rarity: Uncommon
- Type: Darkness
- Weakness: Ftx2
- Poke#: 634
- Number: 78
- Subtype: Stage 1 Pokémon
- Resistance: P-20
- Hit Points: 90
- Retreat Cost: 2
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Card text:
Double Hit 20x Flip 2 coins. This attack does 20 damage times the number of heads.
  Strength 50
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| Section: Energy (12 cards)
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Blend Energy GFiPD (BWDE)
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- Rarity: Uncommon
- Type: Energy
- Number: 117
- Subtype: Special Energy
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Card text:
This Card provides C Energy. When this card is attached to a Pokémon, this card provides G, Fi, P or D Energy but provides only 1 Energy at a time.
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Darkness Energy (JPromos)
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- Rarity: Promo
- Type: Energy
- Number: MCRP-029
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| Section: Trainers (31 cards)
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Bianca (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 90
- Subtype: Supporter
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Card text:
You may play only 1 Supporter card per turn (before your attack).
Draw cards until you have 6 cards in your hand.
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Dark Patch (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 93
- Subtype: Item
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Card text:
Attach a basic {D} Energy card from your discard pile to 1 of your Benched {D} . You may play as many Item cards as you like during your turn (before your attack).
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Eviolite (BWNV)
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- Rarity: Uncommon
- Type: Trainer
- Number: 91
- Subtype: Item
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Card text:
[Pokemon Tool] Attach a Pokemon Tool to 1 of your Pokemon that doesnt already have a Pokemon Tool attached to it. If the Pokemon this card is attached to is a Basic Pokemon, any damage done to this Pokemon by attacks is reduced by 20 (after applying Weakness and Resistance). You may play as many Item cards as you like during your turn (before your attack).
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Max Potion (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 94
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Heal all damage from 1 of your Pokemon. Then, discard all Energy attached to that Pokemon.
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N (BWNV)
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- Rarity: Ultra Rare
- Type: Trainer
- Number: 101
- Subtype: Supporter
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Card text:
Each Player shuffles his or her hand into his or her deck. Then, each player draws a card for each of his or her remaining Prize cards. You may play only 1 Supporter card during your turn (before your attack).
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Pokemon Catcher (BWEP)
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- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
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Card text:
You may play as many Item cards as you like during your turn (before your attack).
Switch your opponent's Active Pokemon with 1 of his or her Benched Pokemon.
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Professor Juniper (B&W)
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- Rarity: Uncommon
- Type: Trainer
- Number: 101
- Subtype: Supporter
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Card text:
Discard your hand and draw 7 cards.
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Rare Candy (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 100
- Subtype: Item
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Card text:
Choose 1 of your Basic Pokémon in play. If you have a Stage 2 card in your hand that evolves from that Pokémon, put that card on the Basic Pokémon. (This counds as evolving that Pokémon.) You can't use this card during your first turn or on a Basic Pokémon that was put into play this turn. You may play as many Item cards as you like during your turn (before your attack).
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Super Rod (BWNV)
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- Rarity: Uncommon
- Type: Trainer
- Number: 95
- Subtype: Item
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Card text:
Shuffle 3 in any combination of Pokemon and basic Energy cards from your discard pile back into your deck. You may play as many Item cards as you like during your turn (before your attack).
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Ultra Ball (B&WDE)
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- Rarity: Uncommon
- Type: Trainer
- Number: 102
- Subtype: Item
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Card text:
Discard 2 cards from your hand. (If you can't discard 2 cards, you can't play this card.) Search your deck for a Pokémon, reveal it, and put it into your hand. Shuffle your deck afterward. You may play as many Item cards as you like during your turn (before your attack).
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