Card Type: Magic/Burst (3 cards)
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3
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x
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Burst Wall (SD06)
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- Number: 16
- Rarity: Uncommon
- Card Type: Magic/Burst
- Color: White
- Cost: 4
- Reduction: D
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Card text:
[BURST: (After the reduction of your life)] Move one core from the void to your life, then by paying the cost you can activate it's Flash effect.
Flash Timing: At the end of this battle, end the attack step.
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Card Type: Nexus (2 cards)
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2
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x
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The Fruit of Wise Tree (DotA)
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- Number: 144
- Rarity: Common
- Card Type: Nexus
- Color: Green
- Cost: 4
- Reduction: EE
- Gems: 1
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Card text:
[LV1][LV2] (Permanent) Each time a spirit your opponent controls deals any Damage to your Life, gain 1 core in your Reserve. [LV2] (Your End Phase) Refresh all exhausted spirits you control.
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Card Type: Spell (19 cards)
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1
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x
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Armor Purge (DotA)
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- Number: 172
- Rarity: Uncommon
- Card Type: Spell
- Color: White
- Cost: 7
- Reduction: DDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control with Immunity: X. Spirits you control lose and cannot gain Immunity: X until end of turn.
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2
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x
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Avalanche Aura (DotA)
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- Number: 186
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Blocking spirits you control without Immunity: X get +2000BP until end of turn, and those with Immunity: X get +4000BP until end of turn.
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2
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x
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Blizzard Wall (DotA)
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- Number: 171
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DDDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) During this turn, your Life cannot receive 2 or more Damage from attacking spirits your opponent controls due to Showdown Step.
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2
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x
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Chivalry (DotA)
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- Number: 185
- Rarity: Uncommon
- Card Type: Spell
- Color: White
- Cost: 3
- Reduction: D
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Refresh all exhausted spirits you control. Non-"Mounted Warrior" spirits refreshed by this effect cannot attack this turn.
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2
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x
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Diamond Strike (BS07)
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- Number: 76
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 3
- Reduction: DD
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Card text:
Flash Timing: Refresh one "Armed Machine" Attribute Spirit on your Field.
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2
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x
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High Elixir (SB)
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- Number: 133
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 8
- Reduction: DDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Move 2 cores from your Reserve to your Life. You cannot play another "High Elixir" spell this turn.
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3
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x
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Holy Elixir (DotA)
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- Number: 187
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 4
- Reduction: DDD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Move 1 core from your Reserve to your Life.
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2
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x
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Mist Curtain (AoD)
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- Number: 136
- Rarity: Common
- Card Type: Spell
- Color: White
- Cost: 2
- Reduction: DD
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Select 1 spirit your opponent controls. Until end of turn, your Life cannot receive any Damage from the selected spirit's attacks due to Showdown Step.
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2
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x
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Reload Cores (RA)
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- Number: 103
- Rarity: Rare
- Card Type: Spell
- Color: White
- Cost: 5
- Reduction: DD
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Card text:
[Main]: (Your Main Phase) Gain cores in your Reserve equal to the number of "Armed Machine" spirits you control. [Flash]: (Flash Step)(Your Main Phase) Target spirit gets +3000BP until end of turn.
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1
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x
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Thorn Prison (DotA)
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- Number: 182
- Rarity: Rare
- Card Type: Spell
- Color: Green
- Cost: 4
- Reduction: EE
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Card text:
[Main]: [Flash]: (Flash Step)(Your Main Phase) Your opponent exhausts 2 unexhausted spirits they control.
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Card Type: Spirit (38 cards)
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2
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x
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Amenborg (DotA)
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- Number: 41
- Rarity: Common
- Card Type: Spirit
- Color: Green
- Spirit Type: Parasite
- Cost: 2
- Reduction: E
- Gems: 1
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Card text:
[LV1][LV2] High Speed (Flash Step) - This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
Since those dragons appeared, we haven't seen so many rowdies at the watering places. But I hear that the water in the woods is strangely sticky these days.
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3
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x
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Berserker-Magnum (AoD)
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- Number: 35
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Machine
- Cost: 2
- Reduction: D
- Gems: 1
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Card text:
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2
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x
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Fenrircannon (CC)
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- Number: 80
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Machine Beast
- Cost: 3
- Reduction: D
- Gems: 1
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Card text:
[LV1][LV2] (When Blocks) This spirit gets +1000BP until end of turn.
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2
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x
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Fenrircannon Mk-II (AoD)
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- Number: 41
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Machine Beast
- Cost: 5
- Reduction: DD
- Gems: 1
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Card text:
[LV1][LV2][LV3] (During Opponent's Battle Phase) Each time this spirit blocks a spirit with the same LV as this spirit's LV, this spirit gets +3000BP until end of turn. [LV2][LV3] Immunity: Red and Green (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
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3
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x
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Gabunohashi (DotA)
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- Number: 79
- Rarity: Common
- Card Type: Spirit
- Color: Green
- Spirit Type: Plant Spirit
- Cost: 3
- Reduction: E
- Gems: 1
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Card text:
[LV1][LV2] Windstorm: 1 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control.
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3
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x
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MachG (RA)
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- Number: 26
- Rarity: Common
- Card Type: Spirit
- Color: Green
- Spirit Type: Parasite
- Cost: 1
- Gems: 1
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Card text:
[LV1][LV2] High Speed (Flash Step) This spirit card may be summoned from your hand during the Flash Step. In that case, the cost of this spirit and cores to be put on this spirit must be paid or moved from your Reserve.
