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Deck "Yuuki Momose Dack"

Deck "Yuuki Momose Dack"
62 Cards
created by jamejunj LV5 activity icon envelope icon
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Card Type: Magic/Burst (3 cards)
3 x Burst Wall Burst Wall (SD06)
  • Number: 16
  • Rarity: Uncommon
  • Card Type: Magic/Burst
  • Color: White
  • Cost: 4
  • Reduction: D
Card text:

[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect. Flash Timing: At the end of this battle, end the attack step.

 
Card Type: Nexus (2 cards)
2 x The Fruit of Wise Tree The Fruit of Wise Tree (DotA)
  • Number: 144
  • Rarity: Common
  • Card Type: Nexus
  • Color: Green
  • Cost: 4
  • Reduction: EE
  • Gems: 1
Card text:

[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve.
[LV2] (Your End Phase) Refresh all exhausted spirits you control.

 
Card Type: Spell (19 cards)
1 x Armor Purge Armor Purge (DotA)
  • Number: 172
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 7
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control with Immunity: X. Spirits you control lose and cannot gain Immunity: X until end of turn.

2 x Avalanche Aura Avalanche Aura (DotA)
  • Number: 186
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Blocking spirits you control without Immunity: X get +2000BP until end of turn, and those with Immunity: X get +4000BP until end of turn.

2 x Blizzard Wall Blizzard Wall (DotA)
  • Number: 171
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DDDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.

2 x Chivalry Chivalry (DotA)
  • Number: 185
  • Rarity: Uncommon
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: D
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Non-"Mounted Warrior" spirits refreshed by this effect cannot attack this turn.

2 x Diamond Strike Diamond Strike (BS07)
  • Number: 76
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 3
  • Reduction: DD
Card text:

Flash Timing: Refresh one "Armed Machine" Attribute Spirit on your Field.

2 x High Elixir High Elixir (SB)
  • Number: 133
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 8
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Move 2 cores from your Reserve to your Life. You cannot play another "High Elixir" spell this turn.

3 x Holy Elixir Holy Elixir (DotA)
  • Number: 187
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 4
  • Reduction: DDD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Move 1 core from your Reserve to your Life.

2 x Mist Curtain Mist Curtain (AoD)
  • Number: 136
  • Rarity: Common
  • Card Type: Spell
  • Color: White
  • Cost: 2
  • Reduction: DD
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Select 1 spirit your opponent controls. Until end of turn, your Life cannot receive any Damage from the selected spirit's attacks due to Showdown Step.

2 x Reload Cores Reload Cores (RA)
  • Number: 103
  • Rarity: Rare
  • Card Type: Spell
  • Color: White
  • Cost: 5
  • Reduction: DD
Card text:

[Main]: (Your Main Phase) Gain cores in your Reserve equal to the number of "Armed Machine" spirits you control.
[Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.

1 x Thorn Prison Thorn Prison (DotA)
  • Number: 182
  • Rarity: Rare
  • Card Type: Spell
  • Color: Green
  • Cost: 4
  • Reduction: EE
Card text:

[Main]:
[Flash]: (Flash Step)(Your Main Phase) Your opponent exhausts 2 unexhausted spirits they control.

 
Card Type: Spirit (38 cards)
2 x Amenborg Amenborg (DotA)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 2
  • Reduction: E
  • Gems: 1
Card text:

1LV1
2000
3LV2
4000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

3 x Berserker-Magnum Berserker-Magnum (AoD)
  • Number: 35
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

1LV1
2000
2LV2
4000

2 x Fenrircannon Fenrircannon (CC)
  • Number: 80
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000

[LV1][LV2] (When Blocks) This spirit gets +1000BP until end of turn.

2 x Fenrircannon Mk-II Fenrircannon Mk-II (AoD)
  • Number: 41
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Beast
  • Cost: 5
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
3000
3LV2
6000
5LV3
8000

[LV1][LV2][LV3] (During Opponent's Battle Phase) Each time this spirit blocks a spirit with the same LV as this spirit's LV, this spirit gets +3000BP until end of turn.
[LV2][LV3] Immunity: Red and Green (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

3 x Gabunohashi Gabunohashi (DotA)
  • Number: 79
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Plant Spirit
  • Cost: 3
  • Reduction: E
  • Gems: 1
Card text:

1LV1
1000
3LV2
5000

[LV1][LV2] Windstorm: 1 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control.