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3
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x
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Machfly (SB)
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- Number: 29
- Rarity: Common
- Card Type: Spirit
- Color: Green
- Spirit Type: Parasite
- Cost: 3
- Reduction: EE
- Gems: 1
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Card text:
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1
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x
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The ArmoredSacred Walhalance (DotA)
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- Number: X24
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine Mounted Warrior
- Cost: 7
- Reduction: DDD
- Gems: 1
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Card text:
[LV1][LV2][LV3] Immunity: ∞ (Permanent) This Spirit is not affected by opposing Spirit/Nexus/Magic that share a color with any of the symbols on their Field.
[LV2][LV3] (When Battles) You may exhaust target "Armed Machine" spirit you control. In that case, that exhausted spirit's BP is added to this spirit's BP until end of this battle.
[LV3] (When Attacks) Move all spirits your opponent controls with 4000BP or less to their owner's hand.
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3
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x
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The Artifact Droiden (DotA)
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- Number: 48
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Android
- Cost: 4
- Reduction: DD
- Gems: 1
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Card text:
[LV2][LV3] (Permanent) White spirits you control get +1000BP.
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2
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x
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The Artifact Fjalar (BS08)
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- Number: 30
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine/Android
- Cost: 3
- Reduction: D
- Gems: 1
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Card text:
[Lv1-Lv2-Lv3] Immunity: Red/Green - This spirit is not effected by opponent's Red/Green spirit, magic and nexus effects. [Lv1-Lv2-Lv3] (Flash) By exhausting this spirit, 1 of your "Armed Machine" spirit gains BP of this spirit until end of turn.
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1
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x
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The DoomKnightLord Ragna-Rock (BS09)
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- Number: X37
- Rarity: X Rare
- Card Type: Spirit
- Color: Green/White
- Spirit Type: Mounted Warrior/Shellman
- Cost: 9
- Reduction: EEEDDD
- Gems: 2
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Card text:
Tribute: Cost 6 or more → Void - After paying for the summoning cost, you must send all core from one of your Cost 6 or more spirits to the Void.
[LV1][LV2][LV3] (When Summoned) Exhaust all opposing Spirits. When "The IronKnight Yggdrasill" was the "Tribute", add six core from the Void to this spirit.
[LV3] (When Battles) Refresh three of your Cost 8 or less Spirits.
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1
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x
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The IronKnight Yggdrasill (DotA)
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- Number: 51
- Rarity: Master Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Machine Mounted Warrior
- Cost: 6
- Reduction: DDD
- Gems: 1
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Card text:
[LV1][LV2][LV3] (When Summoned) Move all spirits with 3000BP or less to their owner's hand. [LV2][LV3] (Permanent) White spirits you control get Immunity: Red and White. [LV Any> Immunity: Red and White (Permanent) This spirit is unaffected by the effects of cards your opponent controls with the listed color(s).
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2
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x
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The MachineDeity Inphenit-Wols (BS08)
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- Number: 36
- Rarity: Master Rare
- Card Type: Spirit
- Color: White
- Spirit Type: Vanity Deity/Machine Beast
- Cost: 10
- Reduction: DDDDDD
- Gems: 1
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Card text:
During Your Opponent's Turn (Lv. 1-2-3): ICEWALL: Amethyst/Diamond/Topaz/Sapphire When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect. During Your Opponent's Attack Phase (Lv. 2-3): This Spirit can block all opposing Spirits, even when exhausted. When Blocking (Lv. 3): When only the opposing Spirit is destroyed based on Battle Point difference, send one Core from your opponent's Life to his/her Trash.
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1
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x
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The Providence Hououga (DotA)
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- Number: X23
- Rarity: X Rare
- Card Type: Spirit
- Color: Green
- Spirit Type: Vanity Deity Winged Beast
- Cost: 10
- Reduction: EEEEEE
- Gems: 1
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Card text:
1LV1 6000 4LV2 10000 10LV3 16000 [LV1][LV2][LV3] Windstorm: 3 (During Your Battle Phase) Each time this spirit is blocked, your opponent exhausts the specified number of unexhausted spirits they control. [LV3] (During Your Battle Phase) Each time this spirit deals any Damage to your opponent's Life, you may remove 1 core from your Reserve. In that case, refresh this spirit.
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2
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x
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The Sacred Gungnir (DotA)
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- Number: 46
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine
- Cost: 3
- Reduction: DD
- Gems: 1
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Card text:
[LV1][LV2] (When Destroyed) Move all spirits your opponent controls with a cost of 1 or less to their owner's hand.
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2
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x
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The Sacred Laevateinn (BS07)
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- Number: 30
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Armed Machine
- Cost: 2
- Reduction: D
- Gems: 1
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Card text:
(Lv. 1-2-3): When a "Thor the Giant Mechagod" or a "Valhallance the Armored Mechagod" destroys only an opposing Spirit based on Battle Point difference, refresh this Spirit.
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2
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x
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The WingDeity Grand-Woden (BS08)
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- Number: x32
- Rarity: X Rare
- Card Type: Spirit
- Color: White
- Spirit Type: ArmedMachine/MountedWarrior
- Cost: 8
- Reduction: DDDDD
- Gems: 2
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Card text:
TRIBUTE SUMMON: A cost 5 or more —> Void After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit. During Your Opponent's Turn (Lv. 1-2-3): ICEWALL: Ruby/Amethyst/Emerald/Diamond/Topaz/Sapphire When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect. (Lv. 2-3): With the exceptance of "Grand Woden the Divine Wingmech," whenever an "Armed Machine" Attribute Spirit of yours is exhausted, refresh this Spirit.
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3
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x
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Warrior-Gun (CC)
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- Number: 74
- Rarity: Common
- Card Type: Spirit
- Color: White
- Spirit Type: Machine
- Cost: 1
- Gems: 1
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Card text:
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