3 x MachG MachG (RA)
  • Number: 26
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 1
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000

[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.

3 x Machfly Machfly (SB)
  • Number: 29
  • Rarity: Common
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Parasite
  • Cost: 3
  • Reduction: EE
  • Gems: 1
Card text:

1LV1
2000
3LV2
3000
6LV3
6000

1 x The ArmoredSacred Walhalance The ArmoredSacred Walhalance (DotA)
  • Number: X24
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine Mounted Warrior
  • Cost: 7
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
6000
3LV2
7000
5LV3
10000

[LV1][LV2][LV3] Immunity: ? (Permanent) This spirit is unaffected by the effects of cards your opponent controls that share a color with any of the Gems on their Field.
[LV2][LV3] (When Battles) You may exhaust target "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's BP until end of turn.
[LV3] (When Attacks) Move all spirits your opponent controls with 4000BP or less to their owner's hand.

3 x The Artifact Droiden The Artifact Droiden (DotA)
  • Number: 48
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Android
  • Cost: 4
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
3000
3LV2
5000
4LV3
6000

[LV2][LV3] (Permanent) White spirits you control get +1000BP.

2 x The Artifact Fjalar The Artifact Fjalar (BS08)
  • Number: 30
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine/Android
  • Cost: 3
  • Reduction: D
  • Gems: 1
Card text:

[Lv1-Lv2-Lv3] Immunity: Red/Green - This spirit is not effected by opponent's Red/Green spirit, magic and nexus effects. [Lv1-Lv2-Lv3] (Flash) By exhausting this spirit, 1 of your "Armed Machine" spirit gains BP of this spirit until end of turn.

1 x The DoomKnightLord Ragna-Rock The DoomKnightLord Ragna-Rock (BS09)
  • Number: X37
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green/White
  • Spirit Type: Mounted Warrior/Shellman
  • Cost: 9
  • Reduction: EEEDDD
  • Gems: 2
Card text:

TRIBUTE SUMMON: 6+ Core Cost —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to summon this Spirit. When Summoned (Lv. 1-2-3): Exhaust all opposing Spirits. Also, if [SD01-026]"Yggdrasil the Iron Knghtlord" was sacrificed to Tribute Summon this Spirit, add 6 Cores from the Void to this Spirit. When in Battle (Lv. 3): Refresh three of your Spirits with a Core Cost of 8 or less.

1 x The IronKnight Yggdrasill The IronKnight Yggdrasill (DotA)
  • Number: 51
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine Mounted Warrior
  • Cost: 6
  • Reduction: DDD
  • Gems: 1
Card text:

1LV1
5000
3LV2
7000
4LV3
9000

[LV1][LV2][LV3] (When Summoned) Move all spirits with 3000BP or less to their owner's hand.
[LV2][LV3] (Permanent) White spirits you control get Immunity: Red and White. [LV Any> Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).

2 x The MachineDeity Inphenit-Wols The MachineDeity Inphenit-Wols (BS08)
  • Number: 36
  • Rarity: Master Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Vanity Deity/Machine Beast
  • Cost: 10
  • Reduction: DDDDDD
  • Gems: 1
Card text:

During Your Opponent's Turn (Lv. 1-2-3): ICEWALL: Amethyst/Diamond/Topaz/Sapphire When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect. During Your Opponent's Attack Phase (Lv. 2-3): This Spirit can block all opposing Spirits, even when exhausted. When Blocking (Lv. 3): When only the opposing Spirit is destroyed based on Battle Point difference, send one Core from your opponent's Life to his/her Trash.

1 x The Providence Hououga The Providence Hououga (DotA)
  • Number: X23
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: Green
  • Spirit Type: Vanity Deity Winged Beast
  • Cost: 10
  • Reduction: 0EEEEEE
  • Gems: 1
Card text:

1LV1
6000
4LV2
10000
10LV3
16000

[LV1][LV2][LV3] Windstorm: 3 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control.
[LV3] (During Your Battle Phase) Each time this spirit deals any Damage to your opponent's Life, you may remove 1 core from your Reserve. In that case, refresh this spirit.

2 x The Sacred Gungnir The Sacred Gungnir (DotA)
  • Number: 46
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 3
  • Reduction: DD
  • Gems: 1
Card text:

1LV1
2000
2LV2
4000

[LV1][LV2] (When Destroyed) Move all spirits your opponent controls with a cost of 1 or less to their owner's hand.

2 x The Sacred Laevateinn The Sacred Laevateinn (BS07)
  • Number: 30
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Armed Machine
  • Cost: 2
  • Reduction: D
  • Gems: 1
Card text:

(Lv. 1-2-3): When a "Thor the Giant Mechagod" or a "Valhallance the Armored Mechagod" destroys only an opposing Spirit based on Battle Point difference, refresh this Spirit.

2 x The Wing Deity Grand-Woden The Wing Deity Grand-Woden (BS08)
  • Number: x32
  • Rarity: X Rare
  • Card Type: Spirit
  • Color: White
  • Spirit Type: ArmedMachine/MountedWarrior
  • Cost: 8
  • Reduction: DDDDD
  • Gems: 1
Card text:

TRIBUTE SUMMON: 5+ Core Cost —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. During Your Opponent's Turn (Lv. 1-2-3): ICEWALL: Ruby/Amethyst/Emerald/Diamond/Topaz/Sapphire When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect. (Lv. 2-3): With the exceptance of "Grand Woden the Divine Wingmech," whenever an "Armed Machine" Attribute Spirit of yours is exhausted, refresh this Spirit.

3 x Warrior-Gun Warrior-Gun (CC)
  • Number: 74
  • Rarity: Common
  • Card Type: Spirit
  • Color: White
  • Spirit Type: Machine
  • Cost: 1
  • Gems: 1
Card text:

1LV1
1000
2LV2
3000

 
Deck Statistics
Distribution by Card Type
Magic/Burst bar 5 %  
Nexus bar 3 %  
Spell bar 19  31 %  
Spirit bar 38  61 %  
 

Distribution by Color
Green bar 15  24 %  
Green/White bar 2 %  
White bar 46  74 %  
 

Distribution by Cost
1 bar 10 %  
10 bar 5 %  
2 bar 15 %  
3 bar 16  26 %  
4 bar 14  23 %  
5 bar 10 %  
6 bar 2 %  
7 bar 3 %  
8 bar 6 %  
9 bar 2 %  
 

Distribution by Gems
- bar 22  35 %  
1 bar 39  63 %  
2 bar 2 %  
 

Distribution by Rarity
Common bar 41  66 %  
Master Rare bar 5 %  
Rare bar 11 %  
Uncommon bar 10 %  
X Rare bar 8 %  
 

Distribution by Reduction
- bar 10 %  
0EEEEEE bar 2 %  
D bar 14  23 %  
DD bar 15  24 %  
DDD bar 13 %  
DDDD bar 3 %  
DDDDD bar 3 %  
DDDDDD bar 3 %  
E bar 8 %  
EE bar 10 %  
EEEDDD bar 2 %  
 

Distribution by Spirit Type
- bar 24  39 %  
Android bar 5 %  
Armed Machine bar 6 %  
Armed Machine Mounted Warrior bar 2 %  
Armed Machine/Android bar 3 %  
ArmedMachine/MountedWarrior bar 3 %  
Machine bar 10 %  
Machine Beast bar 6 %  
Machine Mounted Warrior bar 2 %  
Mounted Warrior/Shellman bar 2 %  
Parasite bar 13 %  
Plant Spirit bar 5 %  
Vanity Deity Winged Beast bar 2 %  
Vanity Deity/Machine Beast bar 3 %  
 



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